CH 2
CH 2
CH 2
Structures
Operating System Concepts – 9th Edition 2.2 Silberschatz, Galvin and Gagne
Objectives
To describe the services an OS
provides to users, processes, and
other systems
To explain the task of the OS as an
interface.
To discuss the various ways of
structuring an operating system
To explain how operating systems are
installed and customized and how
they boot
Operating System Concepts – 9th Edition 2.3 Silberschatz, Galvin and Gagne
2.1 Operating System Services
Operating systems provide an environment for
execution of programs and services to programs
and users
One set of operating-system services provides
functions that are helpful to the user:
User interface - Almost all operating systems
have a user interface (UI).
Varies between Command-Line (CLI), Graphics
User Interface (GUI)
Program execution - The system must be able to
load a program into memory and to run that
program, end execution, either normally or
abnormally (indicating error)
I/O operations - A running program may require
I/O, which may involve a file or an I/O device
Operating System Concepts – 9th Edition 2.4 Silberschatz, Galvin and Gagne
Operating System Services (Cont.)
File-system manipulation - The file system is of particular
interest. Programs need to read and write files and
directories, create and delete them, search them, list file
Information, permission management.
Communications – Processes may exchange information, on
the same computer or between computers over a network
Communications may be via shared memory or through
message passing (packets moved by the OS)
Error detection – OS needs to be constantly aware of
possible errors
May occur in the CPU and memory hardware, in I/O
devices, in user program
For each type of error, OS should take the appropriate
action to ensure correct and consistent computing
Debugging facilities can greatly enhance the user’s
and programmer’s abilities to efficiently use the
system
Operating System Concepts – 9th Edition 2.5 Silberschatz, Galvin and Gagne
Operating System Services (Cont.)
Another set of OS functions exists for ensuring the
efficient operation of the system itself via resource
sharing
Resource allocation - When multiple users or multiple
jobs running concurrently, resources must be allocated
to each of them
Manytypes of resources - CPU cycles, main
memory, file storage, I/O devices.
Accounting - To keep track of which users use how
much and what kinds of computer resources
Protection and security - The owners of information
stored in a multiuser or networked computer system
may want to control use of that information, concurrent
processes should not interfere with each other
Protectioninvolves ensuring that all access to
system resources is controlled
Security of the system from outsiders requires user
authentication, extends to defending external I/O
devices from invalid access
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A View of Operating System Services
Operating System Concepts – 9th Edition 2.7 Silberschatz, Galvin and Gagne
2.2 User Operating System Interface
CLI or command interpreter allows direct
command entry
Sometimes implemented in kernel,
sometimes by systems program
Sometimes multiple flavors implemented –
shells
Primarily fetches a command from user and
executes it
Sometimes commands built-in, sometimes
just names of system programs
If the latter, adding new features doesn’t
require shell modification
Operating System Concepts – 9th Edition 2.8 Silberschatz, Galvin and Gagne
Bourne Shell Command Interpreter
Operating System Concepts – 9th Edition 2.9 Silberschatz, Galvin and Gagne
User Operating System Interface - GUI
User-friendly desktop metaphor interface
users employ a mouse-based window and menu system
Icons represent files, programs, actions, etc
Various mouse buttons over objects in the interface
cause various actions (provide information, options,
execute function, open directory (known as a folder)
Invented at Xerox PARC, early 1970s
GUI widespread with Apple Macintosh computers in the
1980s.
Many systems now include both CLI and GUI
interfaces
Microsoft Windows is GUI with CLI “command” shell
Apple Mac OS X is “Aqua” GUI interface with UNIX kernel
Unix and Linux have CLI with optional GUI interfaces
(CDE, x-windows) ( open source KDE, GNOME)
Operating System Concepts – 9th Edition 2.10 Silberschatz, Galvin and Gagne
Touchscreen Interfaces
Touchscreen devices
require new interfaces
Mouse not possible
or not desired
Actions and
selection based on
gestures
Virtual keyboard for
text entry
Voice commands.
