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IS 171 - Introduction To Computer Networks: Networking Fundamentals

This document provides an overview of computer networks and network fundamentals. It begins with definitions of key terms like networks, telecommunications, and the basic communication model. It then discusses different types of networks classified by size (PANs, LANs, MANs, WANs) and communication models (peer-to-peer, client/server, hybrid). Finally, it covers different connectivity and transmission technologies like shared media broadcast links, point-to-point links, and examples of bus and ring topologies for shared media.

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0% found this document useful (0 votes)
52 views37 pages

IS 171 - Introduction To Computer Networks: Networking Fundamentals

This document provides an overview of computer networks and network fundamentals. It begins with definitions of key terms like networks, telecommunications, and the basic communication model. It then discusses different types of networks classified by size (PANs, LANs, MANs, WANs) and communication models (peer-to-peer, client/server, hybrid). Finally, it covers different connectivity and transmission technologies like shared media broadcast links, point-to-point links, and examples of bus and ring topologies for shared media.

Uploaded by

steven ernest
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PPT, PDF, TXT or read online on Scribd
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IS 171 - Introduction to

Computer Networks

Networking Fundamentals
Networking Fundamentals
1. Introduction
2. Network Classification
3. Intranet, Internet, Extranet
1. Introduction
• Computers – devices that process information
• Communication – exchange of information from one point/person to another
• Telecommunication – communication over a (long) distance via communication
media (see later)
• Network – collection of computers interconnected by some technology
• Merging of computers and communications  computer networks
• A computer network is a group of interconnected computers
• Previously: single computer served all of an organization’s computational needs
• Now: a large number of separate but interconnected computers do the job
1. Introduction
• A computer network
• Allows computers to communicate with each other and to share resources
and information
• First Network: The Advanced Research Projects Agency (ARPA) funded the
design of the "Advanced Research Projects Agency Network" (ARPANET) for
the United States Department of Defense
• Provides access to local and remote resources.
• Collection of interconnected end systems:
• Computing devices (mainframes, workstations, PCs, palm tops)
• Peripherals (printers, scanners, terminals)
1. Introduction
• Why network?
• Resource sharing
• Hardware: printers, disks, terminals, etc.
• Software: text processors, compilers, etc.
• Data
• Load balancing
• Processing and data can be distributed over the network
• Location independence
• Users can access their files, etc. from anywhere in the network
1. Introduction
• Problems
• Security
• It is much easier to protect centralized resources than when they are distributed
• Network itself as the target
1. Introduction
• History – before the Internet
• Postal network
• Delivers different types of objects (letters, packages, etc.) world-wide
• Relatively high delay but relatively cheap
• Sender and receiver identified by their postal address (name, number, street, city, etc.)
• Telephone network
• Engineered to deliver real-time voice
• Also world-wide
• Low delay but more expensive
• Users identified by telephone number
1. Introduction
• Evolution of communication
networks
• About 30 years ago, a second Network
communications network was
created with the goal of
providing a better transport
mechanism for data
• In this class, we will study the Source Destination
technology underpinning data
networks Communication model
1. Introduction
• A simplified communication model
• End systems (or hosts)
• Routers/switches/bridges
• Links (twisted pair, coaxial cable,
fiber, radio, etc.)
• Source - generates data to be transmitted
• Transmitter - Converts data into
transmittable signals
• Transmission System - Carries data
• Receiver - Converts received signal into
data
• Destination - Takes incoming data
2. Network Classification
• Networks can be classified based on:
• Size or geographical coverage: PANs, LANs, MANs, WANs
• Communication model: peer-to-peer, client/server, hybrid
• Connectivity/physical layout or transmission technology: Shared media
broadcast links, point-to-point links
• Computer networks services: connection-oriented, connectionless
2. Network Classification
• Network classification based on size
• PANs
• LANs
• MANs
• WANs
PANs – Personal Area Networks
• Allows devices to communicate over the
range of a person
• Personal devices network equipped at a
limited area interconnecting them for a
single user
• Example: a wireless network connecting a
computer with its peripherals: cell phone,
tablet, laptop
• Could also be wirelessly connected to the
Internet
PANs – Personal Area Networks
• Examples of PANs:
• Ad hoc network for laptop communication with laptops
• Communications between laptops with mobile phones using Bluetooth
• Advantages:
• Easy in network maintenance
• Easy to handle network problems
• Disadvantages:
• Limited network covers only a few devices
• Limitation on coverage area – can cover only several metres
LANs – Local Area Networks
• Privately-owned networks
• Operates within a small area – e.g. a building, school, office or factory
• Allows connection between computers and other devices (e.g.
printers) to allow sharing of resources
• When used by companies, they are called enterprise networks
• Wireless LANs – used in areas where installing cables is cumbersome
• E.g. in cafeterias, homes, older office buildings
• Computers talk to a device on a ceiling to communicate with other computers
• Device – access point (AP)/wireless router/base station
• Standard for wireless LANs – IEEE 802.11 - wifi
LANs – Local Area Networks
