0% found this document useful (0 votes)
31 views

1.java Basics

This document provides an overview of Java programming including the history of Java, core language features, how to write basic Java programs, and common programming constructs like variables, methods, and classes. Key topics covered include compiling and running a first Java program, primitive data types, operators, control flow, and parsing string input.

Uploaded by

tech tech
Copyright
© © All Rights Reserved
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
31 views

1.java Basics

This document provides an overview of Java programming including the history of Java, core language features, how to write basic Java programs, and common programming constructs like variables, methods, and classes. Key topics covered include compiling and running a first Java program, primitive data types, operators, control flow, and parsing string input.

Uploaded by

tech tech
Copyright
© © All Rights Reserved
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
You are on page 1/ 32

Java Programming

Who is this class for?


 There is no assumption that you know any
Java or other OO programming language. If
you do, you may find the first few weeks
boring.

 You must have programming experience.


We will not spend very much time on
syntax, procedural constructs, operators,
etc. It is assumed that you can pick this up.
History of Java
 First version released in 1995

 Eight major versions released since then


– JDK 1.0 (1996) JDBC, Distributed Objects
– JDK 1.1 (1997) New Event Model
– J2SE 1.2 (1998) Swing
– J2SE 1.3 (2000) Cleanup
– J2SE 1.4 (2002)
– J2SE 5.0 (2004) Generics
– J2SE 6.0 (2006)
– J2SE 7.0 (2011)
Five Design Principles of Java
 simple, object-oriented and familiar
 robust and secure
 architecture-neutral and portable
 execute with "high performance
 interpreted, threaded, and dynamic
What is/isn’t Java?
 Read chapter 1 of Core Java
– Discussion is very balanced
 Basically, compared to C Java is a relatively high-level
language with many built-in features for portably
doing useful things such as:
– Multithreading
– Writing distributed programs
– Writing GUI clients
– Error handling
– Extending Web servers
– Embedding programs in Web browsers
– Connecting to commercial databases
Programming with Java
Java vs. C
 Equally importantly, Java has many core
language features that make it much more
natural to express abstraction, develop
software frameworks, etc.

 Also, many core language features which


ease debugging and promote reuse.
Compiling/running first java
program
 Create source code file (call it for example
MyFirstProgram.java).
 To compile:
prompt >> javac MyFirstProgram.java
 This produces byte code file named
MyFirstProgram.class
 To run:
prompt >> java MyFirstProgram
Observations
 .class file is not machine code. It is intermediate
form called Java Byte code. Can run on any
platform as long as platform has a Java Virtual
Machine (JVM).
 The second step on previous slide invokes the
JVM to interpret the byte code on the given
platform.
 In theory, byte code can be moved to another
platform and be run there without recompiling –
this is the magic of applets.
 Leave off the .class part when invoking the JVM.
Observations
 This is an old-fashioned command-line
program. Java also supports GUI
applications and web-browser hosted
programs called applets.
 After the first couple of weeks we will use
graphical rather than scripting front-ends.
Writing first program
 To keep things simple our first few
programs will all be written as just a single
main program.
 In java, the file in which your program
resides must contain a .java extension (e.g.
MyFirstProgram.java).
Writing first program
 Then, the program must be wrapped in a
class definition which is the same as the file
basename (MyFirstProgram). Careful, Java
is case-sensitive.
class MyFirstProgram { … }
 Finally, main is defined similar to C, but
with a few more modifiers:
public static void main(String[] args){ … }
These are all required. No shortcuts.
Writing first program
 Just as in C, main(..) is the principle entry point
into the program. When you say
java Program
Java looks in Program for a procedure named
main. This is where the program starts.
 To print to stdout in java use:
System.out.println(“ …”);
 MyFirstProgram.
Basic Programming
Constructs

