This document discusses computer interrupts and how components are connected in a computer system. It describes how interrupts allow components like I/O devices to interrupt the CPU's normal processing. It explains how the CPU handles interrupts by saving context, jumping to an interrupt handler, and then restoring context. It also discusses priorities between interrupts and how multiple interrupts can be handled sequentially or nested. The document then covers how computer components like the CPU, memory, and I/O devices are connected via buses for addresses, data, and control signals to allow communication between parts.
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Lecture 3
This document discusses computer interrupts and how components are connected in a computer system. It describes how interrupts allow components like I/O devices to interrupt the CPU's normal processing. It explains how the CPU handles interrupts by saving context, jumping to an interrupt handler, and then restoring context. It also discusses priorities between interrupts and how multiple interrupts can be handled sequentially or nested. The document then covers how computer components like the CPU, memory, and I/O devices are connected via buses for addresses, data, and control signals to allow communication between parts.
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Chapter 3
Top Level View of Computer Function and
Interconnection Interrupts Mechanism by which other modules (e.g. I/O) may interrupt normal sequence of processing Program e.g. overflow, division by zero Timer Generated by internal processor timer Used in pre-emptive multi-tasking I/O from I/O controller Hardware failure e.g. memory parity error Program Flow Control Interrupt Cycle Added to instruction cycle Processor checks for interrupt Indicated by an interrupt signal If no interrupt, fetch next instruction If interrupt pending: Suspend execution of current program Save context Set PC to start address of interrupt handler routine Process interrupt Restore context and continue interrupted program Transfer of Control via Interrupts Instruction Cycle with Interrupts Program Timing Short I/O Wait: Program Timing Long I/O Wait: Instruction Cycle (with Interrupts) - State Diagram Multiple Interrupts Disable interrupts Processor will ignore further interrupts whilst processing one interrupt Interrupts remain pending and are checked after first interrupt has been processed Interrupts handled in sequence as they occur Define priorities Low priority interrupts can be interrupted by higher priority interrupts When higher priority interrupt has been processed, processor returns to previous interrupt Multiple Interrupts - Sequential Multiple Interrupts – Nested Time Sequence of Multiple Interrupts Connecting All the units must be connected Different type of connection for different type of unit Memory Input/Output CPU Computer Modules Memory Connection Receives and sends data Receives addresses (of locations) Receives control signals Read Write Timing Input/Output Connection(1) Similar to memory from computer’s viewpoint Output Receive data from computer Send data to peripheral Input Receive data from peripheral Send data to computer Input/Output Connection(2) Receive control signals from computer Send control signals to peripherals e.g. spin disk Receive addresses from computer e.g. port number to identify peripheral Send interrupt signals (control) CPU Connection Reads instruction and data Writes out data (after processing) Sends control signals to other units Receives (& acts on) interrupts Buses There are a number of possible interconnection systems Single and multiple BUS structures are most common e.g. Control/Address/Data bus (PC) e.g. Unibus (DEC-PDP) What is a Bus? A communication pathway connecting two or more devices Usually broadcast Often grouped A number of channels in one bus e.g. 32 bit data bus is 32 separate single bit channels Power lines may not be shown Data Bus Carries data Remember that there is no difference between “data” and “instruction” at this level Width is a key determinant of performance 8, 16, 32, 64 bit Address bus Identify the source or destination of data e.g. CPU needs to read an instruction (data) from a given location in memory Bus width determines maximum memory capacity of system e.g. 8080 has 16 bit address bus giving 64k address space Control Bus Control and timing information Memory read/write signal Interrupt request Clock signals Bus Interconnection Scheme