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COC-multimedia and Animation

This document discusses multimedia and animation. It defines multimedia as the presentation of text, pictures, audio, and video using a computer. Components of multimedia include text, animations, graphics, video, and audio. Multimedia has applications in education, entertainment, business, technology, fine arts, and engineering. Animation creates the illusion of motion by rapidly displaying pictures and is used to increase audience engagement. Principles of animation include squash and stretch and timing. Advantages include improved engagement and credibility, while disadvantages include the time and effort required to create animations.

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0% found this document useful (0 votes)
75 views15 pages

COC-multimedia and Animation

This document discusses multimedia and animation. It defines multimedia as the presentation of text, pictures, audio, and video using a computer. Components of multimedia include text, animations, graphics, video, and audio. Multimedia has applications in education, entertainment, business, technology, fine arts, and engineering. Animation creates the illusion of motion by rapidly displaying pictures and is used to increase audience engagement. Principles of animation include squash and stretch and timing. Advantages include improved engagement and credibility, while disadvantages include the time and effort required to create animations.

Uploaded by

MR LEGEND
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PPTX, PDF, TXT or read online on Scribd
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MULTIMEDIA & ANIMATION

Name : Jay Kalena


Enroll no : 210002055
Division : Bx-3
Semester : 5th
WHAT IS MULTIMEDIA?

 The word multi and media are combined to form the word multimedia. The word
“multi” signifies “many.”
 Multimedia is the presentation of text, pictures, audio, and video with links and
tools that allow the user to navigate, engage, create, and communicate using a
computer.
REQUIREMENTS OF MULTIMEDIA COMPUTER
SYSTEM

 Faster Central Processing Unit(CPU)


 Large Storage Devices
 Larger Main Memory
 Good Graphics Terminals
 I/O devices
COMPONENTS OF MULTIMEDIA

 Text
 Characters are used to form words, phrases, and paragraphs in the text. The text
can be in a variety of fonts and sizes to match the multimedia software’s
professional presentation.
 Animations
 Animation is the process of making a still image appear to move. A presentation
can also be made lighter and more appealing by using animation. The following
are some of the most regularly used animation viewing programs: Fax Viewer,
Internet Explorer, etc.
COMPONENTS OF MULTIMEDIA

 Graphics
 Non-text information, such as a sketch, chart, or photograph, is represented
digitally. Graphics add to the appeal of the multimedia application. Graphics are at
the heart of any multimedia presentation. Adobe Photoshop is a popular graphics
editing program that allows you to effortlessly change graphics and make them
more effective and appealing.
COMPONENTS OF MULTIMEDIA

 Video
 The term video refers to a moving image that is accompanied by sound, such as a
television picture. he following programs are widely used to view videos: Real
Player, Window Media Player, etc.
 Audio
  Sound is the most serious aspect of multimedia, delivering the joy of music, special
effects, and other forms of entertainment. MP3, WMA, Wave, MIDI, and
RealAudio are examples of audio formats.
APPLICATIONS OF MULTIMEDIA

 Education
 Entertainment
 Business
 Technology & Science
 Fine Arts
 Engineering
ADVANTAGES OF MULTIMEDIA

 It is interactive and integrated


 It’s quite user-friendly
 It is Flexible
 It appeals to a variety of senses
 Available for all type of audiences
DISADVANTAGES OF MULTIMEDIA

 Expensive
 Overabundance of information
 Compilation Time
WHAT IS ANIMATION?

 Animation is the process of creating an illusion of motion and shape change by


means of rapid display of various type of pictures that were made to create a single
scene.
TYPES OF ANIMATION

 Traditional Animation or Classical 2D Animation


 Digital 2D/3D Animation
 Puppetry Animation
 Clay Animation or Claymation
 Cut-Out Animation
 Sand Animation
 Paint on glass Animation
PRINCIPLES OF ANIMATION

 Squash and Stretch


 Straight Ahead 
 Slow in and Slow out
 Arc
 Timing 
 Solid drawing
 Appeal 
ADVANTAGES OF ANIMATION

 Increase audience retention rates


 Get more quality leads
 Improve your credibility
 Increase customer loyalty
DISADVANTAGES OF ANIMATION

• Animation requires a lot of effort and time to create. It works well from a technical
perspective.
• It cannot judge the level of every student in a class.
• The animation technology is created to interact with the students.
• Animation technology uses more storage and memory space.
Thank You

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