What you should learn on your own


Breakdown of a java program
 Strategy to start is write evertything in a
single main program and very quickly
review the basics of java syntax (very little
time here).
 Then we break into procedures.
 Then class/packages.
Single-threaded program
 For a single thread of execution, each line
of code is executed sequentially (as in C).
 Each statement is terminated with a
semicolon.
 Unlike C, declarations can occur anywhere
within a program.
 Basic operators, control statements almost
exactly like C. A few minor differences.
 Best to just look at some examples.
Java Data Types
 Sizes fully specified by Java standard.
 Java is a very strongly typed language
 Integer types
– int (4 bytes signed)
– short (2 bytes signed)
– long (8 bytes signed) use suffix L (eg 1000000000L)
– byte (1 byte signed)
 Floating-point types
– float (4 bytes) use suffix F (eg 1.28F)
– double( 8 bytes)
Additional Data Types
 char
– Two-byte unicode
– Assignment with ‘ ‘
• e.g. char c = ‘h’;
 boolean
– true or false
e.g. boolean x = true;
if (x){…};
Operators/Control Flow
 Almost exactly like regular ANSI C.
 +, *, -, /, %, ++, --, +=, etc.
 ==, !=, >, < , etc.
 if statements, for loops, while loops, do loops,
switch statements, etc.
 continue, break, return, System.exit(0).
 Read pp 54– in Core Java.
 No need to spend class time going over these.
Scoping
 Braces are used as in C to denote begin/end of
blocks
 Be careful of the following:
int j = 0;
if ( j <1 ){
int k = 2;

}
k = 3; //Error! k inaccessible here
 Declarations do not propogate upwards.
Adding datatypes -- classes
 Java has handful of built-in datatypes just
discussed (int, float, etc.)
 Just like in C, user typically creates own
homemade datatypes to work with particular
application (ie structs and enums).
 In Java these are called classes.
 Many class definitions come as a standard part of
the Java distribution. Most common Example is
String class.
Strings
 Java provides a class definition for a type called
String
 Since the String class is part of the java.lang
package, no special imports are required to use it
(like a header file in C).
 Just like regular datatypes (and like C), variables of
type String are declared as:
String s1;
String s2, s3; //etc.
 Note that String is uppercase. This is the Java
convention for classnames.
Strings
 Initializing a String is painless
s1 = “This is some java String”;
 Note that double quotes are required.
 Memory is allocated dynamically.
 Think of above method as shortcut for more
standard way (assuming s1 has been declared):
s1 = new String(“This is some java String”);
 new operator required to create memory for new
String object.
String methods
 Given a String object we can then access any
public String method or instance variable (field).
 Best to think of analogy with C. Given a variable
of some struct type, we can access any of the
struct’s members. If one of these members is a
pointer to a function, we can essentially call a
function using the struct. (x.doit(x,…))
 In Java, this idea is taken quite a bit further, but
the above analogy is a good start.
String Examples
 Best to see by way of example:
String s = new String(“Hello”);
Char c = s.charAt(3);
System.out.println(c);
 Method charAt called on String object s
taking single integer parameter.
 How might this look in a procedural
language with structures? (homework)
String class documentation
 Incredibly important!
– Each standard java class definition is fully documented
online
– You must become facile at reading/interpreting these
documents. This is how everything is done in Java.
– A little hard at first but then very simple. Makes
learning new functionality much easier (if it’s well
written).
– Make a link to
http://java.sun.com/j2se/1.3/docs/api/index.html
 Much of homework will come from interpreting
this page.
1d Arrays
 Arrays in Java are dynamic; they are
allocated with the new operator.
 Creating a (1d) array is a two-step process:
int[] x; //declare x to be an array of ints
//x has the value of null right now
x = new int[100]; //allocate 100 ints worth
 At this point the values of x are all zeroes.
 Assignment is then just like C.
1d Arrays
 Note that in Java, unlike C, the compiler will not
let you overrun the bounds of an array. Give it a
try.
 Note that you must use the new operator to size
the array. It cannot be done statically as in C.
Until this is done, the array reference has a value
of null.
 The array comes with a field called length which
stores the number of elements in the array. Try
printing x.length in the previous example. This is
a simple but nice convenience.
Misc tricks to get work done
Parsings Strings
 Recall that the args array is an array of Strings.
Thus, to accept key input as integers, float, etc. we
must convert.
 To convert to int, use the Integer.parseInt(String)
function.
Ex. String s1 = “32”;
int j = Integer.parseInt(s1); // j now holds 32
 Converting to double is analogous:
Ex. String s1 = “32”;
double j = Double.parseDouble(s1); // j now holds 32
Parsing Strings
 Note that the conversion methods are just regular
procedural functions. That is, no object was
created in order to call the method. The entity
before the ‘.’ is _not_ an object. More on this
later.
 What if the String is unparseable? (e.g. “andrew”
rather than “32”).
 Study the Integer and Double classes and look for
a description of the errors that are thrown by the
various methods. Does anything stand out? See
example Looper.java. More on this later.
Reading Keyboard input at
runtime
 How do we prompt for keyboard input at
runtime?
 Use java.io.Scanner class with standard
input stream.
 Scanner in = new Scanner(System.in);
while (in.hasNext()){
String arg = in.next();
}

You might also like