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Digital Devices - : Audiences and Their Uses Wants and Needs

The document discusses different types of digital devices and their typical uses, with teenagers often using devices for social networking and gaming while older people may use them more for emails and work applications, and when choosing a device people consider both wants like large screens and needs like affordability and portability. It also outlines some key characteristics of different types of computers from mainframes to microcomputers and how they are used.
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0% found this document useful (0 votes)
126 views37 pages

Digital Devices - : Audiences and Their Uses Wants and Needs

The document discusses different types of digital devices and their typical uses, with teenagers often using devices for social networking and gaming while older people may use them more for emails and work applications, and when choosing a device people consider both wants like large screens and needs like affordability and portability. It also outlines some key characteristics of different types of computers from mainframes to microcomputers and how they are used.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Digital Devices -

Audiences and their Uses Wants and Needs

Different audiences have different When choosing a digital device people have wants and needs.
uses for digital devices. For example
Teenagers - social networking, Wants Needs
gaming
Older people - emails, work Big screen Small device to carry
applications. Stylus Cheap
Types of Computer

 Mainframes are the Biggest


 Minicomputers are in the middle
 Minicomputers are less powerful than mainframes but are more powerful
than micros
 As a result, they cost less than mainframes- but still require a special
operating environment
 They are typically used to run medium-sized systems in small businesses
 Microcomputers are the most common
Microprocessors

 Small microprocessors are also embedded in many consumer


products such as household appliances, cars, microwave ovens,
video recorders and DVD players
 Used to control
 We don't notice them because they input, process and output data
all inside the equipment.
Mainframe Computer

• A mainframe computer is a large computer,


often used by large businesses, in government
offices, or by universities.
• Multi-user - they allow several users
(sometimes hundreds) to use the computer at
the same time, connected via remote terminals
(screens and keyboards)
• Some of the most powerful mainframe
computers can process so much data in such a
short time that they are referred to as
'supercomputers'
Mainframe Computer

 Mainframes are very powerful- they can perform hundreds of millions of


instructions per second (MIPS)
 They're very large, and generate a lot of heat- so they need big air
conditioned rooms
 They're very expensive- typically costing around £3-4 million
 They are used to run large computer systems and networks in bank, insurance
companies and e-commerce firms on the Internet
Minicomputer

 What is a minicomputer?
 A category of computer that holds the maximum of the structures and competencies of a regular computer but
is smaller in size is known as a minicomputer.
 A minicomputer falls somewhere in between the microcomputer and the mainframe, as it is larger in size than
the former and smaller in size than the latter.
Microcomputers
 Microcomputers were designed to stand alone, but are now often linked together in a network
 They are far less powerful than mainframes but can cope better with the demands
 made by individual users They typically cost around £1000
 PC's can either be desktops or laptops (also called notebooks)
 Desktops often have more facilities than laptops.
 Laptops have the advantage that they can be used anywhere because they can run on battery
power.
 But laptops use an LCD monitor and this can easily be damaged, especially when exposed to
strong sunlight.
 They're also more expensive, and can be lost.
Personal Computer

Desktops: include ‘All in one’.


 A desktop computer usually needs to have peripheral devices connected to it, such as a monitor, a
printer, a mouse and a keyboard. Need input + output peripherals. Have hard disk drives, optical
drives: CD & DVD drives
 storage devices. Powerful processors.
 Good connectivity ( USB, firewire, HDMI). Bluetooth + Wi-Fi - wireless communication.
 Easy to upgrade + enhance by adding extra functions.
Laptop Computer
 A 'laptop' computer is a light, compact and portable PC.
 Laptops refers to a computer where all the components (monitor, keyboard etc.) are together on a single device.
 Laptops contain a rechargeable battery so that they can be used even when not plugged in to a mains power supply. They also have
a built-in LCD monitor.
 The main advantage of a laptop computer is that it is portable and can connect wirelessly to network connections.
 Can be used for either personal or work use.
 Communication
 Gaming
 To make them as portable as possible, most laptops try to avoid any sort of cable or wire. Instead of a mouse, a trackpad is used.
Instead of a wired connection to a network or printer, 'wireless' radio connections are used.
 Battery powered/ use electricity supply.
 Monitor, pointing device + webcam built in.
 Hard disk drives etc + slots for SD cards

 Battery powered/ use electricity supply. Monitor, pointing device + webcam built
in. Hard disk drives etc + slots for SD cards
 Bluetooth + Wi-Fi built in. Good connectivity ( USB, firewire, HDMI). Less easy
to dismantle + upgrade.
Palmtop Computer

