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Lec2 OS Structure

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0% found this document useful (0 votes)
32 views

Lec2 OS Structure

Uploaded by

Savani Naotunna
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
You are on page 1/ 31

Operating-System Structures

Lecture 2

Punsisi Pemarathne

1
Objectives
• To describe the services an operating system provides to users,
processes, and other systems

• To discuss the various ways of structuring an operating system

• To explain how operating systems are installed and customized and how
they boot

2
Operating System Services

One set of operating-system services provides functions that are helpful to


the user:

• User interface -Almost all operating systems have a user interface (UI)
• Varies between Command-Line (CLI), Graphics User Interface (GUI)

• Program execution -The system must be able to load a program into


memory and to run that program, end execution, either normally or
abnormally (indicating error)

3
Operating System Services(Cont.)

• I/O operations -A running program may require I/O, which may


involve a file or an I/O device

• File-system manipulation -The file system is of particular interest.


Obviously, programs need to read and write files and directories,
create and delete them, search them, list file Information, permission
management.

4
A View of Operating System Services

5
Operating System Services (Cont.)
One set of operating-system services provides functions that are helpful to
the user (cont.):

• Communications –Processes may exchange information, on the same


computer or between computers over a network
• Communications may be via shared memory or through message passing (packets
moved by the OS)

• Error detection –OS needs to be constantly aware of possible errors


• May occur in the CPU and memory, hardware, in I/O devices, in user program
• For each type of error, OS should take the appropriate action to ensure correct and
consistent computing
• Debugging facilities can greatly enhance the user’s and programmer’s abilities to
efficiently use the system

6
Operating System Services (Cont.)

Another set of OS functions exists for ensuring the efficient operation of the
system itself via resource sharing

• Resource allocation -When multiple users or multiple jobs running


concurrently, resources must be allocated to each of them
• Many types of resources -Some (such as CPU cycles, main memory, and file storage)
may have special allocation code, others (such as I/O devices) may have general
request and release code

• Accounting -To keep track of which users use how much and what kinds of
computer resources

• Protection and security -The owners of information stored in a multiuser or


networked computer system may want to control use of that information,
concurrent processes should not interfere with each other
• Protection involves ensuring that all access to system resources is controlled
• Security of the system from outsiders requires user authentication, extends to
defending external I/O devices from invalid access attempts
7
• If a system is to be protected and secure, precautions must be instituted throughout it.
User Operating System Interface -CLI

• Command Line Interface (CLI) or command interpreter allows direct


command entry.
• Sometimes implemented in kernel, sometimes by systems program
• Sometimes multiple flavors implemented –shells
• Primarily fetches a command from user and executes it

8
User Operating System Interface -GUI
• User-friendly desktop metaphor interface
• Usually mouse, keyboard, and monitor
• Icons repesent files, programs, actions, etc
• Various mouse buttons over objects in the interface cause various actions
(provide information, options, execute function, open directory (known as a
folder)
• Invented at Xerox PARC

• Many systems now include both CLI and GUI interfaces


• Microsoft Windows is GUI with CLI “command” shell
• Apple Mac OS X as “Aqua” GUI interface with UNIX kernel underneath and
shells available
• Solaris is CLI with optional GUI interfaces (Java Desktop, KDE)

9
Bourne Shell Command Interpreter

10
The Mac OS X GUI

11
System Calls

• Programming interface to the services provided by the OS


• Typically written in a high-level language (C or C++)
Types of System Calls
• Process control
• File management
• Device management
• Information maintenance
• Communications
• Protection

12
Examples of Windows and Unix System Calls

13
System programs or utilities

• System programs provide a convenient environment for program


development and execution. The can be divided into:
• File manipulation
• Status information
• File modification
• Programming language support
• Program loading and execution
• Communications
• Application programs
• Most users’ view of the operation system is defined by system
programs, not the actual system calls

14
System Programs

• File management - Create, delete, copy, rename, print, dump, list, and
generally manipulate files and directories
• Status information
• Some ask the system for info - date, time, amount of available
memory, disk space, number of users
• Others provide detailed performance, logging
and debugging information

15
• File modification
• Text editors to create and modify files
• Special commands to search contents of files or perform
transformations of the text
• Programming-language support - Compilers, assemblers, debuggers and
interpreters sometimes provided
• Program loading and execution- Absolute loaders, re locatable loaders,
linkage editors, and overlay-loaders, debugging systems for higher-level
and machine language
• Communications - Provide the mechanism for creating virtual
connections among processes, users, and computer systems

16
Operating System Design and
Implementation

• Internal structure of different Operating Systems can vary widely


• Start by defining goals and specifications
• User goals – operating system should be convenient to use, easy to
learn, reliable, safe, and fast
• System goals – operating system should be easy to design,
implement, and maintain, as well as flexible, reliable, error-free, and
efficient
• Affected by choice of hardware, type of system

17
Operating System Design
and Implementation (Cont.)

• Important principle to separate


Policy: What will be done?
Mechanism: How to do it?

• Mechanisms determine how to do something, policies decide what


will be done.

• The separation of policy from mechanism is a very important


principle, it allows maximum flexibility if policy decisions are to be
changed later.

18
Simple Structure

• MS-DOS –written to provide the most functionality in the least space


• Not divided into modules
• Although MS-DOS has some structure, its interfaces and levels of
functionality are not well separated

19
MS-DOS Layer Structure

20
Layered Approach
• The operating system is divided into a number of layers (levels), each
built on top of lower layers. The bottom layer (layer 0), is the
hardware; the highest (layer N) is the user interface.

• With modularity, layers are selected such that each uses functions
(operations) and services of only lower-level layers

21
Traditional UNIX System Structure

22
UNIX

• UNIX –limited by hardware functionality, the original UNIX


operating system had limited structuring. The UNIX OS consists of
two separable parts
• Systems programs
• The kernel
• Consists of everything below the system-call interface and above the
physical hardware
• Provides the file system, CPU scheduling, memory management, and
other operating-system functions; a large number of functions for one
level

23
Layered Operating System

24
Microkernel System Structure
• Moves as much from the kernel into “user” space
• Communication takes place between user modules using
message passing
• Benefits:
• Easier to extend a microkernel
• Easier to port the operating system to new architectures
• More reliable (less code is running in kernel mode)
• More secure
• Detriments:
Performance overhead of user space to kernel space
communication

25
Modules
• Most modern operating systems implement kernel modules
• Uses object-oriented approach
• Each core component is separate
• Each talks to the others over known interfaces
• Each is loadable as needed within the kernel
• Overall, similar to layers but with more flexible

26
Solaris Modular Approach

27
Virtual Machines
• A virtual machine takes the layered approach to its logical
conclusion. It treats hardware and the operating system kernel as
though they were all hardware.

• A virtual machine provides an interface identical to the underlying


bare hardware.

• The operating system host creates the illusion that a process has
its own processor and (virtual memory). Each guest is provided
with a (virtual) copy of underlying computer.

28
Virtual Machines History and Benefits

• First appeared commercially in IBM mainframes in 1972


• Fundamentally, multiple execution environments (different
operating systems) can share the same hardware
• Protect from each other
• Some sharing of file can be permitted, controlled
• Commutate with each other, other physical systems via networking
• Useful for development, testing

29
Virtual Machines

(a) Nonvirtual machine (b) virtual machine


30
Thank you…………………...........

31

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