Classical IPC Problems Reader's and Writer Problem
Classical IPC Problems Reader's and Writer Problem
Operating System Concepts – 8th Edition Silberschatz, Galvin and Gagne ©2009
Module 4: Process Synchronization
Background
Producer Consumer Problem
The Critical-Section Problem
Peterson’s Solution
Synchronization Hardware
Semaphores
Classic Problems of Synchronization
Monitors
Synchronization Examples
Atomic Transactions
Operating System Concepts – 8th Edition 6.2 Silberschatz, Galvin and Gagne ©2009
Objectives
To introduce the critical-section problem, whose
solutions can be used to ensure the consistency of
shared data
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Concurrent Execution
Concurrent execution has to give the same results as
serial execution.
Concurrent execution with shared data leads us to speak
about synchronization.
To get data consistency we should have mechanism to
avoid data inconsistency problem.
Synchronization as embedded system topic we have to
speak about producer consumer problem
Operating System Concepts – 8th Edition 6.4 Silberschatz, Galvin and Gagne ©2009
Background
A cooperating process is one that can affect or be affected by
other processes executing in the system.
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Maintaining data consistency requires mechanisms to ensure the
orderly execution of cooperating processes
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Producer Consumer Problem
The producer-consumer problem illustrates the need for
synchronization in systems where many processes share a
resource.
In the problem, two processes share a fixed-size buffer. One
process produces information and puts it in the buffer, while
the other process consumes information from the buffer.
These processes do not take turns accessing the buffer, they
both work concurrently.
It is also called bounded buffer problem
Operating System Concepts – 8th Edition 6.7 Silberschatz, Galvin and Gagne ©2009
Producer
while (true) {
/* produce an item and put in nextProduced */
while (counter == BUFFER_SIZE)
; // do nothing
buffer [in] = nextProduced;
in = (in + 1) % BUFFER_SIZE;
counter++;
}
Operating System Concepts – 8th Edition 6.8 Silberschatz, Galvin and Gagne ©2009
Consumer
while (true) {
while (counter == 0)
; // do nothing
nextConsumed = buffer[out];
out = (out + 1) % BUFFER_SIZE;
counter--;
/* consume the item in nextConsumed */
}
Operating System Concepts – 8th Edition 6.9 Silberschatz, Galvin and Gagne ©2009
Race Condition
counter++ could be implemented as
register1 = counter
register1 = register1 + 1
counter = register1
register2 = counter
register2 = register2 - 1
count = register2
Operating System Concepts – 8th Edition 6.10 Silberschatz, Galvin and Gagne ©2009
Now we have arrived at the incorrect state "counter == 4", indicating that
four buffers are full, If we reversed the order of the statements at S4 and S5,
we would arrive at the incorrect state "counter —— 6".
A situation like this, where several processes access and manipulate the
same data concurrently and the outcome of the execution depends on the
particular order in which the access takes place, is called a race condition.
To avoid the race condition, we need to ensure that only one process at a
time can be manipulating the variable counter. To make such a guarantee, we
require that the processes be synchronized in some way.
Operating System Concepts – 8th Edition 6.11 Silberschatz, Galvin and Gagne ©2009
Critical Section Problem
Consider system of n processes {p0, p1, … pn-1}
Each process has critical section segment of code
Process may be changing common variables, updating table, writing
file, etc
When one process in critical section, no other may be in its critical
section
Critical section problem is to design protocol to solve this
Each process must ask permission to enter critical section in entry
section, may follow critical section with exit section, then remainder
section
Especially challenging with preemptive kernels
Operating System Concepts – 8th Edition 6.12 Silberschatz, Galvin and Gagne ©2009
Critical Section
General structure of process pi is
Operating System Concepts – 8th Edition 6.13 Silberschatz, Galvin and Gagne ©2009
Solution to Critical-Section Problem
1. Mutual Exclusion - If process Pi is executing in its critical section, then no other
processes can be executing in their critical sections
2. Progress - If no process is executing in its critical section and there exist some
processes that wish to enter their critical section, then the selection of the
processes that will enter the critical section next cannot be postponed
indefinitely
3. Bounded Waiting - A bound must exist on the number of times that other
processes are allowed to enter their critical sections after a process has made
a request to enter its critical section and before that request is granted
Assume that each process executes at a nonzero speed
No assumption concerning relative speed of the n processes
Operating System Concepts – 8th Edition 6.14 Silberschatz, Galvin and Gagne ©2009
Peterson’s Solution
Two process solution
Assume that the LOAD and STORE instructions are atomic; that is, cannot
be interrupted
The variable turn indicates whose turn it is to enter the critical section
The flag array is used to indicate if a process is ready to enter the critical
section. flag[i] = true implies that process Pi is ready!
