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Chapter 2: Operating-System

Structures

Operating System Concepts – 9th Edition Silberschatz, Galvin and Gagne


Chapter 2: Operating-System Structures

 Operating System Services


 User Operating System Interface
 System Calls
 Types of System Calls
 System Programs
 Operating System Design and Implementation
 Operating System Structure

Operating System Concepts – 9th Edition 2.2 Silberschatz, Galvin and Gagne
Objectives
 To describe the services an operating system
provides to users, processes, and other systems
 To discuss the various ways of structuring an
operating system
 To explain how operating systems are installed
and customized and how they boot

Operating System Concepts – 9th Edition 2.3 Silberschatz, Galvin and Gagne
Operating System Services
 Operating systems provide an environment for execution
of programs and services to programs and users
 One set of operating-system services provides functions
that are helpful to the user:
 User interface - Almost all operating systems have a
user interface (UI).
 Varies between Command-Line (CLI), Graphics
User Interface (GUI), Batch
 Program execution - The system must be able to load
a program into memory and to run that program, end
execution, either normally or abnormally (indicating
error)
 I/O operations - A running program may require I/O,
which may involve a file or an I/O device

Operating System Concepts – 9th Edition 2.4 Silberschatz, Galvin and Gagne
Operating System Services (Cont.)
 One set of operating-system services provides functions that
are helpful to the user (Cont.):
 File-system manipulation - The file system is of particular
interest. Programs need to read and write files and
directories, create and delete them, search them, list file
Information, permission management.
 Communications – Processes may exchange information,
on the same computer or between computers over a
network
 Communications may be via shared memory or through
message passing (packets moved by the OS)
 Error detection – OS needs to be constantly aware of
possible errors
 May occur in the CPU and memory hardware, in I/O
devices, in user program
 For each type of error, OS should take the appropriate
action to ensure correct and consistent computing
 Debugging facilities can greatly enhance the user’s and
programmer’s abilities to efficiently use the system
Operating System Concepts – 9th Edition 2.5 Silberschatz, Galvin and Gagne
Operating System Services (Cont.)
 Another set of OS functions exists for ensuring the efficient
operation of the system itself via resource sharing
 Resource allocation - When multiple users or multiple
jobs running concurrently, resources must be allocated to
each of them
 Many types of resources - CPU cycles, main memory,
file storage, I/O devices.
 Accounting - To keep track of which users use how much
and what kinds of computer resources
 Protection and security - The owners of information
stored in a multiuser or networked computer system may
want to control use of that information, concurrent
processes should not interfere with each other
 Protection involves ensuring that all access to system
resources is controlled
 Security of the system from outsiders requires user
authentication, extends to defending external I/O
devices from invalid access attempts

Operating System Concepts – 9th Edition 2.6 Silberschatz, Galvin and Gagne
A View of Operating System Services

Operating System Concepts – 9th Edition 2.7 Silberschatz, Galvin and Gagne
User Operating System Interface - CLI

CLI or command interpreter allows direct command


entry
 Sometimes implemented in kernel, sometimes by
systems program
 Sometimes multiple flavors implemented – shells
 Primarily fetches a command from user and
executes it
 Sometimes commands built-in, sometimes just
names of programs
 If the latter, adding new features doesn’t
require shell modification

Operating System Concepts – 9th Edition 2.8 Silberschatz, Galvin and Gagne
Bourne Shell Command Interpreter

Operating System Concepts – 9th Edition 2.9 Silberschatz, Galvin and Gagne
User Operating System Interface - GUI
 User-friendly desktop metaphor interface
 Usually mouse, keyboard, and monitor
 Icons represent files, programs, actions, etc
 Various mouse buttons over objects in the interface
cause various actions (provide information, options,
execute function, open directory (known as a folder)
 Invented at Xerox PARC
 Many systems now include both CLI and GUI interfaces
 Microsoft Windows is GUI with CLI “command” shell
 Apple Mac OS X is “Aqua” GUI interface with UNIX
kernel underneath and shells available
 Unix and Linux have CLI with optional GUI
interfaces (CDE, KDE, GNOME)

Operating System Concepts – 9th Edition 2.10 Silberschatz, Galvin and Gagne
Touchscreen Interfaces

 Touchscreen devices
require new interfaces
 Mouse not possible or not
desired
 Actions and selection based
on gestures
 Virtual keyboard for text
entry
 Voice commands.

