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PHY433-chapter 2

This document discusses vectors and their components. It defines scalars and vectors, and explains that vectors have both magnitude and direction while scalars only have magnitude. Methods for representing the direction of a vector include using angles, Cartesian coordinates, polar coordinates, and plus/minus signs. Vectors can be resolved into perpendicular components in 2D and 3D using trigonometric functions. Rules for adding and subtracting vectors using graphical methods like the parallelogram and triangle laws are provided. Multiplication of vectors includes the dot and cross products. Unit vectors i, j, k are introduced to express the direction of vectors in terms of their components in the x, y, z axes.

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0% found this document useful (0 votes)
61 views49 pages

PHY433-chapter 2

This document discusses vectors and their components. It defines scalars and vectors, and explains that vectors have both magnitude and direction while scalars only have magnitude. Methods for representing the direction of a vector include using angles, Cartesian coordinates, polar coordinates, and plus/minus signs. Vectors can be resolved into perpendicular components in 2D and 3D using trigonometric functions. Rules for adding and subtracting vectors using graphical methods like the parallelogram and triangle laws are provided. Multiplication of vectors includes the dot and cross products. Unit vectors i, j, k are introduced to express the direction of vectors in terms of their components in the x, y, z axes.

Uploaded by

Aidil Ikhwan
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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PHY433

CHAPTER 2:
SCALAR AND VECTOR
Learning Content

2.1 Scalars and Vectors Quantities


2.2 Resolution of a Vector into Components
2.3 Addition and Multiplication of Vectors
(Scalar and Vector Products)
Learning Outcome
At the end of this chapter, students should be able to:

 Define scalar and vector quantities, unit vectors in Cartesian coordinate.


 Explain vector addition and subtraction operations and their rules.
Visualize resultant vector graphically by applying
–commutative rule
–associative rule, and
–distributive rule
 Resolve vector into two perpendicular components (2-D) and three
perpendicular components (3-D):
–Components in the x, y and z axes.
–Components in the i , j , k unit vectors.
 Define and use dot (scalar) product and the magnitude of cross (vector)
product;
2.1 Scalars & Vectors Quantities
Physical
Quantity

Scalar Vector

Physical quantity which has magnitude Physical quantity which has magnitude
only and direction

Example: mass, distance & time Example: velocity, force & momentum
Vector quantities graphical
representation: an arrow
 Symbols are
 printed bold, A

 written with an arrow pointing to the right on the top of the



quantity, A
 The magnitude of vector A, the absolute-value sign
 |A| or

 italic, A.
 Also represented symbolically by an arrow.

Vector A

Length of an arrow– magnitude of vector


A
Direction of arrow – direction of vector A
• Equality of vectors:

A A B A
B B

A =B A B A B
(parallel) Different Different
directions magnitudes
Direction of Vector
Can be represented by using:
a) Direction of compass, i.e east, west, north,
south, north-east, north-west, south-east and
south-west
Direction of Vector
b) Angle with a reference line
e.g. A man throws a stone with a velocity of 10 m
s-1, 30o above horizontal.
Direction of Vector
c) Cartesian coordinates
•2-Dimension (2-D)
Direction of Vector
c) Cartesian coordinates
•3-Dimension (3-D)
Direction of Vector
d) Polar coordinates
Direction of Vector
e) Denotes with + or – signs.
2.2 Resolution of a Vector into
Component
 Coordinate system use – Cartesian Coordinate.
 Coordinate axes have a positive end & a
negative end.
y

Quadrants
II I

-x x

III IV

-y
Vector Components
 There are two components of vector:
1. Horizontal component
2. Vertical component
 These components are perpendicular to each other.

component
Vertical
Horizontal component
 Because x and y axis is perpendicular, they can be
calculate using trigonometric functions.
v

v s in 

v cos 

• To find magnitude and direction:


Example 2.1
 Given that the magnitude and direction of vector A is 7
m and 35o, respectively. Determine and draw its
components.