Operating System Concepts – 9th Edition 2.11 Silberschatz, Galvin and Gagne
Choice of Interface
The choice of whether to use a CLI or GUI interface is mostly
one of personal preference.
System administrators who manage computers who have deep
knowledge of a system frequently use the CLI. For them, it is
more efficient, giving them faster access to the activities they
need to perform.
On some systems, only a subset of system functions is available
via the GUI,
GUI leaving the less common tasks to those who use
CLI
CLI interfaces usually make repetitive tasks easier, in part
because they have their own programmability.
Most Windows users are happy to use the Windows GUI
environment and almost never use the MS-DOS shell interface.
Historically, Mac OS has not provided a command-line interface,
always requiring its users to interface with the operating system
using its GUI.
However, with the release of Mac OS X the operating system
now provides both a Aqua interface and a command-line
interface.
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The Mac OS X GUI
Operating System Concepts – 9th Edition 2.13 Silberschatz, Galvin and Gagne
2.3 System Calls
Provide an interface to the services made by an OS
Typically written in a high-level language (C or C++)
Accessed by programs via a high-level Application
Programming Interface (API) not as direct system
call use
Three most common APIs are Win32 API for
Windows, POSIX API for POSIX-based systems
(including virtually all versions of UNIX, Linux, and
Mac OS X), and Java API for the Java virtual
machine (JVM)
For most programming languages, the run-time
support system (a set of functions built into
libraries included with a compiler) provides a
system call interface that serves as the link to
system calls
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Example of System Calls
System call sequence to copy the contents of one file to
another file
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Example of Standard API
Operating System Concepts – 9th Edition 2.16 Silberschatz, Galvin and Gagne
System Call Implementation
Typically, a number associated with each system
call
System-call interface maintains a table indexed
according to these numbers
The system call interface invokes the intended
system call in OS kernel and returns status of the
system call and any return values
The caller need know nothing about how the
system call is implemented
Just needs to obey API and understand what OS
will do as a result call
Most details of OS interface hidden from
programmer by API
Managed by run-time support library (set of functions
built into libraries included with compiler)
Operating System Concepts – 9th Edition 2.17 Silberschatz, Galvin and Gagne
API – System Call – OS Relationship
Operating System Concepts – 9th Edition 2.18 Silberschatz, Galvin and Gagne
System Call Parameter Passing
Often, more information is required than simply
identity of desired system call
Exact type and amount of information vary according to OS
and call
Three general methods used to pass parameters to
the OS
1. Simplest: pass the parameters in registers
In some cases, may be more parameters than registers
2. Parameters stored in a block, or table, in memory,
memory
and address of block passed as a parameter in a
register
This approach taken by Linux and Solaris
3. Parameters placed, or pushed, onto the stack by
the program and popped off the stack by the OS
Block and stack methods do not limit the number
or length of parameters being passed
Operating System Concepts – 9th Edition 2.19 Silberschatz, Galvin and Gagne
Parameter Passing via Table
Operating System Concepts – 9th Edition 2.20 Silberschatz, Galvin and Gagne
2.4 Types of System Calls
Process control
create process, terminate process
end, abort
load, execute
get process attributes, set process attributes
wait for time
wait event, signal event
allocate and free memory
Dump memory if error
Debugger for determining bugs, single step execution
Locks for managing access to shared data between
processes
Operating System Concepts – 9th Edition 2.21 Silberschatz, Galvin and Gagne
Types of System Calls
File management
create file, delete file
open, close file
read, write, reposition
get and set file attributes
Device management
request device, release device
read, write, reposition
get device attributes, set device attributes
logically attach or detach devices
Operating System Concepts – 9th Edition 2.22 Silberschatz, Galvin and Gagne
Types of System Calls (Cont.)
Information maintenance
get time or date, set time or date
get system data, set system data
get and set process, file, or device attributes
Communications
create, delete communication connection
send, receive messages if message passing model to host
name or process name
From client to server
Shared-memory model create and gain access to memory
regions
transfer status information
attach and detach remote devices
Operating System Concepts – 9th Edition 2.23 Silberschatz, Galvin and Gagne
Types of System Calls (Cont.)
