Introduction To C: Johra Muhammad Moosa

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CSE 109

Computer Programming

Introduction to C
Prepared by
Johra Muhammad Moosa
Assistant Professor
CSE, BUET

Modified by
Madhusudan Basak
Assistant Professor
CSE, BUET
Class Information
• 3 credit course
• 3 classes/week – Monday, Tuesday and Wednesday
• Can be change based on previous declaration
• 4 Class Tests will be taken and BEST 3 will be counted
Evaluation Criteria
• 3 credit course – Total 300 Marks
• Attendance – 10%
• Class Test – 20%
• Term Final Exam – 70%
Your Responsibilities
• What to do
– Give Concentration
– Ask relevant questions
• What not to do
– Showing off
– Gossiping
– Disturbing teacher and others
Why you need a programming language?
• To communicate with a machine/computer
• Robotics
• microcontrollers: automobiles and airplanes
• Embedded processors: phones, portable electronics, etc.
• DSP (Digital Signal Processing) processors: digital audio and TV systems
About C
• Invented and first implemented by Dennis Ritchie
(1941-2011)
• Middle level language
• Structured and disciplined approach to computer
program
• ANSI (American National Standards Institute)
approved a standard in 1989
A first look at C

return type header file

function
start of program

statement

parameter

end of program
Library function
A first look at C
# include <stdio.h>
int main(void)
{
printf(“This is a short C program”);
return 0;
}

# include
• # symbol indicates a preprocessor
• It means it has to be done before compilation
• #include to include the contents of the header file
A first look at C
# include<stdio.h>
int main(void)
{
printf(“This is a short C program”);
return 0;
}

<stdio.h>
• Name of the header file
• Header files: constants, functions, other declarations
• You must know which header you need
• Use help and documentation to find out
A first look at C
# include<stdio.h>
int main(void)
{
printf(“This is a short C program”);
return 0;
}

<stdio.h>
• Enclosed in < > (header in default place)
• May be enclosed in “ ” (header is in the same folder as the source)
• stdio.h : standard input/output header file
• Needed for the function: printf()
A first look at C
# include <stdio.h>
int main(void)
{
printf(“This is a short C program”);
return 0;
}

main
• Every C program must have a ‘main’ function
• Program starts from the 1st line in ‘main’
• Parameter type void
• Return type int
• int main()
A first look at C
# include <stdio.h>
int main(void)
{
printf(“This is a short C program”);
return 0;
}

{ } curly braces
• The curly braces are like containers
• The code between two braces are called a block
• Missing either brace will generate compile error
• “Compound Statement missing”
A first look at C
# include <stdio.h>
int main(void)
{
printf(“This is a short C program”);
return 0;
}

{ } curly braces
• Left curly brace {
• Begin the body of function
• Right Curly brace }
• End of the function
A first look at C
# include <stdio.h>
int main(void)
{
printf(“This is a short C program”);
return 0;
}

printf
• A function given in stdio.h
• Prints the text given as the parameter
A first look at C
# include <stdio.h>
int main(void)
{
printf(“This is a short C program”) ;
return 0;
}

; (semicolon)
• Every C statement must end with a ;
• Otherwise compiler will generate an error
• Statement Missing
A first look at C
# include <stdio.h>
int main(void)
{
printf(“This is a short C program”);
return 0;
}

