Linked List
Linked List
Introduction
• A linked list is a data structure which can change
during execution.
– Successive elements are connected by pointers.
– Last element points to NULL.
– It can grow or shrink in size during execution of a
program.
– It can be made just as long as required.
head
– It does not waste memory space.
A B C
2
• Keeping track of a linked list:
– Must know the pointer to the first element of the
list (called start, head, etc.).
3
Illustration: Insertion
A B C
Item to be
tmp X inserted
A B C
curr
X
4
Pseudo-code for insertion
typedef struct nd {
struct item data;
struct nd * next;
} node;
tmp=(node *) malloc(sizeof(node));
tmp->next=curr->next;
curr->next=tmp;
}
5
Illustration: Deletion
Item to be deleted
A B C
tmp
curr
A B C
6
Pseudo-code for deletion
typedef struct nd {
struct item data;
struct nd * next;
} node;
7
In essence ...
• For insertion:
– A record is created holding the new item.
– The next pointer of the new record is set to link it to
the item which is to follow it in the list.
– The next pointer of the item which is to precede it
must be modified to point to the new item.
• For deletion:
– The next pointer of the item immediately preceding
the one to be deleted is altered, and made to point
to the item following the deleted item.
8
Array versus Linked Lists
• Arrays are suitable for:
– Inserting/deleting an element at the end.
– Randomly accessing any element.
– Searching the list for a particular value.
• Linked lists are suitable for:
– Inserting an element.
– Deleting an element.
– Applications where sequential access is required.
– In situations where the number of elements cannot
be predicted beforehand.
9
Types of Lists
• Depending on the way in which the links are
used to maintain adjacency, several different
types of linked lists are possible.
A B C
10
– Circular linked list
• The pointer from the last element in the list points back
to the first element.
head
A B C
11
– Doubly linked list
• Pointers exist between adjacent nodes in both
directions.
• The list can be traversed either forward or backward.
• Usually two pointers are maintained to keep track of
head tail
the list, head and tail.
A B C
12
Basic Operations on a List
• Creating a list
• Traversing the list
• Inserting an item in the list
• Deleting an item from the list
• Concatenating two lists into one
13
List is an Abstract Data Type
• What is an abstract data type?
– It is a data type defined by the user.
– Typically more complex than simple data types like
int, float, etc.
• Why abstract?
– Because details of the implementation are hidden.
– When you do some operation on the list, say insert
an element, you just call a function.
– Details of how the list is implemented or how the
insert function is written is no longer required.
14
Conceptual Idea
Insert
List
implementation
Delete
and the
related functions
Traverse
15
Example: Working with linked list
• Consider the structure of a node as follows:
struct stud {
int roll;
char name[25];
int age;
struct stud *next;
};
16
Creating a List
17
How to begin?
• To start with, we have to create a node (the
first node), and make head point to it.
head = (node *)
malloc(sizeof(node));
head
roll
name next
age
18
Contd.
• If there are n number of nodes in the initial
linked list:
– Allocate n records, one by one.
– Read in the fields of the records.
– Modify the links of the records so that the chain is
head formed.
A B C
19
node *create_list()
{
int k, n;
node *p, *head;
printf ("\n How many elements to enter?");
scanf ("%d", &n);
for (k=0; k<n; k++)
{
if (k == 0) {
head = (node *) malloc(sizeof(node));
p = head;
}
else {
p->next = (node *) malloc(sizeof(node));
p = p->next;
}
scanf ("%d %s %d", &p->roll, p->name, &p->age);
}
p->next = NULL;
return (head);
}
20
• To be called from main() function as:
node *head;
………
head = create_list();
21
Traversing the List
22
What is to be done?
• Once the linked list has been constructed and
head points to the first node of the list,
– Follow the pointers.
– Display the contents of the nodes as they are
traversed.
– Stop when the next pointer points to NULL.
23
void display (node *head)
{
int count = 1;
node *p;
p = head;
while (p != NULL)
{
printf ("\nNode %d: %d %s %d", count,
p->roll, p->name, p->age);
count++;
p = p->next;
}
printf ("\n");
}
24
• To be called from main() function as:
node *head;
………
display (head);
25
Inserting a Node in a List
26
How to do?
• The problem is to insert a node before a
specified node.
– Specified means some value is given for the node
(called key).
– In this example, we consider it to be roll.
• Convention followed:
– If the value of roll is given as negative, the node
will be inserted at the end of the list.
27
Contd.
• When a node is added at the beginning,
– Only one next pointer needs to be modified.
• head is made to point to the new node.
• New node points to the previously first element.
• When a node is added at the end,
– Two next pointers need to be modified.
• Last node now points to the new node.
• New node points to NULL.
• When a node is added in the middle,
– Two next pointers need to be modified.
• Previous node now points to the new node.
• New node points to the next node.