Operating System Concepts – 8th Edition 6.15 Silberschatz, Galvin and Gagne ©2009
Algorithm for Process Pi
do {
flag[i] = TRUE;
turn = j;
while (flag[j] && turn == j);
critical section
flag[i] = FALSE;
remainder section
} while (TRUE);
Provable that
1. Mutual exclusion is preserved
2. Progress requirement is satisfied
3. Bounded-waiting requirement is met
Operating System Concepts – 8th Edition 6.16 Silberschatz, Galvin and Gagne ©2009
Synchronization Hardware
Many systems provide hardware support for critical section code
Operating System Concepts – 8th Edition 6.17 Silberschatz, Galvin and Gagne ©2009
Solution to Critical-section
Problem Using Locks
do {
acquire lock
critical section
release lock
remainder section
} while (TRUE);
Operating System Concepts – 8th Edition 6.18 Silberschatz, Galvin and Gagne ©2009
TestAndSet Instruction
Definition:
Operating System Concepts – 8th Edition 6.19 Silberschatz, Galvin and Gagne ©2009
Solution using TestAndSet
Shared boolean variable lock, initialized to FALSE
Solution:
do {
while ( TestAndSet (&lock ))
; // do nothing
// critical section
lock = FALSE;
// remainder section
} while (TRUE);
Operating System Concepts – 8th Edition 6.20 Silberschatz, Galvin and Gagne ©2009
Swap Instruction
Definition:
Operating System Concepts – 8th Edition 6.21 Silberschatz, Galvin and Gagne ©2009
Solution using Swap
Shared Boolean variable lock initialized to FALSE; Each process has a local
Boolean variable key
Solution:
do {
key = TRUE;
while ( key == TRUE)
Swap (&lock, &key );
// critical section
lock = FALSE;
// remainder section
} while (TRUE);
Operating System Concepts – 8th Edition 6.22 Silberschatz, Galvin and Gagne ©2009
Bounded-waiting Mutual Exclusion
with TestandSet()
do {
waiting[i] = TRUE;
key = TRUE;
while (waiting[i] && key)
key = TestAndSet(&lock);
waiting[i] = FALSE;
// critical section
j = (i + 1) % n;
while ((j != i) && !waiting[j])
j = (j + 1) % n;
if (j == i)
lock = FALSE;
else
waiting[j] = FALSE;
// remainder section
} while (TRUE);
Operating System Concepts – 8th Edition 6.23 Silberschatz, Galvin and Gagne ©2009
Semaphore
A semaphore is hardware or a software variable whose value indicates the status
of a common resource. Its purpose is to lock the resource being used.
A process which needs the resource will check the semaphore for determining the
status of the resource followed by the decision for proceeding.
In multitasking operating systems, the activities are synchronized by using the
semaphore techniques.
Example, say we have four rooms with identical locks and keys. The semaphore
count - the count of keys - is set to 4 at beginning (all four rooms are free), then
the count value is decremented as people are coming in. If all rooms are full, ie.
there are no free keys left, the semaphore count is 0. Now, when eq. one person
leaves the rooms, semaphore is increased to 1 (one free key), and given to the
next person in the queue.
