This document discusses learner-centered instructional strategies that teachers can use to engage students and facilitate differentiated teaching based on students' needs. It provides descriptions and procedures for implementing various strategies including cooperative learning, games/gamification, competitions, presentations, panels/experts, KWL charts, brainstorming, discussions, small group work, and case studies. The goal is to select strategies that suit diverse learners and help students learn in different and attractive ways.
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Unit 4 Lesson 3
This document discusses learner-centered instructional strategies that teachers can use to engage students and facilitate differentiated teaching based on students' needs. It provides descriptions and procedures for implementing various strategies including cooperative learning, games/gamification, competitions, presentations, panels/experts, KWL charts, brainstorming, discussions, small group work, and case studies. The goal is to select strategies that suit diverse learners and help students learn in different and attractive ways.
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MARIANO MARCOS STATE
College of Teacher Education
UNIVERSITY Center of Excellence in Teacher Education EDUC 153 Facilitating Learner-Centered Teaching
UNIT 4 LEARNER-CENTERED PEDAGOGY
Learner-Centered Instructional Strategies
MADELINE T. FERNANDO
MARIANO MARCOS STATE
UNIVERSITY College of Teacher Education Objectives At the end of the Unit 4, you should be able to:
1. discuss the nature of learner-centered teaching modalities, structures, methods and strategies that facilitate differentiated teaching to suit learners’ gender, needs, strengths, interests and experiences;
2. select appropriate learner-centered teaching modalities, structures, methods and strategies based on learners’ diverse needs, learning styles and backgrounds (i.e. linguistic, cultural, socio-economic and religious); INSTRUCTIONAL DISTINCT FEATURE PROCEDURE STRATEGIES (KEY WORDS ONLY)
Cooperative Group learning 1. Pre-Instructional Planning
Learning students to work 2. Introduce the Activity to the together for the Students achievement of a 3. Monitor and Intervene common goal 4. Assessment 5. Process Games or allows students to 1. Determine the Purpose of Game- gamification engage with Based Learning standards-based 2. Play the Game Yourself, Making concepts in a playful Sure It Is Aligned with Learning and dynamic way Goals immediate feedback, 3. Ensure It Meets Expectations through the 4. Dedicate Time to Consistent In- discussion of correct Class Play answers and their 5. Assess Progress Throughout Play, rationales Informing Instruction takes place through different and attractive scenarios Competitions characterized by all 1. Encourage your learners to compete against participants feeling that they themselves. have a chance to win 2. Be transparent about competition have the process and quality performance. of work given conspicuous 3. Make your competitions about more than value and the product of the winning one trophy. winning given a 4. Create a culture of cheerleading and good conspicuously low level of sportsmanship. importance INSTRUCTIONAL DISTINCT FEATURE PROCEDURE STRATEGIES (KEY WORDS ONLY)
Presentations present content to the 1. Select a topic
class as a whole 2. Define the objective of the explaining concepts, presentation principles, and facts 3. Present data and facts 4. Evaluation Panels/Experts carry out 1. In a Panel Discussion, a conversation in selected group of students front of an act as a panel, and the audience remaining class members act organized for the as the audience. common man’s 2. The panel informally problem discusses selected questions. provide 3. A panel leader is chosen and information he/she summarizes the panel regarding current discussion and opens problems discussion to the audience. KWL Organize students own “Know Step” learning 1. Initiate discussion with the students about used to introduce new topics what they already know about the topic of or concepts the text. effective visual tool to tap 2. Start by using a brainstorm procedure. Ask into students’ prior the students to provide information about knowledge where and how they learned the information. 3. Help them organize the brainstormed ideas into general categories “Want to Learn” 4. Discuss with the students what they want to learn from reading an article. 5. Ask them to write down the specific questions in which they are more interested “What I learned” 6. Ask the students to write down what they learned from the reading. 7. Ask them to check the questions they had generated in the "Want to Learn" Step Brainstorming Generate ideas within a 1. Select a topic, question, statement, or group issue and write this on the board. free flow of ideas 2. Set up the rules for the brainstorm 3. Students consider the topic and respond. Ideas can be written randomly on the board or you may choose to write the responses on post-it notes and have students cluster the responses after the brainstorm 4. Read and discuss the recorded ideas and clarify any questions where necessary. Group ideas that are similar and eliminate those that do not relate to the topic. Discuss the remaining ideas as a group and decide how the information can be further used Discussion open-ended, collaborative 1. Orientation exchange of ideas among a 2. Engagement teacher and students 3. Debrief fostering democratic way of thinking Small group A few people (ideally 5-7) 1. Introduce yourself & give a brief note on engaged in purposeful the topic. communication over time 2. Make a start on a positive note. A group that has common 3. Discuss the pros and cons of the topic and goals and norms and works how to overcome them. in either a face-to-face or a 4. Make everyone speak. mediated environment. 5. Support other points. An interdependent group 6. If the group members are deviating from that has developed a shared the topic it is your responsibility to bring symbolic identity with them back. structured patterns of talk. Case studies assigned scenarios based on 1. Determine the research question and situations in which students carefully define it. The research question for observe, analyze, record, case studies generally starts with a “How” or implement, conclude, “Why.” summarize, or recommend 2. Choose the cases and state how data is to be focuses on a case and gathered and which techniques for analysis involves students learning by you’ll be using. Well designed studies doing consider all available options for cases and for ways to analyze those cases. Multiple sources and data analysis methods are recommended. 3. Prepare to collect the data. Consider how you will deal with large sets of data in order to avoid becoming overwhelmed once the study is underway. You should formulate good questions and anticipate how you will interpret answers. Multiple collection methods will strengthen the study. 