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Bridge Course

This document provides an introduction to computers and computer hardware. It defines what a computer is, outlines the basic functions and characteristics of computers. It then discusses the early history of computers from the 17th century through modern computers. The document proceeds to describe the functionalities of computers in processing data and generating outputs. It provides details on common computer hardware components including input devices like the keyboard, mouse, trackball, joystick, light pen and touchscreen. [/SUMMARY]

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0% found this document useful (0 votes)
54 views49 pages

Bridge Course

This document provides an introduction to computers and computer hardware. It defines what a computer is, outlines the basic functions and characteristics of computers. It then discusses the early history of computers from the 17th century through modern computers. The document proceeds to describe the functionalities of computers in processing data and generating outputs. It provides details on common computer hardware components including input devices like the keyboard, mouse, trackball, joystick, light pen and touchscreen. [/SUMMARY]

Uploaded by

Charan Guru
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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BRIDGE COURSE

CLASS: I IT
TIME:9:30 am
DATE: 22.09.21
INTRODUCTION
 What is a Computer?
◦ Computer is a device that transforms data into
meaningful information. Data can be anything like
marks obtained by you in various subjects. It can also
be name, age, sex, weight, height, etc. of all the
students in a class.
◦ Computer can also be defined in terms of functions it
can perform.
◦ A computer can i) accept data, ii) store data, iii) process
data as desired, and iv) retrieve the stored data as and
when required and v) print the result in desired format.
◦ The major characteristics of a computer are high speed,
accuracy, diligence, versatility and storage.
A Brief History of Computer
 The term 'Computer' was first introduced in
1640 and referred to as 'one who calculates'.
It was derived from the Latin word
'computare', which meant 'to calculate'. In
1897, it was known as the 'calculating
machine'. Later in 1945, the term 'computer'
was introduced as 'programmable digital
electronic computer, which is now called a
'computer'.
Cont…
 When the computers were introduced, they were
large and could fill an entire room. Some
computers were operated using large-sized
vacuum tubes. In 1833, Charles Babbage (known
as the father of the computer) invented an early
calculator, which was named as the 'difference
engine'.
 Later in 1837, he introduced the first mechanical,
general-purpose computer 'Analytical Engine'.
Over time, computers became powerful in
performance and small in size.
Functionalities of a computer

 Any digital computer carries out five


functions in gross terms:
1. Takes data as input
2. Stores the data/instruction in its memory and use
them when it is required.
3. Processes the data and converts it into useful
information.
4. Generates the output.
5. Controls all the above four steps.
Computer Components
 Hardware:
◦ Computer hardware is the collection of physical
elements that constitutes a computer system.
◦ Computer hardware refers to the physical parts or
components of a computer such as the monitor,
mouse, keyboard, computer data storage, hard
drive disk (HDD), system unit (graphic cards, sound
cards, memory, motherboard and chips), etc. all of
which are physical objects that can be touched.
Cont…
Input Devices
 1. Keyboard:
 The Key board is used for typing text into the computer.
 It is also known as standard Input device.
 A computer keyboard is similar to that of a type writer with
additional keys.
 The most commonly available computer keyboard has 104
keys.
 There are different types of keys on the keyboard.
 The keys are categorized as :
  Alphanumeric keys , including letters & numbers. 
Punctuation keys, such as colon (:), semicolon (;) Question
mark (?), Single & double quotes (‗,‖)
  Special keys such as arrow keys, control keys, function keys
(F1 to F12), HOME, END etc
Keyboard
Mouse
 A device that controls the movement of the
cursor or pointer on a display screen.
 A mouse is a small object you can roll along

a hard and flat surface Its name is derived


from its shape, which looks a bit like a
mouse.
 As you move the mouse, the pointer on the

display screen moves in the same direction.


Cont…
Cont…
 It’s a Pointing device.
  It contains two or three buttons
  Left button is used to point out or select any item by clicking.
  Right to generate context menu.
  When user moves mouse across flat surface, the graphic cursor moves on
screen.
  Graphic cursor contains verity of symbols such as arrow, wrist, pointing finger
 etc.
  Depending on application text & graphic cursors are changed.
  The following 5 techniques are used to carry out various operations:
  POINT:
 o To move the mouse on top of icon
  C LICK:
 o To press & release the left button of mouse at once.
 o Used to open any currently selected icon, menu.
  DOUBLE CLICK:
 o To press & release the left button of mouse twice.
 o Used to open any application or program.
Cont…
  SIMULTANEOUS-CLICK:
 o Press & release left & right button to gather.
 o Used in some software package to added some
functionality.
  DRAG:
 o Press the left button down & moved the mouse on
screen.
 o Used to move the graphics on screen.
  Many types of mouse are available such as
mechanical mouse, optical mouse,
 serial mouse, wireless mouse which are used for
different purpose.
2.TRACK BALL