Operating System Concepts – 8th Edition 6.24 Silberschatz, Galvin and Gagne ©2009
Synchronization tool that does not require busy waiting
Semaphore S – integer variable
Two standard operations modify S: wait() and signal()
Originally called P() and V()
Less complicated
Operating System Concepts – 8th Edition 6.25 Silberschatz, Galvin and Gagne ©2009
Semaphore as
General Synchronization Tool
Counting semaphore – integer value can range over an unrestricted domain
Binary semaphore – integer value can range only between 0
and 1; can be simpler to implement
Also known as mutex locks
Can implement a counting semaphore S as a binary semaphore
Provides mutual exclusion
Semaphore mutex; // initialized to 1
do {
wait (mutex);
// Critical Section
signal (mutex);
// remainder section
} while (TRUE);
Operating System Concepts – 8th Edition 6.26 Silberschatz, Galvin and Gagne ©2009
Semaphore Implementation
Must guarantee that no two processes can execute wait () and signal
() on the same semaphore at the same time
Note that applications may spend lots of time in critical sections and
therefore this is not a good solution
Operating System Concepts – 8th Edition 6.27 Silberschatz, Galvin and Gagne ©2009
Semaphore Implementation
with no Busy waiting
Two operations:
block – place the process invoking the operation on the appropriate
waiting queue
wakeup – remove one of processes in the waiting queue and place it in
the ready queue
Operating System Concepts – 8th Edition 6.28 Silberschatz, Galvin and Gagne ©2009
Semaphore Implementation with
no Busy waiting (Cont.)
Implementation of wait:
wait(semaphore *S) {
S->value--;
if (S->value < 0) {
add this process to S->list;
block();
}
}
Implementation of signal:
signal(semaphore *S) {
S->value++;
if (S->value <= 0) {
remove a process P from S->list;
wakeup(P);
}
}
Operating System Concepts – 8th Edition 6.29 Silberschatz, Galvin and Gagne ©2009
Deadlock and Starvation
Deadlock – two or more processes are waiting indefinitely for an event that can be caused by
only one of the waiting processes
Let S and Q be two semaphores initialized to 1
P0 P1
wait (S); wait (Q);
wait (Q); wait (S);
. .
. .
. .
signal (S); signal (Q);
signal (Q); signal (S);
Starvation – indefinite blocking
A process may never be removed from the semaphore queue in which it is suspended
Priority Inversion – Scheduling problem when lower-priority process holds a lock needed by
higher-priority process
Solved via priority-inheritance protocol
Operating System Concepts – 8th Edition 6.30 Silberschatz, Galvin and Gagne ©2009
Problems with Semaphores
Incorrect use of semaphore operations:
Operating System Concepts – 8th Edition 6.31 Silberschatz, Galvin and Gagne ©2009
Classical Problems of Synchronization
Classical problems used to test newly-proposed synchronization schemes
Bounded-Buffer Problem
Dining-Philosophers Problem
Operating System Concepts – 8th Edition 6.32 Silberschatz, Galvin and Gagne ©2009
Bounded-Buffer Problem
N buffers, each can hold one item
Operating System Concepts – 8th Edition 6.33 Silberschatz, Galvin and Gagne ©2009
Bounded Buffer Problem (Cont.)
The structure of the producer process
do {
signal (mutex);
signal (full);
} while (TRUE);
Operating System Concepts – 8th Edition 6.34 Silberschatz, Galvin and Gagne ©2009
Bounded Buffer Problem (Cont.)
The structure of the consumer process
The consumer must wait
do { for a filled space in the
buffer
We must make
wait (full);
sure that the wait (mutex);
producer and the
consumer make
changes to the
// remove an item from buffer to nextc
shared buffer in
a mutually
exclusive
manner signal (mutex);
signal (empty);
} while (TRUE);
Operating System Concepts – 8th Edition 6.35 Silberschatz, Galvin and Gagne ©2009
Readers/Writers Problem
W
R
R
R
Motivation: Consider a shared database
Two classes of users:
Readers – never modify database
Writers – read and modify database
Is using a single lock on the whole database sufficient?