• Most LANs use copper wires, some use fiber
cables
• Restricted in size – allows to determine
worst-case transmission time
• Typical speeds in LANs – 100 Mbps to 1 Gbps
• Low delay – microseconds or nanoseconds
• Few errors
• Newer LANs have speeds of up to 10 Gbps
• Most common type of wired LAN topology -
Ethernet
LANs – Local Area Networks
• Advantages
• Cover smaller distances, hence installation costs are lower compared to
larger networks
• Use the fastest technology, hence high speeds
• Resource sharing – reduces costs
• Central control of equipment and data
• Easy connection of equipment from different vendors
LANs – Local Area Networks
• Disadvantages
• Initial set-up costs are high (hardware equipment)
• Data security threat – centralized data repository can be access by an
unauthorized user – must be secured
• Covers limited area
• Requires a LAN administrator – full time
• Privacy violations – an administrator have access to all personal files
and internet use history
MANs – Metropolitan Area Networks
• LANs become difficult to install as computers get
further apart
• Additional communications equipment must be
installed
• MANs span the distance of a typical
metropolitan city or region
• Examples are cable television networks
• Also use fast networking components and
communication equipment – e.g. fiber optics
• The increase in distance and technology levels
increase installation and operation costs
WANs – Wide Area Networks
• Spans a large geographical area –
country, continent
• Geographically-dispersed collection of
LANs
• Use long-distance telecommunication
networks for connections – high costs
• Use of routers to connect multiple
networks
• Typically use public or leased lines –
phone lines, satellites
• Example: the Internet
2. Network classification
• Networks can be classified based on:
• Size or geographical coverage: PANs, LANs, MANs, WANs
• Communication model: peer-to-peer, client/server, hybrid
• Structure or functional relationship (component roles)
• Connectivity/physical layout or transmission technology: Shared media
broadcast links, point-to-point links
Client/server model
• Definitions
• Client: A software entity that connects to servers and uses or consumes
service provided by them.
• Server: An instance of a particular service running on a single machine.
• Nodes and servers share data roles
• Nodes are called clients
• Servers are used to control access
• Server is the most important computer
• One device is used as a server – a provider of facilities/services (e.g. File sharing,
printer sharing, e-mail, databases) to other devices on a network (clients)
Client/server model
• Client: usually something like a PC used by an individual, and primarily initiates
conversations by sending requests.
• Server: usually a powerful machine dedicated to responding to client requests,
located in a server room somewhere that nobody but its administrator ever
sees.
Peer-to-peer model
• All end systems have equivalent capabilities and responsibilities
• Either party can initiate a communication session
• Participants are both resource providers and resource requestors and
use similar networking programs to connect with each other
• Participants share a part of their own hardware resources. E.g.,
storage capacity, link capacity, CPU power.
• Shared resources are necessary to provide the service or content
offered by the P2P network.
Peer-to-peer model
• The P2P model does not have the notion of clients or servers but only
equal peers
• For any communication session, they can be distinguished: requesting
peers as "clients" and responding peers as "servers“
2. Network classification
• Networks can be classified based on:
• Size or geographical coverage: PANs, LANs, MANs, WANs
• Communication model: peer-to-peer, client/server, hybrid
• Structure or functional relationship (component roles)
• Connectivity/physical layout or transmission technology: Shared media
broadcast links, point-to-point links
Transmission technology, connectivity and
physical layout
• Two types of transmission technologies
• Shared media broadcast links
• Switched point-to-point links
Shared media broadcast links
• A single communication ling is shared by all machines in a network
• A transmitted message can be received and processed by every
machine in the network – broadcasting
• An address field in the message identifies the recipient of the
message
• A host checks at the address field in the message; if it matches its
address, it keeps the message, otherwise ignores it
• Two popular broadcast topologies: Bus, Ring
Shared media broadcast links
• Bus topology
• Also called linear bus
• One wire connects all nodes
• Terminator ends the wires
• Advantages
• Easy to set up
• Small amount of wire
• Disadvantages
• Slow
• Easy to crash
Shared media broadcast links
• Ring topology
• Nodes connected in a circle
• Tokens used to transmit data (nodes
must wait for the token to transmit
message)
• Advantages
• Time to send data is known
• No data collision
• Disadvantages
• Slow
• More wire
Switched point-to-point links
• Consist of many connections between individual pairs of nodes
• Information travels over several nodes from source to destination
• Multiple routes of different lengths are possible between source and
destination
• Essential to find a good route
• Internet is an example of a point-to-point network
• Advantage – scalability – many subnets with smaller collection of machine
• Disadvantage – requirement of lots of transmission lines and switching
devices (switches, routers) – costly
• Examples: star, mesh, tree
Switched point-to-point links
• Star topology
• Most common topology
• All nodes connect to a hub
• Hub sends message to destination
• Advantage
• Easy to set-up
• A failure in a link can not crash the network
• Disadvantage
• One hub crashing affects the entire network
• Uses more cable
Switched point-to-point links
• Mesh topology
• All computers connected together
• Example is the Internet
• Advantages
• Guarantee of data delivery
• Many possible routes to destination
• Disadvantages
• Lost of cables
• Difficult to set up
Switched point-to-point links
• Tree topology
• Hierarchical model

