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Chapter 5: Process Scheduling

The document discusses process scheduling in operating systems. It covers basic concepts of CPU scheduling including scheduling criteria and algorithms like first-come first-served, shortest job first, and priority scheduling. It provides examples and diagrams to illustrate these scheduling techniques.

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0% found this document useful (0 votes)
54 views48 pages

Chapter 5: Process Scheduling

The document discusses process scheduling in operating systems. It covers basic concepts of CPU scheduling including scheduling criteria and algorithms like first-come first-served, shortest job first, and priority scheduling. It provides examples and diagrams to illustrate these scheduling techniques.

Uploaded by

Khải Nguyễn
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
You are on page 1/ 48

Chapter 5: Process Scheduling

Administrative

Operating System Principles 5.2 Silberschatz, Galvin and Gagne ©2005


Chapter 5: Process Scheduling
 Basic Concepts
 Scheduling Criteria
 Scheduling Algorithms
 Real-Time Scheduling
 Thread Scheduling
 Operating Systems Examples

Operating System Principles 5.3 Silberschatz, Galvin and Gagne ©2005


Basic Concepts
 Maximum CPU utilization obtained with multiprogramming
 CPU–I/O Burst Cycle – Process execution consists of a cycle of
CPU execution and I/O wait
 CPU burst distribution

Operating System Principles 5.4 Silberschatz, Galvin and Gagne ©2005


Alternating Sequence of CPU And I/O Bursts

Operating System Principles 5.5 Silberschatz, Galvin and Gagne ©2005


Histogram of CPU-burst Times

Operating System Principles 5.6 Silberschatz, Galvin and Gagne ©2005


Diagram of Thread State

Operating System Principles 5.7 Silberschatz, Galvin and Gagne ©2005


CPU Scheduler

 Selects from among the processes in memory that are ready to


execute, and allocates the CPU to one of them
 CPU scheduling decisions may take place when a process:
1. Switches from running to waiting state
2. Switches from running to ready state
3. Switches from waiting to ready
4. Terminates
 Scheduling under 1 and 4 is nonpreemptive
 All other scheduling is preemptive

Operating System Principles 5.8 Silberschatz, Galvin and Gagne ©2005


Dispatcher

 Dispatcher module gives control of the CPU to the process


selected by the short-term scheduler; this involves:
 switching context
 switching to user mode
 jumping to the proper location in the user program to restart
that program
 Dispatch latency – time it takes for the dispatcher to stop one
process and start another running

Operating System Principles 5.9 Silberschatz, Galvin and Gagne ©2005


Scheduling Criteria
 CPU utilization – keep the CPU as busy as possible
 Throughput – # of processes that complete their execution
per time unit
 Turnaround time – amount of time to execute a particular
process
 Waiting time – amount of time a process has been waiting
in the ready queue
 Response time – amount of time it takes from when a
request was submitted until the first response is produced,
not output (for time-sharing environment)

Operating System Principles 5.10 Silberschatz, Galvin and Gagne ©2005


Optimization Criteria

 Max CPU utilization


 Max throughput
 Min turnaround time
 Min waiting time
 Min response time

Operating System Principles 5.11 Silberschatz, Galvin and Gagne ©2005


First-Come, First-Served (FCFS) Scheduling

Process Burst Time


P1 24
P2 3
P3 3
 Suppose that the processes arrive in the order: P1 , P2 , P3
The Gantt Chart for the schedule is:

P1 P2 P3

0 24 27 30
 Waiting time for P1 = 0; P2 = 24; P3 = 27
 Average waiting time: (0 + 24 + 27)/3 = 17

Operating System Principles 5.12 Silberschatz, Galvin and Gagne ©2005


FCFS Scheduling (Cont.)

Suppose that the processes arrive in the order


P 2 , P 3 , P1
 The Gantt chart for the schedule is:

P2 P3 P1

0 3 6 30

 Waiting time for P1 = 6; P2 = 0; P3 = 3


 Average waiting time: (6 + 0 + 3)/3 = 3
 Much better than previous case
 Convoy effect short process behind long process

Operating System Principles 5.13 Silberschatz, Galvin and Gagne ©2005


Shortest-Job-First (SJR) Scheduling

 Associate with each process the length of its next CPU burst. Use
these lengths to schedule the process with the shortest time
 Two schemes:
 nonpreemptive – once CPU given to the process it cannot be
preempted until completes its CPU burst
 preemptive – if a new process arrives with CPU burst length
less than remaining time of current executing process,
preempt. This scheme is know as the
Shortest-Remaining-Time-First (SRTF)
 SJF is optimal – gives minimum average waiting time for a given
set of processes