28
void insert (node **head)
{
int k = 0, rno;
node *p, *q, *new;
p = *head;
29
else
{
while ((p != NULL) && (p->roll != rno))
{
q = p;
p = p->next;
} The pointers
q and p
if (p == NULL) /* At the end */ always point
{ to consecutive
q->next = new; nodes.
new->next = NULL;
}
else if (p->roll == rno)
/* In the middle */
{
q->next = new;
new->next = p;
}
}
}
30
• To be called from main() function as:
node *head;
………
insert (&head);
31
Deleting a node from the list
32
What is to be done?
• Here also we are required to delete a
specified node.
– Say, the node whose roll field is given.
• Here also three conditions arise:
– Deleting the first node.
– Deleting the last node.
– Deleting an intermediate node.
33
void delete (node **head)
{
int rno;
node *p, *q;
p = *head;
if (p->roll == rno)
/* Delete the first element */
{
*head = p->next;
free (p);
}
34
else
{
while ((p != NULL) && (p->roll != rno))
{
q = p;
p = p->next;
}
35
Few Exercises to Try Out
• Write a function to:
– Concatenate two given list into one big list.
node *concatenate (node *head1, node *head2);
– Insert an element in a linked list in sorted order.
The function will be called for every element to
be inserted.
void insert_sorted (node **head, node *element);
– Always insert elements at one end, and delete
elements from the other end (first-in first-out
QUEUE).
void insert_q (node **head, node *element)
node *delete_q (node **head) /* Return the deleted node */
36
A First-in First-out (FIFO) List
In Out
B A
C B A
37
A Last-in First-out (LIFO) List
In Out
C B A B C
Also called a
STACK
38
Abstract Data Types
39
Example 1 :: Complex numbers
struct cplx {
float re; Structure
float im;
definition
}
typedef struct cplx complex;
40
add
sub
mul Complex
Number
div
read
print
41
Example 2 :: Set manipulation
struct node {
int element; Structure
struct node *next;
definition
}
typedef struct node set;
42
union
intersect
minus
Set
insert
delete
size
43
Example 3 :: Last-In-First-Out STACK
Assume:: stack contains integer elements
44
push
pop
create
STACK
isempty
isfull
45
Contd.
• We shall look into two different ways of
implementing stack:
– Using arrays
– Using linked list
46
Example 4 :: First-In-First-Out QUEUE
Assume:: queue contains integer elements
47
enqueue
dequeue
create
QUEUE
isempty
size
48
Stack Implementations: Using Array
and Linked List
49
STACK USING ARRAY
PUSH
top
top
50
STACK USING ARRAY
POP
top
top
51
Stack: Linked List Structure
PUSH OPERATION
top
52
Stack: Linked List Structure
POP OPERATION
top
53
Basic Idea
• In the array implementation, we would:
– Declare an array of fixed size (which determines the maximum size of
the stack).
– Keep a variable which always points to the “top” of the stack.
• Contains the array index of the “top” element.
• In the linked list implementation, we would:
– Maintain the stack as a linked list.
– A pointer variable top points to the start of the list.
– The first element of the linked list is considered as the stack top.
55
Declaration
#define MAXSIZE 100 struct lifo
{
struct lifo int value;
{ struct lifo *next;
int st[MAXSIZE]; };
int top; typedef struct lifo
}; stack;
typedef struct lifo
stack; stack *top;
stack s;
56
Stack Creation
void create (stack *s) void create (stack **top)
{ {
s->top = -1; *top = NULL;
57
Pushing an element into the stack
void push (stack *s, int element)
{
if (s->top == (MAXSIZE-1))
{
printf (“\n Stack overflow”);
exit(-1);
}
else
{
s->top ++;
s->st[s->top] = element;
}
}
ARRAY
58
void push (stack **top, int element)
{
stack *new;
new = (stack *) malloc(sizeof(stack));
if (new == NULL)
{
printf (“\n Stack is full”);
exit(-1);
}
new->value = element;
new->next = *top;
*top = new;
}
LINKED LIST
59
Popping an element from the stack
int pop (stack *s)
{
if (s->top == -1)
{
printf (“\n Stack underflow”);
exit(-1);
}
else
{
return (s->st[s->top--]);
}
}
ARRAY
60
int pop (stack **top)
{
int t;
stack *p;
if (*top == NULL)
{
printf (“\n Stack is empty”);
exit(-1); LINKED LIST
}
else
{
t = (*top)->value;
p = *top;
*top = (*top)->next;
free (p);
return t;
}
}
61
Checking for stack empty
int isempty (stack *s) int isempty (stack *top)
{ {
if (s->top == -1) if (top == NULL)
return 1; return (1);
else else
return (0); return (0);
} }
62
Checking for stack full
int isfull (stack *s) • Not required for linked list
{ implementation.
if (s->top == • In the push() function, we
(MAXSIZE–1))
can check the return value of
return 1;
malloc().
else – If -1, then memory cannot be
return (0); allocated.
