0% found this document useful (0 votes)
53 views51 pages

SQM L-2 Intro To Software Processes

The document discusses software processes and activities. It describes that a software process involves specification, design, implementation, validation and evolution. There are different process models like waterfall, incremental development and reuse-oriented processes. The waterfall model involves separate phases like requirements, design, implementation etc. Incremental development interleaves these activities. Reuse-oriented processes focus on integrating existing reusable components. Key process activities involve specification, design, implementation, validation and evolution. Requirements engineering and design processes are also described.

Uploaded by

tamil
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
53 views51 pages

SQM L-2 Intro To Software Processes

The document discusses software processes and activities. It describes that a software process involves specification, design, implementation, validation and evolution. There are different process models like waterfall, incremental development and reuse-oriented processes. The waterfall model involves separate phases like requirements, design, implementation etc. Incremental development interleaves these activities. Reuse-oriented processes focus on integrating existing reusable components. Key process activities involve specification, design, implementation, validation and evolution. Requirements engineering and design processes are also described.

Uploaded by

tamil
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
You are on page 1/ 51

BITS Pilani

Pilani Campus

Software Quality Management


Lecture # 2: Introduction to Software Processes
Software Processes

 Software process models


 Process activities

Dec 14, 2023 Chapter 2 Software Processes 2


The Software Process

 A structured set of activities required to develop a


software system.
 Many different software processes, but all involve:
 Specification – defining what the system should do;
 Design and implementation – defining the organization of the
system and implementing the system;
 Validation – checking that it does what the customer wants;
 Evolution – changing the system in response to changing
customer needs.
 A software process model is an abstract
representation of a process. It presents a description
of a process from some particular perspective.
Dec 14, 2023 Chapter 2 Software Processes 3
Software Process descriptions

 When we describe and discuss processes, we usually


talk about the activities in these processes such as
specifying a data model, designing a user interface, etc.
and the ordering of these activities.
 Process descriptions may also include:
 Products, which are the outcomes of a process activity;
 Roles, which reflect the responsibilities of the people involved in
the process;
 Pre- and post-conditions, which are statements that are true
before and after a process activity has been enacted or a
product produced.

Dec 14, 2023 Chapter 2 Software Processes 4


Plan-driven and Agile processes

 Plan-driven processes are processes where all of the


process activities are planned in advance and progress
is measured against this plan.
 In agile processes, planning is incremental and it is
easier to change the process to reflect changing
customer requirements.
 In practice, most practical processes include elements of
both plan-driven and agile approaches.
 There are no right or wrong software processes.

Dec 14, 2023 5


Software Process models

Dec 14, 2023 Chapter 2 Software Processes 6


Software Process models

 The Waterfall model


 Plan-driven model. Separate and distinct phases of specification
and development.
 Incremental development
 Specification, development and validation are interleaved. May
be plan-driven or agile.
 Integration and Configuration (Reuse-oriented)
 The system is assembled from existing configurable
components. May be plan-driven or agile.
 In practice, most large systems are developed using a process that
incorporates elements from all of these models.

Dec 14, 2023 Chapter 2 Software Processes 7


The Waterfall model

Dec 14, 2023 Chapter 2 Software Processes 8


Waterfall model phases

 There are separate identified phases in the waterfall


model:
 Requirements Analysis and Definition
 System and Software Design
 Implementation and Unit Testing
 Integration and System Testing
 Operation and Maintenance
 The main drawback of the waterfall model is the difficulty
of accommodating change after the process is underway.
In principle, a phase has to be complete before moving
onto the next phase.

Dec 14, 2023 Chapter 2 Software Processes 9


Waterfall model problems

 Inflexible partitioning of the project into distinct stages


makes it difficult to respond to changing customer
requirements.
 Therefore, this model is only appropriate when the requirements
are well-understood and changes will be fairly limited during the
design process.
 Few business systems have stable requirements.
 The Waterfall model is mostly used for large systems
engineering projects where a system is developed at
several sites.
 In those circumstances, the plan-driven nature of the waterfall
model helps coordinate the work.

