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Uid (Menus)

The document discusses different structures of menus used in user interfaces. It describes six common menu structures: single menus, sequential linear menus, simultaneous menus, hierarchical menus, connected menus, and event-trapping menus. Each structure provides different levels of user control and options for performing tasks through menus displayed on screens.

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Shashti D B
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0% found this document useful (0 votes)
78 views11 pages

Uid (Menus)

The document discusses different structures of menus used in user interfaces. It describes six common menu structures: single menus, sequential linear menus, simultaneous menus, hierarchical menus, connected menus, and event-trapping menus. Each structure provides different levels of user control and options for performing tasks through menus displayed on screens.

Uploaded by

Shashti D B
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Structures

of Menus
Submitted By:
Submitted To: Shashti D B 4GM20CS095
Dr.Maheswari L Patil Sushma B C 4GM20CS110
Conten • Menu
• Structures of Menus

ts • Single Menus
• Sequential Linear Menus
• Simultaneous Menus
• Hierarchical Menus
• Connected Menus
• Event-Trapping Menus
1.Menu
List of choices or alternatives the users have at appropriate Points while using the syatem are
commonly called Menus.
2.Structures of Menus
A menu’s structure defines the amount of control given to the user in performing a
task.

The most common structures are the following:

a) Single Menus
b)Sequential Linear Menus
c)Simultaneous Menus
d)Hierarchical Menus
e)Connected Menus
f)Event-Trapping Menus
a.Single
Menus
In this simplest form of menu, a
single screen or window is
presented to seek the user’s input
or request an action to be
performed.
b.Sequential Linear
Menus
Sequential linear menus are
presented on a series of screens
possessing only one path.

The menu screens are presented in


a preset order, and, generally, their
objective is for specifying
parameters or for entering data.
c.Simultaneous
Menus • Instead of being presented on separate
screens, all menu options are available
simultaneously.
• Problems with simultaneous menus are
that for large collections of menu
alternatives screen clutter can easily
occur, and screen paging or scrolling
may still be necessary to view all the
choices.
d.Hierarchical Menus
A hierarchical structure results in
an increasing refinement of
choice as menus are stepped
through, for example, from
options, to suboptions, from
categories to subcategories, from
pages to sections to subsections,
and so on
e.Connected
Menus
Connected menus are networks of
menus all interconnected in some
manner. Movement through a
structure of menus is not restricted to
a hierarchical tree, but is permitted
between most or all menus in the
network.
f.Event-Trapping
Menus
Event Trapping menus provide an ever-present background of control over the system’s
state and parameters while the user is working on a foreground task.

Event-trapping menus generally serve one of three functions.


(1) They may immediately change some parameter in the current environment (bold a
piece of text).
(2) they may take the user out of the current environment to perform a function without
leaving the current environment (perform a spell check).
(3) they may exit the current environment and allow the user to move to a totally new
environment (Exit).
Thank
you

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