Protection
Control access to resources
Get and set permissions
Allow and deny user access
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Examples of Windows and Unix System Calls
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Standard C Library Example
C program invoking printf() library call, which calls
write() system call
Operating System Concepts – 9th Edition 2.26 Silberschatz, Galvin and Gagne
Example: MS-DOS
Single-tasking
Shell invoked when
system booted
Simple method to run
program
No process created
Single memory space
Loads program into
memory, overwriting all
but the kernel
Program exit -> shell
reloaded
At system startup running a
program
Operating System Concepts – 9th Edition 2.27 Silberschatz, Galvin and Gagne
Example: FreeBSD
Unix variant
Multitasking
User login -> invoke user’s choice
of shell
Shell executes fork() system call
to create process
Executes exec() to load
program into process
Shell waits for process to
terminate or continues with
user commands
Process exits with:
code = 0 – no error
code > 0 – error code
Operating System Concepts – 9th Edition 2.28 Silberschatz, Galvin and Gagne
2.5 System Programs
Provide a convenient environment for program
development and execution
Some of them are simply user interfaces to system calls;
calls
others are considerably more complex
Status information
Some ask the system for info - date, time, amount of
available memory, disk space, number of users
Others provide detailed performance, logging, and
debugging information
Typically, these programs format and print the output to
the terminal or other output devices
Some systems implement a registry - used to store and
retrieve configuration information
Operating System Concepts – 9th Edition 2.29 Silberschatz, Galvin and Gagne
System Programs (Cont.)
File modification
Text editors to create and modify files
Special commands to search contents of files or
perform transformations of the text
Programming-language support - Compilers, assemblers,
debuggers and interpreters sometimes provided
Program loading and execution- Absolute loaders,
relocatable loaders, linkage editors, and overlay-
loaders, debugging systems for higher-level and
machine language
Communications - Provide the mechanism for creating
virtual connections among processes, users, and
computer systems
Allow users to send messages to one another’s
screens, browse web pages, send electronic-mail
messages, log in remotely, transfer files from one
machine to another
Operating System Concepts – 9th Edition 2.30 Silberschatz, Galvin and Gagne
System Programs (Cont.)
Background Services
Launch at boot time
Some for system startup, then terminate
Some from system boot to shutdown
Provide facilities like disk checking, process scheduling,
error logging, printing
Run in user context not kernel context
Known as services, subsystems, daemons
Application programs
Don’t pertain to system
Run by users
Not typically considered part of OS
Launched by command line, mouse click, finger poke
Operating System Concepts – 9th Edition 2.31 Silberschatz, Galvin and Gagne
2.6 Operating System Design and Implementation
The first problem in designing a system is to define goals and
specifications.
At the highest level, the design of the system will be affected by
the choice of hardware and the type of the system
Beyond this highest design level, the requirements may be much
harder to specify. The requirements can, however, be divided
into two basic groups:
User goals – operating system should be convenient to use,
use easy to
learn,
learn reliable,
reliable safe, and fast
System goals – operating system should be easy to design,
design
implement,
implement and maintain,
maintain as well as flexible,
flexible reliable,
reliable error-free,
error-free and
efficient
There is no unique solution to the problem of defining the
requirements for an operating system. The wide range of
systems in existence shows that different requirements can
result in a large variety of designs.
Specifying and designing an operating system is a creative task.
task
Although no textbook can tell you how to do it, general
principles have been developed in the field of software
Operatingengineering
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Operating System Design and Implementation (Cont.)
Operating System Concepts – 9th Edition 2.37 Silberschatz, Galvin and Gagne
Non Simple Structure -- UNIX
UNIX – limited by hardware functionality, the
original UNIX operating system had limited
structuring.
structuring The UNIX OS consists of two separable
parts
Systems programs
The kernel
Consists of everything below the system-call interface and
above the physical hardware
Provides the file system, CPU scheduling, memory management,
and other operating-system functions as system calls.
The kernel separated into a series of interfaces and
device drivers,
drivers which have been added and
expanded over the years as UNIX has evolved
An enormous amount of functionality to be
combined into one level.