return 0
• Indicate how the program exited
• return 0 means that execution was successful and there was no error.
• abnormal termination is usually signaled by a non-zero return
• but there is no standard for how non-zero codes are interpreted.
• When a program is called by another program
Basic Structure of a C Program
• Function
– Building Block
– Named subroutine
• Can be called by other parts of the program
– A program may contain more than one functions
– One of which must be main()
• Where execution begins
• Standard library
• Provides library functions
• Example: I/O operation, string, math … etc
Basic Structure of a C Program
• Header file
– .h extension
– Add header file using #include (preprocessor directive)
• Statement
– Action performed by the program
– Perform operations
– End with a semicolon (;)
– Two or more statements can be placed on a single line
• Case sensitive
– Main & main are different
• Indentation
– Not a programming decision
Programming Tools
• Editors
• Compiler
• Standard Library
• Help files & documentations
• IDE
Editors
• The file that contains the source code.
– May highlight different parts to help better understand
Compilers
• What does it do?
– Match syntax
– Find Errors
– Prepare object code
• instructions in a computer language, usually a machine code
Standard Library
• What does it do?
– Provide implementations of some basic and important functions
– Usually these functions are very efficient
– Programmers should use library functions to improve performance and
portability
Help Files and Documentation
• Provide details about
– Syntax
– Keywords
– Library functions
– Examples
– Etc.
IDE - Integrated Development Environment
• Helps to Write
– Use different color to highlight different type of code
– Sometimes shows hints
• Helps to Compile
– Set environment variables
– Linking with libraries
• Helps to Run
• Helps to Debug
– Execute step by step
– Use breaks
– Watch the values of variables
Lifecycle of a C Program

User defined Standard


Source
Header File Header File
File
Compile Compile
Compile
Link
Library File
Object File

Executable
File
Keywords
• C has some words that has a special meaning for the compiler
• These words can not be used to name variables, functions etc.
auto double int struct
break else long switch
case enum register typedef
char extern return union
const float short unsigned
continue for signed void
default goto sizeof volatile
do if static while
Variables
• Variables are placeholders
– They can hold values
• Each variable takes up some memory space
• The values can be assigned, changed, read etc.
• Variables must be defined before using them
Variable Declaration
• First write the keyword for datatype
• Then write the name of the variable
• Example
– int num=10;
– char c=‘a’;
– int i, j, k;
– char esc=‘\\’;
– float exp=3.2e-5;
Variables
• Name of variable
– Case sensitive
• Count, count & COUNT are different
– Can be of any length, but only first 31 characters are important
– Can contain letters, digits and the ‘_’
– But first character must be a letter or ‘_’
– Variable name cannot be same as a keyword
– For example –
correct: abcd, abcd2, abcd_3, Abcd
incorrect: ab cd, 2abcd, abcd…3, ab!cd
Variables
• Name of variable
– Should be clear and meaningful
– If two or more words are needed then either separate them
using a ‘_’ or keep them together, but start each word except
the first one with a capital
– For Example –
student_no average_age
dateOfBirth averageAge
– Second way is recommended
Variables
• Global variables
– Outside all function
– Can be accessed by any function
• Local variables/ automatic variables
– Inside a block/function
– Can be declared at the start of a block
Global Variable
# include <stdio.h>
int a; Global variable
int main(void)
{
a=5;
printf(“This is a short C program”);
return 0;
}

• Global Variable
Outside all function
Can be accessed by any function
Local Variable
# include <stdio.h>
int main(void)
{
int a; Local variable
a=5;
printf(“This is a short C program”);
return 0;
}

Local variables/ automatic variables


Inside a block/function
Datatypes
• C has basically these data types-
– int (integer / whole number)
– float (floating point / fraction)
– double (double precision float)
– char (character)
– void (empty / no value )
– enum (enumeration)
Datatypes

Datatype Size Range


unsigned char 8 bits 0 to 255
char 8 bits -128 to 127
enum 16 bits -32,768 to 32,767
unsigned int 16 bits 0 to 65,535
short int 16 bits -32,768 to 32,767
int 16 bits /32bits -32,768 to 32,767
-2,147,483,648 to 2,147,483,647
unsigned long 32 bits 0 to 4,294,967,295
long 32 bits -2,147,483,648 to 2,147,483,647
float 32 bits 3.4 * (10**-38) to 3.4 * (10**+38)
double 64 bits 1.7 * (10**-308) to 1.7 * (10**+308)
long double 80 bits 3.4 * (10**-4932) to 1.1 * (10**+4932)
Float vs. Double
• Single precision (float) gives you 23 bits of significant, 8 bits of exponent,
and 1 sign bit.
• Double precision (double) gives you 52 bits of significant, 11 bits of
exponent, and 1 sign bit.
Printing Variables
#include <stdio.h>