  Trackball is a pointing device which is similar


to a mouse.
  A ball is placed on the track ball device which
is used to move the graphic cursor on the screen.
  It also contains buttons which are used to
select a particular item on the screen.
  To move the graphic cursor on screen, the ball
is rolled with the fingers or thumb.
  It needs not to move the whole device to move
the cursor so it is often attached with some
keyboards.
Cont…
Cont…
  Track balls come in various shapes with
same functionality.
  Commonly three shapes are used: ABALL, A
SQUARE, and A SQUARE.
  In case of ball we need to move it with the
help of finger.
  In case of button pushed with finger in
desired direction of the cursor
 movement.
  In case of button press finger to up or down
& left or right to move cursor.
Cont…
 Advantages of track ball
  Takes less desk space.
 Takes less arm movements than mouse.
  Doesn’t require any mouse pad & large

area to move the mouse.


  Less strain on the wrist.
  Finger trip control which may offer more

accuracy than mouse.


JOYSTICK
 Joystick is a pointing device which is works on the same
principle of track ball.
  It contains a stick which is placed on the spherical ball.
  The stick is used to move the cursor at desired position
left or right or backward or forward.
  It also contain button that is clicked to make selection of
currently pointed item.
  A joystick is similar to a mouse, except that with a mouse
the cursor stops moving as soon as you stop moving the
mouse.
  With a joystick, the pointer continues moving in the
direction the joystick is pointing.
  To stop the pointer, you must return the joystick to its
upright position.
Cont…
Cont…
 Some of the systems using joysticks are
 o Aircrafts, UAVs for flight control
 o Motorized Wheelchairs as input device
 o Microscopes
 o Submarines
 o Security Systems
 o Video Games
  Joysticks are widely used for video games
Cont…
 Advantages of joystick
◦ It is very easy to learn to use
◦ Very simple design so they can be inexpensive.
◦  It has a big analogue stick in the middle so it’s
easier to control.
LIGHT PEN
 Light pen is a pointing device which is used to draw
directly draw on the screen.
  It is called light pen because it is similar to a pen
& senses light.
  It’s an input device in the form of light-sensitive
stick used in conjunction with a CRT display.
  The light pen allows the user to point out or draw
any object on the screen.
  The user brings the pen to the desired point on
screen and presses the pen button to make contact.
  It has a switch on its top which allows the user to
make contact with screen
Cont…
Cont…
 It is useful for drawing or graphics in the
program such as CAD (computer aided
 design).
  An engineer, architect or fashion designer

can draw directly on screen.


  Used in application such as gaming,

graphic arts, healthcare applications etc.


  Light pen cannot scratch or damage a

screen.
Cont…
 Advantages of light pen;
◦ o Less expensive than touch screen.
◦ o give the user the full range of mouse capabilities,
without the use of a pad
◦ or any horizontal surface
◦ o Cannot scratch or damage screen.
◦ o Works on any size screen.
TOUCH SCREEN
 Touch screen is a pointing device.
  It is most simple & easiest to learn of all input
devices.
 It allows the user to choose from available options by
simply touching with their figure to the desired icon or
menu item displayed on the computer screen.
  A touch screen is an electronic visual display that can
detect the presence and location of a touch within the
display area.
  The term generally refers to touching the display of
the device with a finger or hand.
  Touch screens are common in devices such as
computers, tablet computers & Smartphone.
Cont…
 Touch screen are commonly used in following
places.
 o An airport or railway station.
 o Large departmental stores.
 o In large museums or zoos to guide visitors to
the locations of various
 attractions.
 o Self service check out
 o In ATM machines
 o In I-phones or PDA’s
 o Computer based training
Cont…
 Any type of touch screen contains Three main
components:
 A touch screen sensor panel:
◦ Which sits above the display & generate appropriate
voltage according to where precisely it is touched?
◦ A touch screen controller: o Processes the signal
received from the sensor & translates this touch event
data & passed to pc’s processor via serial or USB
interface.
◦ A soft ware driver:
◦ Provides an interface to the pc’s operating system &
which translates the touch event data into mouse event.
DIGITIZER
 An input device.
  Used for converting pictures, map & drawing
into digital form.
  Allows one to hand-draw images and
graphics, similar to the way one draws images
with a pencil and paper.
  Also be used to capture data or handwritten
signatures.
  The device consists of a flat surface upon
which the user may "draw" an image using an
attached stylus, a pen-like drawing tool.
 Placed on the desk n connected with the
computer.
  Digitizer consists of graphic tablets which

are associated with a stylus.


  The stylus is like a pen with a button.
 Allows the user to draw sketches directly. 

Commonly used in CAD by architects &


engineers.
  Used in GIS (geographical information

system) for digitizing maps.


