Chess
Chess
PRINCIPLES
Secrets to winning
Prayer
Hardwork
Discipline
PARTS OF THE GAME
1. OPENING GAME
2. MIDDLE GAME
3. END GAME
QUEEN = 9 PTS.
ROOK = 5 PTS.
BISHOP = 3 PTS.
KNIGHT = 3 PTS.
PAWN = 1 PT.
WHAT IS FILE?
WHAT IS RANK?
1. CONTROL
THE CENTER
1. CONTROL
THE CENTER
2. DEVELOP
YOUR PIECES
QUICKLY
2. DEVELOP
YOUR PIECES
QUICKLY
3.KNIGHTS
BEFORE
BISHOPS
3.KNIGHTS
BEFORE
BISHOPS
4. DON’T MOVE
THE SAME PIECE
MULTIPLE TIMES
5. DON’T BRING
OUT YOUR QUEEN
TOO EARLY
6. CASTLE
BEFORE MOVE 10
7. CONNECT
YOUR ROOKS
7. CONNECT
YOUR ROOKS
8. ROOKS
SHOULD GO TO
OPEN OR HALF
OPEN FILE
9. CENTRALIZE
YOUR
KNIGHTS
10. AVOID
DOUBLE PAWNS
11. AVOID
ISOLATED PAWN
12. AVOID
BACKWARD
PAWN
13. DON’T TRADE
BISHOP WITH
KNIGHT W/OUT
GOOD REASON
14. AVOID MOWING
PAWN/S IN FRONT
OF CASTLED KING
15. DON’T OPEN
THE CENTER IF
KING IS STILL IN
THE CENTER.
16. TWO MINOR
PIECES ARE
BETTER THAN A
ROOK & A PAWN
17. 3 MINOR
PIECES ARE
BETTER THAN
A QUEEN
18. ROOKS ARE
STRONG ON
THE SEVENTH
RANK
19. DOUBLED
ROOKS ON
OPEN FILE IS
VERY STRONG
20. BISHOPS ARE
STRONG IN OPEN
POS. KNIGHTS ARE
STRONG ON
CLOSE POS.
21. COUNTER ATTACK
ON THE FLANK THRU
ATTACKING THE
CENTER
22. CAPTURE
USING PAWN
TOWARDS THE
CENTER
23. IN END
GAME, KING
MUST BE ACTIVE
25. TWO CONNECTED
PAWNS ON THE 6 TH
RANK IS
UNSTOPPABLE BY A
ROOK
26. ATTACK THE
BASE OF THE
PAWN CHAIN
27. KNIGHTS ARE
BEST
BLOCKADERS
28. IF YOUR POS. IS
CRAMPED TRY TO
TRADE PIECES.
29. IF YOU HAVE
MORE OFFICIALS
TRY TO TRADE
THEM.
30. OPPOSITE
COLORED BISHOP
DANGEROUS IN MID
GAME & DRAWISH
IN END GAME
31. DON’T PLAY
“HOPE CHESS”
32. WHEN YOU SEE
A GOOD MOVE,
STOP & LOOK FOR
THE BEST MOVE
33. A REALLY GOOD
CHESS PLAYER KNOWS
WHEN TO IGNORE
CHESS PRINCIPLE.
33. A REALLY GOOD
CHESS PLAYER KNOWS
WHEN TO IGNORE
CHESS PRINCIPLE.
CHESS TACTICS
1. FORK
is a tactic in which a piece
attacks multiple enemy
pieces simultaneously.
2. PINNING
is a tactic in which a defending
piece cannot move out of an
attacking piece's line of attack
without exposing a more valuable
defending piece.
3. Destruction of guard
Undermining (also known as removal
of the guard, or removing the defender) is a
chess tactic in which a defensive piece is
captured, leaving one of the opponent's
pieces undefended or under-defended.
4. Double attack
A double attack happens when a single
move by a player creates two simultaneous
threats against their opponent. Different from
the fork, those threats can be not only a
direct strike on the other player's pieces but
also the creation of an even more significant
attack like a checkmate.
5. Trap
In chess, a trap is a move which tempts
the opponent to play a bad move. Traps are
common in all phases of the game; in the
opening, some traps have occurred often
enough that they have acquired names.
6. Discovered check
In chess, a trap is a move which tempts
the opponent to play a bad move. Traps are
common in all phases of the game; in the
opening, some traps have occurred often
enough that they have acquired names.
7. Counter attack
To be precise, you have to see if you can
attack your opponent in return – make a
counter attack! The first thing about defending
is being aware of the opponent's threats. You
have to think why your opponent made a
certain move and see if there are any threats.
CHESS TACTICS