Abstract Classes and Interfaces
Abstract Classes and Interfaces
28-Dec-04
abstract-classes.ppt
a method that has been declared but not defined is an abstract method
28-Dec-04
abstract-classes.ppt
abstract classes I any class containing an abstract method is an abstract class you must declare the class with the keyword abstract:
abstract class MyClass {...}
28-Dec-04
abstract-classes.ppt
you can declare a class to be abstract even if it does not contain any abstract methods
this prevents the class from being instantiated
28-Dec-04
abstract-classes.ppt
why have abstract classes? suppose you wanted to create a class Shape, with subclasses Oval, Rectangle, Triangle, Hexagon, etc. you dont want to allow creation of a Shape
only particular shapes make sense, not generic ones if Shape is abstract, you cant create a new Shape you can create a new Oval, a new Rectangle, etc.
abstract classes are good for defining a general category containing specific, concrete classes
28-Dec-04
abstract-classes.ppt
an example abstract class public abstract class Animal { abstract int eat(); abstract void breathe(); } this class cannot be instantiated any non-abstract subclass of Animal must provide the eat() and breathe() methods
28-Dec-04
abstract-classes.ppt
now suppose you have a variable Shape figure; where figure contains some subclass object (such as a Star)
it is a syntax error to say figure.draw(), because the Java compiler cant tell in advance what kind of value will be in the figure variable
28-Dec-04
abstract-classes.ppt
a problem
class Shape { ... } class Star extends Shape { void draw() { ... } ... } class Crescent extends Shape { void draw() { ... } ... } Shape someShape = new Star();
this is legal, because a Star is a Shape this is a syntax error, because some Shape might not have a draw() method remember: A class knows its superclass, but not its subclasses
someShape.draw();
28-Dec-04
abstract-classes.ppt
a solution
abstract class Shape { void draw(); } class Star extends Shape { void draw() { ... } ... } class Crescent extends Shape { void draw() { ... } ... } Shape someShape = new Star();
this is legal, because a Star is a Shape however, Shape someShape = new Shape(); is no longer legal this is legal, because every actual instance must have a draw() method
someShape.draw();
28-Dec-04
abstract-classes.ppt
interfaces
an interface declares (describes) methods but does not supply bodies for them interface KeyListener { public void keyPressed(KeyEvent e); public void keyReleased(KeyEvent e); public void keyTyped(KeyEvent e); } all the methods are implicitly public and abstract
you can add these qualifiers if you like, but why bother?
28-Dec-04
abstract-classes.ppt
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constants a constant is a variable, or field, that is marked final public final int SPRING = 0; public final int SUMMER = 1; public final int FALL = 2; public final int WINTER = 3; its value cannot be changed at runtime its name should, by convention, be all caps
28-Dec-04
abstract-classes.ppt
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designing interfaces
most of the time, you will use Sun-supplied Java interfaces sometimes you will want to design your own you would write an interface if you want classes of various types to all have a certain set of capabilities for example, if you want to be able to create animated displays of objects in a class, you might define an interface as:
public interface Animatable { install(Panel p); display(); }
now you can write code that will display any Animatable class in a Panel of your choice, simply by calling these methods
28-Dec-04
abstract-classes.ppt
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implementing an interface I you extend a class, but you implement an interface a class can only extend (subclass) one other class, but it can implement as many interfaces as you like example:
class MyListener implements KeyListener, ActionListener { }
28-Dec-04
abstract-classes.ppt
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implementing an interface II
when you say a class implements an interface, you are promising to define all the methods that were declared in the interface example:
class MyKeyListener implements KeyListener { public void keyPressed(KeyEvent e) {...}; public void keyReleased(KeyEvent e) {...}; public void keyTyped(KeyEvent e) {...}; } the ... indicates actual code that you must supply
28-Dec-04
abstract-classes.ppt
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it is possible to define some but not all of the methods defined in an interface:
abstract class MyKeyListener implements KeyListener { public void keyTyped(KeyEvent e) {...}; }
since this class does not supply all the methods it has promised, it is an abstract class you must label it as such with the keyword abstract you can even extend an interface (to add methods):
interface FunkyKeyListener extends KeyListener { ... }
28-Dec-04
abstract-classes.ppt
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reason 1: a class can only extend one other class, but it can implement multiple interfaces
this lets the class fill multiple roles in writing Applets, it is common to have one class implement several different listeners example:
class MyApplet extends Applet implements ActionListener, KeyListener { ... }
reason 2: you can write methods that work for more than one kind of class
28-Dec-04
abstract-classes.ppt
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you can write methods that work with more than one class interface RuleSet { boolean isLegal(Move m, Board b); void makeMove(Move m); }
every class that implements RuleSet must have these methods
class CheckersRules implements RuleSet { // one implementation public boolean isLegal(Move m, Board b) { ... } public void makeMove(Move m) { ... } } class ChessRules implements RuleSet { ... } // another implementation class LinesOfActionRules implements RuleSet { ... } // and another RuleSet rulesOfThisGame = new ChessRules();
this assignment is legal because a rulesOfThisGame object is a RuleSet object this method is legal because, whatever kind of RuleSet object rulesOfThisGame is, it must have isLegal and makeMove methods
28-Dec-04
abstract-classes.ppt
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instanceof
instanceof is a keyword that tells you whether a variable is a member of a class or interface for example, if
class Dog extends Animal implements Pet {...} Animal fido = new Dog();
28-Dec-04
abstract-classes.ppt
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interfaces, again
when you implement an interface, you promise to define all the functions it declares there can be a lot of methods
interface KeyListener { public void keyPressed(KeyEvent e); public void keyReleased(KeyEvent e); public void keyTyped(KeyEvent e); }
28-Dec-04
abstract-classes.ppt
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adapter classes
solution: use an adapter class an adapter class implements an interface and provides empty method bodies
class KeyAdapter implements KeyListener { public void keyPressed(KeyEvent e) { }; public void keyReleased(KeyEvent e) { }; public void keyTyped(KeyEvent e) { }; }
you can override only the methods you care about this isnt elegant, but it does work Java provides a number of adapter classes
28-Dec-04
abstract-classes.ppt
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vocabulary
abstract method a method which is declared but not defined (it has no method body) abstract class a class which either (1) contains abstract methods, or (2) has been declared abstract instantiate to create an instance (object) of a class interface similar to a class, but contains only abstract methods (and possibly constants) adapter class a class that implements an interface but has only empty method bodies
28-Dec-04
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the end
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