Operating System Concepts – 9th Edition 2.38 Silberschatz, Galvin and Gagne
Traditional UNIX System Structure
Operating System Concepts – 9th Edition 2.39 Silberschatz, Galvin and Gagne
Layered Approach
The operating system is divided
into a number of layers (levels),
each built on top of lower layers.
The bottom layer (layer 0), is the
hardware; the highest (layer N) is
the user interface.
With modularity, layers are
selected such that each uses
functions (operations) and services
of only lower-level layers
The main advantage of the layered
approach is simplicity of
construction and debugging.
debugging
The major difficulty with the
layered approach involves
appropriately defining the various
layers.
layers
A final problem with layered
implementations is they tend to be
less efficient than other types.
Operating System Concepts – 9th Edition 2.40 Silberschatz, Galvin and Gagne
Microkernel System Structure
It structures the operating system by removing all nonessential
components from the kernel and implementing them as system and
user-programs.
user-programs
The result is a smaller kernel. There is little consensus which
services should remain in the kernel and which should be implemented
in user space.
Typically, however, microkernels provide minimal process and memory
management,
management in addition to a communication facility. (Mach OS)
Mac OS X kernel (Darwin) partly based on Mach
Communication takes place between user modules using message
passing
Benefits:
1. Easier to extend a microkernel
2. Easier to port the operating system to new architectures
3. More reliable (less code is running in kernel mode)
4. More secure
Detriments:
Performance overhead of user space to kernel space communication
Operating System Concepts – 9th Edition 2.41 Silberschatz, Galvin and Gagne
Microkernel System Structure
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Modules
Many modern operating systems implement
loadable kernel modules
the kernel has a set of core components and links
in additional services via modules,
modules either at boot
time or during run time.
The idea of the design is for the kernel to provide
core services while other services are
implemented dynamically,
dynamically as the kernel is running
Uses object-oriented approach
Each core component is separate
Each talks to the others over known interfaces
Each is loadable as needed within the kernel
Overall, similar to layers but with more flexible
Linux, Solaris, etc
Operating System Concepts – 9th Edition 2.43 Silberschatz, Galvin and Gagne
Solaris Modular Approach
Operating System Concepts – 9th Edition 2.44 Silberschatz, Galvin and Gagne
Hybrid Systems
Most modern operating systems are actually
not one pure model
Hybrid combines multiple approaches to
address performance, security, usability needs
Linux and Solaris kernels in kernel address space, so
monolithic, plus modular for dynamic loading of
functionality
Windows mostly monolithic, plus microkernel for
different subsystem personalities
Apple Mac OS X hybrid, layered, Aqua UI plus
Cocoa programming environment
Below is kernel consisting of Mach microkernel and
BSD Unix parts, plus I/O kit and dynamically loadable
modules (called kernel extensions)
Operating System Concepts – 9th Edition 2.45 Silberschatz, Galvin and Gagne
Mac OS X
The Apple Mac OS X operating system uses a hybrid
structure.
structure it is a layered system.
system The top layers include
the Aqua user interface and a set of application
environments and services.
Notably, the Cocoa environment specifies an API for the
Objective-C programming language, which is used for
writing Mac OS X applications.
Below these layers is the kernel environment, which
consists primarily of the Mach microkernel and the BSD
UNIX kernel.
In addition to Mach and BSD, the kernel environment
provides an I/O kit for development of device drivers
and dynamically loadable modules (which Mac OS X
refers to as kernel extensions).
extensions
Operating System Concepts – 9th Edition 2.46 Silberschatz, Galvin and Gagne
Mac OS X Structure
Operating System Concepts – 9th Edition 2.47 Silberschatz, Galvin and Gagne
iOS
iOS is a mobile operating system designed by
Apple to run its smartphone, the iPhone, as well
as its tablet computer, the iPad. iOS is
structured on the Mac OS X operating system,
with added functionality pertinent to mobile
devices
Structured on Mac OS X, added functionality
Does not run OS X applications natively
Also runs on different CPU architecture
(ARM vs. Intel)
Cocoa Touch Objective-C API for developing
apps
Media services layer for graphics, audio,
video
Core services provides cloud computing,
databases
Core operating system, based on Mac OS X
kernel
Operating System Concepts – 9th Edition 2.48 Silberschatz, Galvin and Gagne
Android
Developed by Open Handset Alliance (mostly Google)
Android runs on a variety of mobile platforms and is open-sourced
Android is similar to iOS in that it is a layered stack of software
that provides a rich set of frameworks for developing mobile
applications.
