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Chapter 01 Our Digital Planet

This document provides an overview of information technology, including its definition, evolution, and future developments. It defines IT as the application of computing devices to create, store, manipulate and exchange data. It then discusses the evolution of computing devices from mechanical computers to modern microprocessors. It outlines the characteristics and impact of each generation of computers. It also discusses the development of the Internet and how digital technology is increasingly integrated into all aspects of modern life.

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Noof Alkitbi
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0% found this document useful (0 votes)
67 views23 pages

Chapter 01 Our Digital Planet

This document provides an overview of information technology, including its definition, evolution, and future developments. It defines IT as the application of computing devices to create, store, manipulate and exchange data. It then discusses the evolution of computing devices from mechanical computers to modern microprocessors. It outlines the characteristics and impact of each generation of computers. It also discusses the development of the Internet and how digital technology is increasingly integrated into all aspects of modern life.

Uploaded by

Noof Alkitbi
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
You are on page 1/ 23

Chapter 1

Introduction to IT
Outline
• What is Information Technology
• Why Information Technology
• Evolution of computing devices
• Types of computing devices
• The Internet
• Future developments

2
What is Information Technology?

3
Information Technology
IT is the application of computing devices to
create, store, manipulate and exchange data.
IT refers to an entire world of combined
technologies tightly integrated to deliver a service
for a user, a group, a community or humanity at
large.

4
5
Why does it matter?
• Technology is not just:
 A means for career advancement
 A skill set needed to survive in society

• Technology can be a way to make an impact beyond


your own life, and accelerating change around the
world.
• Technology is not a luxury anymore; it is a
necessity.

6
Information Technology Advantages
Link
• Make us more productive
• Saves time
• Entertainment
• Allow us to create things we never thought we could
• Easier communications
• Allow us to be creative and artistic
• Save lives

7
Technology & Society
• Technology changed how we purchase
and consume goods.
 Sharing a resource using networks instead of owning it.
For instance, cars, homes, etc.

• Different marketing strategies:


 QR (quick response) codes
 Mobile coupons
 Digital media marketing
 Online shopping/payments

8
Technology Impact
• Impact on Health
 Helps develop and deliver vaccines.
 Prosthetic devices and 3D printed limbs.

• Impact on Environment
 Cell phones with built-in atmospheric sensors alert
scientists of new trends in environment.
 Smart water sprinklers to save water.

• Impact on Arts
 Creating digital paintings
 3D modelling tools
 Generating images
from prompts

9
Technology Impact
• Impact on Science & Engineering
 Virtual experiments
 Scientific simulations
 Computationally intense modeling software

• Impact on Education
 Introduction of interactive and collaborative tools to engage
students
 Intelligent individualized learning plans
 Plagiarism checkers

10
Becoming Computer Literate
 Understanding capabilities and limitations of computers.
 Knowing how to use computers wisely, safely and efficiently.
 Enables you to make informed purchasing decisions.
 Understand ethical, legal, and societal implications of technology.

11
The Journey to Modern Computers

• Generation 0:
 Mechanical Computers

• Every computer in use today follows


the basic plan laid out by Charles
Babbage – “Father of Computing”
who imagined the Analytical Engine

12
The Journey to Modern Computers
• First Generation Computers
(1939 – 1955)
 Used Vacuum Tubes

• Large mainframes developed during the war era


• Notable Computers
 Mechanical Calculator (Z1) by Konrad Zuse, Germany
 Atanasoff–Berry Computer (ABC) – 1st Electric
Digital Computer
 Colossus by Alan Turing, UK; used to crack the
Nazi military codes (Enigma)
 Mark 1 by Howard Aiken, USA used by US Navy

13
First Generation Computers
• Characteristics:
 Big & clumsy; filled whole buildings
 High electricity consumption
 High failure rate

Electronic
Numerical
Integrator and
Computer
(ENIAC)

14
The Journey to Modern Computers
• Second Generation Computers (1956 – 1963)
 Used Transistors – 1/10th the size of vacuum tubes

• Characteristics:
 Faster and smaller than first generation computers
 Computers produced less heat
 Used punch cards for Input/Output

15
The Journey to Modern Computers

• Third Generation Computers (1964 – 1970)


 Used Integrated Circuits – small chip with 1000s of transistors

• Characteristics:
 Increased reliability
 Smaller size
 Higher speed
 Higher efficiency - less electric power
 Lower cost

16
The Journey to Modern Computers
• Fourth Generation Computers (1971 – present)
 Used Microprocessors

• The creation of the microprocessor in 1971 (a single silicon chip


containing all the computer’s computational components) fueled
the development of PCs
• Moore’s Law formulated by Intel co-founder
Gordon Moore
 The number of transistors that can be packed into a silicon chip of the
same price would roughly DOUBLE every two years

• Today, microprocessors contain billions


of transistors

17
Embedded Systems
• A microprocessor used as a component in special purpose
computers dedicated to perform specific tasks in:
 Traffic lights
 Heart rate monitors
 Alarms and security systems
 Most electric machines
(TVs, Cameras, Thermostats, Ovens, etc.)

• Embedded devices have their program etched on the


silicon chip known as firmware – many of which cannot
be altered.

18
Servers
• Central computers that provides
services to other
PCs over the network.
• Features of Server Computers:
 Faster processing power
 Serves multiple clients/users
simultaneously - timesharing
 More memory & storage capacity
 Connected via high-speed network
connection

19
Supercomputer
• A computer with a high level of computing performance which
may consist of a group of servers on one grid
• Provide critical services such as:
weather forecasting, climate change, oil & gas explorations,
nuclear fusion, complex computations, etc.

Features:
• Thousands of cores (microprocessor)
• Speeds measured in Peta flops per second

20
The Internet

The internet is a vast network of connected machines transmitting


a wide variety of content enabled by advanced web browsers that
support new formats.

WWW developed in the 1990s


4.5+ Billion users in 2020
Developed in the1960s

One Billion users in 2005


Used mainly for research till 1980s

21
Living with Digital Technology
Institutional Computing - 1950
• Large Mainframes for Corporate & Government experts

Personal Computing - 1975


• Millions of PCs for schools and homes

Interpersonal Computing - 1995


• Networks connected PCs, Internet became public

Collaborative Computing - 2005


• Smartphones/tablets join the Internet, Web 2.0 sites
encourages collaboration and contribution
22
We cannot fully imagine what the very near
future might look like.

A flying ‘hypercar’ - UAE

High-speed internet in remote areas 23

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