Cont…
MICROPHONE
 It’s an input device.
  Used to stores the voice data into the

computer system.
  Microphones are a type of transducer - a

device which converts energy from one


 form to another.
  Microphones convert sound waves into

electrical energy.
  Different types of microphone have

different ways of converting energy.


Cont…
WEB CAMERA
 It’s an input device.
  Used to feeds the image to a computer or

computer network often via USB or Wi-Fi.


 Web camera is a hardware camera connected

to a computer that allows everyone to


connect to internet to view either pictures or
motion video.
 Web camera software takes image & converts

data in jpeg (compressing format).


SCANNER
 Scanners are input devices.
  They are capable of entering information

directly into the computer.


  The main advantage of direct entry of

information is that users do not have to key


the information
 Provides faster and more accurate data entry.
Cont…
 Image scanner:
  It’s an input device, which translates paper

documents into an electronic format


 which can b stored in a computer.
  The input document may be typed text,

pictures, graphics or even handwritten


 material.
  There are two types of image scanner:
Flatbed scanner
 It’s like a zerox machine which consist of box
having a glass plate on its top and a lid to
covers the glass plate.
 Handheld scanner

◦ o It contains a set of light emitting diodes encased


in small case which can be conveniently held in
hand.
OPTICAL SCANNER
 OMR (OPTICAL MARK READER)
 OMR is a device that is capable of recognised

pre-specified type of mark made by


 pencil or pen.
  The Optical Mark Reader is a device which

can detect the presence or absence of a mark


on a paper.
 OMR is used in reading answers sheets,

questionnaires.
OCR (OPTICAL CHARACTER READER)
DEVICE
 OCR capable of recognizing alphabets &
numbers printed on paper.
  It can also capable of recognise shape &

identify character directly from source


document.
  It is always used with character recognized

software.
MICR (MAGNETIC INK CHARACTER
RECOGNITION)
 MICR systems use special ink which can be
magnetized, to print characters that can then
be read and decoded by special magnetic
devices.
 E.g. MICR is used in Banks to cheques the

MICR systems use special ink which can be


magnetized, to print characters cheques.
BCR (BAR CODE READER) DEVICE
  Data can be coded in the form of small
lines which are known as Bar Codes.
 It scanned the barcode image & converted

into alphanumeric value & fed to computer.


  It uses laser-beam technology.
 Most common is UPC (UNIVERSAL PRODUCT

CODE).
 It contain 10 digit first 5 identify the

manufacturer name & remaining identify a


specific product.
OUTPUT DEVICES
 The output devices are the devices which are
used to display the result generated by the
computer system.
  Monitor, printer, plotter, speaker are the

example of output devices.


Monitor
 Two types of monitors are used.
◦ o CRT monitors.
◦ o Non CRT monitors.
 The monitor is the common output device
mostly used.
 It is a softcopy output device.
 Most computer monitors are based on

Cathode Ray Tube (CRT) technology.


  The basic operation of these tubes is

similar to that in television sets.


Cont…
 NON CRT
◦ LCD (Liquid Crystal Display)
 Light weight as compare to CRT.
 Perfectly flat screen.
 Consumed low electricity power.
 Able to generate higher brightness in images
 PDP (Plasma Displays Panel)
◦ Large viewing angle.
◦ Thinner in width.
◦ Free standing or can be easily mounted on wall.
◦ Clear image, brighter viewing angle, better colour
quality & high contrast ratio.
PRINTER
 The printer is a most commonly used output
device.
  It is used to producing the hard copy output.
  It prints characters, symbols & graphics on the
paper.
  Printer can be categorised according to the
technology used in printer, speed, and approach of
printing, colours, language & the quality of
printing.
  Mainly printer can be classified in two types:
◦ Impact printer
◦ Non impact printer
Cont…
 IMPACT PRINTER:
◦  It works on the same mechanism of type-writer.
◦ It is oldest technology and still is in used.
◦ Commonly types of impact printers are dot matrix,
daisy wheel, chain, drum printer.
 NON IMPACT PRINTER:
◦ Ink jet & laser printer are example of non impact
printer
◦ Faster than impact printer.
◦ High quality output.
◦ More expensive than impact printer.
◦ Less maintenance than impact printer.
PLOTTER
 Plotter is an output device which is capable to
producing hardcopy output of graphics.
 Mainly two types of plotters are used:

◦ o Drum plotter
◦ o Flatbed
Cont…
 It is especially useful for plotting continuous
line graph.
 Flatbed Plotter
  The Flatbed Plotter is generally more

expensive and can produce very detailed and


accurate drawings.
◦ Specially used in the design of cars, ships, aircrafts,
buildings, highways etc
SPEAKER
 The speaker is output device which is
connected to computer’s soundcard.
 The speaker can able to produced series of

different tones.

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