Dec 14, 2023 10


Incremental development

Dec 14, 2023 Chapter 2 Software Processes 11


Incremental development: Benefits

 The cost of accommodating changing customer


requirements is reduced.
 The amount of analysis and documentation that has to be
redone is much less than is required with the waterfall model.
 It is easier to get customer feedback on the development
work that has been done.
 Customers can comment on demonstrations of the software and
see how much has been implemented.
 More rapid delivery and deployment of useful software to
the customer is possible.
 Customers are able to use and gain value from the software
earlier than is possible with a waterfall process.
Dec 14, 2023 Chapter 2 Software Processes 12
Incremental development: Problems

 The process is not visible.


 Managers need regular deliverables to measure progress. If
systems are developed quickly, it is not cost-effective to produce
documents that reflect every version of the system.
 System structure tends to degrade as new increments
are added.
 Unless time and money is spent on refactoring to improve the
software, regular change tends to corrupt its structure.
Incorporating further software changes becomes increasingly
difficult and costly.

Dec 14, 2023 Chapter 2 Software Processes 13


Integration and Configuration (Reuse-oriented)

 Based on software reuse where systems are integrated


from existing components or application systems
(sometimes called COTS -Commercial-off-the-shelf)
systems).
 Reused elements may be configured to adapt their
behaviour and functionality to a user’s requirements.
 Reuse is now the standard approach for building many
types of business system.

Dec 14, 2023 Chapter 2 Software Processes 14


Types of reusable software

 Stand-alone application systems (sometimes called


COTS) that are configured for use in a particular
environment.
 Collections of objects that are developed as a package
to be integrated with a component framework such
as .NET or J2EE.
 Web services that are developed according to service
standards and which are available for remote invocation.

Dec 14, 2023 Chapter 2 Software Processes 15


Reuse-oriented software engineering

Dec 14, 2023 Chapter 2 Software Processes 16


Key process stages of
Reuse-oriented development

1. Requirements specification
2. Software discovery and evaluation
3. Requirements refinement
4. Application system configuration
5. Component adaptation and integration

Dec 14, 2023 Chapter 2 Software Processes 17


Reuse-oriented development:
Advantages and disadvantages

 Reduced costs and risks as less software is developed


from scratch.
 Faster delivery and deployment of system.
 But requirements compromises are inevitable so system
may not meet real needs of users.
 Loss of control over evolution of reused system
elements.

Dec 14, 2023 Chapter 2 Software Processes 18


Sofware Process activities

Dec 14, 2023 Chapter 2 Software Processes 19


Software Process activities

 Real software processes are inter-leaved sequences


of technical, collaborative and managerial activities
with the overall goal of specifying, designing,
implementing and testing a software system.
 The four basic process activities of Specification,
Development, Validation and Evolution are organized
differently in different development processes.
 For example, in the Waterfall model, they are organized
in sequence, whereas in Incremental development
they are interleaved.

Dec 14, 2023 Chapter 2 Software Processes 20


The Requirements Engineering process

Dec 14, 2023 Chapter 2 Software Processes 21


Software Specification

 The process of establishing what services are required


and the constraints on the system’s operation and
development.
 Requirements engineering process
 Requirements elicitation and analysis
• What do the system stakeholders require or expect from the system?
 Requirements specification
• Defining the requirements in detail
 Requirements validation
• Checking the validity of the requirements

Dec 14, 2023 Chapter 2 Software Processes 22


Software Design and Implementation

 The process of converting the system specification into


an executable system.
 Software Design
 Design a software structure that realises the specification;
 Implementation
 Translate this structure into an executable program;
 The activities of design and implementation are closely
related and may be inter-leaved.

Dec 14, 2023 Chapter 2 Software Processes 23


A general model of the design process

Dec 14, 2023 Chapter 2 Software Processes 24


Design activities
 Architectural design, where you identify the overall
structure of the system, the principal components
(subsystems or modules), their relationships and how
they are distributed.
 Database design, where you design the system data
structures and how these are to be represented in a
database.
 Interface design, where you define the interfaces
between system components.
 Component selection and design, where you search
for reusable components. If unavailable, you design how
it will operate.
Dec 14, 2023 Chapter 2 Software Processes 25
System Implementation

 The software is implemented either by developing a


program or programs or by configuring an application
system.
 Design and implementation are interleaved activities
for most types of software system.
 Programming is an individual activity with no standard
process.
 Debugging is the activity of finding program faults and
correcting these faults.