Operating System Principles 5.14 Silberschatz, Galvin and Gagne ©2005


Example of Non-Preemptive SJF

Process Arrival Time Burst Time


P1 0.0 7
P2 2.0 4
P3 4.0 1
P4 5.0 4
 SJF (non-preemptive)
P1 P3 P2 P4

0 3 7 8 12 16

 Average waiting time = (0 + 6 + 3 + 7)/4 = 4

Operating System Principles 5.15 Silberschatz, Galvin and Gagne ©2005


Example of Preemptive SJF

Process Arrival Time Burst Time


P1 0.0 7 5
P2 2.0 420
P3 4.0 10
P4 5.0 4
 SJF (preemptive)

P1 P2 P3 P2 P4 P1

0 2 4 5 7 11 16

 Average waiting time = (9 + 1 + 0 +2)/4 = 3

Operating System Principles 5.16 Silberschatz, Galvin and Gagne ©2005


Determining Length of Next CPU Burst

 Can only estimate the length


 Can be done by using the length of previous CPU bursts, using
exponential averaging

1. t n  actual lenght of n th CPU burst


2.  n 1  predicted value for the next CPU burst
3.  , 0    1
4. Define :  n 1   t n  1    n .

Operating System Principles 5.17 Silberschatz, Galvin and Gagne ©2005


Prediction of the Length of the Next CPU Burst

Operating System Principles 5.18 Silberschatz, Galvin and Gagne ©2005


Priority Scheduling

 A priority number (integer) is associated with each process


 The CPU is allocated to the process with the highest priority
(smallest integer  highest priority)
 Preemptive
 nonpreemptive
 SJF is a priority scheduling where priority is the predicted next CPU
burst time
 Problem  Starvation – low priority processes may never execute
 Solution  Aging – as time progresses increase the priority of the
process

Operating System Principles 5.19 Silberschatz, Galvin and Gagne ©2005


Example Non-Preemptive SJF

Process Arrival CPU burst


P1 0.0 7
P2 2.0 4
P3 4.0 1
P4 5.0 4
SJF (non-preemptive)

P1 P3 P2 P4

0 3 7 8 12 16
Average waiting time = (0 + 6 + 3 + 7)/4 = 4

Operating System Principles 5.20 Silberschatz, Galvin and Gagne ©2005


Exmaple Preemptive SJF

Process Arrival CPU burst


P1 0.0 7
P2 2.0 4
P3 4.0 1
P4 5.0 4
SJF (preemptive)

P1 P2 P3 P2 P4 P1

0 2 4 5 7 11 16
Average waiting time = (9 + 1 + 0 +2)/4 = 3

Operating System Principles 5.21 Silberschatz, Galvin and Gagne ©2005


Round Robin (RR)

 Each process gets a small unit of CPU time (time quantum),


usually 10-100 milliseconds. After this time has elapsed, the
process is preempted and added to the end of the ready queue.
 If there are n processes in the ready queue and the time
quantum is q, then each process gets 1/n of the CPU time in
chunks of at most q time units at once. No process waits more
than (n-1)q time units.
 Performance
 q large  FIFO
 q small  q must be large with respect to context switch,
otherwise overhead is too high

Operating System Principles 5.22 Silberschatz, Galvin and Gagne ©2005


Example of RR with Time Quantum = 20

Process Burst Time


P1 53
P2 17
P3 68
P4 24

Operating System Principles 5.23 Silberschatz, Galvin and Gagne ©2005


Example of RR with Time Quantum = 20

Process Burst Time


P1 53
P2 17
P3 68
P4 24
 The Gantt chart is:

P1 P2 P3 P4 P1 P3 P4 P1 P3 P3

0 20 37 57 77 97 117 121 134 154 162

 Typically, higher average turnaround than SJF, but better response

Operating System Principles 5.24 Silberschatz, Galvin and Gagne ©2005


Time Quantum and Context Switch Time

Operating System Principles 5.25 Silberschatz, Galvin and Gagne ©2005


2
6

Bài tập

 Thực hiện điều phối theo chiến lược


FCFS, RR với q = 4 và SJF (Shortest
Remaining Job First)
 Tính WT
P TarriveRL CPU burst

P1 0 20
P2 1 5
P3 2 3
P4 12 6

Operating System Principles 5.26 Silberschatz, Galvin and Gagne ©2005


P TarriveRL CPU1 IO1 IO1 CPU2 IO2 IO2
burst R T burst R T
P1 0 5 R1 2 2 R2 2
P2 2 1 R1 10 1 R1 4
P3 10 8 R2 1 0 Null 0

CPU
P1 P2 P1 P3 P2 P3 P1 P3
0 2 3 6 10 13 14 15 17 21
R1 P2 P1 P2
3 13 15 19

R2 P1 P3
27 17 19 21 22
Operating System Principles 5.27 Silberschatz, Galvin and Gagne ©2005
28