 A palmtop computer is similar to a laptop computer, but smaller. It's small enough to fit
in the palm of your hand (hence the name!)
 Palmtops are usually not very powerful since fast CPUs require a large battery and get
hot - both problems in a small device.
 A typical palmtop have a very small keyboard - too small to type on normally. Instead
the user types using both thumbs. Also there is no room for a trackpad, so a touchscreen
or tiny joystick is used instead.
 Palmtops are extremely portable, but the small keyboard and screen make the devices
tiring to use for long periods.
 Palmtops are often called ultra-mobile PCs (UMPC)
Personal Digital Assistant (PDA)

 A PDA is similar to a palmtop computer, except it is even more compact, and typically has no
keyboard, using a touchscreen for all data input. Since the screen is so small, many PDAs have a small
stylus (plastic stick) that is used to press things on the screen.
 Most PDAs use some sort of handwriting-recognition system to allow the user to write on the screen,
and have their writing converted into text.
 PDAs tend to be used a 'digital diaries' allowing users to take their e-mail, documents, appointments,
etc. with them wherever they go.
 Note: You never see PDAs any more since modern 'smart' phones can do all of this, and work as a
phone too!
 PDAs are often called Pocket-PCs (for obvious reasons!)
Tablet Computer
 Tablets are very similar to smart phones.
 They have an internet connection via a wireless connection including 3G/4G.
 Tablets make use of touch screen technology to select options on a menu or to select particular icons.
 Applications can be downloaded and installed.
 Sensors including speech recognition.
 Tablets are able to connect to any wireless networks.
 Users are able to use the internet as long as they are in range.
 4G is a mobile communications standard intended to replace 3G, allowing wireless Internet access at a much
higher speeds.
 Would allow for internet connection on the move.
 Light + portable. Battery powered. Touch screen interface. Virtual, on-screen keyboard.
 Bluetooth, Wi-Fi, 3Gg. Cameras - still + moving images.
 Playing media, Internet use, reading ebooks. Can download + run apps.
Mobile Phones
 Mobile phones use a SIM card to connect to a mobile phone network.
 SIM stands for subscriber identity module, and a SIM card is used to identify
the subscriber to a mobile phone network.
 Mobile phones are increasingly being used as simple computers- for example
to send and receive text messages and connect to the internet
 take a picture, connect to Wi-Fi, connect to Bluetooth
 make calls, receive calls, hands free function, play games, play music, access
the internet, calculate
 touch screen, video calling, download apps, send pictures, send text
messages etc.
Mobile Phones

Functions:
 Cameras / video camera: still images & videos, video calls
 Data storage: store photos, music and video; removable storage = easy
transfer
 Internet browsing: stream music and videos
 Productivity: learning, financial management, entertainment, travel apps
boost productivity & save time
 GPS receiver: pinpoint position on map, get local information, navigational
device
 Entertainment: play music & video, play games
Smart Phone
 A smartphone is basically a portable computer, and it typically has a large screen. It also has an operating
system.
 Smart phones have operating systems which allows them to run multiple applications.
 Like the Tablets Computers Smart Phones have many features including:
 Touch Technology
 Internet connection (Wireless/3G/4G)
 Sensors
 Cameras
 Greater functionality
 Better suited for email, social networking, surfing the web and running mobile applications
Smart Phone

Use
 Send and receive emails
 Browse the internet
 Voice over Internet Protocol (Voip) – voice/video calls.
 Streaming music/video content
 Communication via social networking applications
 Global Positioning System – to help navigate
Convergence
 Convergence - carries out many functions originally done by many devices
 Modular smartphones e.g. Project Ara
 Different component features - can be changed
 Less waste, cheaper repairs, enhanced personification
 Specialist phones
 Designed for a specific target market e.g. elderly people, partially sighted
Cameras and Camcorders
 Zoom in using optical zoom ( Brings light from subject closer - moves lens away from sensor +
closer to subject) + digital zoom ( crops + enlarges part of image - affects quality)
 View on LCD screen
 Store files with SD and micro SD cards
 View files on TV using USB and HDMI ports
 Download files to computer using USB or Bluetooth
 Resolution: pixels: more = more detailed = more the image can be enlarged + larger the file size
 GPS receiver: geographical coordinates stored in metadata. See exactly where image is taken.
 Wi-Fi: in addition to cable + Bluetooth. Email images, upload to online albums/ social networking
 sites without downloading
 Peripherals
 Removable storage
Media Players

Personal audio players. Personal video players. E-book readers.


