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HCIChap 8

This document discusses implementation support for human-computer interaction, including programming tools, windowing systems, and user interface management systems. It focuses on user interface management systems (UIMS) which add an additional layer of abstraction above interaction toolkits to make interfaces easier for non-programmers to design. UIMS separate the application semantics from the presentation using models like Seeheim, MVC, and PAC to define the relationship between the user, views, controllers, and the application functionality. The implementation of UIMS can use techniques like menu networks, state transition diagrams, and declarative languages to model dialogues.

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Kyaw Zay Lin
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0% found this document useful (0 votes)
22 views12 pages

HCIChap 8

This document discusses implementation support for human-computer interaction, including programming tools, windowing systems, and user interface management systems. It focuses on user interface management systems (UIMS) which add an additional layer of abstraction above interaction toolkits to make interfaces easier for non-programmers to design. UIMS separate the application semantics from the presentation using models like Seeheim, MVC, and PAC to define the relationship between the user, views, controllers, and the application functionality. The implementation of UIMS can use techniques like menu networks, state transition diagrams, and declarative languages to model dialogues.

Uploaded by

Kyaw Zay Lin
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PPTX, PDF, TXT or read online on Scribd
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chapter 8

implementation support

1
Implementation support
• programming tools
– levels of services for programmers
• windowing systems
– core support for separate and simultaneous user-
system activity
• programming the application and control of
dialogue
• interaction toolkits
– bring programming closer to level of user perception
• user interface management systems
– controls relationship between presentation and
functionality
2
Introduction

How does HCI affect of the programmer?

Advances in coding have elevated programming


hardware specific
 interaction-technique specific

Layers of development tools


– windowing systems
– interaction toolkits
– user interface management systems

3
User Interface Management
Systems (UIMS)
• UIMS add another level above toolkits
– toolkits too difficult for non-programmers

• concerns of UIMS
– conceptual architecture
– implementation techniques
– support infrastructure

4
UIMS as conceptual architecture

• separation between application semantics and


presentation
• improves:
– portability – runs on different systems
– reusability – components reused cutting costs
– multiple interfaces – accessing same functionality
– customizability – by designer and user

5
Seeheim model

lexical syntactic semantic

Functionality
Dialogue
USER
USER Presentation (application APPLICATION
Control
interface)

switch
MVC
model - view - controller

view

User
model

controller Keyboard

7
MVC
model - view - controller

Smalltalk used MVC – model–view–controller


model – represents the Application semantics
view – manages the graphical and /or textual output of application
Controller – processes user input

8
MVC issues

• MVC is largely pipeline model:


input  control  model  view  output
• but in graphical interface
– input only has meaning in relation to output
e.g. mouse click
– need to know what was clicked
– controller has to decide what to do with click
– but view knows what is shown where!

9
PAC model
• PAC model closer to Seeheim
– abstraction – logical state of component
– presentation – manages input and output
– control – mediates between them

• manages hierarchy and multiple views


– control part of PAC objects communicate

• PAC cleaner in many ways …


but MVC used more in practice
(e.g. Java Swing)

10
PAC
presentation - abstraction - control
A P A P
C C

abstraction presentation

control

A P
C A P
C 11
Implementation of UIMS

• Techniques use for in dialogue modeling in


UIMS

• menu networks • state transition diagrams


• grammar notations • event languages
• declarative languages • constraints
• graphical specification

see chapter 16 for more details on several of these

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