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TTS2233: Information Technology Skills & Application

This document provides an introduction to information technology skills and applications. It defines a computer as an electronic device that accepts data as input, processes it, and stores the output for future use. The document then summarizes the history of computers from Charles Babbage's Analytical Engine in the 1830s to the development of modern computers after World War II. It describes different categories of computers including personal computers, mobile devices, servers, mainframes, and supercomputers. The core components, types, and functions of computers are identified. Finally, the concepts of hardware and systems versus application software are introduced.
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0% found this document useful (0 votes)
111 views37 pages

TTS2233: Information Technology Skills & Application

This document provides an introduction to information technology skills and applications. It defines a computer as an electronic device that accepts data as input, processes it, and stores the output for future use. The document then summarizes the history of computers from Charles Babbage's Analytical Engine in the 1830s to the development of modern computers after World War II. It describes different categories of computers including personal computers, mobile devices, servers, mainframes, and supercomputers. The core components, types, and functions of computers are identified. Finally, the concepts of hardware and systems versus application software are introduced.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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CHAPTER 1:

INTRODUCTION
TTS2233:
Information Technology Skills & Application
OBJECTIVES

• Define the term, computer


• Discuss the history & evolution of computer
• Describe the categories of computers
• Identify the components, types and functions of a
computer
• Distinguish between system software and
application software
WHAT IS COMPUTER?

• An electronic device or machine working under a


set of instruction, to accept data, process it into
meaningful information and store it for future use
HISTORY AND EVOLUTION
OF COMPUTER
Difference and Analytical Engine (Babbage and The
Countess)
• Most histories of the modern computer begin with the
Analytical Engine envisioned by Charles Babbage.
• Babbage's assistant and collaborator, Ada Lovelace,
introduced the ideas of program loops and subroutines
Tabulating Machine (Herman Hollerith)
• Invented in 1890 by Herman Hollerith
• The machine uses electrical power rather than mechanical
to drive the device.
• Founded the Tabulating Machine Company in 1896
• The successor to this company merged with two other
companies to form International Business Machines
Corporation (IBM) in 1924
The Modern Era
• During late 1930s, Dr John V Atanasoff and his assistant,
Clifford Berry built the first digital computer that worked
electronically; the ‘ABC’ for Atanasoff Berry Computer.
• In 1924 the world first general purpose electronic digital
computer was built by John Mauchly and his assistant J.
Presper Eckert.
• Their invention was the ENIAC – Electronic Numerical
Integrator and Computer which able to multiply a pair of
numbers in about three milliseconds.
• Modern computers inherently follow the ideas of the
stored program laid out by John von Neumann in 1945.
• Essentially, the program is read by the computer one
instruction at a time, an operation is performed, and the
computer then reads in the next instruction, and so on.
Charles
1890 1930s 1924 1945
Babbage
Herman Dr John V John Mauchly John von
Difference
Hollerith Atanasoff & & J. Presper Neumann
and -
-Tabulating Clifford Berry Eckert -Modern
Analytical
Machine -ABC -ENIAC Computer
Engine
Per
com sonal
put
ers

Mo
com bile
mo pute
bile rs a
dev nd
ices

Ga
m e co
ns o
les

Ser
ver
s

Ma
infr
am
COMPUTERS

es
CATEGORIES OF

Sup
com er
put
ers

Em
com bedd
put ed
ers
Personal Computer (PC)

• A personal computer can perform all of its input,


processing, output, and storage activities by itself
• Two popular architectures: the PC and the Apple
• Desktop computer
Mobile Computers and Mobile
Devices
Mobile Computer Mobile Device

• Personal computer you • Computing device small


can carry from place to enough to hold in your
place hand
• Examples include • Examples include smart
notebook computers, phones, PDAs,
laptop computers, handheld computers,
netbooks, ultra-thins, portable media
and Tablet PCs players, and digital
cameras
Notebook
Tablet PC
computer

Smart
PDA
phone
Portable media
Handheld computer Digital camera
player
Game Consoles

• A game console is a mobile


computing device designed
for single-player or
multiplayer video games
Server

• A server controls access to


the hardware, software,
and other resources on a
network
• Provides a centralized
storage area for programs,
data, and information
Mainframes

• A mainframe is a large,
expensive, powerful
computer that can handle
hundreds or thousands of
connected users
simultaneously
Supercomputers

• A supercomputer is the
fastest, most powerful
computer
• Fastest supercomputers
are capable of
processing more than
one quadrillion
instructions in a single
second
Embedded Computers

Consumer Home Automation


Automobiles
Electronics Devices
• Mobile and • Thermostats • Antilock brakes
digital telephones • Sprinkling • Engine control
• Digital systems modules
televisions • Security • Airbag controller
• Cameras monitoring • Cruise control
• Video recorders systems
• DVD players and • Appliances
recorders • Lights
• Answering
machines
Computer Devices
Process Controllers
and Office
and Robotics
Machines
• Remote • Keyboards
monitoring • Printers
systems • Faxes
• Power monitors • Copiers
• Machine
controllers
• Medical devices
CORE COMPONENT, TYPES AND
COMPUTER FUNCTIONS COMPONENTS

System Unit

Storage
Output Device
Device

Communicatio
Input Device Component n Device
• Allows you to enter data and instructions into a
Input devices computer

• Hardware component that conveys information to


Output devices one or more people

• Case that contains the electronic components of the


System unit computer that are used to process data

• Holds data, instructions, and information for future


Storage devices use

Communication • Enables a computer to send and receive data,


instructions, and information to and from one or
devices more computers or mobile devices
Uses arithmetic and
logical operations
Analog
Type of Computer Ex: computer used in
flight centres to measure
pressure and temperature

Operations are on
electrical input.
Digital
Ex; ON=1 OFF=0 used in
your personal computers

Combine both operations


in analog and digital
computers
Hybrid
Ex; computer used in
hospital to measure
patient’s heartbeat
Information Processing Cycle
Computer Function

• All computers must be able to:


• Gather data
• Process data
• Store data
• Disseminate data
• Display data
CONCEPT OF HARDWARE
AND SOFTWARE
• Hardware
• The mechanical, magnetic, electronic, and electrical
components making up a computer system.
Hardware Component
 Input devices • mouse, keyboard, scanner, microphone, etc

Output devices • screen, speaker, printer, etc

• consist of processor, memory, expansion


System unit cards, etc.

• diskette drive, hard disk, CD-ROM or


Storage devices DVD-ROM drive, USB flash drive,
memory card

Communication • modem, router, hub, NIC, etc


devices
Software

Applicatio
n Software
System
Software
Type of Software
Systems Software
Type:
• Operating System (OS)
• A set of programs that
Programs that control or coordinates all activities
maintain the operations of among computer hardware
the computer and its devices
• Utility Programs
devices
• Allow the user to perform
maintenance-type tasks to
managing a computer, its
devices or its programs
Application Software
Types:
Programs • Word Processing,
designed to • Spreadsheet,
make users • Database,
more productive • Presentation
• Graphics

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