 Small, light, easy to carry
 Solid state memory
 Long battery life
 Lot of media
 Simple interfaces
Common formats:
 Audio: MP3, WMA
 Still images: JPEG, GIF, PNG
 Video: MPEG-4, WMV
Media players
Security features:
 Locks automatically - if not used for certain period of time
 Uses antivirus software
 Hard reset feature - delete all data in event of selling / disposing
 Remote management (deactivation) if stolen
 Hides Bluetooth/ wireless sharing
 Backup features
 Encrypts data
 Reactivates only - enter correct password/ biometric authentication
Connectivity
 Wireless transfer: WI-Fi, Bluetooth, infrared
 HDMI port: view HD movies on TV through HDMI cable
 USB port: transfer of files up to 5 Gigabits
Media players
 Streaming video - with Wi-Fi connectivity - view in real time
 Streaming: Modern media players play files as they are downloaded.
The file is sent compressed over the internet, displayed in real time.
Saves time waiting for download
 Users with a slow internet connection will buffer.
 Use less storage space
 Cannot keep local copy for offline
 Limited availability
 User experience dependent on connection quality
Peripherals
 Speakers/headsets
Games consoles
Features:
 High resolution output for high definition games
 CD, DVD and Blu-ray optical drives
 Capable of multiplayer online gaming
 Connectivity: USB, Bluetooth, Wi-Fi, Ethernet network cable
Peripherals
 Wireless controllers
 Wireless headsets
 Hard drive transfer cable
 Webcam / speaker / microphone set
 Motion sensors
 High Definition equipment
 Removable storage
 3D – using glasses/parallax: Parallax 3D is a barrier placed in front of an image to give a
 sense of depth. 3D is also used in TV
Games consoles

 Nintendo Wii + PlayStation 3 - motion sensor


 Xbox Kinect - true hands-free gaming - identifies which body parts moving
Health risks:
 Overuse injuries: set sensible time limits + frequent breaks
 Obesity: Sensible time limits + do physical activities
 Muscle + joint problems: Regular breaks + Use an ergonomic chair
 Eye strain: Adjust screen's constrant + brightness, Move furniture, Take 'gaze' breaks
Satellite Navigation
Use GPS to plan routes & give directions
 In-car sat navs: An in-car sat nav could be a separate unit or integrated into the dash.
 Specialist sat navs, e.g. for walkers and cyclists
 Use sats navs: check speed, warn about speed cameras, live traffic report, avoid congestion, scenic
routes/conveniences e.g. service stations
Health & safety risks:
 May take eyes off road
 Blind spot
 Could lead driver down hard-to-navigate roads / to incorrect destinations
Satellite Navigation: Using a smartphone app

Advantages:
 Always likely to have mobile phone with you = always have sat nav with you
 Generally small, light + easy to carry around
 Can buy applications for phone
Disadvantages:
 Might have to pay
 Can be subject to charges
 Using GPS runs battery down quickly
 Does not always update quickly enough
Home entertainment systems
Designed to provide high quality audio & video throughout house + integrate content on separate
digital devices
 Televisions (incl Smart TVs and 3D TVs): have access to internet & use apps. Newer televisions-very
high resolution screens- ‘4K’,- (approximate) 4,000 pixel horizontal resolution.
 Projectors - if Digital - project HD images to screen/wall
 DVD players/recorders
 Blu-ray players
 Personal video recorders (PVR) - /digital video recorders (DVR) - contain hard disk drive> record TV
programmed
 Set-top boxes (STB) - devices may fall into multiple categories, e.g. a Sky+ box is both a STB and a
PVR. - transform + enhance signal from cable/ satellite to form that TV can display
 Media stations - devices that provide video/audio to a television, e.g. Apple TV. This could be by
streaming from a remote source or from local storage.
 Sound systems (HiFi)
Home entertainment systems
 Smart speakers - combine wireless speakers with a microphone and intelligent personal assistant
software that allows users to give voice commands.
Digital television:
 More channels than analogue TV & High quality pcitures & sounds
 Digital radio stations accessible on TV
 Electronic programme guide (EPG) displays programme information on-screen
 More accessible subtitles, audio, sign language descriptions
 Interactive features e.g. extra coverage, voting, shopping capabilities
 Greater control: save programmes & pause live TV
 Digital Living Network Alliance (DLNA): two devices DLNA certified = compatible straight out of box
Enhancements:
 Home cinema / theatre systems include: DVD/Blu-ray player, amplifier & six speakers =
 high - fidelity surround sound
Features of digital devices
 Methods of charging (wireless/ USB etc)
 Wireless or ‘inductive’ charging allows short-distance wireless energy transfer between two devices
 Sensors - (such as accelerometers) often found in personal digital devices.
 Data from them is used by the device’s software to enhance the user experience.
 NFC (Near Field Communication) - E.g. Contactless payment debit cards and smartphone
 NFC chips.
 Convergence
 Digital devices often contain multiple features that allow device to provide multiple functions.
 Functions would have previously only been available in single-purpose devices.
 This multifunctionality increases convenience, However, each function could be of lower quality
than could be found on a single-purpose device.
 Intelligent personal assistant
 E.g. Apple Siri, Amazon Alexa, Microsoft Cortana
Features of digital devices