Like to have many readers at the same time
Only one writer at a time
Operating System Concepts – 8th Edition 6.36 Silberschatz, Galvin and Gagne ©2009
Readers/Writers Problem
• A database is to be shared among several concurrent processes. Some
of these processes may want only to read the database, whereas others
may want to update the database
• We distinguish between these two types of processes by referring to the
former as readers and to the latter as writers
• Obviously, if two readers access the shared data simultaneously,
nothing bad will happen
• However, if a writer and some other process (either a reader or a writer)
access the database simultaneously, chaos may ensue
Operating System Concepts – 8th Edition 6.37 Silberschatz, Galvin and Gagne ©2009
Readers/Writers Problem
• To ensure that these difficulties do not arise, we require that the writers
have exclusive access to the shared database
• There are several variations of this problem, all involving priorities
– The first and simplest one, referred to as the first readers/writers problem, requires
that no reader will be kept waiting unless a writer has already obtained permission
to use the shared object (i.e., no reader should wait for other readers to finish
simply because a writer is waiting) NOTE: writers may starve
– The second readers/writers problem requires that, once a writer is ready, that writer
performs its write as soon as possible (i.e., if a writer is waiting, no new readers
may start reading) NOTE: readers may starve
Operating System Concepts – 8th Edition 6.38 Silberschatz, Galvin and Gagne ©2009
Readers-Writers Problem (Cont.)
The structure of a writer process
A writer will wait if either
another writer is
do { currently writing or one
or more readers are
wait (wrt) ; currently reading
// writing is performed
signal (wrt) ;
} while (TRUE);
Operating System Concepts – 8th Edition 6.39 Silberschatz, Galvin and Gagne ©2009
Readers-Writers Problem (Cont.)
The structure of a reader process
A reader will wait only if a writer is
do { currently writing. Note that if
wait (mutex) ; readcount == 1, no reader is
readcount ++ ; currently reading and thus that is the
only time that a reader has to make
if (readcount == 1)
sure that no writer is currently
wait (wrt) ; writing (i.e., if readcount > 1, there is
We must make signal (mutex) at least one reader reading and thus
sure that readers the new reader does not have to
update the shared wait)
variable // reading is performed
readcount in a
mutually wait (mutex) ;
exclusive manner
readcount - - ;
if (readcount == 0)
signal (wrt) ;
signal (mutex) ;
} while (TRUE);
Operating System Concepts – 8th Edition 6.40 Silberschatz, Galvin and Gagne ©2009
Dining-Philosophers Problem
Operating System Concepts – 8th Edition 6.41 Silberschatz, Galvin and Gagne ©2009
Dining-Philosophers Problem Algorithm
The structure of Philosopher i:
A philosopher must wait for
do { his/her left and right
chopsticks to be available
wait ( chopstick[i] );
before he/she can start
wait ( chopStick[ (i + 1) % 5] ); eating
// eat
signal ( chopstick[i] );
signal (chopstick[ (i + 1) % 5] );
// think
} while (TRUE);
This solution guarantees that no two neighbors can be eating simultaneously (i.e., mutual
exclusion)
What is the problem with this algorithm?
This solution could create a deadlock. How?
Operating System Concepts – 8th Edition 6.42 Silberschatz, Galvin and Gagne ©2009
Monitors
The monitor is one of the ways to achieve Process synchronization. The monitor is
supported by programming languages to achieve mutual exclusion between
processes.
A high-level abstraction that provides a convenient and effective mechanism for
process synchronization
Goal of OS is to share resources amongst many programs.
Separate schedulers should be created for each class of resource.
Each scheduler contains local data + procedures that programs may use to
acquire and release resources. Such a collection of data + procedures is a
monitor.
Abstract data type, internal variables only accessible by code within the procedure
Only one process may be active within the monitor at a time If more than one
program attempts to enter at the same time, only one will succeed, and the
remaining programs will remain on a queue.
But not powerful enough to model some synchronization schemes
Operating System Concepts – 8th Edition 6.43 Silberschatz, Galvin and Gagne ©2009
monitor monitor-name
{
// shared variable declarations
procedure P1 (…) { …. }
Operating System Concepts – 8th Edition 6.44 Silberschatz, Galvin and Gagne ©2009
Schematic view of a Monitor
Operating System Concepts – 8th Edition 6.45 Silberschatz, Galvin and Gagne ©2009
Condition Variables
condition x, y;
Operating System Concepts – 8th Edition 6.46 Silberschatz, Galvin and Gagne ©2009
Monitor with Condition Variables
Operating System Concepts – 8th Edition 6.47 Silberschatz, Galvin and Gagne ©2009
Condition Variables Choices
If process P invokes x.signal (), with Q in x.wait () state, what should happen
next?