Dec 14, 2023 Chapter 2 Software Processes 26


Software Validation

 Verification and Validation (V & V) is intended to show


that a system conforms to its specification and meets the
requirements of the system customer.
 Involves checking and review processes and system
testing.
 System testing involves executing the system with test
cases that are derived from the specification of the real
data to be processed by the system.
 Testing is the most commonly used V & V activity.

Dec 14, 2023 Chapter 2 Software Processes 27


Stages of Testing

Dec 14, 2023 Chapter 2 Software Processes 28


Testing stages

 Component testing
 Individual components are tested independently;
 Components may be functions or objects or coherent groupings
of these entities.
 System testing
 Testing of the system as a whole. Testing of emergent properties
is particularly important.
 Customer testing
 Testing with customer data to check that the system meets the
customer’s needs.

Dec 14, 2023 Chapter 2 Software Processes 29


Testing phases in a
Plan-driven software process (V-model)

Dec 14, 2023 Chapter 2 Software Processes 30


Software evolution

 Software is inherently flexible and can change.


 As requirements change through changing business
circumstances, the software that supports the business
must also evolve and change.
 Although there has been a demarcation between
development and evolution (maintenance) this is
increasingly irrelevant as fewer and fewer systems are
completely new.

Dec 14, 2023 Chapter 2 Software Processes 31


System evolution

Dec 14, 2023 Chapter 2 Software Processes 32


Software Processes: Key Points (1 / 2)

 Software processes are the activities involved in


producing a software system.
 Software process models are abstract representations of
these processes.
 General process models describe the organization of
software processes.
 Examples of these general models include the ‘Waterfall’ model,
Incremental development, and Reuse-oriented development.
 Requirements engineering is the process of developing
a software specification.

Dec 14, 2023 Chapter 2 Software Processes 33


Software Processes: Key Points (2 / 2)
 Design and implementation processes are concerned
with transforming a requirements specification into an
executable software system.
 Software validation is the process of checking that the
system conforms to its specification and that it meets the
real needs of the users of the system.
 Software evolution takes place when you change
existing software systems to meet new requirements.
The software must evolve to remain useful.
 Processes should include activities such as prototyping
and incremental delivery to cope with change.

Dec 14, 2023 Chapter 2 Software Processes 34


Coping with change

Dec 14, 2023 Chapter 2 Software Processes 35


Coping with change

 Change is inevitable in all large software projects.


 Business changes lead to new and changed system
requirements
 New technologies open up new possibilities for improving
implementations
 Changing platforms require application changes
 Change leads to rework so the costs of change include
both rework (e.g. re-analyzing requirements) as well as
the costs of implementing new functionality

Dec 14, 2023 Chapter 2 Software Processes 36


Reducing the costs of rework

 Change anticipation, where the software process


includes activities that can anticipate possible changes
before significant rework is required.
 For example, a prototype system may be developed to show
some key features of the system to customers.
 Change tolerance, where the process is designed so
that changes can be accommodated at relatively low
cost.
 This normally involves some form of incremental development.
Proposed changes may be implemented in increments that have
not yet been developed. If this is impossible, then only a single
increment (a small part of the system) may have be altered to
incorporate the change.
Dec 14, 2023 Chapter 2 Software Processes 37
Coping with changing requirements

 System prototyping, where a version of the system or


part of the system is developed quickly to check the
customer’s requirements and the feasibility of design
decisions. This approach supports change anticipation.
 Incremental delivery, where system increments are
delivered to the customer for comment and
experimentation. This supports both change avoidance
and change tolerance.

