CH 8 Stallings

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William Stallings Computer

Organization and Architecture

Chapter 8
Computer Arithmetic
Arithmetic & Logic Unit

 Does the calculations (arithmetic & logical)


 Handles integers
 May handle floating point (real) numbers
 May be separate FPU (maths co-processor)
ALU Inputs and Outputs

Control unit provides signal


to control the followings:
• Operation of ALU
• Movement of data into and
out Of ALU

Flag (register) is used to check


Whether the result stored in Register
exceeds the length of the Register of
not. For example:
Stored inputs Stored output • Flag (overflow flag) is set into 1 if
results the result of computation exceeds
the length of the Register
Integer Representation

 Only have 0 & 1 to represent everything


 Positive numbers stored in binary
 e.g. 41=00101001
 No minus sign • If we are limited to non-negative
numbers then representation is
 No period straightforward.
 Sign-Magnitude
 Two’s compliment However, in real life, we need
to handle minus numbers and
floating values.
Sign-Magnitude

 Left most bit is sign bit • Remaining bits are magnitude

 0 means positive
 1 means negative
 +18 = 00010010
 -18 = 10010010
 Problems 1. Need to consider both sign and
magnitude in arithmetic
Problem of Sign-Magnitude 2. Also two representation of
representation: zero (+0 and -0)

+0 = 00000000
-0= 10000000
Two’s Compliment Example
Two’s Compliment

 +3 = 00000011
 +2 = 00000010
 +1 = 00000001
 +0 = 00000000
 -1 = 11111111
 -2 = 11111110
 -3 = 11111101
Benefits of 2’s Complement

 One representation of zero


 Arithmetic works easily (see later)
 Negating is fairly easy
 3 = 00000011 (HW implementation)
 Boolean complement gives 11111100
 Add 1 to LSB 11111101
Geometric Depiction of Twos
Complement Integers (4-bit number)
Range of Numbers

 8 bit 2s compliment
 +127 = 01111111 = 27 -1
 -128 = 10000000 = -27
 16 bit 2s compliment
 +32767 = 011111111 11111111 = 215 - 1
 -32768 = 100000000 00000000 = -215
Conversion Between Lengths

 Positive number pack with leading zeros


 +18 = 00010010
 +18 = 00000000 00010010
 Negative numbers pack with leading ones
 -18 = 10010010
 -18 = 11111111 10010010
 i.e. pack with MSB (sign bit)
Addition and Subtraction

 Normal binary addition


 Monitor sign bit for overflow

 Take twos compliment of substahend and add


to minuend
 i.e. a - b = a + (-b)

 So we only need addition and complement


circuits
Hardware for Addition and
Subtraction
Multiplication

 Complex
 Work out partial product for each digit
 Take care with place value (column)
 Add partial products
Multiplication Example (unsigned)

 1011 Multiplicand (11 dec)


 x 1101 Multiplier (13 dec)
 1011 Partial products
 0000 Note: if multiplier bit is 1 copy
 1011 multiplicand (place value)
 1011 otherwise zero
 10001111 Product (143 dec)
 Note: need double length result
Unsigned Binary Multiplication
Hardware Implementation
1011 = M (register)
x 1101 = Q (register)

1-bit reg

Third reg A: initially 0


1011 = M (register)
Execution of Example x 1101 = Q (register)

(Product in A, Q)
Flowchart for Unsigned Binary
Multiplication
Multiplying Negative Numbers

 This does not work!


 Solution 1
 Convert to positive if required
 Multiply as above
 If signs were different, negate answer
 Solution 2
 Booth’s algorithm

Home Task
Booth’s Algorithm
Example of Booth’s Algorithm
Division

 More complex than multiplication


 Negative numbers are really bad!
 Based on long division
Division of Unsigned Binary
Integers

00001101 Quotient
Divisor 1011 10010011 Dividend
1011
Partial 001110
1011
Remainders
001111
1011
Remainder
100
Division of Unsigned Binary
Integers
Division of Unsigned Binary
Integers
Real Numbers

 Numbers with fractions


 Could be done in pure binary
 1001.1010 = 24 + 20 +2-1 + 2-3 =9.625
 Where is the binary point?
 Fixed?
 Very limited
 Moving?
 How do you show where it is?
Floating Point
Sign bit

Biased Significand or Mantissa


Exponent

 +/- .significand x 2exponent


 Misnomer
 Point is actually fixed between sign bit and body
of mantissa
 Exponent indicates place value (point position)
Floating Point Examples
Signs for Floating Point

 Mantissa is stored in 2s compliment


 Exponent is in excess or biased notation
 e.g. Excess (bias) 128 means
 8 bit exponent field
 Pure value range 0-255
 Subtract 128 to get correct value
 Range -128 to +127
Normalization

 FP numbers are usually normalized


 i.e. exponent is adjusted so that leading bit
(MSB) of mantissa is 1
 Since it is always 1 there is no need to store it
 (c.f. Scientific notation where numbers are
normalized to give a single digit before the
decimal point
 e.g. 3.123 x 103)
FP Ranges

 For a 32 bit number


 8 bit exponent
 +/- 2256  1.5 x 1077
 Accuracy
 The effect of changing lsb of mantissa
 23 bit mantissa 2-23  1.2 x 10-7
 About 6 decimal places
Expressible Numbers
IEEE 754

 Standard for floating point storage


 32 and 64 bit standards
 8 and 11 bit exponent respectively
 Extended formats (both mantissa and exponent)
for intermediate results
FP Arithmetic +/-

 Check for zeros


 Align significands (adjusting exponents)
 Add or subtract significands
 Normalize result
FP Arithmetic x/

 Check for zero


 Add/subtract exponents
 Multiply/divide significands (watch sign)
 Normalize
 Round
 All intermediate results should be in double
length storage
Floating
Point
Multiplication
Floating
Point
Division
Required Reading

 Stallings Chapter 8
 IEEE 754 on IEEE Web site

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