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APU Lecture 8 - Quality Metrics Part 2

The document discusses techniques for estimating software costs including productivity metrics like lines of code and function points. It describes factors that affect productivity estimates and quality considerations in estimation. Algorithmic cost modeling and its COCOMO 2 model are introduced as techniques for software estimation.

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0% found this document useful (0 votes)
38 views32 pages

APU Lecture 8 - Quality Metrics Part 2

The document discusses techniques for estimating software costs including productivity metrics like lines of code and function points. It describes factors that affect productivity estimates and quality considerations in estimation. Algorithmic cost modeling and its COCOMO 2 model are introduced as techniques for software estimation.

Uploaded by

Moe Sahen
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PPT, PDF, TXT or read online on Scribd
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Software Quality Engineering

CT051-3-3

Estimating techniques

Software Engineering

Prepared by: xxx First Prepared on: xx-xx-xx Last Modified on: xx-xx-xx
Quality checked by: xxx
Copyright 2004 Asia Pacific Institute of Information Technology
Topic & Structure of the lesson

• Software productivity
• Estimation techniques
• Algorithmic cost modelling
• Project duration and staffing

CT051-3-3 -Software Quality Engineering Requirement Analysis Part 1


Learning Outcomes

• By the end of this lecture, YOU should be


able to:
– To introduce the fundamentals of software costing
and pricing
– To describe three metrics for software productivity
assessment
– To explain why different techniques should be
used for software estimation
– To describe the principles of the COCOMO 2
algorithmic cost estimation model

CT051-3-3 -Software Quality Engineering Requirement Analysis Part 1


Fundamental estimation questions

• How much effort is required to complete


an activity?
• How much calendar time is needed to
complete an activity?
• What is the total cost of an activity?
• Project estimation and scheduling are
interleaved management activities.

CT051-3-3 -Software Quality Engineering Requirement Analysis Part 1


Software cost components

• Hardware and software costs.


• Travel and training costs.
• Effort costs (the dominant factor in most
projects)
– The salaries of engineers involved in the project;
– Social and insurance costs.
• Effort costs must take overheads into account
– Costs of building, heating, lighting.
– Costs of networking and communications.
– Costs of shared facilities (e.g library, staff restaurant,
etc.).

CT051-3-3 -Software Quality Engineering Requirement Analysis Part 1


Costing and pricing

• Estimates are made to discover the cost, to


the developer, of producing a software
system.
• There is not a simple relationship between
the development cost and the price charged
to the customer.
• Broader organisational, economic, political
and business considerations influence the
price charged.
CT051-3-3 -Software Quality Engineering Requirement Analysis Part 1
Software pricing factors

CT051-3-3 -Software Quality Engineering Requirement Analysis Part 1


Software productivity

• A measure of the rate at which individual


engineers involved in software development
produce software and associated
documentation.
• Not quality-oriented although quality
assurance is a factor in productivity
assessment.
• Essentially, we want to measure useful
functionality produced per time unit.

CT051-3-3 -Software Quality Engineering Requirement Analysis Part 1


Productivity measures

• Size related measures based on some


output from the software process. This
may be lines of delivered source code,
object code instructions, etc.
• Function-related measures based on an
estimate of the functionality of the
delivered software. Function-points are the
best known of this type of measure.

CT051-3-3 -Software Quality Engineering Requirement Analysis Part 1


Measurement problems

• Estimating the size of the measure (e.g.


how many function points).
• Estimating the total number of programmer
months that have elapsed.
• Estimating contractor productivity (e.g.
documentation team) and incorporating this
estimate in overall estimate.

CT051-3-3 -Software Quality Engineering Requirement Analysis Part 1


Lines of code

• What's a line of code?


– The measure was first proposed when programs were
typed on cards with one line per card;
– How does this correspond to statements as in Java which
can span several lines or where there can be several
statements on one line.
• What programs should be counted as part of the
system?
• This model assumes that there is a linear
relationship between system size and volume of
documentation.

CT051-3-3 -Software Quality Engineering Requirement Analysis Part 1


Productivity comparisons

• The lower level the language, the more


productive the programmer
– The same functionality takes more code to implement
in a lower-level language than in a high-level language.
• The more verbose the programmer, the higher
the productivity
– Measures of productivity based on lines of code
suggest that programmers who write verbose code are
more productive than programmers who write compact
code.

CT051-3-3 -Software Quality Engineering Requirement Analysis Part 1


System development times

CT051-3-3 -Software Quality Engineering Requirement Analysis Part 1


Function points

• Based on a combination of program characteristics


– external inputs (3,6) and outputs (4, 7);
– user interactions (3, 6);
– external interfaces (5, 10);
– files used by the system (7, 15).
• A weight is associated with each of these and the
function point count is computed by multiplying each
raw count by the weight and summing all values.

CT051-3-3 -Software Quality Engineering Requirement Analysis Part 1


Function points

• The function point count is modified by complexity of the


project
• FPs can be used to estimate LOC depending on the
average number of LOC per FP for a given language
– LOC = AVC * number of function points;
– AVC (Average lines of codes) is a language-
dependent factor varying from 200-300 for assemble
language to 2-40 for a 4GL;
• FPs are very subjective. They depend on the estimator
– Automatic function-point counting is impossible.

