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Kinematics: Physics Department

This document provides an overview of kinematics concepts related to motion along a straight line, including: 1) It defines basic kinematic quantities like position, displacement, velocity, acceleration, and discusses them as either vectors or scalars. 2) It explains the concepts of average and instantaneous velocity and acceleration, and how to calculate them using equations involving change in position or velocity over time. 3) It discusses the relationship between velocity and acceleration, noting that when their directions are the same, velocity is increasing, and when opposite, velocity is decreasing. Uniform velocity and acceleration are also introduced.

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Trisha Mae Perez
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0% found this document useful (0 votes)
63 views32 pages

Kinematics: Physics Department

This document provides an overview of kinematics concepts related to motion along a straight line, including: 1) It defines basic kinematic quantities like position, displacement, velocity, acceleration, and discusses them as either vectors or scalars. 2) It explains the concepts of average and instantaneous velocity and acceleration, and how to calculate them using equations involving change in position or velocity over time. 3) It discusses the relationship between velocity and acceleration, noting that when their directions are the same, velocity is increasing, and when opposite, velocity is decreasing. Uniform velocity and acceleration are also introduced.

Uploaded by

Trisha Mae Perez
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
You are on page 1/ 32

KINEMATICS

Dale Gary

NJIT Physics Department


Motion along a straight line
• Motion
• Position and displacement
• Average velocity and average speed
• Instantaneous velocity and speed
• Acceleration
• Constant acceleration: A special case
• Free fall acceleration
Motion
• Everything moves! Motion is
one of the main topics in
Physics I
• In the spirit of taking things
apart for study, then putting
them back together, we will
LAX
first consider only motion
along a straight line.
• Simplification: Consider a Newark
moving object as a particle,
i.e. it moves like a particle—a
“point object”

Jan. 28-Feb. 1, 2013


4 Basic Quantities in Kinematics

Jan. 28-Feb. 1, 2013


One Dimensional Position x
• Motion can be defined as the change of position over time.
• How can we represent position along a straight line?
• Position definition:
• Defines a starting point: origin (x = 0), x relative to origin
• Direction: positive (right or up), negative (left or down)
• It depends on time: t = 0 (start clock), x(t=0) does not have to be
zero.
• Position has units of [Length]: meters.

x = + 2.5 m

x=-3m

Jan. 28-Feb. 1, 2013


Vector and Scalar
• A vector quantity is characterized by having both a magnitude
and a direction.
• Displacement, Velocity, Acceleration, Force …
• Denoted in boldface type v , or
a , with
F ... an arrow over the top .
  
v , a , F ...has magnitude, but no direction.
• A scalar quantity
• Distance, Mass, Temperature, Time …
• For motion along a straight line, the direction is represented
simply by + and – signs.
•  sign: Right or Up.
•  sign: Left or Down.
• 1-D motion can be thought of as a
component of 2-D and 3-D motions.

Jan. 28-Feb. 1, 2013


Quantities in Motion
• Any motion involves three concepts
• Displacement
• Velocity
• Acceleration
• These concepts can be used to study objects in
motion.

Jan. 28-Feb. 1, 2013


Displacement
• Displacement is a change of position in time.
• Displacement: x  x f (t f )  xi (ti )
• f stands for final and i stands for initial.
• It is a vector quantity.
• It has both magnitude and direction:  or  sign
• It has units of [length]: meters.x (t ) = + 2.5 m
1 1
x2 (t2) = - 2.0 m
Δx = -2.0 m - 2.5 m = -4.5 m
x1 (t1) = - 3.0 m
x2 (t2) = + 1.0 m
Δx = +1.0 m + 3.0 m = +4.0 m

Jan. 28-Feb. 1, 2013


Distance and Position-time graph

• Displacement in space
• From A to B: Δx = xB – xA = 52 m – 30 m = 22 m
• From A to C: Δx = xc – xA = 38 m – 30 m = 8 m
• Distance is the length of a path followed by a particle
• from A to B: d = |xB – xA| = |52 m – 30 m| = 22 m
• from A to C: d = |xB – xA|+ |xC – xB| = 22 m + |38 m – 52 m| = 36 m
• Displacement is not Distance.

Jan. 28-Feb. 1, 2013


Velocity
• Velocity is the rate of change of position.
• Velocity is a vector quantity.
• Velocity has both magnitude and direction.
displacement
• Velocity has a unit of [length/time]: meter/second.
distance
• We will be concerned with three quantities, defined as:
• Average velocity x x f  xi
vavg  
t t
• Average speed
total distance
savg 
t
• Instantaneous
velocity x dx
v  lim 
t  0  t dt

displacement

Jan. 28-Feb. 1, 2013


Average Velocity
• Average velocity
x x f  xi
vavg  
t t
is the slope of the line segment
between end points on a graph.
• Dimensions: length/time (L/T) [m/s].
• SI unit: m/s.
• It is a vector (i.e. is signed), and
displacement direction sets its sign.

