Topic 6 (1) JavaFX
Topic 6 (1) JavaFX
PROGRAMMING
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TOPIC 6(1)
JavaFX Basics
Chapter 14
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Motivations
JavaFX is a new framework for developing Java
GUI programs. The JavaFX API is an excellent
example of how the object-oriented principle is
applied. This chapter serves two purposes. First, it
presents the basics of JavaFX programming.
Second, it uses JavaFX to demonstrate OOP.
Specifically, this chapter introduces the framework
of JavaFX and discusses JavaFX GUI components
and their relationships.
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Objectives
To distinguish between JavaFX, Swing, and AWT (§14.2).
To write a simple JavaFX program and understand the relationship among stages,
scenes, and nodes (§14.3).
To create user interfaces using panes, UI controls, and shapes (§14.4).
To use binding properties to synchronize property values (§14.5).
To use the common properties style and rotate for nodes (§14.6).
To create colors using the Color class (§14.7).
To create fonts using the Font class (§14.8).
To create images using the Image class and to create image views using the
ImageView class (§14.9).
To layout nodes using Pane, StackPane, FlowPane, GridPane, BorderPane, HBox, and
VBox (§14.10).
To display text using the Text class and create shapes using Line, Circle, Rectangle,
Ellipse, Arc, Polygon, and Polyline (§14.11).
To develop the reusable GUI components ClockPane for displaying an analog clock
(§14.12).
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JavaFX vs Swing and AWT
Swing and AWT are replaced by the JavaFX platform for
developing rich Internet applications.
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Basic Structure of JavaFX
Application
Override the start(Stage) method
Stage, Scene, and Nodes
Stage
Scene
Button
MyJavaFX Run
MultipleStageDemo Run
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Panes, UI Controls, and Shapes
ButtonInPane Run
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Display a Shape
This example displays a circle in the center of the pane.
x
Y Axis
(0, 0) X Axis
y
(x, y)
(0, 0) X Axis
Java Conventional
Coordinate Coordinate
System System
Y Axis
ShowCircle Run
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Binding Properties
JavaFX introduces a new concept called binding property
that enables a target object to be bound to a source
object. If the value in the source object changes, the
target property is also changed automatically. The target
object is simply called a binding object or a binding
property.
ShowCircleCentered Run
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Binding Property:
getter, setter, and property getter
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Uni/Bidirectional Binding
BindingDemo Run
BidirectionalBindingDemo Run
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Common Properties and Methods
for Nodes
style: set a JavaFX CSS style
NodeStyleRotateDemo Run
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12
The Color Class
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The Font Class
FontDemo Run
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The Image Class
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The ImageView Class
ShowImage Run
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Layout Panes
JavaFX provides many types of panes for organizing nodes
in a container.
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FlowPane
MultipleStageDemo Run
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GridPane
ShowGridPane
Run
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BorderPane
ShowBorderPane Run
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HBox
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VBox
ShowHBoxVBox Run
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Shapes
JavaFX provides many shape classes for drawing texts,
lines, circles, rectangles, ellipses, arcs, polygons, and
polylines.
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Text
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Text Example
ShowText Run
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Line
ShowLine Run
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Rectangle
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Rectangle Example
ShowRectangle Run
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Circle
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Ellipse
radiusX radiusY
(centerX, centerY)
ShowEllipse Run
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Arc
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Arc Examples
radiusY length
startAngle
0 degree
radiusX
(centerX, centerY)
–30° –50°
–20° 20°
(a) Negative starting angle –30° and (b) Negative starting angle –50°
negative spanning angle –20° and positive spanning angle 20°
ShowArc Run
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Polygon and Polyline
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Polygon
The getter and setter methods for property values and a getter for property
javafx.scene.shape.Polygon itself are provided in the class, but omitted in the UML diagram for brevity.
ShowPolygon Run
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Case Study: The ClockPane Class
This case study develops a class that displays a clock on a
pane.
ClockPane
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Use the ClockPane Class
DisplayClock Run
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