CPEM Lecture 3
CPEM Lecture 3
MGT529
Dr. Khurrum S. Mughal
Lecture 3
Cognitivism
Cognitivism
• In psychology, cognitivism is a theoretical
framework for understanding the mind that
gained credence in the 1950s. The movement
was a response to behaviorism,
which cognitivists said neglected to explain
cognition.
Cognitivism
• Inquiry-oriented projects
• Opportunities for the testing of hypotheses
• Curiosity encouraged
• Staged scaffolding
Cognitivism and Practice
• Information Processing looks at how information is stored and
retrieved.
• Learning is attained through rehearsal and consistent use of the
information.
– Retention strategies such as breaking down information and
comparing the information to long term storage are great
techniques.
Critiques of Cognitivism
• Like Behaviorism, knowledge itself is given and
absolute
• Input – Process – Output model is mechanistic
and deterministic
• Does not account enough for individuality
• Little emphasis on affective characteristics,
especially motivation
Social Learning Theory
Social Learning Theory (SLT)
• Grew out of Cognitivism
• Alferd Bandura (1973)
• Learning takes place through observation and
sensorial experiences
• Imitation is the sincerest form of flattery
• SLT is the basis of the movement against
violence in media & video games
Social Learning Theory (SLT)
• Bandura’s Social Learning Theory posits that
people learn from one another, via
observation, imitation, and modeling.
• Learning is…
– A search for meaning by the learner
– Contextualized
– An inherently social activity
– Dialogic and recursive
– The responsibility of the learner
Social Constructivism in the Classroom
• Journaling
• Experiential activities
• Personal focus
• Collaborative &
cooperative learning
Critiques of Social Constructivism
• Suggests that knowledge is neither given nor
absolute
• Often seen as less rigorous than traditional
approaches to instruction
• Does not fit well with traditional age grouping
and rigid terms/semesters
Multiple Intelligences (MI)
Multiple Intelligences (MI)
• Grew out of Constructivism, framed around
metacognition
• H. Gardner (1983 to present)
• All people are born with eight intelligences:
1. Verbal-Linguistic 5. Musical
2. Visual-Spatial 6. Naturalist
3. Logical-Mathematical 7. Interpersonal
4. Kinesthetic 8. Intrapersonal
• Delivery of
instruction via
multiple mediums
• Student-centered
classroom
• Authentic
Assessment
• Self-directed learning
Critiques of MI
• Lack of quantifiable evidence that MI exist
• Lack of evidence that use of MI as a curricular
and methodological approach has any
discernable impact on learning
• Suggestive of a departure from core curricula
and standards
Brain Based Learning
Brain-Based Learning (BBL)
• Grew out of Neuroscience & Constructivism
• D. Souza, N. Caine & G. Caine, E. Jensen (1980’s to
present)
• 12 governing principles
1. Brain is a parallel processor 7. Focused attention & peripheral perception
2. Whole body learning 8. Conscious & unconscious processes
3. A search for meaning 9. Several types of memory
4. Patterning 10. Embedded learning sticks
5. Emotions are critical 11. Challenge & threat
6. Processing of parts and wholes 12. Every brain is unique
BBL in the Classroom
• Opportunities for group
learning
• Regular environmental
changes
• A multi-sensory
environment
• Opportunities for self-
expression and making
personal connections to
content
• Community-based
learning
Critiques of BBL
John Dewey
Experiential Learning
• The learner is a participant rather than a
spectator in learning.
• Experiential learning occurs when carefully
chosen experiences are supported by
reflection, critical analysis, and synthesis.
• Learning must have present as well as future
relevance for learners and the society in which
they will participate.
Experiential Learning
• The results of the learning are personal and
form the basis for future experiences and
learning.
• Relationships are developed: learner to self,
learner to others, and learner to the world at
large.
• Individuals increase their awareness of how
personal values and meanings influence their
perceptions of choices of action.