CT051-3-3 -Software Quality Engineering Requirement Analysis Part 1


Object points

• Object points (alternatively named application points) are


an alternative function-related measure to function points
when 4GLs or similar languages are used for
development.
• Object points are NOT the same as object classes.
• The number of object points in a program is a weighted
estimate of
– The number of separate screens that are displayed;
– The number of reports that are produced by the
system;
– The number of program modules that must be
developed to supplement the database code;

CT051-3-3 -Software Quality Engineering Requirement Analysis Part 1


Object point estimation

• Object points are easier to estimate from a


specification than function points as they are
simply concerned with screens, reports and
programming language modules.
• They can therefore be estimated at a fairly
early point in the development process.
• At this stage, it is very difficult to estimate the
number of lines of code in a system.

CT051-3-3 -Software Quality Engineering Requirement Analysis Part 1


Productivity estimates

• Real-time embedded systems, 40-160


LOC/P-month.
• Systems programs , 150-400 LOC/P-month.
• Commercial applications, 200-900
LOC/P-month.
• In object points, productivity has been
measured between 4 and 50 object
points/month depending on tool support and
developer capability.

CT051-3-3 -Software Quality Engineering Requirement Analysis Part 1


Factors affecting productivity

CT051-3-3 -Software Quality Engineering Requirement Analysis Part 1


Quality and productivity

• All metrics based on volume/unit time are


flawed because they do not take quality into
account.
• Productivity may generally be increased at the
cost of quality.
• It is not clear how productivity/quality metrics
are related.
• If requirements are constantly changing then an
approach based on counting lines of code is not
meaningful as the program itself is not static;

CT051-3-3 -Software Quality Engineering Requirement Analysis Part 1


Estimation techniques

• There is no simple way to make an accurate


estimate of the effort required to develop a software
system
– Initial estimates are based on inadequate information in
a user requirements definition;
– The software may run on unfamiliar computers or use
new technology;
– The people in the project may be unknown.
• Project cost estimates may be self-fulfilling
– The estimate defines the budget and the product is
adjusted to meet the budget.

CT051-3-3 -Software Quality Engineering Requirement Analysis Part 1


Changing technologies

• Changing technologies may mean that previous


estimating experience does not carry over to new
systems
– Distributed object systems rather than mainframe
systems;
– Use of web services;
– Use of ERP or database-centred systems;
– Use of off-the-shelf software;
– Development for and with reuse;
– Development using scripting languages;
– The use of CASE tools and program generators.

CT051-3-3 -Software Quality Engineering Requirement Analysis Part 1


Estimation techniques

• Algorithmic cost modelling.


• Expert judgement.
• Estimation by analogy.
• Parkinson's Law.
• Pricing to win.

CT051-3-3 -Software Quality Engineering Requirement Analysis Part 1


Estimation techniques

CT051-3-3 -Software Quality Engineering Requirement Analysis Part 1


Pricing to win
• The project costs whatever the customer
has to spend on it.
• Advantages:
– You get the contract.
• Disadvantages:
– The probability that the customer gets the
system he or she wants is small. Costs do not
accurately reflect the work required.

CT051-3-3 -Software Quality Engineering Requirement Analysis Part 1


Pricing to win

• This approach may seem unethical and un-


businesslike.
• However, when detailed information is lacking it
may be the only appropriate strategy.
• The project cost is agreed on the basis of an
outline proposal and the development is
constrained by that cost.
• A detailed specification may be negotiated or an
evolutionary approach used for system
development.

CT051-3-3 -Software Quality Engineering Requirement Analysis Part 1


Top-down and bottom-up estimation

• Any of these approaches may be used top-


down or bottom-up.
• Top-down
– Start at the system level and assess the
overall system functionality and how this is
delivered through sub-systems.
• Bottom-up
– Start at the component level and estimate the
effort required for each component. Add these
efforts to reach a final estimate.

CT051-3-3 -Software Quality Engineering Requirement Analysis Part 1


Top-down estimation
• Usable without knowledge of the system
architecture and the components that
might be part of the system.
• Takes into account costs such as
integration, configuration management
and documentation.
• Can underestimate the cost of solving
difficult low-level technical problems.

CT051-3-3 -Software Quality Engineering Requirement Analysis Part 1


Bottom-up estimation
• Usable when the architecture of the
system is known and components
identified.
• This can be an accurate method if the
system has been designed in detail.
• It may underestimate the costs of system
level activities such as integration and
documentation.

CT051-3-3 -Software Quality Engineering Requirement Analysis Part 1


Estimation methods
• Each method has strengths and weaknesses.
• Estimation should be based on several methods.
• If these do not return approximately the same
result, then you have insufficient information
available to make an estimate.
• Some action should be taken to find out more in
order to make more accurate estimates.
• Pricing to win is sometimes the only applicable
method.

CT051-3-3 -Software Quality Engineering Requirement Analysis Part 1


Key points
• There is not a simple relationship between
the price charged for a system and its
development costs.
• Factors affecting productivity include
individual aptitude, domain experience, the
development project, the project size, tool
support and the working environment.
• Software may be priced to gain a contract
and the functionality adjusted to the price.
CT051-3-3 -Software Quality Engineering Requirement Analysis Part 1
Key points
• Different techniques of cost estimation should
be used when estimating costs.
• The time to complete a project is not
proportional to the number of people working on
the project.

CT051-3-3 -Software Quality Engineering Requirement Analysis Part 1

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