int main(void)
{
int num=10;
printf(“The value is=%d", num);
return 0;
}
Conversion Specifiers
• Integer: %d
• Character : %c
• Float : %f
• Double : %lf
• Long Integer: %ld
• Long Long Integer: %lld
Details on printf (sec 8.5)
• %% : prints % sign
• %i or %d : signed decimal integer
• %x : unsigned hexadecimal number
• %e : scientific notation
• %p: displays a pointer
• etc.
Details on printf (sec 2.6)
• \n : newline
• \t: horizontal tab
• \\: backslash
• etc
Format Specifier
• printf ("Preceding with blanks: %10d \n", 1977);
– print as a decimal integer with a width of at least 10 wide with space padded to
left
• printf ("Preceding with zeros: %010d \n", 1977);
– print as a decimal integer with a width of at least 10 wide with zero padded to
left
• printf("%0.2f\n",d);
Homework
• Get acquainted with
– %c, %d, %e, %E, %f, %lf, %o, %u, %x, %X, %% [Look at 8.5 of book]
– %ld, %lld, %lu [Search in internet]
Details on printf (sec 8.5)
#include<stdio.h>
#define AREA length*width

int main(void)
{
printf("%d %o %x %X\n", 90, 90, 90, 90);
printf("%e %E\n", 99.231, 99.231);
return 0;
}

Output:
90 132 5a 5A
9.92310e+01 9.92310E+01
Details on printf (sec 8.5)
#include<stdio.h>
#define AREA length*width
Alphabets in the number representation
int main(void) will be shown in capital letter
{
printf("%d %o %x %X\n", 90, 90, 90, 90);
printf("%e %E\n", 99.231, 99.231);
return 0;
}

Output:
90 132 5a 5A
9.92310e+01 9.92310E+01
Details on printf (sec 8.5)
#include <stdio.h>

int main() {
printf ("Characters: %c %c \n", 'a', 65);
printf ("Decimals: %d %ld\n", 1977, 650000L);
printf ("Preceding with blanks: %10d \n", 1977);
printf ("Preceding with zeros: %010d \n", 1977);
printf ("Some different radices: %d %x %o %#x %#o \n", 100, 100,
100, 100, 100);
printf ("floats: %4.2f %+.0e %E \n", 3.1416, 3.1416, 3.1416);
printf ("Width trick: %*d \n", 5, 10);
printf ("%s \n", "A string");
return 0;
}
Homework

- Study details about the rules of variable naming convention


- What is local variable and what is global variable
- Write a code that declare an integer variable as global and a
float variable in local, assign values in these and
print the values, the address where they are and the size of
the variables.
- Finding out the formats of different outputs
Input numbers from keyboard
#include <stdio.h>
& (ampersand) :
int main(void) ADDRESS
{ OPERATOR
int num;
scanf("%d", &num);
printf("num=%d", num);
return 0;
}
Input multiple numbers from keyboard
#include <stdio.h>

int main(void)
{
int num1, num2;
scanf("%d %d", &num1, &num2);
printf("num=%d", num1+num2);
return 0;
}
• Input must be seperated by blank, tab or newline
• Common programming error:
– Forgetting address operator (&) before variable name in scanf
– Placing commas (when none are needed) between conversion specifiers
Expressions

• Combination of operators and operands


• Appear on the right side of an assignment statement
Operators
• Depending on the number of operand, operators can be-
– Unary (-a)
– Binary (a-b)
– Ternary (later)
• Depending on the functionality, operators can be-
– Arithmetic
– Bitwise
– Assignment
– Relational
– Logical
– Others
• Operators containing two symbols can not be separated by
space.
Arithmetic operators

Sign Meaning Type Comments


+ Plus Binary
- Minus Binary
* Multiply Binary
/ Division Binary
% Modulus Binary Operators can
only be integer