(Answer: Ax = 5.73 m; Ay = 4.02 m; |A| = 7.0 m)

[Source: Matrix. Phys. 1]


2.3 Addition & Multiplication
of Vectors
 When two or more vectors are added they will produce a
new vector, for example
AB C
resultant vector
 All vectors involved in the addition must be of the same
unit.
Example: One cannot add velocity vector to a force vector.
Addition & Subtraction of vectors
For vectors in one
dimension, simple
addition and
subtraction are all that
is needed.
You do need to be
careful about the
signs, as the figure
indicates.
Addition & Subtraction of vectors
There are two methods involved in addition of vectors graphically
–Parallelogram
–Triangle
Addition & Subtraction of vectors
Addition & Subtraction of vectors
 If there are more than 2 vectors therefore
– Use vector polygon and associative rule.

polygon
 The magnitude of the horizontal and vertical component
can be obtained using Law of right-angled triangle, that
is

Fy= Fsin θ
θ

Fx= Fcos θ
 Hence vector F can be written as F  F cos ,   F sin , 
 Where the arrows indicate the direction of the
component vector
Example 2.2
Three vectors are shown as in below. Calculate the
magnitude and direction of the resultant vector.
Solution:
By using table,
Vector X-component Y-component
A (44) 44 m cos 28 = 38.85 44 m sin 28 = 20.66

B (26) -26 m cos 56 =-14.54 26 m sin 56 = 21.55

C (31) 0 -31 m
Resultant
24.31 11.21
vector
Magnitude:  ( x) 2  ( y ) 2  (24.31) 2  (11 .21) 2  716.64  26.77 m
 y
Direction: tan    
x
1  11 .21  0
  tan    24.75 1st quadrant
 24.31 
25
Exercise
1. Calculate the resultant vector?

B
(B
.0)
=
4
=4
26 (A
.5) A
56.0o 28.0o

Figure: Adding
vectors

[Ans: Resultant = 48.93;  = 60.59o]


2. Two boys are pulling a box across a horizontal floor
as shown in Fig 2. If F1 = 50 N and F2 = 100 N, find the
resultant (or sum) force by
using the analytical method.
N
F2

60
F1
30
W E
(overhead view)

S
Figure 2:  Adding force vectors.

(Ans: 145.46 N, θ = 50.1o north of east)


27
y
3. 
F2 (30 N )

F1 (10 N )
45o 20
x
30o O


F3 (40 N )

Figure 3

The figure 3 shows three forces F1, F2 and F3 acted on a particle


O. Calculate the magnitude and direction of the resultant force
on particle O.

28 (Ans: 38 N, θ = 84o 3rd Q)


Unit Vectors
 Vectors can be expressed in terms of its components by
using unit vectors.
 Writing vectors in the i , j , k form (notation form).
 The purpose of unit vector: to describe the direction of
vectors.
Unit vector axis
symbols

ˆj x
y

z
Fig. 3.16a, p.66
Unit Vectors
 Vector A is written in term of unit vector:
A  Ax î  Ay ˆj  Az k̂
 For example,
If vector A has the scalar components:
Ax = 5 m, Ay = 6 m and Az = 5 m,
we can write vector A in terms of unit vectors as:
A  5î  6 ĵ  5k̂
vector
Unit vecto r of a vector 
magnitude of vector
A
 
A
 Figure 1 : A = 5 i + 6 j + 5 k

5k
6j
A
5i
5

5
 A vector can be written in the unit vector notation,
for example:
 Suppose A is a velocity vector = 20 ms-1, in the x-
direction
 Hence A can be written as A = 20 i ms-1
 Let B be force vector, B = 40 N, 30o from the
horizontal.
 How do you write B in terms of i and j

30o
 The vector B = 40 N, 30o from the horizontal can
be written in i and j form.
 Calculate the x-component and y-component of

B
 x-component = 40 cos 30 = 34.64 N
 y-component = 40 sin 30 = 20 N
 Hence B = (34.64 i + 20 j ) N

B
20 j

34.64 i
 Addition of vectors using unit vectors
 Suppose given three vectors,
 P = 60 N, 60o from horizontal : Q = 40 N, N 40o W

: and R = 20 N, W 20o S
 Find S = P + Q + R
 P, Q and R can be written in i, j, k
 P = 60 cos 60 i + 60 sin 60 j = 30 i + 51.96 j
 Q = - 40 sin 40 i + 40 cos 40 j = - 25.71 i + 30.64 j
 R = - 20 cos 20 i - 20 sin 20 j = - 18.79 i – 6.84 j

40o 20o
Q R
60o
 P = 30 i + 51.96 j
 Q = - 25.71 i + 30.64 j
 R = - 18.79 i – 6.84 j
 Hence S = (30 i + 51.96 j) + (-25.71 i +30.64 j) +