Operating System Concepts – 9th Edition 2.11 Silberschatz, Galvin and Gagne
The Mac OS X GUI

Operating System Concepts – 9th Edition 2.12 Silberschatz, Galvin and Gagne
System Calls
 Programming interface to the services provided by the
OS
 Typically written in a high-level language (C or C++)
 Mostly accessed by programs via a high-level
Application Programming Interface (API) rather than
direct system call use
 Three most common APIs are Win32 API for Windows,
POSIX API for POSIX-based systems (including
virtually all versions of UNIX, Linux, and Mac OS X),
and Java API for the Java virtual machine (JVM)

Note that the system-call names used throughout this


text are generic

Operating System Concepts – 9th Edition 2.13 Silberschatz, Galvin and Gagne
Example of System Calls
 System call sequence to copy the contents of one file to
another file

Operating System Concepts – 9th Edition 2.14 Silberschatz, Galvin and Gagne
Example of Standard API

Operating System Concepts – 9th Edition 2.15 Silberschatz, Galvin and Gagne
System Call Implementation
 Typically, a number associated with each system call
 System-call interface maintains a table indexed
according to these numbers
 The system call interface invokes the intended
system call in OS kernel and returns status of the
system call and any return values
 The caller need know nothing about how the system
call is implemented
 Just needs to obey API and understand what OS
will do as a result call
 Most details of OS interface hidden from
programmer by API
 Managed by run-time support library (set of
functions built into libraries included with
compiler)

Operating System Concepts – 9th Edition 2.16 Silberschatz, Galvin and Gagne
API – System Call – OS Relationship

Operating System Concepts – 9th Edition 2.17 Silberschatz, Galvin and Gagne
System Call Parameter Passing
 Often, more information is required than simply identity of
desired system call
 Exact type and amount of information vary according
to OS and call
 Three general methods used to pass parameters to the OS
 Simplest: pass the parameters in registers
 In some cases, may be more parameters than
registers
 Parameters stored in a block , or table, in memory, and
address of block passed as a parameter in a register
 This approach taken by Linux and Solaris
 Parameters placed, or pushed, onto the stack by the
program and popped off the stack by the operating
system
 Block and stack methods do not limit the number or
length of parameters being passed

Operating System Concepts – 9th Edition 2.18 Silberschatz, Galvin and Gagne
Parameter Passing via Table

Operating System Concepts – 9th Edition 2.19 Silberschatz, Galvin and Gagne
Types of System Calls
 Process control
 create process, terminate process
 end, abort
 load, execute
 get process attributes, set process attributes
 wait for time
 wait event, signal event
 allocate and free memory
 Dump memory if error
 Debugger for determining bugs, single step execution
 Locks for managing access to shared data between
processes

Operating System Concepts – 9th Edition 2.20 Silberschatz, Galvin and Gagne
Types of System Calls

 File management
 create file, delete file
 open, close file
 read, write, reposition
 get and set file attributes
 Device management
 request device, release device
 read, write, reposition
 get device attributes, set device attributes
 logically attach or detach devices

Operating System Concepts – 9th Edition 2.21 Silberschatz, Galvin and Gagne
Types of System Calls (Cont.)

 Information maintenance
 get time or date, set time or date
 get system data, set system data
 get and set process, file, or device attributes
 Communications
 create, delete communication connection
 send, receive messages if message passing
model to host name or process name
 From client to server
 Shared-memory model create and gain access to
memory regions
 transfer status information
 attach and detach remote devices

Operating System Concepts – 9th Edition 2.22 Silberschatz, Galvin and Gagne
Types of System Calls (Cont.)

 Protection
 Control access to resources
 Get and set permissions
 Allow and deny user access

Operating System Concepts – 9th Edition 2.23 Silberschatz, Galvin and Gagne
Examples of Windows and Unix System Calls

Operating System Concepts – 9th Edition 2.24 Silberschatz, Galvin and Gagne
Standard C Library Example
 C program invoking printf() library call, which calls
write() system call

Operating System Concepts – 9th Edition 2.25 Silberschatz, Galvin and Gagne
Example: MS-DOS

 Single-tasking
 Shell invoked when
system booted
 Simple method to run
program
 No process created
 Single memory space
 Loads program into
memory, overwriting all
but the kernel
 Program exit -> shell
reloaded
At system startup running a
program

