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Unit 5: C Pointers

The document provides an introduction to pointers in C programming. It defines pointers as variables that store memory addresses and can be used to indirectly access the value of the variable located at that address. The summary discusses: 1) Pointers store the address of a variable in memory and can be used to access the value of that variable using the dereference operator *. 2) Common pointer operations include defining a pointer variable, assigning the address of an existing variable to the pointer, and accessing the value at that address. 3) Pointers allow accessing array elements by incrementing/decrementing the pointer instead of using array indexes.

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0% found this document useful (0 votes)
46 views37 pages

Unit 5: C Pointers

The document provides an introduction to pointers in C programming. It defines pointers as variables that store memory addresses and can be used to indirectly access the value of the variable located at that address. The summary discusses: 1) Pointers store the address of a variable in memory and can be used to access the value of that variable using the dereference operator *. 2) Common pointer operations include defining a pointer variable, assigning the address of an existing variable to the pointer, and accessing the value at that address. 3) Pointers allow accessing array elements by incrementing/decrementing the pointer instead of using array indexes.

Uploaded by

Arief Nur Zaid
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PPTX, PDF, TXT or read online on Scribd
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UNIT 5

C Pointers
Introduction to C Pointer
 Pointers in C are easy and fun to learn. Some C programming

tasks are performed more easily with pointers. So it becomes

necessary to learn pointers to become a perfect C programmer. Let's

start learning them in simple and easy steps.

 As you know, every variable has a memory location and every

memory location has its address defined which can be accessed using

ampersand (&) operator, which denotes an address in memory.


What Are Pointers?
 A pointer is a variable whose value is the address of another variable, i.e., direct
address of the memory location. Like any variable or constant, you must declare a
pointer before you can use it to store any variable address. The general form of a
pointer variable declaration is:

type *var-name;

 Here, type is the pointer's base type; it must be a valid C data type and var-
name is the name of the pointer variable. The asterisk * you used to declare
a pointer is the same asterisk that you use for multiplication. Following are
the valid pointer declaration:
int *ip; /* pointer to an integer */
double *dp; /* pointer to a double */
float *fp; /* pointer to a float */
char *ch ; /* pointer to a character */
How to use Pointers?
 There are few important operations, which we will do with
the help of pointers very frequently.

 (a) we define a pointer variable

 (b) assign the address of a variable to a pointer.

 (c) finally access the value at the address available in the


pointer variable.

 This is done by using unary operator * that returns the


value of the variable located at the address specified by its
operand.
How to use Pointers Cont..?
Following example makes use of these operations:
#include <stdio.h>
int main ()
{
int var = 20; /* actual variable declaration */
int *ip; /* pointer variable declaration */
ip = &var; /* store address of var in pointer variable*/
printf("Address of var variable: %x\n", &var ); /* address stored in pointer variable */
printf("Address stored in ip variable: %x\n", ip ); /* access the value using the pointer */
printf("Value of *ip variable: %d\n", *ip );
return 0;
}
How to use Pointers Cont..?
 When the above code is compiled and executed, it produces
result something as follows:
Address of var variable: bffd8b3c