(-18.79 i - 6.84 j)
 S = (30–25.71–18.79) i + (51.96+30.64–6.84) j
 S = -14.5 i + 75.76 j

- 25.71 i
- 18.79 i
P
51.96 j Q 30.64 j - 6.84 j
R

30 i
 S = -14.5 i + 75.76 j

- 25.71 i
- 18.79 i
- 6.84 j
R
30.64 j
Q

75.76 j S
P
51.96 j

30 i
- 14.5 i
Dot Product of Vectors
 Dot product of any two vectors,
A  B is defined as the product of their magnitudes
and the cosines of the angle between them.

 Dot product of the vectors A and B can be write as:


A  B  A B cos   AB cos 
OR
A  B  Ax Bx  Ay B y  Az Bz

A

B
Dot Product of the unit vectors

Unit Vector: iˆ  iˆ  ˆj  ˆj  kˆ  kˆ  (1)(1) cos 0 o  1


iˆ  ˆj  iˆ  kˆ  ˆj  kˆ  (1)(1) cos 90 o  0

 i  i = |i| |i| cos 0o = 1 ii jj kk


 j  j = |j| |j| cos 0o = 1
 k  k = |k| |k| cos 0o = 1 ij jk
 i  j = j  i = |i| |j| cos 90o = 0
 j  k = k  j = |j| |k| cos 90o = 0 ki

 k  i = i  k = |k| |i| cos 90o = 0


Example 2.3
 Given two vectors P = 60 N, N 60o E
= 60 cos 30 i + 60 sin 30 j = 51.96
i + 30 j
 And Q = 5 m, N 20o E = 5 cos
70 i + 5 sin 70 j = 1.71 i + 4.70 j

P
Q

70o
30o
 P = 60 N, N 60o E = 51.96 i + 30 j
 Q = 5 m, N 20o E = 1.71 i + 4.70 j
 The dot product, P.Q = PQ cos θ where θ = angle

between the two vectors


 Hence P.Q = 60 N(5 m).cos 40o = 229.81 Nm or
 P.Q = (51.96 i + 30 j).(1.71 i + 4.70 j)
 = (51.96)(1.71)i.i + (51.96)(4.7)i.j + (30)(1.71)j.i
+ (30)(4.7)j.j

P
Q
40o
 P.Q = 60 N(5 m) cos 40o = 229.81 Nm or
 P.Q = (51.96 i + 30 j).(1.71 i + 4.70 j)
 = (51.96)(1.71)i.i + (51.96)(4.7)i.j +
(30)(1.71)j.i + (30)(4.7)j.j
 = 88.85(1) + 244.21(0) + 51.3(0) +
141(1)
 = 229.85 Nm
 Result of a dot product is a scalar
Cross Product of Vectors
 Vector or Cross Product of two vectors, A x B is defined as
the product of their magnitudes and the sines of the angle
between them.
A  B  A B sin   AB sin  nˆ
 Cross product has a direction, and direction of n̂ is given by
the right-hand rule.

 The direction is the advance direction


of right-hand screw when turned from
A to B through angle .

 Assume that the axis of the screw is


normal to the plane of vector A and B.
Cross Product in the unit vector

iˆ  iˆ  0
ixi j xj kxk
ˆj  ˆj  0
kˆ  kˆ  0
because sin 0 o  0 ixj
k jxk
i

iˆ  ˆj  kˆ iˆ  kˆ   ˆj
ˆj  kˆ  iˆ kˆ  ˆj  iˆ j

kˆ  iˆ  ˆj ˆj  iˆ   kˆ
kxi
Cross Product using determinant form

iˆ ˆj kˆ
A  B  Ax Ay Az
Bx By Bz

A  B  ( Ay Bz  Az B y )iˆ  ( Az Bx  Ax Bz ) ˆj  ( Ax By  Ay Bx )kˆ
Example 2.4
 Given two vectors P = 60 N, N 60o E
= 60 cos 30 i + 60 sin 30 j = 51.96
i + 30 j
 And Q = 5 m, N 20o E = 5 cos
70 i + 5 sin 70 j = 1.71 i + 4.70 j

P
Q

70o
30o
Past Sem Questions
1) .

2) .

3) .
MOTIO N IN 1 D & 2 D
49

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