Jan. 28-Feb. 1, 2013


Average Speed
• Average speed
total distance
savg 
t
• Dimension: length/time, [m/s].
• Scalar: No direction involved.
• Not necessarily close to Vavg:
• Savg = (6m + 6m)/(3s+3s) = 2 m/s
• Vavg = (0 m)/(3s+3s) = 0 m/s

Jan. 28-Feb. 1, 2013


Graphical Interpretation of Velocity
• Velocity can be determined from
a position-time graph
• Average velocity equals the
slope of the line joining the
initial and final positions. It is a
vector quantity.
• An object moving with a
constant velocity will have a
graph that is a straight line.

Jan. 28-Feb. 1, 2013


Instantaneous Velocity
• Instantaneous means “at some given instant”. The instantaneous
velocity indicates what is happening at every point of time.
• Limiting process:
• Chords approach the tangent as Δt => 0
• Slope measure rate of change of position
• Instantaneous velocity:
• It is a vector quantity. x dx
v  lim
• Dimension: length/time (L/T), [m/s]. 
t  0  t dt
• It is the slope of the tangent line to x(t).
• Instantaneous velocity v(t) is a function of time.

Jan. 28-Feb. 1, 2013


Uniform Velocity
• Uniform velocity is the special case of constant velocity
• In this case, instantaneous velocities are always the same, all
the instantaneous
v 
x x  x

f velocities will also equal the average
i

velocity t t
x

• Begin with then x  x  v t


f i x

Note: we are plotting


x v
velocity vs. time
x(t)
v(t)
xf vx

xi
0 t 0 t
ti tf

Jan. 28-Feb. 1, 2013


Average Acceleration
• Changing velocity (non-uniform) means an acceleration is
present.
• Acceleration isv thev
rate of change of velocity.
v f i
a  
• Accelerationt ist a tvector quantity.
avg
f i

• Acceleration has both magnitude and direction.


• Acceleration has a dimensions of length/time2: [m/s2].
• Definition:
• Average acceleration

v dv d dx d 2 v
a  lim   
t 0 t dt dt dt dt 2

Jan. 28-Feb. 1, 2013


Average Acceleration Note: we are plotting
• Average acceleration velocity vs. time
v v f  vi
aavg  
t t f  ti
• Velocity as a function of time
v f (t )  vi  aavg t

• It is tempting to call a negative acceleration a “deceleration,” but note:


• When the sign of the velocity and the acceleration are the same (either positive or
negative), then the speed is increasing
• When the sign of the velocity and the acceleration are in the opposite directions, the
speed is decreasing
• Average acceleration is the slope of the line connecting the initial and
final velocities on a velocity-time graph

Jan. 28-Feb. 1, 2013


Instantaneous and Uniform Acceleration
• The limit of the average acceleration as the time interval goes
to zero v dv d dx d 2v
a  lim   
t 0 t dt dt dt dt 2
• When the instantaneous accelerations are always the same,
the acceleration will be uniform. The instantaneous
acceleration will be equal to the average acceleration
• Instantaneous acceleration is the
slope of the tangent to the curve
of the velocity-time graph

Jan. 28-Feb. 1, 2013


Relationship between Acceleration and Velocity
(First Stage)
• Velocity and acceleration are in the same
direction
• Acceleration
v (t )  is
f uniform (blue arrows
v  at
i

maintain the same length)


• Velocity is increasing (red arrows are
getting longer)
• Positive velocity and positive acceleration

Jan. 28-Feb. 1, 2013


Relationship between Acceleration and
Velocity (Second Stage)
• Uniform velocity (shown by red arrows
maintaining the same size)
• Acceleration
v (t )  equals
f v  at
i zero

Jan. 28-Feb. 1, 2013


Relationship between Acceleration and Velocity
(Third Stage)
• Acceleration and velocity are in opposite
directions
• Acceleration
v (t )  is
f uniform (blue arrows
v  at
i

maintain the same length)


• Velocity is decreasing (red arrows are
getting shorter)
• Velocity is positive and acceleration is
negative

Jan. 28-Feb. 1, 2013


Kinematic Variables: x, v, a
• Position is a function of time: x  x (t )
• Velocity is the rate of change of position.
• Acceleration is the rate of change of velocity.
x dx v dv
v  lim  a  lim 
t  0  t dt t  0 t dt
d d
dt dt
• Position Velocity Acceleration
• Graphical relationship between x, v, and a
This same plot can apply to an elevator that is initially
stationary, then moves upward, and then stops. Plot v and a
as a function of time.