Address stored in ip variable: bffd8b3c


Value of *ip variable: 20
NULL Pointers in C
 It is always a good practice to assign a NULL value to a pointer variable in case
you do not have exact address to be assigned. This is done at the time
of variable declaration. A pointer that is assigned NULL is called a null
pointer.
 The NULL pointer is a constant with a value of zero defined in several
standard libraries. Consider the following program:
#include <stdio.h>
int main ()
{
int *ptr = NULL;
printf("The value of ptr is : %d\n", &ptr );
return 0;
}
NULL Pointers in C Cont..
 When the above code is compiled and executed, it produces the
following result:
The value of ptr is 0
 On most of the operating systems, programs are not
permitted to access memory at address 0 because that
memory is reserved by the operating system.
 However, the memory address 0 has special significance; it
signals that the pointer is not intended to point to an
accessible memory location. But by convention, if a pointer
contains the null (zero) value, it is assumed to point to nothing.
Pointer arithmetic
 As you all knows ,C pointer is an address which is a numeric value. Therefore,
you can perform arithmetic operations on a pointer just as you can have a
numeric value. There are four arithmetic operators that can be used on
pointers: ++, --, +, and –
 To understand pointer arithmetic, let us consider that ptr is an integer pointer
which points to the address 1000. Assuming 32-bit integers, let us
perform the following arithmetic operation on the pointer:
ptr++
 Now, after the above operation, the ptr will point to the location 1004
because each time ptr is incremented, it will point to the next integer
location which is 4 bytes next to the current location. This operation
will move the pointer to next memory location without impacting actual
value at the memory location.
 If ptr points to a character whose address is 1000, then above operation will
point to the location 1001 because next character will be available at 1001.
Incrementing a Pointer
 We prefer using a pointer in our program instead of an array because the
variable pointer can be incremented, unlike the array name which cannot
be incremented because it is a constant pointer. The following program
increments the variable pointer to access each succeeding element of the
array:
#include <stdio.h>
int MAX = 3;
int main ()
{
int var[] = {10, 100, 200};
int i, *ptr; /* let us have array address in pointer */
ptr = &var;
Incrementing a Pointer Cont..
for ( i = 0; i < MAX; i++)
{
printf("Address of var[%d] = %x\n", i, ptr );
printf("Value of var[%d] = %d\n", i, *ptr ); /* move to the next location */
ptr++;
}
return 0;
}
When the above code is compiled and executed, it produces result something as follows:
Address of var[0] = bf882b30
Value of var[0] = 10
Address of var[1] = bf882b34
Value of var[1] = 100
Address of var[2] = bf882b38
Value of var[2] = 200
Decrementing a Pointer
 The same considerations apply to decrementing a pointer, which
decreases its value by the number of bytes of its data type as
shown below:
#include <stdio.h>
int MAX = 3;
int main ()
{
int var[] = {10, 100, 200};
int i, *ptr; /* let us have array address in pointer */
ptr = &var;
for ( i = MAX; i > 0; i--)
Decrementing a Pointer Cont..
{
printf("Address of var[%d] = %x\n", i, ptr );
printf("Value of var[%d] = %d\n", i, *ptr ); /* move to the previous location */
ptr--;
}
return 0;
}
When the above code is compiled and executed, it produces result something as follows:
Address of var[3] = bfedbcd8
Value of var[3] = 200
Address of var[2] = bfedbcd4
Value of var[2] = 100
Address of var[1] = bfedbcd0
Value of var[1] = 10
Pointer Comparisons
 Pointers may be compared by using relational operators, such as ==, <, and >. If p1 and
p2 point to variables that are related to each other, such as elements of the
same array, then p1 and p2 can be meaningfully compared.
 The following program modifies the previous example one by incrementing the
variable pointer so long as the address to which it points is either less than or equal to
the address of the last element of the array, which is &var[MAX - 1]:
#include <stdio.h>
const int MAX = 3;
int main ()
{
int var[] = {10, 100, 200};
int i, *ptr; /* let us have address of the first element in pointer */
ptr = var;
i = 0;
Pointer Comparisons Cont..
while ( ptr <= &var[MAX - 1] )
{
printf("Address of var[%d] = %x\n", i, ptr );
printf("Value of var[%d] = %d\n", i, *ptr ); /* point to the previous location */
ptr++;
i++;
}
return 0;
}

 When the above code is compiled and executed, it produces result something as
follows:
Address of var[0] = bfdbcb20
Value of var[0] = 10
Address of var[1] = bfdbcb24
Value of var[1] = 100
Address of var[2] = bfdbcb28
Value of var[2] = 200
Array of pointers
 Before we understand the concept of arrays of pointers, let us consider the following
example, which makes use of an array of 3 integers:
#include <stdio.h>
const int MAX = 3;
int main ()
{
int var[] = {10, 100, 200};
int i;
for (i = 0; i < MAX; i++)
{
printf("Value of var[%d] = %d\n", i, var[i] );
}
return 0;
}
Array of pointers Cont..
 When the above code is compiled and executed, it produces the following result:

Value of var[0] = 10

Value of var[1] = 100

Value of var[2] = 200

 There may be a situation when we want to maintain an array, which can store pointers
to an int or char or any other data type available. Following is the declaration of an
array of pointers to an integer:

int *ptr[MAX];

 This declares ptr as an array of MAX integer pointers. Thus, each element in ptr, now
holds a pointer to an int value.
Array of pointers Cont..
 Following example makes use of three integers, which will be stored in
an array of pointers as follows:

#include <stdio.h>
const int MAX = 3;
int main ()
{
int var[] = {10, 100, 200};
int i, *ptr[MAX];
for ( i = 0; i < MAX; i++)
{
ptr[i] = &var[i]; /* assign the address of integer. */
}
for ( i = 0; i < MAX; i++)
{
printf("Value of var[%d] = %d\n", i, *ptr[i] );
}
return 0;
}
Array of pointers Cont..
 When the above code is compiled and executed, it produces the following result:

Value of var[0] = 10
Value of var[1] = 100
Value of var[2] = 200
 You can also use an array of pointers to character to store a list of strings as follows:

#include <stdio.h>
const int MAX = 4;
int main ()
{
char *names[] = {
“Amit Deshmukh",
“Sunil Deshmukh",
“Sumit Deshmukh",
“Rahul Deshmukh",
};
int i = 0;
Array of pointers Cont..
for ( i = 0; i < MAX; i++)
{
printf("Value of names[%d] = %s\n", i, names[i] );
}
return 0;
}
 When the above code is compiled and executed, it produces the following result:

Value of names[0] = Amit Deshmukh


Value of names[1] = Sunil Deshmukh
Value of names[2] = Sumit Deshmukh

Value of names[3] = Rahul Deshmukh


Pointer to Pointer
 A pointer to a pointer is a form of multiple indirection, or a chain of pointers.
Normally, a pointer contains the address of a variable.

 When we define a pointer to a pointer, the first pointer contains the address
of the second pointer, which points to the location that contains the
actual value as shown below.

 A variable that is a pointer to a pointer must be declared as such. This is done by


placing an additional asterisk in front of its name.
Pointer to Pointer Cont..
 For example, following is the declaration to declare a pointer to a pointer of type
int:

int **var;

 When a target value is indirectly pointed to by a pointer to a pointer, accessing that


value requires that the asterisk operator be applied twice, as is shown below in the
example:
#include <stdio.h>
int main ()
{
int var;
int *ptr;
int **pptr;
var = 3000;
Pointer to Pointer Cont..
/* take the address of var */
ptr = &var;
/* take the address of ptr using address of operator & */
pptr = &ptr;
/* take the value using pptr */
printf("Value of var = %d\n", var );
printf("Value available at *ptr = %d\n", *ptr );
printf("Value available at **pptr = %d\n", **pptr);
return 0;
}
Pointer to Pointer Cont..
 When the above code is compiled and executed, it produces the following
result:
Value of var = 3000
Value available at *ptr = 3000
Value available at **pptr = 3000
Passing pointers to functions
 C programming language allows you to pass a pointer to a function. To do so,
simply declare the function parameter as a pointer type.
 Following a simple example where we pass an unsigned long pointer to a
function and change the value inside the function which reflects back in the calling
function:

#include <stdio.h>
#include <time.h>

void getSeconds(unsigned long *par);

int main ()

unsigned long sec;

getSeconds( &sec ); /* print the actual value */


printf("Number of seconds: %ld\n", sec );
Passing pointers to functions Cont..
return 0;

void getSeconds(unsigned long *par)

{
/* get the current number of seconds */

*par = time( NULL );

return;

 When the above code is compiled and executed, it produces the following result:
Number of seconds :1294450468
Passing pointers to functions Cont..
 The function, which can accept a pointer, can also accept an array as shown in
the following example:
#include <stdio.h>
/* function declaration */
double getAverage(int *arr, int size);
int main ()
{
/* an int array with 5 elements */
int balance[5] = {1000, 2, 3, 17, 50};
double avg;
/* pass pointer to the array as an argument */
avg = getAverage( balance, 5 ) ;
/* output the returned value */
printf("Average value is: %f\n", avg );
return 0; }
Passing pointers to functions Cont..
double getAverage(int *arr, int size)

int i, sum = 0;

double avg;

for (i = 0; i < size; ++i)

sum += arr[i];

avg = (double)sum / size;

return avg;