}
63
Example main function :: array
#include <stdio.h> push(&A,30);
#define MAXSIZE 100 push(&B,100); push(&B,5);
struct lifo printf (“%d %d”, pop(&A),
{ pop(&B));
int st[MAXSIZE];
int top; push (&A, pop(&B));
}; if (isempty(&B))
typedef struct lifo stack; printf (“\n B is empty”);
main() }
{
stack A, B;
create(&A); create(&B);
push(&A,10);
push(&A,20);
64
Example main function :: linked list
#include <stdio.h> push(&A,30);
struct lifo push(&B,100);
{ push(&B,5);
int value;
printf (“%d %d”,
struct lifo *next;
pop(&A), pop(&B));
};
typedef struct lifo stack; push (&A, pop(&B));
main() if (isempty(B))
{ printf (“\n B is
stack *A, *B; empty”);
create(&A); create(&B); }
push(&A,10);
push(&A,20);
65
Queue Implementation using Linked
List
66
Basic Idea
• Basic idea:
– Create a linked list to which items would be added
to one end and deleted from the other end.
– Two pointers will be maintained:
• One pointing to the beginning of the list (point from
where elements will be deleted).
• Another pointing to the end of the list (point where Rear
new elements will be inserted).
ENQUEUE
front rear
68
QUEUE: LINKED LIST STRUCTURE
DEQUEUE
front rear
69
QUEUE using Linked List
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
struct node{
char name[30];
struct node *next;
};
typedef struct {
_QNODE *queue_front, *queue_rear;
} _QUEUE;
70
_QNODE *enqueue (_QUEUE *q, char x[])
{
if(q->queue_rear==NULL)
_QNODE *temp;
{
temp= (_QNODE *)
q->queue_rear=temp;
malloc (sizeof(_QNODE));
q->queue_front=
if (temp==NULL){
q->queue_rear;
printf(“Bad allocation \n");
}
return NULL;
else
}
{
strcpy(temp->name,x);
q->queue_rear->next=temp;
temp->next=NULL;
q->queue_rear=temp;
}
return(q->queue_rear);
}
71
char *dequeue(_QUEUE *q,char x[])
{ else{
_QNODE *temp_pnt; strcpy(x,q->queue_front->name);
temp_pnt=q->queue_front;
if(q->queue_front==NULL){ q->queue_front=
q->queue_rear=NULL; q->queue_front->next;
printf("Queue is empty \n"); free(temp_pnt);
return(NULL); if(q->queue_front==NULL)
} q->queue_rear=NULL;
return(x);
}
}
72
void init_queue(_QUEUE *q)
{
q->queue_front= q->queue_rear=NULL;
}
73
main()
{
int i,j;
char command[5],val[30];
_QUEUE q;
init_queue(&q);
command[0]='\0';
printf("For entering a name use 'enter <name>'\n");
printf("For deleting use 'delete' \n");
printf("To end the session use 'bye' \n");
while(strcmp(command,"bye")){
scanf("%s",command);
74
if(!strcmp(command,"enter")) {
scanf("%s",val);
if((enqueue(&q,val)==NULL))
printf("No more pushing please \n");
else printf("Name entered %s \n",val);
}
if(!strcmp(command,"delete")) {
if(!isEmpty(&q))
printf("%s \n",dequeue(&q,val));
else printf("Name deleted %s \n",val);
}
} /* while */
printf("End session \n");
}
75
Problem With Array Implementation
ENQUEUE DEQUEUE
0 N
front
front rearrear
typedef struct {
_ELEMENT q_elem[MAX_SIZE];
int rear;
int front;
int full,empty;
} _QUEUE;
77
Queue Example: Contd.
void init_queue(_QUEUE *q)
{q->rear= q->front= 0;
q->full=0; q->empty=1;
}
78
Queue Example: Contd.
void AddQ(_QUEUE *q, _ELEMENT ob)
{
if(IsFull(q)) {printf("Queue is Full \n"); return;}
q->rear=(q->rear+1)%(MAX_SIZE);
q->q_elem[q->rear]=ob;
return;
}
79
Queue Example: Contd.
_ELEMENT DeleteQ(_QUEUE *q)
{
_ELEMENT temp;
temp.name[0]='\0';
q->front=(q->front+1)%(MAX_SIZE);
temp=q->q_elem[q->front];
return(temp);
} 80
Queue Example: Contd.
main() #include <stdio.h>
{ #include <stdlib.h>
int i,j; #include <string.h>
char command[5];
_ELEMENT ob;
_QUEUE A;
init_queue(&A);
command[0]='\0';
printf("For adding a name use 'add [name]'\n");
printf("For deleting use 'delete' \n");
printf("To end the session use 'bye' \n");
81
Queue Example: Contd.
while (strcmp(command,"bye")!=0){
scanf("%s",command);
if(strcmp(command,"add")==0) {
scanf("%s",ob.name);
if (IsFull(&A))
printf("No more insertion please \n");
else {
AddQ(&A,ob);
printf("Name inserted %s \n",ob.name);
}
}
82
Queue Example: Contd.
if (strcmp(command,"delete")==0) {
if (IsEmpty(&A))
printf("Queue is empty \n");
else {
ob=DeleteQ(&A);
printf("Name deleted %s \n",ob.name);
}
}
} /* End of while */
printf("End session \n");
}
83