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Quiz - 28 Problem Solving and Algorithm Design

The document provides a quiz on computational thinking and computer science topics. It tests knowledge on concepts like computational thinking, software development, algorithm design, decomposition, abstraction, and problem solving methods. The quiz contains 15 multiple choice questions covering these essential CS concepts.

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Reem elhady
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0% found this document useful (0 votes)
43 views

Quiz - 28 Problem Solving and Algorithm Design

The document provides a quiz on computational thinking and computer science topics. It tests knowledge on concepts like computational thinking, software development, algorithm design, decomposition, abstraction, and problem solving methods. The quiz contains 15 multiple choice questions covering these essential CS concepts.

Uploaded by

Reem elhady
Copyright
© © All Rights Reserved
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Teach Computer Science

Problem solving
and algorithm
design

teachcomputerscience.com
Quiz
1. What is computational thinking?
A. A thought process involved in formulating a problem and
expressing its solution
B. Thinking like a computer in binary form
C. Instructing the computer to solve a problem

2. Which of the following is TRUE about software development?


A. It is a complex process.
B. It requires innovative thinking.
C. Complex testing procedures are involved.
D. All of the above

3. Which of the following is NOT a component of computational


thinking?
A. Programming
B. Algorithm design
C. Abstraction
D. Decomposition

4. Breaking a large problem is broken down into smaller chunks is


called as …………………..
A. Algorithm design
B. Decomposition
C. Computational thinking
D. Abstraction

teachcomputerscience.com
5. Which of the following is similar to generalisation?
A. Decomposition
B. Algorithm design
C. Abstraction
D. Computational thinking

6. What is abstraction?
A. Removing certain characteristics from objects are removed
so that the set of characteristics is reduced to a simple form.
B. Sets of logical instructions for a computer.
C. Thinking like a computer.

7. What is an algorithm?
A. Data given to a system
B. Steps followed to think like a computer
C. Step by step instructions given to a computer

8. Which of the following is NOT a characteristic of a complete


solution?
A. Correctness
B. Presence of logical errors
C. Efficient
D. Reusability

teachcomputerscience.com
9. Which of the following is the first step in solving a problem?
A. Understand the problem
B. Constructing a plan to solve the problem
C. Apply the plan
D. Checking for errors and improving the problem

10. How does a developer construct a plan to solve a problem?


A. By checking whether this type of problem has been solved
earlier.
B. Using mathematics
C. By thinking of an algorithm to solve the problem
D. All of the above

11. Which of the following is an example of abstraction?


A. Network layering
B. Distributing components of a software to each developer in
a team
C. Developing a program for dividing two numbers

12. What is the difference between flowchart and pseudocode?


A. A flowchart depicts the problem solving methodology in
pictorial form. Whereas, pseudocode represents algorithm
using simple words and mathematical operators.
B. A flowchart depicts the steps of an algorithm in pictorial
form. Whereas, pseudocode represents algorithm using
simple words and mathematical operators.
C. A flowchart depicts the steps of an algorithm in pictorial
form. Whereas, pseudocode represents the problem solving
methodology.

teachcomputerscience.com
13. Complete this sentence: A decision box has …………. entry point
and ………… exit points.
A. one, two
B. one, one
C. two, one
D. None of the above

14. Complete this sentence: …………. operator is used to find


remainder of a division operation.
A. DIV
B. MUL
C. MOD
D. ADD

15. What is the advantage of reusing solutions?


A. Saves time
B. Simplifies developer’s work
C. Reduces errors
D. All of the above

teachcomputerscience.com
Answers
Question Question
Answer Answer
Number Number

1 A 14 C

2 D 15 D

3 A

4 B

5 C

6 A

7 C

8 B

9 A

10 D

11 A

12 B

13 A

teachcomputerscience.com

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