Camera
Camera
CAMERA
RULE OF THIRDS
• The “rule” of photographic composition
• The frame is divided into nine imaginary
sections, this creates reference points which
act as guides for framing the image
RULE OF THIRDS
RULE OF THIRDS
RULE OF THIRDS
EXTREME LONG SHOT
• Shot of a large crowd scene or a view of
scenery as far as the horizon
LONG SHOT
• A view of a situation or setting from a distance
MEDIUM LONG SHOT
• Shows a group of
people in
interaction with
each other, a fight
scene, with a part
of their
surroundings in
the picture
FULL SHOT
• A view of a
figure’s entire
body in order to
show action
MEDIUM SHOT
• Shows a subject down to his or her chest or
waist
CLOSE-UP
• A full-screen shot of a subject’s face showing
the expression
EXTREME CLOSE-UP SHOT
• A shot of a hand, eye, mouth, or object in
detail
ESTABLISHING SHOT
• Often used at the beginning of a scene to
indicate the location or setting, it is usually a
long shot taken from a neutral position
POINT-OF-VIEW SHOT
• Shows a scene from the perspective of a
character or one person.
POINT-OF-VIEW SHOT
OVER-THE-SHOULDER SHOT
• Often used in dialogue scenes
REACTION SHOT
• Short shot of a character’s response to an
action
INSERT SHOT
• A detail shot which quickly gives visual
information necessary to understand the
meaning of a scene
REVERSE-ANGLE SHOT
• A shot from the opposite perspective
AERIAL SHOT
• Long or extreme long shot of the ground from
the air
HIGH ANGLE SHOT
• Shows people or objects from above, higher
than eye level
LOW-ANGLE SHOT
• Shows people or objects from below, lower
than eye level
CAMERA MOVEMENT
PANNING SHOT
• The camera moves horizontally from left to
right or vice versa
TILT SHOT
• The camera moves upwards or downwards
around a vertical line
TRACKING SHOT
• The camera follows along next to or behind a
moving object or person
ZOOM
• The stationary camera approaches a subject
by “zooming in” or moves farther away by
“zooming out”