++ Increment Unary
-- Decrement Unary
- Unary negation Unary
Example
• count=count*num+88/val-19%count;
• char x,y;
• x=‘a’;
• y=‘b’;
• int z=x+y;
Increment and Decrement Operator
• Postfix operator
– n++, n--
• Prefix operator
– ++n, --n
Bitwise Operators
• These operators are used for bitwise logic operations.
• The operands must be integer values

‘&’ bitwise AND binary


‘^’ bitwise XOR binary
‘|’ bitwise OR binary
‘~’ 1’s complement unary
‘!’ bitwise NOT unary
‘<<’ left shift binary
‘>>’ right shift binary
Bitwise Operator (sec 11.5)

Operator Description Example


& Bitwise AND 101 & 110 = 100
| Bitwise OR 100 & 001 = 101
^ Bitwise XOR (exclusive OR) 110 & 101 = 011

~ 1’s complement ~100 = 011


Bitwise Operator (AND)

a b a&b
0 0 0
0 1 0
1 0 0
1 1 1
Bitwise Operator (OR)

a b a|b
0 0 0
0 1 1
1 0 1
1 1 1
Bitwise Operator (XOR)

a b a^b
0 0 0
0 1 1
1 0 1
1 1 0
Bitwise Operator (to be taught later)
#include<stdio.h>
# include<conio.h>
int main(void) Loop Bit pattern
{ counter
char ch;
128 10000000
int i;
64 01000000
ch=getche();
printf("\n"); 32 00100000

for(i=128; i>0; i=i/2) 16 00010000


if(i & ch) printf("1 "); 8 00001000
else printf("0 "); 4 00000100
return 0; 2 00000010
} 1 00000001
Assignment Operators (sec 11.8)
• These operators assign the value of the expression on the
right to the variable on the left

‘=’ assign binary

• Shortcuts
a += b; means a = a + b;
‘+=’, ‘- =’, ‘*=’, ‘/=’, ‘%=’,
‘&=’, ‘|=’, ‘^=’, ‘<<=’, ‘>>=’
Relational Operators
• These operators are used for comparison. The
result is boolean.

‘<’ less than binary


‘>’ greater than binary
‘<=’ less/equal binary
‘>=’ greater/equal binary
‘==’ equal binary
‘!=’ not equal binary
Logical Operators
• These operators are evaluating logical expressions.
• The result is boolean

‘&&’ logical AND binary


‘||’ logical OR binary
‘!’ logical NOT unary
Operator Precedence
• If there are a chain of operations, then C defines which of
them will be applied first.
• *, / and % are higher in precedence that + and -
• Precedence can be altered by using parentheses
– Innermost parentheses evaluated first
• For example-
6+4/2 is 8
– because ‘/’ has precedence over ‘+’
– if we want the ‘+’ to work first, we should write-
(6+4)/2
Precedence Chart (sec 11.10)
! ~ ++ -- + -

* / %
+ -
<< >>
< <= > >=
== !=
&
^
|
&&
||
= += -= *= /= %= &=
|= ^=
Example
• Stepwise evaluation of the expression x=7/6*4+3/5+3
– x=7/6*4+3/8+3
– x=1*4+3/5+3 operation: /
– x=4+3/5+3 operation: *
– x=4+0+3 operation: /
– x=4+3 operation: +
– x=7 operation: +
• All the operators associate from left to right except for
assignment operators
Example
– Determining difference between two persons’ height
#include<stdio.h>
int main ()
{
int f1, i1, f2, i2, f3, i3, d;
printf("Enter height (feet,inches) of person one: ");
scanf("%d,%d", &f1, &i1);
printf("Enter height (feet,inches) of person two: ");
scanf("%d,%d", &f2, &i2);
d=(f1*12+i1)-(f2*12+i2);
f3=d/12;
i3=d%12;
printf("Difference between height is %d feet, %d inches\n", f3, i3);
return 0;
}
Type Conversion (sec 4.5, 4.6)
• C allows mixing of types
• Integral promotion
– During evaluation of an expression
– ‘A’+2
• Type promotion
– Converts all operands “up” to the type of the largest
Type conversion
• Operands that differ in type may undergo type conversion
• In general the result will be expressed in the highest precision possible
• int i=7;
• float f=5.5;

