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M1.2 Information Literacy

The document discusses several topics related to media and information literacy including cybercrime, defamation, copyright, cyber bullying, computer addiction, digital divide, and plagiarism. It defines these terms and provides strategies to avoid plagiarism such as using citations and quotations properly, keeping source notes, and seeking help from writing centers. Finally, it provides a performance task that asks students to compose an original rap against plagiarism that promotes creating original works.
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0% found this document useful (0 votes)
52 views14 pages

M1.2 Information Literacy

The document discusses several topics related to media and information literacy including cybercrime, defamation, copyright, cyber bullying, computer addiction, digital divide, and plagiarism. It defines these terms and provides strategies to avoid plagiarism such as using citations and quotations properly, keeping source notes, and seeking help from writing centers. Finally, it provides a performance task that asks students to compose an original rap against plagiarism that promotes creating original works.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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MEDIA AND INFORMATION

LITERACY (MIL)

RESPONSIBLE USE OF MEDIA AND INFORMATION


REPUBLIC ACT NO. 10175

"Cybercrime Prevention Act


of 2012″
CYBERCRIME

Cybercrime is any criminal activity that


involves a computer, networked device or a
network.
DEFAMATION
• is a statement that injures a third party's
reputation.
• The tort of defamation includes
both libel (written statements)
and slander (spoken statements).
Copyright - a legal device that gives the creator of a
literary, artistic, musical, or other creative work the sole
right to publish and sell that work.
Violation of a copyright is called infringement.
Republic Act No. 8293 or the Intellectual
Property Code of the Philippines
CYBER BULLYING- Bullying that takes place
online, or using electronic technology such as cell
phones, computers, and tablets over communication
tools including social media sites, text messages, chat,
and websites.
COMPUTER ADDICTION
The excessive use of computers to the extent that it interferes with daily life.
This excessive use may for example interfere with work or sleep, result in problems
with social interaction, or affect mood, relationships, and thought processes.
DIGITAL DIVIDE
An economic inequality between groups in terms of access to, use of, or knowledge of ICT.

The divide within countries (such as the digital divide in the united states) can refer to inequalities between
individuals, households, businesses, and geographic areas at different socioeconomic (and other demographic) levels.
Plagiarism
an act or instance of using or closely imitating the
language and thoughts of another author
without authorization; the representation of that
author's work as one's own, as by not crediting
the original author .
PLAGIARISM HAS LEGAL
IMPLICATIONS.
STRATEGIES IN AVOIDING
PLAGIARISM
•Submit your own work for publication. You need to cite even your
own work.
•Put quotation marks around everything that comes directly from
the text and cite the source.
•Paraphrase, but be sure that you are not simply rearranging or
replacing a few words and cite the source.
•Keep a source journal, a notepad, or note cards- annotated
bibliographies can be especially beneficial
•Use the style manual in properly citing sources
•Get help from the writing center or library
PERFORMANCE TASK
Compose a short rap that promotes anti-plagiarism with the following
mechanics:
• The message encourages the youth to fight plagiarism of works,
such as photography, artistic visual designs, academic works, and
others.
• The message should also inspire youth to create their own original
work. The melody may be adapted from a local or foreign music,
but the lyrics must be original.
• The rap may last for 1 minute 2 minutes.
RAP PRESENTATION RUBRIC

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