}
 When the above code is compiled together and executed, it produces the following
result: Average value is: 214.40000
Return pointer from functions
 As we have seen in last unit how C programming language allows to return an
array from a function, similar way C allows you to return a pointer from a function.
 To do so, you would have to declare a function returning a pointer as in the following
example:

int * myFunction()
{.

}
 Second point to remember is that, it is not good idea to return the address of a
local variable to outside of the function so you would have to define the local
variable as static variable.
Return pointer from functions Cont..
 Now, consider the following function, which will generate 10 random numbers and
returns them using an array name which represents a pointer, i.e., address of first array
element.

#include <stdio.h>

#include <time.h>

/* function to generate and retrun random numbers. */

int * getRandom( )

static int r[10];

int i;

/* set the seed */

srand( (unsigned)time( NULL ) );


Return pointer from functions Cont..
for ( i = 0; i < 10; ++i)

r[i] = rand();

printf("%d\n", r[i] );

return r;

/* main function to call above defined function */

int main ()

/* a pointer to an int */

int *p;

int i;
Return pointer from functions Cont..
p = getRandom();

for ( i = 0; i < 10; i++ )

printf("*(p + [%d]) : %d\n", i, *(p + i) );

return 0;
}
 When the above code is compiled together and executed, it produces result
something as follows:

1523198053

1187214107

1108300978
430494959
Return pointer from functions Cont..
1421301276
930971084
123250484
106932140
1604461820
149169022
*(p + [0]) : 1523198053
*(p + [1]) : 1187214107
*(p + [2]) : 1108300978
*(p + [3]) : 430494959
*(p + [4]) : 1421301276
*(p + [5]) : 930971084
*(p + [6]) : 123250484
*(p + [7]) : 106932140
*(p + [8]) : 1604461820
*(p + [9]) : 149169022
Pointer to an Array
 An array name is a constant pointer to the first element of the array.
Therefore, in the declaration:
double balance[50];
 balance is a pointer to &balance[0], which is the address of the first element of
the array balance. Thus, the following program fragment assigns p the address of
the first element of balance:
double *p;
double balance[10];
p = balance;
 It is legal to use array names as constant pointers. Therefore, *(balance + 4) is a valid
way of accessing the data at balance[4].
Pointer to an Array Cont..
 Once you store the address of first element in p, you can access array elements using
*p, *(p+1), *(p+2) and so on. Below is the example to show all the concepts discussed
above:
#include <stdio.h>
int main ()
{
/* an array with 5 elements */
double balance[5] = {1000.0, 2.0, 3.4, 17.0, 50.0};
double *p;
int i;
p = balance;
/* output each array element's value */
printf( "Array values using pointer\n");
Pointer to an Array Cont..
for ( i = 0; i < 5; i++ )
{
printf("*(p + %d) : %f\n", i, *(p + i) );
}
printf( "Array values using balance as address\n");
for ( i = 0; i < 5; i++ )
{
printf("*(balance + %d) : %f\n", i, *(balance + i) );
}
return 0;
}
Pointer to an Array Cont..
 When the above code is compiled and executed, it produces the following result:
Array values using pointer
*(p + 0) : 1000.000000
*(p + 1) : 2.000000
*(p + 2) : 3.400000
*(p + 3) : 17.000000
*(p + 4) : 50.000000
Array values using balance as address
*(balance + 0) : 1000.000000
*(balance + 1) : 2.000000
*(balance + 2) : 3.400000
*(balance + 3) : 17.000000
*(balance + 4) : 50.000000
 In the above example, p is a pointer to double, which means it can store address of a variable of
double type. Once we have address in p, then *p will give us value available at the address stored in p, as we
have shown in the above example.

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