The document discusses the evolution of programming languages from machine languages to high-level languages like C++. It also explains the process of writing, compiling, linking and executing a C++ program, including using preprocessor directives, compilers, linkers and loaders. The document then describes the problem analysis, coding and execution cycle used in programming and provides an example algorithm to calculate the perimeter and area of a rectangle.
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
0 ratings0% found this document useful (0 votes)
10 views
Chapter 1 - Introduction
The document discusses the evolution of programming languages from machine languages to high-level languages like C++. It also explains the process of writing, compiling, linking and executing a C++ program, including using preprocessor directives, compilers, linkers and loaders. The document then describes the problem analysis, coding and execution cycle used in programming and provides an example algorithm to calculate the perimeter and area of a rectangle.
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
You are on page 1/ 12
C++ Programming: From
Problem Analysis to Program
Design, Fifth Edition Chapter 1: An Overview of Computers and Programming Languages
Updated by: Rana Alqurem 1
The Evolution of Programming Languages (cont'd.) High-level languages include Basic, FORTRAN, COBOL, Pascal, C, C++, C#, and Java Compiler: translates a program written in a high-level language machine language
Updated by: Rana AlQurem
2 Processing a C++ Program #include <iostream> using namespace std; int main() { cout << "My first C++ program." << endl; return 0; }
Sample Run: My first C++ program.
Updated by: Rana AlQurem
3 Processing a C++ Program (cont'd.) To execute a C++ program: ◦ Use an editor to create a source program in C++ ◦ Preprocessor directives begin with # and are processed by a the preprocessor ◦ Use the compiler to: Check that the program obeys the rules Translate into machine language (object program)
Updated by: Rana AlQurem
4 Processing a C++ Program (cont'd.) To execute a C++ program (cont'd.): ◦ Linker: Combines object program with other programs provided by the SDK to create executable code ◦ Loader: Loads executable program into main memory ◦ The last step is to execute the program
Updated by: Rana AlQurem
5 Processing a C++ Program (cont'd.)
Updated by: Rana AlQurem
6 Programming with the Problem Analysis–Coding–Execution Cycle Programming is a process of problem solving One problem-solving technique: ◦ Analyze the problem ◦ Outline the problem requirements ◦ Design steps (algorithm) to solve the problem Algorithm: ◦ Step-by-step problem-solving process ◦ Solution achieved in finite amount of time
Updated by: Rana AlQurem
7 The Problem Analysis–Coding– Execution Cycle (cont’d.)
Updated by: Rana AlQurem
8 The Problem Analysis–Coding– Execution Cycle (cont'd.) Run code through compiler If compiler generates errors ◦ Look at code and remove errors ◦ Run code again through compiler If there are no syntax errors ◦ Compiler generates equivalent machine code Linker links machine code with system resources
Updated by: Rana AlQurem
9 The Problem Analysis–Coding– Execution Cycle (cont'd.) Once compiled and linked, loader can place program into main memory for execution The final step is to execute the program Compiler guarantees that the program follows the rules of the language ◦ Does not guarantee that the program will run correctly
Updated by: Rana AlQurem
C++ Programming: From Problem Analysis to Program Design, Fifth Edition 10 Example 1-1 Design an algorithm to find the perimeter and area of a rectangle The perimeter and area of the rectangle are given by the following formulas:
perimeter = 2 * (length + width)
area = length * width
Updated by: Rana AlQurem
11 Example 1-1 (cont'd.) Algorithm:
◦ Get length of the rectangle
◦ Get width of the rectangle ◦ Find the perimeter using the following equation: perimeter = 2 * (length + width) ◦ Find the area using the following equation: area = length * width