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L1 Introduction To Information and Communication Technology

This document provides an introduction to information and communication technology (ICT) including key concepts like the evolution of the World Wide Web from Web 1.0 to Web 2.0 to Web 3.0. It discusses trends in ICT such as convergence, social media, mobile technologies, and assistive media. The goals of the lesson are for students to understand how ICT affects everyday life, compare online platforms and content, learn about features of Web 2.0, understand the future of the web through Web 3.0, and learn trends in ICT.
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0% found this document useful (0 votes)
36 views

L1 Introduction To Information and Communication Technology

This document provides an introduction to information and communication technology (ICT) including key concepts like the evolution of the World Wide Web from Web 1.0 to Web 2.0 to Web 3.0. It discusses trends in ICT such as convergence, social media, mobile technologies, and assistive media. The goals of the lesson are for students to understand how ICT affects everyday life, compare online platforms and content, learn about features of Web 2.0, understand the future of the web through Web 3.0, and learn trends in ICT.
Copyright
© © All Rights Reserved
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Lesson 1:

Introduction to Information and


Communication Technology
ICT in Our Everyday
Lives:

• Online platforms, Sites,


and Content
• Web 2.0 and Web 3.0
• The World Wide Web
• Trends in ICT
LESSON 1
Introduction to Information
and Communication
Technologies
• The state of ICT technologies
• Online systems, functions, and platforms
At the end of this lesson, the students should be able to:

1. improve their knowledge on how ICT affects their everyday lives and the state of
our nation;

2. compare and contrast the differences between online platforms, sites, and content;

3. understand the features of Web 2.0;

4. understand the future of the World Wide Web through Web 3.0; and

5. learn the different trends in ICT and use them to their advantage.
Information and Communication
Technologies

Information and Communication Technology (ICT) deals with the


use of different communication technologies such as mobile
phones, telephone, Internet, etc. to locate, save, send and edit
information.
WEB 1.0:
When the World Wide Web was invented, most
web pages were static. Static (also known as flat
page or stationary page) in the sense that the
page is “as is” and cannot be manipulated by the
user. The content is also the same for all users.
This is referred to as Web 1.0.
WEB 2.0: DYNAMIC WEB PAGES

Web 2.0 is the evolution of Web 1.0 by adding


dynamic web pages—the user is able to see a website
differently than others. Examples of Web 2.0 include
social networking sites, blogs, wikis, video sharing sites,
hosted services, and web applications.
Web 2.0 allows users to interact with the page: instead of just
reading a page, the user may be able to comment or create a user
account. Web 2.0 also allows users to use web browsers instead of
just using their operating system. Browsers can now be used for
their user interface, application software (or web applications),
and even for file storage.
Most websites
that we visit today
are Web 2.0.
FEATURES OF WEB 2.0
1. Folksonomy. It allows users to categorize and classify/arrange information
using freely chosen keywords (e.g., tagging). Popular social networking sites
such as Twitter, Instagram, Facebook, etc. use tags that start with the pound
sign (#). This is also referred to as hashtag.

2. Rich User Experience. Content is dynamic and is responsive to user’s input.


An example would be a website that shows local content. In the case of social
networking sites, when logged on, your account is used to modify what you see
in their website.
FEATURES OF WEB 2.0
3. Long Tail. Services are offered on demand rather than on a one-time purchase. In
certain cases, time-based pricing is better than file-size-based pricing or vice versa.
This is synonymous to subscribing to a data plan that charges you for the amount of
time you spent in the Internet, or a data plan that charges you for the amount of
bandwidth you used.

4. User Participation. The owner of the website is not the only one who is able to put
content. Others are able to place a content of their own by means of comment,
reviews, and evaluation. Some websites allow readers to comment on an article,
participate in a poll, or review a specific product (e.g., Amazon.com, online stores).
FEATURES OF WEB 2.0
5. Software as a Service. Users will subscribe to a software only when
needed rather than purchasing them. This is a cheaper option if you do
not always need to use a software. For instance, Google Docs is a free
web-based application that allows the user to create and edit word
processing and spreadsheet documents online. When you need a
software, like a Word Processor, you can purchase it for a one-time
huge amount and install it in your computer and it is yours forever.
Software as a service allows you to “rent” a software for a minimal fee.

6. Mass Participation. It is a diverse information sharing through


universal web access. Since most users can use the Internet, Web
2.0’s content is based on people from various cultures.
WEB 3.0 AND THE
SEMANTIC WEB
The Semantic Web is a movement led by the World Wide Web
Consortium (W3C).

The W3C standard encourages web developers to include semantic


content in their web pages.
According to the W3C, “The Semantic Web provides a
common framework that allows data to be shared and reused
across application, enterprise, and community boundaries.”

The aim of Web 3.0 is to have machines (or servers)


understand the user’s preferences to be able to deliver web
content specifically targeting the user.
Several problems of Web 3.0
1. Compatibility
HTML files and current web browsers could not support Web 3.0.
2. Security
The user’s security is also in question since the machine is saving his or her
preferences.
3. Vastness
The World Wide Web already contains billions of web pages.
4. Vagueness
Certain words are imprecise. The words “old” and “small” would depend on the
user.
5. Logic
Since machines use logic, there are certain limitations for a computer to be able to
predict what the user is referring to at a given time.
TRENDS IN ICT
1. Convergence
Technological convergence is the synergy of technological
advancements to work on a similar goal or task.

2. Social Media
Social media is a website, application, or online channels that
enable web users to create, co-create, discuss, modify, and
exchange user-generated content.
SIX TYPES OF SOCIAL MEDIA:
a. Social Networks. These are sites that allow you to connect with other people with
the same interests or background.

b. Bookmarking Sites. These are sites that allow you to store and manage links to
various websites and resources.

c. Social News. These are sites that allow users to post their own news items or links
to other news sources.

d. Media Sharing. These are sites that allow you to upload and share media content
like images, music, and video.

e. Microblogging. These are sites that focus on short updates from the user.

f. Blogs and Forums. These websites allow users to post their content.
3. Mobile Technologies
The popularity of smartphones and tablets has taken a major rise over the
years. This is largely because of the devices’ capability to do tasks that
were originally found in personal computers.

KINDS OF OPERATING SYSTEMS:

a. iOS
b. Android
c. Blackberry OS
d. Windows Phone OS
e. Symbian
f. WebOS
g. Windows Mobile
4. Assistive Media
Assistive media is a nonprofit service designed to help people who
have visual and reading impairments. A database of audio recordings
is used to read to the user.

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