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Unit#1.2 Motion

This document discusses concepts related to motion including: - Distance is measured in meters and time in seconds. Speed is meters per second. - Velocity includes both speed and direction. Acceleration is the rate of change of velocity with time. - Constant acceleration examples are provided to demonstrate calculating changes in velocity over time. - Speed-time and velocity-time graphs are introduced as a way to represent motion. The area under a velocity-time graph equals the distance traveled.

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0% found this document useful (0 votes)
25 views64 pages

Unit#1.2 Motion

This document discusses concepts related to motion including: - Distance is measured in meters and time in seconds. Speed is meters per second. - Velocity includes both speed and direction. Acceleration is the rate of change of velocity with time. - Constant acceleration examples are provided to demonstrate calculating changes in velocity over time. - Speed-time and velocity-time graphs are introduced as a way to represent motion. The area under a velocity-time graph equals the distance traveled.

Uploaded by

majd ahmad
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Unit#1.

2
Motion
Learning Objective
Starter

How do we measure
distance? A

What is the unit of


distance?
Average speed+= Distance moved
Time taken

A
Average speed+= Distance moved
Time taken

Distance measured in metres (m)


Time measuredA in seconds (s)
Speed - metres per second (m/s)
Average speed+= Distance moved
Time taken

Example:
A
Car travels 50m
time 2s

speed = 50/2 = 25 m/s


25 m.s-1
Interactive

https://www.youtube.com/watch?
v=apewLkLAR-U
Velocity is speed in a given
direction.
Velocity is speed in a given
direction.

Velocity is 25m/s due west


Example:
Example:
Example:
Example:

Cyclist +10m/s to the right


Example:

Cyclist +10m/s to the right


-10m/s to the left
What’s your
vector Victor?
What’s your
vector Victor?

Quantities such as
velocity are called
vectors because they
have size and direction
Acceleration is the rate at which an
object increases speed or velocity.
Acceleration is the rate at which an
object increases speed or velocity.

Acceleration = change in velocity


time taken
Acceleration is the rate at which an
object increases speed or velocity.

Acceleration = change in velocity


time taken

Also written as: a = v - u


t
Acceleration is the rate at which an
object increases speed or velocity.

Acceleration = change in velocity


time taken

Velocity measured in m/s


Time measured in s
Acceleration measured in m/s/s or m/s2
Example: a drag car increases its
velocity from zero to 60m/s in 3s.

a = v - u
t
Example: a drag car increases its
velocity from zero to 60m/s in 3s.

a = v - u
t

a = 60 – 0
3
Example: a drag car increases its
velocity from zero to 60m/s in 3s.

a = v - u
t

a = 60 – 0
3

a = 60 = 20m/s-2
3
Example: a drag car increases its
velocity from zero to 60m/s in 3s.

a = v - u
t

a = 60 – 0
3

a = 60 = 20m/s-2
3
Don’t forget that
acceleration is a vector
– it has size and
direction
Deceleration (retardation)

Deceleration
is negative
acceleration –
the object is
slowing down.
Eg. – 4m/s2
Constant acceleration example
6s
A B

Car passes point A with a velocity of 10m/s. It has a steady (constant) acceleration of
4m/s2. What is the velocity when it passes point B?
Constant acceleration example
6s
A B

Car passes point A with a velocity of 10m/s. It has a steady (constant) acceleration of
4m/s2. What is the velocity when it passes point B?

Solution: car gains 4m/s of velocity every second. In 6s


it gains an extra 24m/s.
Constant acceleration example
6s
A B

Car passes point A with a velocity of 10m/s. It has a steady (constant) acceleration of
4m/s2. What is the velocity when it passes point B?

Solution: car gains 4m/s of velocity every second. In 6s


it gains an extra 24m/s.

Final velocity = initial velocity + extra velocity


Constant acceleration example
6s
A B

Car passes point A with a velocity of 10m/s. It has a steady (constant) acceleration of
4m/s2. What is the velocity when it passes point B?

Solution: car gains 4m/s of velocity every second. In 6s


it gains an extra 24m/s.

Final velocity = initial velocity + extra velocity

Final velocity = 10 + 24 = 34m/s


Starter
 How do represent a body
accelerating on speed time graph
?
 How do represent a body moving
with constant on speed time
graph ?
Acceleration from velocity : time graph
Acceleration from velocity : time graph

Steady acceleration
Acceleration from velocity : time graph

Steady velocity

Steady acceleration
Acceleration from velocity : time graph

Steady velocity

Steady deceleration

Steady acceleration
Interactive
https://www.explorelearning.com/index.c
fm?method=cResource.dspDetail&Resour
ceID=260
Acceleration from velocity : time graph

Acceleration = V - U
t
Acceleration from velocity : time graph

Acceleration = V - U
t
Acceleration from velocity : time graph

Acceleration = 3 – 0 / 2
= 1.5 m/s/s (m.s-2)
Velocity-time graphs
Acceleration can be calculated by the gradient of a velocity:time graph. (Remember
gradient is the difference up divided by the difference across)

80 Acceleration = V - U Calculate the acceleration for each


t of the 4 sections of the graph.

60
Velocity
m/s 40

20

0 Time/s
10 20 30 40 50
Velocity-time graphs
Acceleration can be calculated by the gradient of a velocity:time graph. (Remember
gradient is the difference up divided by the difference across)

80 Calculate the acceleration for each


of the 4 sections of the graph.

60
Velocity
m/s 40

20 Acceleration = 40 - 0 = 4m/s2
10

0 Time/s
10 20 30 40 50
Velocity-time graphs
On a velocity – time (or speed – time) graph, the area under the line is numerically
equal to the distance travelled.

80

60
Velocity
m/s 40

20

0 Time/s
10 20 30 40 50
Velocity-time graphs
On a velocity – time (or speed – time) graph, the area under the line is numerically
equal to the distance travelled.

80
Remember that the area of a
triangle is ½ x base x height.
60
Velocity
m/s 40

20

0 Time/s
10 20 30 40 50
Velocity-time graphs
On a velocity – time (or speed – time) graph, the area under the line is numerically
equal to the distance travelled.

80
Remember that the area of a
triangle is ½ x base x height.
60 Area =
Velocity 200m2

m/s 40

20

0 Time/s
10 20 30 40 50
Velocity-time graphs
On a velocity – time (or speed – time) graph, the area under the line is numerically
equal to the distance travelled.

80
Area =
100m2 Remember that the area of a
Area =
400m2 triangle is ½ x base x height.
60 Area =
Velocity 200m2

m/s 40

Area = Area =
20 400m2 600m2

0 Time/s
10 20 30 40 50

The total distance travelled = 200 + 400 + 400 + 100 + 600 = 1700m
Motion graphs
Starter
How do represent a body moving with
constant speed on distance time graph ?
How do represent a body at rest on
distance time graph ?
Travelling at
constant speed

Stationary

Travelling at constant speed


Interactive
https://www.explorelearning.com/index.
cfm?method=cResource.dspDetail&Reso
urceID=260
Speed = distance
time
Speed = distance
time

Speed = 8 = 1 km/h
8
Page #16
Equations of motion
Equations of motion
Equations of motion
Equations of motion
Formative Assessment
Page #17
Falling bodies
Starter
Falling bodies
Falling bodies
Falling bodies
Falling bodies

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