Operating System Concepts – 9th Edition 2.26 Silberschatz, Galvin and Gagne
Example: FreeBSD
 Unix variant
 Multitasking
 User login -> invoke user’s choice
of shell
 Shell executes fork() system call
to create process
 Executes exec() to load
program into process
 Shell waits for process to
terminate or continues with
user commands
 Process exits with:
 code = 0 – no error
 code > 0 – error code

Operating System Concepts – 9th Edition 2.27 Silberschatz, Galvin and Gagne
System Programs
 System programs provide a convenient environment
for program development and execution. They can be
divided into:
 File manipulation
 Status information sometimes stored in a File
modification
 Programming language support
 Program loading and execution
 Communications
 Background services
 Application programs
 Most users’ view of the operation system is defined
by system programs, not the actual system calls

Operating System Concepts – 9th Edition 2.28 Silberschatz, Galvin and Gagne
System Programs
 Provide a convenient environment for program
development and execution
 Some of them are simply user interfaces to system
calls; others are considerably more complex

 File management - Create, delete, copy, rename, print,


dump, list, and generally manipulate files and
directories

 Status information
 Some ask the system for info - date, time, amount
of available memory, disk space, number of users
 Others provide detailed performance, logging, and
debugging information
 Typically, these programs format and print the
output to the terminal or other output devices
 Some systems implement a registry - used to
store and retrieve configuration information

Operating System Concepts – 9th Edition 2.29 Silberschatz, Galvin and Gagne
System Programs (Cont.)
 File modification
 Text editors to create and modify files
 Special commands to search contents of files or
perform transformations of the text
 Programming-language support - Compilers,
assemblers, debuggers and interpreters sometimes
provided
 Program loading and execution- Absolute loaders,
relocatable loaders, linkage editors, and overlay-
loaders, debugging systems for higher-level and
machine language
 Communications - Provide the mechanism for
creating virtual connections among processes,
users, and computer systems
 Allow users to send messages to one another’s
screens, browse web pages, send electronic-mail
messages, log in remotely, transfer files from
one machine to another

Operating System Concepts – 9th Edition 2.30 Silberschatz, Galvin and Gagne
System Programs (Cont.)
 Background Services
 Launch at boot time
 Some for system startup, then terminate
 Some from system boot to shutdown
 Provide facilities like disk checking, process
scheduling, error logging, printing
 Run in user context not kernel context
 Known as services, subsystems, daemons

 Application programs
 Don’t pertain to system
 Run by users
 Not typically considered part of OS
 Launched by command line, mouse click, finger poke

Operating System Concepts – 9th Edition 2.31 Silberschatz, Galvin and Gagne
Operating System Design and Implementation

 Design and Implementation of OS not “solvable”, but


some approaches have proven successful

 Internal structure of different Operating Systems can


vary widely

 Start the design by defining goals and specifications

 Affected by choice of hardware, type of system

 User goals and System goals


 User goals – operating system should be
convenient to use, easy to learn, reliable, safe, and
fast
 System goals – operating system should be easy to
design, implement, and maintain, as well as
flexible, reliable, error-free, and efficient

Operating System Concepts – 9th Edition 2.32 Silberschatz, Galvin and Gagne
Operating System Design and Implementation (Cont.)

 Important principle to separate


Policy: What will be done?
Mechanism: How to do it?
 Mechanisms determine how to do something,
policies decide what will be done
 The separation of policy from mechanism is a very
important principle, it allows maximum flexibility if
policy decisions are to be changed later (example
– timer)
 Specifying and designing an OS is highly creative
task of software engineering

Operating System Concepts – 9th Edition 2.33 Silberschatz, Galvin and Gagne
Implementation
 Much variation
 Early OSes in assembly language
 Then system programming languages like Algol, PL/1
 Now C, C++
 Actually usually a mix of languages
 Lowest levels in assembly
 Main body in C
 Systems programs in C, C++, scripting languages like
PERL, Python, shell scripts
 More high-level language easier to port to other hardware
 But slower
 Emulation can allow an OS to run on non-native hardware

Operating System Concepts – 9th Edition 2.34 Silberschatz, Galvin and Gagne
Operating System Structure
 General-purpose OS is very large program
 Various ways to structure ones
 Simple structure – MS-DOS
 More complex -- UNIX
 Layered – an abstrcation
 Microkernel -Mach

Operating System Concepts – 9th Edition 2.35 Silberschatz, Galvin and Gagne
Simple Structure -- MS-DOS