Jan. 28-Feb. 1, 2013


Special Case: Motion with Uniform Acceleration
(our typical case)
• Acceleration is a constant
• Kinematic Equations (which we
v  v0  at
will derive in a moment)

1
x  v t  (v0  v)t
2
x  v0t  12 at 2

2 2
v  v0  2ax

Jan. 28-Feb. 1, 2013


Derivation of the Equation (1)
• Given initial conditions:
• a(t) = constant = a, v(t = 0) = v0, x(t = 0) = x0

• Start with definition


v  v  at0
of average acceleration:
v v  v0 v  v0 v  v0
aavg     a
t t  t0 t 0 t

• We immediately get the first equation

• Shows velocity as a function of acceleration and time


• Use when you don’t know and aren’t asked to find the
displacement

Jan. 28-Feb. 1, 2013


Derivation of the Equation (2)
• Given initial conditions:
• a(t) = constant = a, v(t = 0) = v0, x(t = 0) = x0
• Start with definition
v 
xx

x of average velocity:
0
avg
t t

• Since velocity changes at a constant rate, we have


1
x  vavg t  (v0  v)t
2
• Gives displacement as a function of velocity and time
• Use when you don’t know and aren’t asked for the
acceleration

Jan. 28-Feb. 1, 2013


Derivation of the Equation (3)
• Given initial conditions:
• a(t) = constant = a, v(t = 0) = v0, x(t = 0) = x0

• Start with
x  xthe
 x  vtwo
0 t  at just-derived equations:
0
1
2
2

1
v  v0  at x  vavg t  (v0  v)t
2

1 1
• We have x  (v0  v)t  (v0  v0  at )t
2 2
• Gives displacement as a function of all three quantities: time, initial
velocity and acceleration
• Use when you don’t know and aren’t asked to find the final velocity

Jan. 28-Feb. 1, 2013


Derivation of the Equation (4)
• Given initial conditions:
• a(t) = constant = a, v(t = 0) = v0, x(t = 0) = x0
• Rearrange
2
the definition of average acceleration
2 2
v  v  2ax  v  2a ( x  x )
v v , to
0 0
v0 find the time
0
v  v0
aavg   a t
t t a
• Use it to eliminate t in the second equation: 2
1 1 v 2  v0
x  (v0  v)t  (v  v0 )(v  v, 0rearrange
) to get
2 2a 2a

• Gives velocity as a function of acceleration and displacement


• Use when you don’t know and aren’t asked for the time

Jan. 28-Feb. 1, 2013


Problem-Solving Hints
• Read the problem
• Draw a diagram
• Choose a coordinate system, label initial and final points, indicate a
positive direction for velocities and accelerations

• Label all quantities, be sure all the units are consistent


• Convert if necessary v  v0  at
• Choose the appropriate kinematic equation
• Solve for the unknowns x  v0t  12 at 2
• You may have to solve two equations for two unknowns 2
v 2  v0  2ax
• Check your results

Jan. 28-Feb. 1, 2013


Example
• An airplane has a lift-off speed of 30 m/s after a
take-off run of 300 m, what minimum constant
acceleration?

2
v  v0  at x  v0t  12 at 2 v 2  v0  2ax

• What is the corresponding take-off time?

v  v0  at x  v0t  12 at 2 2
v 2  v0  2ax

Jan. 28-Feb. 1, 2013


Free Fall Acceleration
y
• Earth gravity provides a constant
acceleration. Most important case of
constant acceleration.
• Free-fall acceleration is independent of
mass.
• Magnitude: |a| = g = 9.8 m/s2
• Direction: always downward, so ag is
negative if we define “up” as positive,
a = g = 9.8 m/s2
• Try to pick origin so that xi = 0

Jan. 28-Feb. 1, 2013


Free Fall for Rookie
• A stone is thrown from the top of a building with an initial
velocity of 20.0 m/s straight upward, at an initial height of
50.0 m above the ground. The stone just misses the edge of
the roof on the its way down. Determine
• (a) the time needed for the stone to reach its maximum
height.
• (b) the maximum height.
• (c) the time needed for the stone to return to the height
from which it was thrown and the velocity of the stone at
that instant.
• (d) the time needed for the stone to reach the ground
• (e) the velocity and position of the stone at t = 5.00s

Jan. 28-Feb. 1, 2013


Summary
• This is the simplest type of motion
• It lays the groundwork for more complex motion
• Kinematic variables in one dimension
• Position x(t) m L
• Velocity v(t) m/s L/T
• Acceleration a(t) m/s2 L/T2
• All depend on time
• All are vectors: magnitude and direction vector:
• Equations for motion with constant acceleration: missing quantities
• x – x0 v  v  at 0

• v x  x0  v0t  12 at 2
2 2
v  v0  2a ( x  x0 )
• t
x  x0  12 (v  v0 )t
• a
x  x0  vt  12 at 2
• v0

Jan. 28-Feb. 1, 2013

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