Unit 1
Unit 1
Processes
Introduction to OS
• Definition of OS
• Functionalities of OS
What is an Operating System?
For example, when you use a search engine like Chrome, there is a process
running for that browser program.
Main memory offers fast storage that can be accessed directly by the CPU. It is
costly and hence has a lower storage capacity. However, for a program to be
executed, it must be in the main memory.
Main Memory management
I/O Device Management
One of the important use of an operating system that helps to
hide the variations of specific hardware devices from the user.
Functions of I/O management
For example, memory addressing hardware helps to confirm that a process can be
executed within its own address space. The time ensures that no process has control
of the CPU without renouncing it. Lastly, no process is allowed to do its own I/O to
protect, which helps you to keep the integrity of the various peripheral devices.
Command Interpreter System
Its function is quite simple, get the next command statement, and execute it. The
command statements deal with process management, I/O handling, secondary
storage management, main memory management, file system access, protection,
and networking.
A View of Operating System Services
Operating System Services
• Operating systems provide an environment for execution of programs and
services to programs and users
• One set of operating-system services provides functions that are helpful to the
user:
• User interface - Almost all operating systems have a user interface (UI).
• Varies between Command-Line (CLI), Graphics User Interface
(GUI), Batch
• Program execution - The system must be able to load a program into
memory and to run that program, end execution, either normally or
abnormally (indicating error)
• I/O operations - A running program may require I/O, which may
involve a file or an I/O device
Operating System Services (Cont.)
• One set of operating-system services provides functions that are helpful to the user
(Cont.):
• File-system manipulation - The file system is of particular interest. Programs
need to read and write files and directories, create and delete them, search them,
list file Information, permission management.
• Communications – Processes may exchange information, on the same computer
or between computers over a network
• Communications may be via shared memory or through message passing
(packets moved by the OS)
• Error detection – OS needs to be constantly aware of possible errors
• May occur in the CPU and memory hardware, in I/O devices, in user
program
• For each type of error, OS should take the appropriate action to ensure
correct and consistent computing
• Debugging facilities can greatly enhance the user’s and programmer’s
abilities to efficiently use the system
Operating System Services (Cont.)
• Another set of OS functions exists for ensuring the efficient operation of the system
itself via resource sharing
• Resource allocation - When multiple users or multiple jobs running
concurrently, resources must be allocated to each of them
• Many types of resources - CPU cycles, main memory, file storage, I/O
devices.
• Accounting - To keep track of which users use how much and what kinds of
computer resources
• Protection and security - The owners of information stored in a multiuser or
networked computer system may want to control use of that information,
concurrent processes should not interfere with each other
• Protection involves ensuring that all access to system resources is
controlled
• Security of the system from outsiders requires user authentication,
extends to defending external I/O devices from invalid access attempts
System Programs
• System programs(System Utilities) provide a
convenient environment for program development and
execution. They can be divided into:
• File management
• Status information
• File modification
• Programming language support
• Program loading and execution
• Communications
• Background services
• Application programs
• Most users’ view of the operation system is defined by
system programs, not the actual system calls
System Programs
• Provide a convenient environment for program
development and execution
• Some of them are simply user interfaces to system calls; others
are considerably more complex
• Status information
• Some ask the system for info - date, time, amount of available
memory, disk space, number of users
• Others provide detailed performance, logging, and debugging
information
• Typically, these programs format and print the output to the
terminal or other output devices
• Some systems implement a registry - used to store and
System Programs (Cont.)
• File modification
• Text editors to create and modify files
• Special commands to search contents of files or perform
transformations of the text
• Programming-language support - Compilers, assemblers,
debuggers and interpreters sometimes provided
• Program loading and execution- Absolute loaders, relocatable
loaders, linkage editors, and overlay-loaders, debugging systems
for higher-level and machine language
• Communications - Provide the mechanism for creating virtual
connections among processes, users, and computer systems
• Allow users to send messages to one another’s screens,
browse web pages, send electronic-mail messages, log in
remotely, transfer files from one machine to another
System Programs (Cont.)
• Background Services
• Launching System Programs at boot time
• Some for system startup, then terminate
• Some from system boot to shutdown
• Provide facilities like disk checking, process scheduling, error
logging, printing
• Run in user context not kernel context
• Known as services, subsystems, daemons
• Application programs
• Don’t pertain to system
• Run by users
• Not typically considered part of OS
• Launched by command line, mouse click, finger poke
System Calls
• Programming interface to the services provided
by the OS
• Typically written in a high-level language (C or
C++)
• Mostly accessed by programs via a high-level
Application Programming Interface (API)
rather than direct system call use
• Three most common APIs are Win32 API for
Windows, POSIX API for POSIX-based
systems (including virtually all versions of
UNIX, Linux, and Mac OS X), and Java API for
the Java virtual machine (JVM)
Note that the system-call names used throughout this
text are generic
Example of System Calls
• Protection
• Control access to resources
• Get and set permissions
• Allow and deny user access
Examples of Windows and Unix System Calls
Standard C Library Example
• C program invoking printf() library call, which calls
write() system call
Example: MS-DOS
• Single-tasking
• Shell invoked when
system booted
• Simple method to run
program
• No process created
• Single memory space
• Loads program into
memory, overwriting all
but the kernel At system startup running a
program
• Program exit -> shell
reloaded
Example: FreeBSD
• Unix variant
• Multitasking
• User login -> invoke user’s choice
of shell
• Shell executes fork() system call to
create process
• Executes exec() to load program into
process
• Shell waits for process to terminate
or continues with user commands
• Process exits with:
• code = 0 – no error
• code > 0 – error code
Operating System Design and Implementation
• Much variation
• Early OSes in assembly language
• Then system programming languages like Algol, PL/1
• Now C, C++
• Actually usually a mix of languages
• Lowest levels in assembly
• Main body in C
• Systems programs in C, C++, scripting languages like PERL,
Python, shell scripts
• More high-level language easier to port to other hardware
• But slower
• Emulation can allow an OS to run on non-native hardware
End of Chapter 1