• Advantages
• Scalable
• Easy implantation
• Easy troubleshooting
Internet, Intranet, Extranet
• The network formed by the cooperative interconnection of a large number of
computer networks
• Network of networks
• No one owns the Internet
• Every person who makes a connection owns a slice of the Internet
• There is no central administration of the Internet
• A community of people: who use and develop the network
• A collection of resources: that can be reached from those networks
• A setup to facilitate collaboration: among the members of the research and
education communities world wide
• The connected networks use TCP/IP protocols
Internet, Intranet, Extranet
• A private TCP/IP internetwork within an organization that uses Internet
technologies such as Web servers and Web browsers for sharing
information and collaborating.
• Can be used to publish company policies and newsletters, provide sales
and marketing staff with product information, provide technical support
and tutorials
• Designed to permit users who have access privileges to the internal LAN of
the organization
Internet, Intranet, Extranet
• Refer to applications and services that are Intranet based, and use
extended, secure access to external users or enterprises
• Access usually accomplished through passwords, user IDs, and other
application level security
• An extranet is the extension of two or more intranet strategies with a
secure interaction between participant enterprises and their
respective intranets
• Powerful tool because they let businesses share resources on their
own private networks over the Internet with suppliers, vendors,
business partners, or customers
Tutorial Work
• Attempt the questions in the “Introducing Basic Network Concepts”
handout
• Key terms questions: 1-10
• Multiple choice questions: 1-15

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