If Q is resumed, then P must wait
Options include
Signal and wait – P waits until Q leaves monitor or waits for another
condition
Signal and continue – Q waits until P leaves the monitor or waits for
another condition
Both have pros and cons – language implementer can decide
Monitors implemented in Concurrent Pascal compromise
P executing signal immediately leaves the monitor, Q is resumed
Implemented in other languages including Mesa, C#, Java
Operating System Concepts – 8th Edition 6.48 Silberschatz, Galvin and Gagne ©2009
Solution to Dining Philosophers
monitor DiningPhilosophers
{
enum { THINKING; HUNGRY, EATING) state [5] ;
condition self [5];
Operating System Concepts – 8th Edition 6.49 Silberschatz, Galvin and Gagne ©2009
Solution to Dining Philosophers (Cont.)
initialization_code() {
for (int i = 0; i < 5; i++)
state[i] = THINKING;
}
}
Operating System Concepts – 8th Edition 6.50 Silberschatz, Galvin and Gagne ©2009
Solution to Dining Philosophers (Cont.)
Each philosopher i invokes the operations pickup() and putdown() in the following sequence:
DiningPhilosophers.pickup (i);
EAT
DiningPhilosophers.putdown (i);
Operating System Concepts – 8th Edition 6.51 Silberschatz, Galvin and Gagne ©2009
Monitor Implementation Using Semaphores
Variables
semaphore mutex; // (initially = 1)
semaphore next; // (initially = 0)
int next_count = 0;
wait(mutex);
…
body of F;
…
if (next_count > 0)
signal(next)
else
signal(mutex);
Operating System Concepts – 8th Edition 6.52 Silberschatz, Galvin and Gagne ©2009
Monitor Implementation – Condition Variables
For each condition variable x, we have:
x-count++;
if (next_count > 0)
signal(next);
else
signal(mutex);
wait(x_sem);
x-count--;
Operating System Concepts – 8th Edition 6.53 Silberschatz, Galvin and Gagne ©2009
Monitor Implementation (Cont.)
The operation x.signal can be implemented as:
if (x-count > 0) {
next_count++;
signal(x_sem);
wait(next);
next_count--;
}
Operating System Concepts – 8th Edition 6.54 Silberschatz, Galvin and Gagne ©2009
Resuming Processes within a Monitor
If several processes queued on condition x, and x.signal() executed, which should be resumed?
Operating System Concepts – 8th Edition 6.55 Silberschatz, Galvin and Gagne ©2009
A Monitor to Allocate Single Resource
monitor ResourceAllocator
{
boolean busy;
condition x;
void acquire(int time) {
if (busy)
x.wait(time);
busy = TRUE;
}
void release() {
busy = FALSE;
x.signal();
}
initialization code() {
busy = FALSE;
}
}
Operating System Concepts – 8th Edition 6.56 Silberschatz, Galvin and Gagne ©2009
Synchronization Examples
Solaris
Windows XP
Linux
Pthreads
Operating System Concepts – 8th Edition 6.57 Silberschatz, Galvin and Gagne ©2009
Solaris Synchronization
Implements a variety of locks to support multitasking, multithreading (including real-time threads), and
multiprocessing
Uses adaptive mutexes for efficiency when protecting data from short code segments
Starts as a standard semaphore spin-lock
If lock held, and by a thread running on another CPU, spins
If lock held by non-run-state thread, block and sleep waiting for signal of lock being released
Uses readers-writers locks when longer sections of code need access to data
Uses turnstiles to order the list of threads waiting to acquire either an adaptive mutex or reader-writer lock
Turnstiles are per-lock-holding-thread, not per-object
Priority-inheritance per-turnstile gives the running thread the highest of the priorities of the threads in its
turnstile