Dec 14, 2023 Chapter 2 Software Processes 38


Software prototyping

 A prototype is an initial version of a system used to


demonstrate concepts and try out design options.
 A prototype can be used in:
 The requirements engineering process to help with
requirements elicitation and validation;
 In design processes to explore options and develop a
UI design;
 In the testing process to run back-to-back tests.

Dec 14, 2023 Chapter 2 Software Processes 39


Benefits of prototyping

 Improved system usability.


 A closer match to users’ real needs.
 Improved design quality.
 Improved maintainability.
 Reduced development effort.

Dec 14, 2023 Chapter 2 Software Processes 40


The process of prototype development

Dec 14, 2023 Chapter 2 Software Processes 41


Prototype development

 May be based on rapid prototyping languages or tools


 May involve leaving out functionality
 Prototype should focus on areas of the product that
are not well-understood;
 Error checking and recovery may not be included in
the prototype;
 Focus on functional rather than non-functional
requirements such as reliability and security.

Dec 14, 2023 Chapter 2 Software Processes 42


Throw-away prototypes

 Prototypes should be discarded after development as


they are not a good basis for a production system:
 It may be impossible to tune the system to meet
non-functional requirements;
 Prototypes are normally undocumented;
 The prototype structure is usually degraded through
rapid change;
 The prototype probably will not meet normal
organizational quality standards.

Dec 14, 2023 Chapter 2 Software Processes 43


Incremental delivery

 Rather than deliver the system as a single delivery, the


development and delivery is broken down into
increments with each increment delivering part of the
required functionality.
 User requirements are prioritised and the highest
priority requirements are included in early increments.
 Once the development of an increment is started, the
requirements are frozen though requirements for later
increments can continue to evolve.

Dec 14, 2023 Chapter 2 Software Processes 44


Incremental development and delivery

 Incremental development
 Develop the system in increments and evaluate each increment
before proceeding to the development of the next increment;
 Normal approach used in agile methods;
 Evaluation done by user/customer proxy.

 Incremental delivery
 Deploy an increment for use by end-users;
 More realistic evaluation about practical use of software;
 Difficult to implement for replacement systems as increments
have less functionality than the system being replaced.

Dec 14, 2023 Chapter 2 Software Processes 45


Incremental delivery

Dec 14, 2023 Chapter 2 Software Processes 46


Incremental delivery: Advantages

 Customer value can be delivered with each increment so


system functionality is available earlier.
 Early increments act as a prototype to help elicit
requirements for later increments.
 Lower risk of overall project failure.
 The highest priority system services tend to receive the
most testing.

Dec 14, 2023 Chapter 2 Software Processes 47


Incremental delivery: Problems

 Most systems require a set of basic facilities that are


used by different parts of the system.
 As requirements are not defined in detail until an increment is to
be implemented, it can be hard to identify common facilities that
are needed by all increments.
 The essence of iterative processes is that the
specification is developed in conjunction with the
software.
 However, this conflicts with the procurement model of many
organizations, where the complete system specification is part of
the system development contract.

Dec 14, 2023 Chapter 2 Software Processes 48


Software Processes: Key Points (1 / 3)

 Software processes are the activities involved in


producing a software system.
 Software process models are abstract representations of
these processes.
 General process models describe the organization of
software processes.
 Examples of these general models include the ‘Waterfall’ model,
Incremental development, and Reuse-oriented development.
 Requirements engineering is the process of developing
a software specification.

Dec 14, 2023 Chapter 2 Software Processes 58


Software Processes: Key Points (2 / 3)
 Design and implementation processes are concerned
with transforming a requirements specification into an
executable software system.
 Software validation is the process of checking that the
system conforms to its specification and that it meets the
real needs of the users of the system.
 Software evolution takes place when you change
existing software systems to meet new requirements.
The software must evolve to remain useful.
 Processes should include activities such as prototyping
and incremental delivery to cope with change.

Dec 14, 2023 Chapter 2 Software Processes 59


Software Processes: Key Points (3 / 3)

 Processes may be structured for iterative development


and delivery so that changes may be made without
disrupting the system as a whole.

Dec 14, 2023 Chapter 2 Software Processes 60

You might also like