Connectivity
 Devices can be connected together through different ways; device to device,
device to internet, device to peripherals.
 Methods of connecting devices are;
× Bluetooth
× Memory cards
× Internet access
× Infrared
× USB connection
Features of digital devices
Connectivity
 Synchronisation: two devices connected -automatically exchange data
 Cloud synchronisation: e.g. Apple's iCloud, allow to store all data files on a
remote server – access files from all digital devices
Features of digital devices
Connectivity
 Duel band – supports two frequencies of Global System for Mobile communications (GSM).
 It is a basic service.
 Tri band – supports three frequencies of GSM. Accessible in most parts of the world where
 there is GSM service.
 Quad band – supports four different frequencies of GSM. It will work almost anywhere in
 the world with GSM.
 GPS stands for Global Positioning System and is a satellite based navigation system. GPS
 satellites orbit the Earth and send signal information to GPS recievers. These take the
 information and use triangulation; a way of determining a location using the locations of
 other places, to calculate the users exact location.
Uses of Digital Devices
Leisure
 People use Digital Devices for Leisure such as:
 -Displaying Photos With Digital Photo Frames
 -Watching HD Films on Blueray
 -Watching More Channels On Digital TV
 -Streaming Films
 -Downloading Music
 -Listening to Music and Watching Films With Personal Media Players
 -Playing Games With Consoles or Computers
 -Reading With ebook
 -Keeping in Through Social Networking Sites
Uses of Digital Devices

Communication
 Text Messages-(Short Message Service SMS)
 Social Networking Sites
 Instant Messaging
 Media Messages-(Multimedia Messaging Service, MMS)
 Voice Calls
 Video Calls
 Emails
Uses of Digital Devices

Security
 How secure and hard your personal device is to hack and get into. You can
improve your security by having:
 Passwords
 Pin
 Lock Screen
 Biometrics
 Facial Recognition
Uses of Digital Devices

Travel
 People use digital devices when travelling! Digital Devices can:
 Use GPS (Gobal Positioning System)
 Track The Location Of Cars And Vans
 Geotag Images(A geotagged photograph is a photograph which is associated
with a geographical location by geotagging. 
Type Advantages Disadvantages
Desktop/Personal • Always connected to the mains. • Not portable
Computer • Monitors can come in any sizes • Takes up more desk space.
  • Can be upgraded and parts easily replaced. • Separate components like keyboard, mouse, monitor,
• Tend to have a higher specifications than speakers etc.
laptop computers. • Loose cables which could be trip hazards.
   
Laptop • Its portable due to small size and weight. • Limited battery life.
Computer • Battery can be recharged. • Laptops are difficult to repair and upgrade.
  • Can connect wireless to internet. • Can be stolen or lost.
• No loose cables. All components connected • Some users find it difficult to use pointing device.
together.  
 
Tablet • High definition anti-glare display. • Limited memory compared to laptops.
Computer • Wireless, 3G/4G & Bluetooth connection. • Expensive to use 3G/4G internet
  • Data can backed up or synchronised with other • Typing can be more difficult compared to a normal
devices. keyboard.
• Touch screen technology • Not all files are compatible with tablets.
• Battery life longer than a mobile phone.  
Smart Phone • Small in size and easier to carry around. • Small screens make it difficult to read.
• Can be used whilst on the move using wireless • Battery life is short
or 3G/4G Connectivity. • Could be misplaced or stolen
• Touch screen technology • Limited storage/memory compared to other types of
  computers.
Peripheral Devices

 A peripheral device defined as a computer device, such as a keyboard or


printer, that is not part of the essential computer.
 Peripheral devices can be external or internal.
 Examples of external peripherals include; mouse, keyboard, printer, monitor,
external Zip drive or scanner.
 Examples of internal peripherals include; CD-ROM drive, CD-R drive or
internal modem.

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