Operating System Concepts – 8th Edition 6.58 Silberschatz, Galvin and Gagne ©2009
Windows XP Synchronization
Uses interrupt masks to protect access to global resources on uniprocessor systems
Also provides dispatcher objects user-land which may act mutexes, semaphores, events, and timers
Events
An event acts much like a condition variable
Timers notify one or more thread when time expired
Dispatcher objects either signaled-state (object available) or non-signaled state (thread will block)
Operating System Concepts – 8th Edition 6.59 Silberschatz, Galvin and Gagne ©2009
Linux Synchronization
Linux:
Prior to kernel Version 2.6, disables interrupts to implement short critical sections
Version 2.6 and later, fully preemptive
Linux provides:
semaphores
spinlocks
reader-writer versions of both
Operating System Concepts – 8th Edition 6.60 Silberschatz, Galvin and Gagne ©2009
Pthreads Synchronization
It provides:
mutex locks
condition variables
Operating System Concepts – 8th Edition 6.61 Silberschatz, Galvin and Gagne ©2009
Atomic Transactions
System Model
Log-based Recovery
Checkpoints
Concurrent Atomic Transactions
Operating System Concepts – 8th Edition 6.62 Silberschatz, Galvin and Gagne ©2009
System Model
Assures that operations happen as a single logical unit of work, in its entirety, or not at all
Related to field of database systems
Challenge is assuring atomicity despite computer system failures
Transaction - collection of instructions or operations that performs single logical function
Here we are concerned with changes to stable storage – disk
Transaction is series of read and write operations
Terminated by commit (transaction successful) or abort (transaction failed) operation
Aborted transaction must be rolled back to undo any changes it performed
Operating System Concepts – 8th Edition 6.63 Silberschatz, Galvin and Gagne ©2009
Types of Storage Media
Volatile storage – information stored here does not survive system crashes
Example: main memory, cache
Nonvolatile storage – Information usually survives crashes
Example: disk and tape
Stable storage – Information never lost
Not actually possible, so approximated via replication or RAID to devices with independent failure
modes
Operating System Concepts – 8th Edition 6.64 Silberschatz, Galvin and Gagne ©2009
Log-Based Recovery
Record to stable storage information about all modifications by a transaction
Most common is write-ahead logging
Log on stable storage, each log record describes single transaction write operation, including
Transaction name
Data item name
Old value
New value
<Ti starts> written to log when transaction Ti starts
<Ti commits> written when Ti commits
Log entry must reach stable storage before operation on data occurs
Operating System Concepts – 8th Edition 6.65 Silberschatz, Galvin and Gagne ©2009
Log-Based Recovery Algorithm
Using the log, system can handle any volatile memory errors
Undo(Ti) restores value of all data updated by Ti
Redo(Ti) sets values of all data in transaction Ti to new values
Undo(Ti) and redo(Ti) must be idempotent
Multiple executions must have the same result as one execution
If system fails, restore state of all updated data via log
If log contains <Ti starts> without <Ti commits>, undo(Ti)
If log contains <Ti starts> and <Ti commits>, redo(Ti)
Operating System Concepts – 8th Edition 6.66 Silberschatz, Galvin and Gagne ©2009
Checkpoints
Log could become long, and recovery could take long
Checkpoints shorten log and recovery time.
