This document outlines 9 principles of design for landscape architecture: unity, balance, transition, proportion, focalization, rhythm, contrast, repetition, and simplicity. It defines each principle and provides examples to illustrate how it can be applied in landscape design, such as using consistent rock types to achieve unity or varying plant sizes and textures to create transition. The principles are meant to guide designers in arranging landscape elements in a visually cohesive and aesthetically pleasing manner.
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
0 ratings0% found this document useful (0 votes)
19 views22 pages
Principles of Design
This document outlines 9 principles of design for landscape architecture: unity, balance, transition, proportion, focalization, rhythm, contrast, repetition, and simplicity. It defines each principle and provides examples to illustrate how it can be applied in landscape design, such as using consistent rock types to achieve unity or varying plant sizes and textures to create transition. The principles are meant to guide designers in arranging landscape elements in a visually cohesive and aesthetically pleasing manner.
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
You are on page 1/ 22
PRINCIPLES OF DESIGN
JOHN LLOYD PADERNAL
PRINCIPLES OF DESIGN 1. Unity Unity is obtained by the effective use of components in a design to express a main idea through consistent style. Unity means that components are grouped, placed or arranged in such a way that several individual components appear to have a sense of oneness. A desirable appearance need to be achieved from all point of view. A repetitive pattern can be used to create unity. PRINCIPLES OF DESIGN 1. Unity Example: If you are placing rocks in the garden, use the same rock type throughout the garden, rather than assortment of different rocks with varying colors, texture and shape. Large gardens can be divided into smaller units, in each unit different rock type can be used. However over all unity of the design should be maintained. PRINCIPLES OF DESIGN 2. Balance Balance refers to the equilibrium or equality of visual attraction. Symmetrical balance is achieved when one side of the design is a mirror image of the other side. There is a distinct dividing line between the two sides. Equal lines, forms, textures or colors are on each side of a symmetrical design. Asymmetrical balance uses different forms, colors and textures to obtain balance of visual attraction. These opposing compositions on either side of the central axis create equal attraction. For example, mass may be opposed by color or linear dimension by height. PRINCIPLES OF DESIGN 2. Balance PRINCIPLES OF DESIGN 3. Transition Transition is gradual change of color or object. • Transition in color can be illustrated by the radial sequence on the color wheel (monochromatic color scheme). • Transition of object can be obtained by the arrangement of objects with varying textures, forms, or sizes in a logical sequential order. Example: - Textures: coarse to medium to fine - Form: prostrate round to oval plant PRINCIPLES OF DESIGN 3. Transition An unlimited number of schemes exist by combining elements of various size, form, texture and color to create transition • Transition from taller to shorter plants with textural changes from coarse to fine along focal lines emphasizes the beauty of a lake scene. • Transition from shorter to taller plants and from fine to coarse textures would enframe the scene and makes it appear closer, like a painting on a wall. Generally, transition assists in the gradual movement of a viewer's eye to the design and within it. PRINCIPLES OF DESIGN 3. Transition PRINCIPLES OF DESIGN 4. Proportion Refers to the size of parts of the design in relation to each other, and to the design as a whole. It is the sense or requirement that the size of the individual components or groups of components in landscape fit into the whole landscape harmoniously. • Tall trees are not in proportion if used in a small courtyard, nor do a small shrub in the middle of large expanse of lawn. • One large towering tree may compliment an office building but would probably dwarf a single story residence. PRINCIPLES OF DESIGN 4. Proportion • A small pool would be lost in a large open lawn but would fit beautifully into a small private area. • A giant fountain would dominate a private garden but could enhance a large city plaza or city square. PRINCIPLES OF DESIGN 4. Proportion PRINCIPLES OF DESIGN 5. Focalization • This involves the leading of visual observation toward a feature by placement of this feature at the vanishing point between radial or approaching lines. • Straight radial lines create a strong focalization when compared to curved lines. The viewer's eye is quickly forced along straight lines to a focal point. • Transition of plants or other objects along these lines can strengthen or weaken the focalization. PRINCIPLES OF DESIGN 5. Focalization Curved lines are stronger when curved toward each other than when curved outward. Indirect focalization is created by lines curved in the same direction. PRINCIPLES OF DESIGN 5. Focalization PRINCIPLES OF DESIGN 6. Rhythm Rhythm is a conscious repetition of equal or similar components in a landscape. Rhythm is achieved when the elements of a design create a feeling of motion which leads the viewer's eye through or even beyond the designed area. Tools like color schemes, line and form can be repeated to attain rhythm in landscape design. Rhythm reduces confusion in the design PRINCIPLES OF DESIGN 6. Rhythm PRINCIPLES OF DESIGN 7. Contrast Contrast in landscape is using of elements that are opposite to each other or contrast each other such as contrasting colors and texture. Contrast is in opposition to harmony and should not be overdone. Occasional contrasts are used to create eye-catching features in a garden. PRINCIPLES OF DESIGN 7. Contrast PRINCIPLES OF DESIGN 8. Repetition Repetition refers to the repeated use of features like plants with identical shape, line, form, texture and/or color. Too much repetition creates monotony but when used effectively can lead to rhythm, focalization or emphasis. Unity can be achieved better by no other means than repetition. Think of repetition as not having too much variety in the design which creates a cluttered or busy appearance. PRINCIPLES OF DESIGN 8. Repetition PRINCIPLES OF DESIGN 9. Simplicity Simplicity is the reduction of a design to its simplest, functional form, which avoids unnecessary cost and maintenance. That is to say simplicity is used for understanding what is, and is not important in a landscape design. Details that will not have a major impact on the landscape are omitted to keep it uncluttered. Too much variety or detail creates confusion of perception. Principles of Design 9. Simplicity
Applied Design for Printers
A Handbook of the Principles of Arrangement, with Brief Comment on the Periods of Design Which Have Most Strongly Influenced Printing
Typographic Technical Series for Apprentices #43