At the bottom of this software stack is the Linux kernel,
kernel although
it has been modified by Google and is currently outside the normal
distribution of Linux releases.
Linux is used primarily for process, memory, and device-driver
support for hardware and has been expanded to include power
management.
Runtime environment includes core set of libraries and Dalvik
virtual machine
Apps developed in Java plus Android API
Java class files compiled to Java bytecode then translated
to executable than runs in Dalvik VM
Libraries include frameworks for web browser (webkit), database
(SQLite), multimedia, smaller libc
Operating System Concepts – 9th Edition 2.49 Silberschatz, Galvin and Gagne
Android Architecture
Operating System Concepts – 9th Edition 2.50 Silberschatz, Galvin and Gagne
2.8 Operating-System Debugging
Debugging is finding and fixing errors, or bugs
OS generate log files containing error information
Failure of an application can generate core dump file capturing
memory of the process
Operating system failure can generate crash dump file
containing kernel memory
Beyond crashes, performance tuning can optimize system
performance
Sometimes using trace listings of activities, recorded for
analysis
Profiling is periodic sampling of instruction pointer to look
for statistical trends
Kernighan’s Law: “Debugging is twice as hard as writing the code
in the first place. Therefore, if you write the code as cleverly as
possible, you are, by definition, not smart enough to debug it.”
Operating System Concepts – 9th Edition 2.51 Silberschatz, Galvin and Gagne
Performance Tuning
Improve performance by
removing bottlenecks
OS must provide means of
computing and displaying
measures of system
behavior
For example, “top”
program or Windows Task
Manager
Operating System Concepts – 9th Edition 2.52 Silberschatz, Galvin and Gagne
DTrace
Example of following
XEventsQueued
system call move from
libc library to kernel
and back
Operating System Concepts – 9th Edition 2.53 Silberschatz, Galvin and Gagne
Dtrace (Cont.)
Operating System Concepts – 9th Edition 2.54 Silberschatz, Galvin and Gagne
2.9 Operating System Generation
Operating systems are designed to run on any of a class of machines;
machines
the system must be configured for each specific computer
site
SYSGEN program obtains information concerning the specific
configuration of the hardware system
Used to build system-specific compiled kernel or system-tuned
Can generate more efficient code than one general kernel
Once this information is determined, it can be used in several ways:
1. At one extreme, a system administrator can use it to modify a copy of
the source code of the operating system.
system The operating system then
is completely compiled.
2. At a slightly less tailored level, the system description can lead to the
creation of tables and the selection of modules from a precompiled
library.
library These modules are linked together to form the generated
operating system.
3. At the other extreme, it is possible to construct a system that is
completely table driven.
driven All the code is always part of the system,
and selection occurs at execution time,
time rather than at compile or link
time.
Operating System Concepts – 9th Edition 2.55 Silberschatz, Galvin and Gagne
System Boot
When power initialized on system, execution starts at a fixed
memory location
Firmware ROM used to hold initial boot code
Operating system must be made available to hardware so
hardware can start it
Small piece of code – bootstrap loader, stored in ROM or
EEPROM locates the kernel, loads it into memory, and
starts it
Sometimes two-step process where boot block at fixed
location loaded by ROM code, which loads bootstrap loader
from disk
Common bootstrap loader, GRUB, allows selection of kernel
from multiple disks, versions, kernel options
Kernel loads and system is then running
Operating System Concepts – 9th Edition 2.56 Silberschatz, Galvin and Gagne
Homework
Operating System Concepts – 9th Edition 2.57 Silberschatz, Galvin and Gagne
End of Chapter 2