Checkpoint scheme:
1. Output all log records currently in volatile storage to stable storage
2. Output all modified data from volatile to stable storage
3. Output a log record <checkpoint> to the log on stable storage
Now recovery only includes Ti, such that Ti started executing before the most recent checkpoint, and all
transactions after Ti All other transactions already on stable storage
Operating System Concepts – 8th Edition 6.67 Silberschatz, Galvin and Gagne ©2009
Concurrent Transactions
Must be equivalent to serial execution – serializability
Could perform all transactions in critical section
Inefficient, too restrictive
Concurrency-control algorithms provide serializability
Operating System Concepts – 8th Edition 6.68 Silberschatz, Galvin and Gagne ©2009
Serializability
Consider two data items A and B
Consider Transactions T0 and T1
Execute T0, T1 atomically
Execution sequence called schedule
Atomically executed transaction order called serial schedule
For N transactions, there are N! valid serial schedules
Operating System Concepts – 8th Edition 6.69 Silberschatz, Galvin and Gagne ©2009
Schedule 1: T0 then T1
Operating System Concepts – 8th Edition 6.70 Silberschatz, Galvin and Gagne ©2009
Nonserial Schedule
Nonserial schedule allows overlapped execute
Resulting execution not necessarily incorrect
Consider schedule S, operations Oi, Oj
Conflict if access same data item, with at least one write
If Oi, Oj consecutive and operations of different transactions & Oi and Oj don’t conflict
Then S’ with swapped order Oj Oi equivalent to S
If S can become S’ via swapping nonconflicting operations
S is conflict serializable
Operating System Concepts – 8th Edition 6.71 Silberschatz, Galvin and Gagne ©2009
Schedule 2: Concurrent Serializable Schedule
Operating System Concepts – 8th Edition 6.72 Silberschatz, Galvin and Gagne ©2009
Locking Protocol
Ensure serializability by associating lock with each data item
Follow locking protocol for access control
Locks
Shared – Ti has shared-mode lock (S) on item Q, Ti can read Q but not write Q
Exclusive – Ti has exclusive-mode lock (X) on Q, Ti can read and write Q
Require every transaction on item Q acquire appropriate lock
If lock already held, new request may have to wait
Similar to readers-writers algorithm
Operating System Concepts – 8th Edition 6.73 Silberschatz, Galvin and Gagne ©2009
Two-phase Locking Protocol
Generally ensures conflict serializability
Each transaction issues lock and unlock requests in two phases
Growing – obtaining locks
Shrinking – releasing locks
Does not prevent deadlock
Operating System Concepts – 8th Edition 6.74 Silberschatz, Galvin and Gagne ©2009
Timestamp-based Protocols
Select order among transactions in advance – timestamp-ordering
Transaction Ti associated with timestamp TS(Ti) before Ti starts
TS(Ti) < TS(Tj) if Ti entered system before Tj
TS can be generated from system clock or as logical counter incremented at each entry of transaction
Timestamps determine serializability order
If TS(Ti) < TS(Tj), system must ensure produced schedule equivalent to serial schedule where Ti appears
before Tj
Operating System Concepts – 8th Edition 6.75 Silberschatz, Galvin and Gagne ©2009
Timestamp-based Protocol Implementation
Data item Q gets two timestamps
W-timestamp(Q) – largest timestamp of any transaction that executed write(Q) successfully
R-timestamp(Q) – largest timestamp of successful read(Q)
Updated whenever read(Q) or write(Q) executed
Timestamp-ordering protocol assures any conflicting read and write executed in timestamp order
Suppose Ti executes read(Q)
If TS(Ti) < W-timestamp(Q), Ti needs to read value of Q that was already overwritten
read operation rejected and Ti rolled back
If TS(Ti) ≥ W-timestamp(Q)
read executed, R-timestamp(Q) set to max(R-timestamp(Q), TS(Ti))
Operating System Concepts – 8th Edition 6.76 Silberschatz, Galvin and Gagne ©2009
Timestamp-ordering Protocol
Suppose Ti executes write(Q)
If TS(Ti) < R-timestamp(Q), value Q produced by Ti was needed previously and Ti assumed it would never be
produced
Write operation rejected, Ti rolled back
If TS(Ti) < W-timestamp(Q), Ti attempting to write obsolete value of Q
Write operation rejected and Ti rolled back
Otherwise, write executed
Any rolled back transaction Ti is assigned new timestamp and restarted
Algorithm ensures conflict serializability and freedom from deadlock
Operating System Concepts – 8th Edition 6.77 Silberschatz, Galvin and Gagne ©2009
Schedule Possible Under Timestamp Protocol
Operating System Concepts – 8th Edition 6.78 Silberschatz, Galvin and Gagne ©2009
End of Chapter 6
Operating System Concepts – 8th Edition Silberschatz, Galvin and Gagne ©2009