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CH 3

The chapter discusses processes in an operating system including process concepts, scheduling, operations on processes, and interprocess communication. A process represents a program in execution and contains code, data, and stack sections. Processes move between running, ready, waiting, and terminated states and are represented in the kernel by process control blocks.

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faheem tariq
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0% found this document useful (0 votes)
6 views37 pages

CH 3

The chapter discusses processes in an operating system including process concepts, scheduling, operations on processes, and interprocess communication. A process represents a program in execution and contains code, data, and stack sections. Processes move between running, ready, waiting, and terminated states and are represented in the kernel by process control blocks.

Uploaded by

faheem tariq
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Chapter 3: Processes

Operating System Concepts – 10th Edition Silberschatz, Galvin and Gagne


Chapter 3: Processes
 Process Concept
 Process Scheduling
 Operations on Processes
 Interprocess Communication
 IPC in Shared-Memory Systems
 IPC in Message-Passing Systems
 Examples of IPC Systems
 Communication in Client-Server Systems

Operating System Concepts – 10th Edition 3.2 Silberschatz, Galvin and Gagne
Objectives
 Identify the separate components of a process and
illustrate how they are represented and scheduled in an
operating system.
 Describe how processes are created and terminated in
an operating system, including developing programs
using the appropriate system calls that perform these
operations.
 Describe and contrast interprocess communication using
shared memory and message passing.
 Design programs that uses pipes and POSIX shared
memory to perform interprocess communication.
 Describe client-server communication using sockets and
remote procedure calls.
 Design kernel modules that interact with the Linux
operating system.

Operating System Concepts – 10th Edition 3.3 Silberschatz, Galvin and Gagne
Process Concept
 An operating system executes a variety of programs
that run as a process.
 Process – a program in execution; process execution
must progress in sequential fashion. No parallel
execution of instructions of a single process
 Multiple parts
• The program code, also called text section
• Current activity including program counter,
processor registers
• Stack containing temporary data
 Function parameters, return addresses, local
variables
• Data section containing global variables
• Heap containing memory dynamically allocated
during run time

Operating System Concepts – 10th Edition 3.4 Silberschatz, Galvin and Gagne
Process Concept (Cont.)
 Program is passive entity stored on disk
(executable file); process is active
• Program becomes process when an executable
file is loaded into memory
 Execution of program started via GUI mouse
clicks, command line entry of its name, etc.
 One program can be several processes
• Consider multiple users executing the same
program

Operating System Concepts – 10th Edition 3.5 Silberschatz, Galvin and Gagne
Process in Memory

Operating System Concepts – 10th Edition 3.6 Silberschatz, Galvin and Gagne
Memory Layout of a C Program

Operating System Concepts – 10th Edition 3.7 Silberschatz, Galvin and Gagne
Process State

 As a process executes, it changes state


• New: The process is being created
• Running: Instructions are being executed
• Waiting: The process is waiting for some event to
occur
• Ready: The process is waiting to be assigned to a
processor
• Terminated: The process has finished execution

Operating System Concepts – 10th Edition 3.8 Silberschatz, Galvin and Gagne
Diagram of Process State

Operating System Concepts – 10th Edition 3.9 Silberschatz, Galvin and Gagne
Process Control Block (PCB)
Information associated with each process(also called task
control block)
 Process state – running, waiting, etc.
 Program counter – location of instruction
to next execute
 CPU registers – contents of all process-
centric registers
 CPU scheduling information- priorities,
scheduling queue pointers
 Memory-management information –
memory allocated to the process
 Accounting information – CPU used, clock
time elapsed since start, time limits
 I/O status information – I/O devices
allocated to process, list of open files

Operating System Concepts – 10th Edition 3.10 Silberschatz, Galvin and Gagne
Threads
 So far, process has a single thread of execution
 Consider having multiple program counters per
process
• Multiple locations can execute at once
 Multiple threads of control -> threads
 Must then have storage for thread details, multiple
program counters in PCB
 Explore in detail in Chapter 4

Operating System Concepts – 10th Edition 3.11 Silberschatz, Galvin and Gagne
Process Representation in Linux

Represented by the C structure task_struct

pid t_pid; /* process identifier */


long state; /* state of the process */
unsigned int time_slice /* scheduling information */
struct task_struct *parent;/* this process’s parent */
struct list_head children; /* this process’s children */
struct files_struct *files;/* list of open files */
struct mm_struct *mm; /* address space of this process */

