Reyes, Shiela Mae T. Bsece 2A
Reyes, Shiela Mae T. Bsece 2A
BSECE 2A
SKETCHUP SOFTWARE
COMMANDS A N D SHORTCUTS
The Rectangle
tool (R) draws a
b a s i c rectangle
with four
corners at 9 0
degree angles.
(Callout 1)
• Arc- After activating the Arc tool
you'll see a protractor to help you
set the beginning, end, and desired
angle of your arc. With this tool
you'll set the center point of your
arc, define a starting point, then
define an endpoint.
• The 2 Point Arc tool
(A) c h a n g e s your
cursor to a pencil.
You'll
set one end of the arc,
then the other end,
then define the bulge
of the arc.
• 3 Point Arc - The 3
Point Arc tool also
changes your cursor to
a pencil. You'll set a
starting point, a pivot
point, and then an
endpoint.
• Pie - Just like the Arc tool, you'll see
a protractor after activating the Pie
tool. You'll set the center point,
starting point, and endpoint, but
create a pie shape. This pie shape is
also a face.
•To soften and smooth
e d g e s with the Eraser
tool: Select the Eraser
tool (E) or p r e s s the E
key.
The Push/Pull tool (P)
you can create a 3D
s h a p e from a face or
cut a 3D s h a p e out of
your model. You can
push/pull any
type of face, including
circular, rectangular, a nd
abstract faces.
The Line tool (L) on the toolbar
(or p r e s s the L key). The
c u r s o r c h a n g e s to a pencil.
The Line Tool allows you to
d r a w a two- point line on the
canvas. Lines
c a n be d r a w n a s vector
s h a p e s , paths, or pixels.
To orbit u s i n g the Orbit tool (O),
M o v e your c u r s o r in a n y dir ection
to rotate a r o u n d
the center of the d r a w i n g
area.
T a p e m e a s u r e (T)o m e a s u r e
a n y t h i n g in your model
The Circle tool (C) d o e s
exactly what you think it
does, a d d s circle entities to your
model
The Paint Bucket (B) tool a l l o w s
you to select a color or texture a n d
a p p ly it to a model face.
The M o v e tool (M) i s a multi-
d i m e n s i o n a l (literally) a s s e t that
h e l p s you move a n d
manipulate individual
entities, multiple entities, or even
your whole model.
Rotate tool (Q) h e l p s you
m a n i p u l a te your model by
rotating selected geometry.
The S c a l e tool (S) in
SketchUp, h e l p s you r e s i z e
geometry in your model
while m a i n t a i n i n g
its proporti ons .
The offset tool (F) would allow
for you to thicken up the font, s o
you are able to cut it more e a s i l y
a s a silk s c r e e n or a d d b r i d g e s
for a traditional stencil.
Zoom (Z), Zoom in to
f o c u s on a
specific area a s
you draw, a n d
zoom out to s e e
more of your model
V-RAY RENDERING SOFTWARE
COMMANDS A N D SHORTCUTS
Shows the Asset Editor window
Enables the use of faces for the viewport widgets. Only lines are used
when this option is disabled.
Hides V-Ray Lights, Fur, Proxies 2, Infinite Plane, and Mesh Clipper widgets
from the viewport. This option does not affect rendering. This option provides a
cleaner export to LayOut without any unnecessary V-Ray widgets and preview
geometries.
Removes the material from the currently selected face, group, or
component and all its children.
Modifies the texture placement
for the selected objects. A cubic
projection is used with texture
size independent of object
scaling.
Modifies the texture placement for the selected objects. A cubic projection is used
with texture scaled to match objects bounding box size.
Starts Chaos Vantage