Operating System Principles 5.28 Silberschatz, Galvin and Gagne ©2005


Turnaround Time Varies With The Time Quantum

Operating System Principles 5.29 Silberschatz, Galvin and Gagne ©2005


Multilevel Queue

 Ready queue is partitioned into separate queues:


foreground (interactive)
background (batch)
 Each queue has its own scheduling algorithm
 foreground – RR
 background – FCFS
 Scheduling must be done between the queues
 Fixed priority scheduling; (i.e., serve all from foreground then
from background). Possibility of starvation.
 Time slice – each queue gets a certain amount of CPU time
which it can schedule amongst its processes; i.e., 80% to
foreground in RR
 20% to background in FCFS

Operating System Principles 5.30 Silberschatz, Galvin and Gagne ©2005


Multilevel Queue Scheduling

Operating System Principles 5.31 Silberschatz, Galvin and Gagne ©2005


Multilevel Feedback Queue

 A process can move between the various queues; aging can be


implemented this way
 Multilevel-feedback-queue scheduler defined by the following
parameters:
 number of queues
 scheduling algorithms for each queue
 method used to determine when to upgrade a process
 method used to determine when to demote a process
 method used to determine which queue a process will enter
when that process needs service

Operating System Principles 5.32 Silberschatz, Galvin and Gagne ©2005


Example of Multilevel Feedback Queue
 Three queues:
 Q0 – RR with time quantum 8 milliseconds
 Q1 – RR time quantum 16 milliseconds
 Q2 – FCFS
 Scheduling
 A new job enters queue Q0 which is served FCFS. When it
gains CPU, job receives 8 milliseconds. If it does not finish in 8
milliseconds, job is moved to queue Q1.
 At Q1 job is again served FCFS and receives 16 additional
milliseconds. If it still does not complete, it is preempted and
moved to queue Q2.

Operating System Principles 5.33 Silberschatz, Galvin and Gagne ©2005


Multilevel Feedback Queues

Operating System Principles 5.34 Silberschatz, Galvin and Gagne ©2005


Real-Time Scheduling

 Hard real-time systems – required to complete a


critical task within a guaranteed amount of time
 Soft real-time computing – requires that critical
processes receive priority over less fortunate ones

Operating System Principles 5.35 Silberschatz, Galvin and Gagne ©2005


Real-time scheduling

 Assume m processes
 Each process runs periodically
 Process i needs Ci time to finish
 Pi: period duration for process i
 Necessary condition for all processes
finish on time:

Operating System Principles 5.36 Silberschatz, Galvin and Gagne ©2005


RMS (rate monotonic scheduling)

A A1 A2 A3 A4

B B1 B2 B3

C C1 C2 C3

RMS A1 B1 C1 A2 B2 C2 A3 B3 A4 C3

EDF A1 B1 C1 A2 B2 C2 A3 B3 A4 C3

0 10 20 30 40 50 60 70 80 90 100 110

Operating System Principles 5.37 Silberschatz, Galvin and Gagne ©2005


EDF Earliest Deadline First

A A1 A2 A3 A4

B B1 B2 B3

C C1 C2 C3

RMS A1 B1 A2 B2 Failed

EDF A1 B1 C1 A2 B2 A3 C2 B3 A4 C3

0 10 20 30 40 50 60 70 80 90 100 110

Operating System Principles 5.38 Silberschatz, Galvin and Gagne ©2005


Operating System Examples

 Solaris scheduling
 Windows XP scheduling
 Linux scheduling

Operating System Principles 5.39 Silberschatz, Galvin and Gagne ©2005


Solaris 2 Scheduling

Operating System Principles 5.40 Silberschatz, Galvin and Gagne ©2005


Solaris Dispatch Table

Operating System Principles 5.41 Silberschatz, Galvin and Gagne ©2005


Windows XP Priorities

Operating System Principles 5.42 Silberschatz, Galvin and Gagne ©2005


Linux Scheduling

 Two algorithms: time-sharing and real-time


 Time-sharing
 Prioritized credit-based – process with most credits is
scheduled next
 Credit subtracted when timer interrupt occurs
 When credit = 0, another process chosen
 When all processes have credit = 0, recrediting occurs
 Based on factors including priority and history
 Real-time
 Soft real-time
 Posix.1b compliant – two classes
 FCFS and RR
 Highest priority process always runs first

Operating System Principles 5.43 Silberschatz, Galvin and Gagne ©2005


The Relationship Between Priorities and Time-slice length

Operating System Principles 5.44 Silberschatz, Galvin and Gagne ©2005


List of Tasks Indexed According to Prorities

Operating System Principles 5.45 Silberschatz, Galvin and Gagne ©2005


Algorithm Evaluation

 Deterministic modeling – takes a particular


predetermined workload and defines the performance of
each algorithm for that workload
 Queueing models
 Implementation

Operating System Principles 5.46 Silberschatz, Galvin and Gagne ©2005


5.15

Operating System Principles 5.47 Silberschatz, Galvin and Gagne ©2005


End of Chapter 5

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