Operating System Concepts – 10th Edition 3.12 Silberschatz, Galvin and Gagne
Process Scheduling
 Process scheduler selects among
available processes for next execution on
CPU core
 Goal -- Maximize CPU use, quickly switch
processes onto CPU core
 Maintains scheduling queues of processes
• Ready queue – set of all processes
residing in main memory, ready and
waiting to execute
• Wait queues – set of processes waiting
for an event (i.e., I/O)
• Processes migrate among the various
queues

Operating System Concepts – 10th Edition 3.13 Silberschatz, Galvin and Gagne
Representation of Process Scheduling

Operating System Concepts – 10th Edition 3.14 Silberschatz, Galvin and Gagne
CPU Switch From Process to Process
A context switch occurs when the CPU switches from
one process to another.

Operating System Concepts – 10th Edition 3.15 Silberschatz, Galvin and Gagne
Context Switch
 When CPU switches to another process, the
system must save the state of the old process
and load the saved state for the new process via
a context switch
 Context of a process represented in the PCB
 Context-switch time is pure overhead; the
system does no useful work while switching
• The more complex the OS and the PCB  the
longer the context switch
 Time dependent on hardware support
• Some hardware provides multiple sets of
registers per CPU  multiple contexts loaded
at once

Operating System Concepts – 10th Edition 3.16 Silberschatz, Galvin and Gagne
Multitasking in Mobile Systems

 Some mobile systems (e.g., early version of iOS)


allow only one process to run, others suspended
 Due to screen real estate, user interface limits iOS
provides for a
• Single foreground process- controlled via user
interface
• Multiple background processes– in memory,
running, but not on the display, and with limits
• Limits include single, short task, receiving
notification of events, specific long-running tasks
like audio playback
 Android runs foreground and background, with fewer
limits
• Background process uses a service to perform
tasks
• Service can keep running even if background
process is suspended
• Service has no user interface,
Operating System Concepts – 10th Edition3.17
small memory use
Silberschatz, Galvin and Gagne
Operations on Processes

 System must provide mechanisms for:


• Process creation
• Process termination

Operating System Concepts – 10th Edition 3.18 Silberschatz, Galvin and Gagne
Process Creation

 Parent process create children processes, which,


in turn create other processes, forming a tree of
processes
 Generally, process identified and managed via a
process identifier (pid)
 Resource sharing options
• Parent and children share all resources
• Children share subset of parent’s resources
• Parent and child share no resources
 Execution options
• Parent and children execute concurrently
• Parent waits until children terminate

Operating System Concepts – 10th Edition 3.19 Silberschatz, Galvin and Gagne
Process Creation (Cont.)
 Address space
• Child duplicate of parent
• Child has a program loaded into it
 UNIX examples
• fork() system call creates new process
• exec() system call used after a fork() to replace the
process’ memory space with a new program
• Parent process calls wait()waiting for the child to
terminate

Operating System Concepts – 10th Edition 3.20 Silberschatz, Galvin and Gagne
A Tree of Processes in Linux

Operating System Concepts – 10th Edition 3.21 Silberschatz, Galvin and Gagne
C Program Forking Separate Process

Operating System Concepts – 10th Edition 3.22 Silberschatz, Galvin and Gagne
Process Termination
 Process executes last statement and then asks the
operating system to delete it using the exit()
system call.
• Returns status data from child to parent (via
wait())
• Process’ resources are deallocated by operating
system
 Parent may terminate the execution of children
processes using the abort() system call. Some
reasons for doing so:
• Child has exceeded allocated resources
• Task assigned to child is no longer required
• The parent is exiting, and the operating systems
does not allow a child to continue if its parent
terminates

Operating System Concepts – 10th Edition 3.23 Silberschatz, Galvin and Gagne
Process Termination
 Some operating systems do not allow child to
exists if its parent has terminated. If a process
terminates, then all its children must also be
terminated.
• cascading termination. All children,
grandchildren, etc., are terminated.
• The termination is initiated by the operating
system.
 The parent process may wait for termination of a
child process by using the wait()system call. The
call returns status information and the pid of the
terminated process
pid = wait(&status);
 If no parent waiting (did not invoke wait()) process
is a zombie
 If parent terminated without invoking wait(),
process is an orphan

Operating System Concepts – 10th Edition 3.24 Silberschatz, Galvin and Gagne
Android Process Importance Hierarchy

 Mobile operating systems often have to terminate


processes to reclaim system resources such as memory.
From most to least important:
• Foreground process
• Visible process
• Service process
• Background process
• Empty process
 Android will begin terminating processes that are least
important.

