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Introduction

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0% found this document useful (0 votes)
19 views15 pages

Introduction

Uploaded by

Hamza Sadaat
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Introduction

Data structures and


Algorithms
Introduction
2

Reference Books

 1. Data Structures & Problem Solving Using Java by Mark Allen Weiss,
Addison-Wesley, 4th Edition (October 7, 2009). ISBN-10: 0321541405 (or
Latest Edition)
 2. Algorithms, Robert Sedgewick, Princeton University Publisher:
AddisonWesley Professional (latest Edition)
 3. Data Structures: Abstraction and Design Using Java by Koffman and
Wolfgang, Wiley; 2nd Edition (January 26, 2010). ISBN-10: 0470128704128
 4. Data Structures and Algorithms in C++ by Adam Drozdek, Course
Technology; 4th Edition (August 27, 2012). ISBN-10: 1133608426
 5. Data Structures Using C++ by D. S. Malik, Course Technology; 2nd
Edition (July 31, 2009). ISBN-10: 0324782012
 6. Data Structures and Other Objects Using C++ by Michael Main and Walter
Savitch, Prentice Hall; 4th Edition (March 6, 2010). ISBN-10: 0132129485
Introduction
3

Fundamentals of Programming

The history of computing / objects / types / console I/O


 Operators / loops / methods / parameter passing
 Selection statements / arrays / strings
 Exceptions / debugging
 File input / file output
 Pointers / unsafe code / linked lists
 Collections / multi-dimensional arrays / search algorithms
 Sorting algorithms
 Object-oriented design / polymorphism / interfaces / inheritance
 Abstract class
Introduction
4

Fundamentals of Programming

These were the basics of programming


 The ability to manipulate the computer to perform the required
tasks

You saw data storage techniques:


 Arrays, and
 Linked lists (collections were discussed)

You saw array accessing/manipulation techniques:


 Searching, and
 Sorting
Introduction
5

Algorithms and Data Structures

In this course, we will look at:


 Algorithms for solving problems efficiently
 Data structures for efficiently storing, accessing, and modifying
data
We will see that all data structures have trade-offs
 There is no ultimate data structure...
 The choice depends on our requirements
Introduction
6

Classroom Etiquette

All laptop computers, cell phones, tablet computers must be


closed during all classroom hours
 If you wish to use a computer, you are welcome to step outside
 Computers distract the most people behind and around the
user
 You require a Verification of Illness form to use a computer in
class

© FIFA
Introduction
7

C++

You will be using the C++ programming language in this


course

Modified for C++ from http://www.foxtrot.com/


Introduction
8

C++

This course does not teach C++ programming


 You will use C++ to demonstrate your knowledge in this course

One lecture covers:


 Features of C++ and differences with C#

An on-line tutorial is available


It assumes minimal knowledge of programming
Introduction
9

9
How to get in touch with the
instructor
 Email

 Office hours
 Weekly
 preferred way to meet one-on-one
 No need for prior appointment if meeting during the
office hour

 In addition, the instructor will be available


outside of office hours to meet (appointments
preferred for this mode).
Introduction
10

10 Grading

 AS per UoH
Introduction
11

11 Assignment Submission Policy

 Assignment to be submitted in class on


the due date
 No late submissions
 Extensions may be permitted under
extraordinary circumstances
 With the permission of HoD IT Dept.
 Assignment will be given in class.
Introduction
12

12 Assignment Policy

 All assignment must be done individually

 Cheating:
 Helping others, getting help, looking up website for
solutions, etc.
 Students caught cheating will be awarded an F grade.
 If something is not clear, on what constitutes and what
does not, please consult the instructor in advance.
Introduction
13

13 Exam Policy

 1 Midterms and 1 Final exam.


 Type
Closed book, closed notes, comprehensive
Open book, Open notes, comprehensive
 Make-ups will be rare and only under extraordinary
circumstances
Introduction
14

14 Lecture basics

 Classes will involve both Slides + Board (to roughly equal


degrees)
 For latest/updated slides, download before each use
 Use of laptops and smart phones not allowed in classroom.
Introduction
15

Improving Your Performance

To transfer information from your short-term memory to your


long-term memory, that information must be imposed on
your mind at least three times

You should always try the following:


 Look at the slides before class
 Attend lectures
 You see the information again with commentary

 Review the lecture during the evening


 Rewrite and summarize the slides in your words

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