Unit-2 Agile Development Part2
Unit-2 Agile Development Part2
DEVELOPMENT
XP(EXTREME PROGRAMMING)
1. User stories (planning): U s er stories can be viewed a s a smaller version of use case. I n this way, t h e customer
define a s briefly a s possible t h e specification of t h e new application (features, value, priority). These stories will
be t h e base for t h e project t e a m to do cost estimation a n d m a n a g e m e n t of t h e project.
5.Coding standard: Styles a n d formats of coding m u s t be t h e s ame in order to enable compatibility between t e a m
members. This approach r es ults in more r apid collaboration.
6.Simple design: Always look for system implementation t h a t is a s easy a s possible implementation of t h e
system yet meets all required functionality.
XP(RULES):