Operating System Concepts – 10th Edition 3.25 Silberschatz, Galvin and Gagne
Multiprocess Architecture – Chrome Browser

 Many web browsers ran as single process (some still do)


• If one web site causes trouble, entire browser can
hang or crash
 Google Chrome Browser is multiprocess with 3 different
types of processes:
• Browser process manages user interface, disk and
network I/O
• Renderer process renders web pages, deals with
HTML, Javascript. A new renderer created for each
website opened
 Runs in sandbox restricting disk and network I/O,
minimizing effect of security exploits
• Plug-in process for each type of plug-in

Operating System Concepts – 10th Edition 3.26 Silberschatz, Galvin and Gagne
Interprocess Communication

 Processes within a system may be independent or


cooperating
 Cooperating process can affect or be affected by other
processes, including sharing data
 Reasons for cooperating processes:
• Information sharing
• Computation speedup
• Modularity
• Convenience
 Cooperating processes need interprocess
communication (IPC)
 Two models of IPC
• Shared memory
• Message passing

Operating System Concepts – 10th Edition 3.27 Silberschatz, Galvin and Gagne
Communications Models
(a) Shared memory. (b) Message passing.

Operating System Concepts – 10th Edition 3.28 Silberschatz, Galvin and Gagne
IPC – Message Passing

 Processes communicate with each other


without resorting to shared variables

 IPC facility provides two operations:


• send(message)
• receive(message)
 The message size is either fixed or variable

Operating System Concepts – 10th Edition 3.29 Silberschatz, Galvin and Gagne
Message Passing (Cont.)
 If processes P and Q wish to communicate, they
need to:
• Establish a communication link between them
• Exchange messages via send/receive
 Implementation issues:
• How are links established?
• Can a link be associated with more than two
processes?
• How many links can there be between every
pair of communicating processes?
• What is the capacity of a link?
• Is the size of a message that the link can
accommodate fixed or variable?
• Is a link unidirectional or bi-directional?

Operating System Concepts – 10th Edition 3.30 Silberschatz, Galvin and Gagne
Implementation of Communication Link

 Physical:
• Shared memory
• Hardware bus
• Network
 Logical:
• Direct or indirect
• Synchronous or asynchronous
• Automatic or explicit buffering

Operating System Concepts – 10th Edition 3.31 Silberschatz, Galvin and Gagne
Direct Communication
 Processes must name each other explicitly:
• send (P, message) – send a message to process P
• receive(Q, message) – receive a message from
process Q
 Properties of communication link
• Links are established automatically
• A link is associated with exactly one pair of
communicating processes
• Between each pair there exists exactly one link
• The link may be unidirectional, but is usually bi-
directional

Operating System Concepts – 10th Edition 3.32 Silberschatz, Galvin and Gagne
Indirect Communication

 Messages are directed and received from mailboxes


(also referred to as ports)
• Each mailbox has a unique id
• Processes can communicate only if they share a
mailbox
 Properties of communication link
• Link established only if processes share a common
mailbox
• A link may be associated with many processes
• Each pair of processes may share several
communication links
• Link may be unidirectional or bi-directional

Operating System Concepts – 10th Edition 3.33 Silberschatz, Galvin and Gagne
Indirect Communication (Cont.)

 Operations
• Create a new mailbox (port)
• Send and receive messages through mailbox
• Delete a mailbox
 Primitives are defined as:
• send(A, message) – send a message to mailbox A
• receive(A, message) – receive a message from
mailbox A

Operating System Concepts – 10th Edition 3.34 Silberschatz, Galvin and Gagne
Indirect Communication (Cont.)

 Mailbox sharing
• P1, P2, and P3 share mailbox A
• P1, sends; P2 and P3 receive
• Who gets the message?
 Solutions
• Allow a link to be associated with at most
two processes
• Allow only one process at a time to execute a
receive operation
• Allow the system to select arbitrarily the
receiver. Sender is notified who the receiver
was.

Operating System Concepts – 10th Edition 3.35 Silberschatz, Galvin and Gagne
Cooperating Processes

 Independent process cannot affect or be affected by


the execution of another process
 Cooperating process can affect or be affected by the
execution of another process
 Advantages of process cooperation
• Information sharing
• Computation speed-up
• Modularity
• Convenience

Operating System Concepts – 10th Edition 3.36 Silberschatz, Galvin and Gagne
End of Chapter 3

Operating System Concepts – 10th Edition Silberschatz, Galvin and Gagne

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