1-Intro To Design Thinking 2021-2022 For Gclassroom
1-Intro To Design Thinking 2021-2022 For Gclassroom
1-Intro To Design Thinking 2021-2022 For Gclassroom
CONFIDENCE
Partners A and B.
*A first
6 mins
EMPATHY
1
Empathize: how??
designers approach empathy...
without judgement
with a beginner's eye
with curiosity
optimistically
respectfully
Empathy: When you FEEL what the other person is
feeling. When you can MIRROR their expression, their
Design something for your partner
• Gain empathy with them
• design the wallet
– interview partner B about their wallet
– What you carry in your wallet, why you carry
those in your wallet.
– take note
– Interview 1
Interview 2
Implicit (3
Explicit
minutes)
• given or • ask 5 why
obvious questions?
DEFINE
What does this boy need?
Needs
–are human physical and emotional
necessities
–capture the goals and motivation for
whom you are designing
–are verbs, not nouns
(opportunities, not solutions; ladder
vs to reach)
Insights
–the “why” response
to the need
–apply your
expertise and make
inferences
Articulate your current point of view
• To do:
– describe your partner based on the interview
3. Inventory possible NEEDS
partner description
3 mins
4. Define a
problem
Statement
Point of view
statement
User: teenager
deep need
Look at
your lists surprising finding
Then TEST
O – Objects
1.
E – Environment
Observation
M – Messages
S – Services
Understanding POEMS
What do you observe in this scene?
Go to the Classroom and
open ELA 0A- POEMS.
• Clarify/rationalise observations
Type A Qs Type A
Qns
Type B Qns
3 Roles in the interview team
Loud bell to
Personal warn
Coach coach who approaching
provides danger
guidance
danger!
SCRIBBLE SAY SLAP
Go to the Classroom and
open ELA 0B- 100 Uses.
Need
statement
Identify data What was The top 5 (or Support the Use insights to
point from the significant more) discoveries/fin determine
interview from the discoveries dings with what the users
interview? /interesting data points need in
One data per findings/ relation to the
post it insights of Reduce project area
the assumptions
project/user
Within the interview team Within the group
Insights = what I found out and
understood deeply about my target user
in the context of my project scope.
• It is NOT a solution.
Bad example: I need money to fund my projects with
the community.
Better example: I need opportunities to network to
sustain my community projects.
• It addresses a gap.
A comfortable
learning
environment does 2. I need a spacious room with a user-controlled
not restrict temperature system for my learning.
solutions to just
physical settings
3. I need a job that will give me stable income so I can feed
my family of 5.
I need a job (solution)
is different from I need
to be employable.
4. I need to be employable now and in future.
Verify the insights to
support your need
statement
N ee d
a ke good use
IDENTIFYING INSIGHTS & NEEDS I need to m hile I wait
w
of my time
Insight
e fe e l in g that
I don’t li k
w as ti ng time
Cluster He
ader I am
asted time
W
PERSONAS
To create a profile which will serve as a
reference & inspiration throughout the
solution development
Personas are more than just demographic information, a persona needs
to capture the person’s behaviour, beliefs, motivations & pain points.
ea s
0 i d
> 3 i n s
0 m
How many >3
ideas?
CONCEPT DEVELOPMENT
A process of
stringing disparate
ideas to a strong
concept, forming a
big picture.
Face-to-face set up allows us to do this things. Still, we do it virtually, and ideation is still
possible.
1. You have to have atleast 30 sticky
notes as interview results.
2. Cluster them and use another
color for cluster header. In this photo,
these are the violets. Former SE Intro
to Engg students cluster them into
environmental sectors (air, water,
land) or fields of specialization (solid
waste eng, environmental engg, etc)
or community age groups, or waste
streams (air, water , land, noise). or
many other ways which your
interview results will reveal. Color
yellow green here are the insights.
3. Choose one among them as the
focus and to turn into a need
statement. Here, it is the color red.
You need to turn the
rants/stories/needs into a need
statement which this presentation
provides a guide.
Document!
$ Cost of an
Error FAIL OFTEN. Un-expected
FAIL BETTER. Discovery –
too late!
SUCCEED SOONER.
Prototype,
Fail &
Learn here
Project Timeline
Types of Prototype
• Low-fidelity prototypes
• Paper Prototypes
• Sketches
• Journey maps
• Behavior maps
• System flow diagrams
• Story boards
• Low-fidelity prototypes
• interactive prototypes
• digital prototypes
• coded prototypes
Forms of Prototypes - Physical Models
Sketches/ Maps/ Layouts
Forms of Prototypes - Storyboards
Consider using
storyboards to help you
illustrate the details of
your user experience
Forms of Prototypes – Role Play & Physical Models
Sample Prototypes
at the Dept Gallery
Walk
Fields of Specialization for Sanitary Engineering
1. Solid Waste Management
2. Environmental Engineering
3. Public Health Engineering
4. Plumbing and Sanitary Science as Applied to Buildings
5. Water Supply Engineering
6. Wastewater Engineering
2. Seek feedback:
a. What works for you?
b. What doesn’t work for you?
c. How could this be better?
TIPS FOR PRESENTING YOUR CONCEPTS