Kolb’s Experiential Learning Theory
• “…learning is the process whereby knowledge
is created through the transformation of
experience” (Kolb, 1984, p. 38)
• Integrating new information into existing
knowledge
• Involving the whole person
• Transacting between the person and the
environment
Six Propositions of Learning
• Learning is a process, not outcome
• Learning is relearning
• Learners move between reflection, action,
thinking, feeling
• Learning is holistic
• Learning involves interactions with the
environment and the learner
• Learning is constructivist – abstract and
concrete
Four Processes of Learning
• Watching
– Senses – perceiving information
• Thinking
– Mind – reflecting how it impacts life
• Feeling
– Emotions – fitting into learner’s experiences
• Doing
– Muscle – performing new ways to act
Four Learning Stages
Concrete
Experience
Active Reflective
Experimentation Observation
Abstract
Conceptualization
Concrete Experience
• Doing or having an experience
Reflective Observation
• Reviewing or reflecting on the experience
Abstract Conceptualization
• Concluding or learning from the experience
Active Experimentation
• Planning or trying out what you have learned
Activities to Support Each Phase
Concrete Experience Reflective Observation
• Labs • Logs
• Observations • Journals
• Field work • Discussions
• Trigger films • Brainstorming
• Readings • Thought questions
• Problem sets • Rhetorical questions
• Examples
Accommodator Diverger
Converger Assimilator
Accommodator
• Learns through concrete experience
• Transforms learning into abstract
experimentation
• Leaders, risk takers, needs a mentor, strength
in doing, likes examples
• Diverger
• Converger
• Assimilator
Kolb’s Experiential Learning Cycle
Diverger
Accommodator
Converger
Assimilator
1
EXPERIENCE
the activity;
perform, do it
5 2
APPLY SHARE
what was learned Do the results,
to a similar or reactions, and
different situation; observations
practice publicly
Apply Reflect
3
4
PROCESS
GENERALIZE
by discussing,
to connect the
locking at the
experience to
experience;
real world
analyze, reflect
examples
EXPERIENCE the activity;
do it
• Begin with a concrete experience that:
– Can be individual or group experience, but
involves doing.
– Most likely will be unfamiliar to learner or first-
time activity
– Pushes learning beyond previous performance
levels
– May be uncomfortable to learner
– Includes the risk of failure
SHARE reactions and observations
publicly
• Get participants to talk about experience
• Share reactions and observations
• Discuss feelings generated by the experience
• Let the group (or individual) talk freely and
acknowledge ideas generated
PROCESS by analyzing and reflecting
upon what happened
• Discuss how the experience was carried out
• Discuss how themes, problems, and issues are
brought out by the experience
• Discuss how specific problems or issues were
addressed
• Discuss personal experiences of members
• Encourage the group to look for recurring themes
GENERALIZE note what was learned
and connect to real life
• Find general trends or common truths in the
experience
• Identify “real life” principles that surfaced
• Identify key items that were learned
• List key terms that capture the learning
APPLY what was learned to similar
or different situations
• Discuss how new learning can be applied to
other situations
• Discuss how issues raised can be useful in the
future
• Discuss how more effective behaviors can
develop from new learning
• Help each individual feel a sense of ownership
for what is learned
Few Work Related Skills
Few work related skills
• Action planning
• Entrepreneurship
• Decision making – problem solving
• Negotiation
• Social net working
• Resource utilization
• Self appraisal
• Team working
• Effective communication
Action planning
• It is about learning “defining a goals and
devising means to achieve that goal with in a
given period of time”.
• An action plan is comprised of;
– Specific tasks – what will be done and by whom?
– Time horizon – when will it be done?
– Resource allocation – what specific funds are available for
specific activities.
Entrepreneurship
• The capacity and willingness to develop,
organize and manage a business venture along
with any of its risks in order to make a profit.
• Starting a new business to produce profits by
employing
– Land
– Labor
– Capital
– Natural resources
Decision making
• The thought process of selecting a logical choice from the
available options.
• Example: Purchasing computers for an office.
• Process;
1. Define the problem.
2. Identify the decision criteria.
3. Allocate weights to the criteria.
4. Develop the alternatives.
5. Evaluate the alternatives.
6. Select the best alternative.
Negotiation
• Bargaining process between two parties.
• It is basically a discussion aimed at reaching an
agreement.
• Generally managers are involved in
negotiation at the time of hiring an employee
• Dealing with banks while obtaining loans etc.
Social net working
• Creating a group of associates and keeping it
active through regular communication for
mutual benefit.
Resource utilization
• Using in effective manner the proportion of
the available resources.
– Time
– Materials
– Humans
– Etc.
Self appraisal
• It is an act of judging oneself as compared to others.
– Knowledge
– Skills
– Work experience