 MS-DOS – written to
provide the most
functionality in the least
space
 Not divided into
modules
 Although MS-DOS has
some structure, its
interfaces and levels of
functionality are not
well separated

Operating System Concepts – 9th Edition 2.36 Silberschatz, Galvin and Gagne
Non Simple Structure -- UNIX

UNIX – limited by hardware functionality, the


original UNIX operating system had limited
structuring. The UNIX OS consists of two
separable parts
 Systems programs
 The kernel
 Consists of everything below the system-call
interface and above the physical hardware
 Provides the file system, CPU scheduling,
memory management, and other operating-
system functions; a large number of
functions for one level

Operating System Concepts – 9th Edition 2.37 Silberschatz, Galvin and Gagne
Traditional UNIX System Structure
Beyond simple but not fully layered

Operating System Concepts – 9th Edition 2.38 Silberschatz, Galvin and Gagne
Layered Approach

 The operating system is


divided into a number of
layers (levels), each built
on top of lower layers.
The bottom layer (layer
0), is the hardware; the
highest (layer N) is the
user interface.
 With modularity, layers
are selected such that
each uses functions
(operations) and services
of only lower-level layers

Operating System Concepts – 9th Edition 2.39 Silberschatz, Galvin and Gagne
Microkernel System Structure
 Moves as much from the kernel into user space
 Mach example of microkernel
 Mac OS X kernel (Darwin) partly based on Mach
 Communication takes place between user modules
using message passing
 Benefits:
 Easier to extend a microkernel
 Easier to port the operating system to new
architectures
 More reliable (less code is running in kernel
mode)
 More secure
 Detriments:
 Performance overhead of user space to kernel
space communication

Operating System Concepts – 9th Edition 2.40 Silberschatz, Galvin and Gagne
Microkernel System Structure

Operating System Concepts – 9th Edition 2.41 Silberschatz, Galvin and Gagne
Modules
 Many modern operating systems implement
loadable kernel modules
 Uses object-oriented approach
 Each core component is separate
 Each talks to the others over known interfaces
 Each is loadable as needed within the kernel
 Overall, similar to layers but with more flexible
 Linux, Solaris, etc

Operating System Concepts – 9th Edition 2.42 Silberschatz, Galvin and Gagne
Solaris Modular Approach

Operating System Concepts – 9th Edition 2.43 Silberschatz, Galvin and Gagne
Hybrid Systems

 Most modern operating systems are actually not one


pure model
 Hybrid combines multiple approaches to address
performance, security, usability needs
 Linux and Solaris kernels in kernel address space,
so monolithic, plus modular for dynamic loading of
functionality
 Windows mostly monolithic, plus microkernel for
different subsystem personalities
 Apple Mac OS X hybrid, layered, Aqua UI plus Cocoa
programming environment
 Below is kernel consisting of Mach microkernel
and BSD Unix parts, plus I/O kit and dynamically
loadable modules (called kernel extensions)

Operating System Concepts – 9th Edition 2.44 Silberschatz, Galvin and Gagne
Mac OS X Structure

Operating System Concepts – 9th Edition 2.45 Silberschatz, Galvin and Gagne
iOS

 Apple mobile OS for iPhone, iPad


 Structured on Mac OS X, added
functionality
 Does not run OS X applications
natively
 Also runs on different CPU
architecture (ARM vs. Intel)
 Cocoa Touch Objective-C API for
developing apps
 Media services layer for graphics,
audio, video
 Core services provides cloud
computing, databases
 Core operating system, based on Mac
OS X kernel

Operating System Concepts – 9th Edition 2.46 Silberschatz, Galvin and Gagne
Android
 Developed by Open Handset Alliance (mostly Google)
 Open Source
 Similar stack to IOS
 Based on Linux kernel but modified
 Provides process, memory, device-driver
management
 Adds power management
 Runtime environment includes core set of libraries and
Dalvik virtual machine
 Apps developed in Java plus Android API
 Java class files compiled to Java bytecode then
translated to executable than runs in Dalvik VM
 Libraries include frameworks for web browser (webkit),
database (SQLite), multimedia, smaller libc

Operating System Concepts – 9th Edition 2.47 Silberschatz, Galvin and Gagne
Android Architecture

Operating System Concepts – 9th Edition 2.48 Silberschatz, Galvin and Gagne
End of Chapter 2

Operating System Concepts – 9th Edition Silberschatz, Galvin and Gagne

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