4. Collect the data in the field (or, less frequently, in the lab). Collect and organize the data, keep good field notes and maintain an organized database. 5. Analyze the data. 6. Prepare your report. Jigsaw efficient way to learn the 1. Divide students into 5- or 6-person course material in a jigsaw groups. cooperative learning style 2. Appoint one student from each group as has a four-decade track the leader. record of successfully 3. Divide the day’s lesson into 5-6 segments reducing racial conflict and 4. Assign each student to learn one increasing positive segment. educational outcomes 5. Give students time to read over their segment at least twice and become familiar with it. 6. Form temporary “expert groups” by having one student from each jigsaw group join other students assigned to the same segment. 7. Bring the students back into their jigsaw groups. 8. Float from group to group, observing the process. 9. At the end of the session, give a quiz on the material. Learning centers Flexible space that 1. The first step in creating a great can be easily adjusted learning center is to figure out to meet support the what skills you want your learning activities students to learn or practice. Support the 2. Centers can be used for any integration of subject but experiential learning technology and discovery should be the focus. 3. Students need to be engaged even if they are practicing old skills. 4. Once you have your focus, you can determine how many centers you will need and get to work designing and organizing them. 5. Gather the materials, write out directions, and set behavioral expectations. Experiments practical activities 1. Make observations insight into cause- 2. Form a hypothesis and-effect by 3. Make prediction demonstrating 4. Perform an experiment what outcome 5. Analyze the result occurs when a 6. Draw conclusions particular factor is 7. Report your results manipulated procedure carried out to support, refute, or validate a hypothesis Role Play explore realistic 1. Identify the Situation situations by 2. Add details interacting with 3. Assign Roles other people 4. Act out the Scenario build on the 5. Discuss what you have learner’s previous Learned knowledge and experience demonstrates a practical integration of knowledge, skills, and abilities Simulation represent a reality 1. Develop the Functional within which Specification Document students interact 2. Identify and Collect Data imitation of real- 3. Build the Model world activities 4. Document the model 5. Verification and Validation 6. Analysis 7. Share your simulations Laboratory uses 1. Preparation/Introductory experimentation Step with apparatus 2. Actual Work Period involve firsthand 3. Ask and Answer Questions experiences with Strategically materials or facts 4. Reflect on and evaluate your derived from lab investigation or experimentation Workshop teaching structure 1. Introduction that pushes 2. Lecture students to be 3. Actual Workshop creative and 4. Closure responsible in their own learning Demonstration Possess the 1. Planning and Preparation technical know- 2. Introducing the lesson how 3. Presentation of subject Logical step by matter step procedures 4. Demonstration How a process is 5. Teaching Aids done while the 6. Evaluate students become the observer Mental models visual representation 1. Decision Making Rules consisting of both 2. Decision structure and process 3. Real world comprehending to 4. Information Feedback content knowledge and/or solve problems relative to the principle being taught Mental models visual representation 1. Decision Making Rules consisting of both 2. Decision structure and process 3. Real world comprehending to 4. Information Feedback content knowledge and/or solve problems relative to the principle being taught Project based learner-centered, 1. Start with the Essential Question learning intrinsically 2. Design a Plan for the Project motivating 3. Create a Schedule 4. Monitor the Students and the Assign Progress of the Project interdependent 5. Assess the Outcome roles to students 6. Evaluate the Experience and mix up students in groups focused on a constructive investigation that involves inquiry and knowledge building Problem based self- direction, lifelong 1. Clarifying terms learning learning skills 2. Defining the problem incorporated into any 3. Brainstorming learning situation 4. Structuring and hypothesis student-centered 5. Learning objectives approach in which 6. Searching for Information students learn about a 7. Synthesis subject by working in groups to solve an open-ended problem real world context, making connections between what students are learning and their own lives Discovery learning build on past 1. Identify a unique challenge or experiences and problem knowledge, use their 2. Investigate the challenge using the intuition, imagination, inquiry process & apply ideas in the and creativity discipline promotes autonomy, 3. Explore the ideas and challenge responsibility, them through collaborative independence activities creates cognitive 4. Utilize the inquiry process to refine overload products discover ideas and 5. Develop the summative product knowledge via that addresses the challenge or exploration, projects, problem & publicly share it and play Q & A session actively engaging 1. The steps you should take students in the when preparing for a learning process question-and-answer session stimulating are to formulate answers to independent and possible questions and practice critical thinking the delivery of your answers. skill 2. When responding to questions during the session you should approach questions with a positive attitude; listen carefully, direct answers to the entire audience, be honest and straightforward and stay on track Social media digital tool that allows users 1. Track student work over the course of the to quickly create and share year. Take pictures of the progression of a content student project or track their learning. connect students to 2. Use it to post homework. Ask them to information and help them write about the significance of a posted generate a dialogue with photo — perhaps a map, person, or their teacher document. 3. Share classroom news with parents and faculty. Showcase student work. 4. Remind students of upcoming class events. 5. Create out of class study groups using specific hashtags. Give the group a question and ask each member to contribute to the hashtag. 6. Flip the classroom by posing questions and asking the students to contribute. Students will be ready to discuss the questions in class. Debate encourages students to 1. Brainstorm ideas create their own 2. Organize ideas understanding of the 3. Structure the speeches content and connect it to 4. Prepare your speeches their experiences 5. Prepare the rest of the class forming opinions and developing own ideas opposing arguments are put forward to argue for opposing viewpoints References: https://www.deped.gov.ph/k-to-12/inclusive-education/about-alternative-learning-system/#:~:text=What%20is%20 Alternative%20Learning%20System,is%20an%20alternate%20or%20substitute .