• i+f : 12.5
Type Conversion (sec 4.5, 4.6)
#include <stdio.h>

int main()
{
int i;
float f;

i=10;
f=23.25;

printf ("%f \n", i*f);


return 0;
}
Type Conversion in assignment (sec 4.6)
• Type of right side is converted to the type if the left

#include <stdio.h>
int main()
{
int i;
char c;
i=1111; Output:
W, 87
c=i;
printf ("%d, %c \n", c, c);
return 0;
}
Type Conversion (sec 4.5, 4.6)
• Loss of precision
#include <stdio.h>

int main()
{
double f;
f=7/2;
printf ("%lf \n", f);
return 0;
}
Type Cast (sec 4.7)
#include <stdio.h>

int main()
{
double f;
f=7/2.0;
printf ("%lf \n", f);
return 0;
}
Type Cast (sec 4.7)
#include <stdio.h>

int main()
{
double f;
f=7.0/2;
printf ("%lf \n", f);
return 0;
}
Type Cast (sec 4.7)
• Value of an expression can be converted to a different data
type if desired.
• Temporary type change
• (data type) expression

• int i=7;
• float f=5.5;

• (i+f)%2 : error
• ((int)(i+f))%2
Type Cast (sec 4.7)
#include <stdio.h>

int main()
{
double f;
f=(double)7/2;

printf ("%lf \n", f);


printf ("%d \n", (int)f);

return 0;
}
Type Cast (sec 4.7)
#include <stdio.h>

int main()
{
double f;
f=7/(double)2;

printf ("%lf \n", f);


printf ("%d \n", (int)f);

return 0;
}
Type Cast (sec 4.7)
• Loss of precision
#include <stdio.h>

int main()
{
double f; 7/2=5
f=(double)(7/2); (double)(7/2)=(double)(5)=5.0

printf ("%lf \n", f);


printf ("%d \n", (int)f);

return 0;
}
Datatype Modifiers (sec 4.1)

• Modifiers
– long
– short
– unsigned
– signed
– Except type void, the basic data types may have various
modifiers preceding them.
• Multiple modifiers can be used in a declaration
Datatype Modifiers
• Qualifiers (Access Modifier)
– const
• may not be changed by your program.
• can be given an initial value, however.
• compiler is free to place variables of this type into read-
only memory (ROM).
– volatile
• can be changed by your program and also external program
– One or both modifiers can be used in a declaration
Datatypes
• Example
– int
– long double
– unsigned long int
– const unsigned long int
– volatile const char
Comments
• Note for the programmer
• Ignored by the compiler
• Used as documentation
• Can be used anywhere a space character (blank, tab/ newline) can.
• Comment can be used to temporarily remove a chunk of codes.
Comments
• Two types of comments
– Single line
• Starts with //
• Can not be spread over several lines
• Not currently defined by ANSI C
• Created by C++
• Use in C program is technically invalid
• Valid in C99
– Multiline
• Can not be nested
• Starts with /*
• Ends with */
Comments
• Following program is valid
#include <stdio.h>

int main(void)
{
int num1, /*allowed! */num2;
scanf("%d %d", &num1, /*allowed
too!*/&num2);
printf("num=%d", num1+num2);
return 0;
}
Enumeration (sec 11.3)
• List of named integer constants
– enum tag-name { enumeration list } variable-name;
– enum color_type { red, green, blue } color;
• red is 0, green is 1, and blue is 2 by default
– Each constant to the right is one greater than the constant that
precedes it
– Overriding is possible
• enum color_type { red, green=9, blue } color;
– red is 0, green is 9, and blue is 10
• Either tag-name of variable-name is optional
• tag-name can be used to declare enumeration variables
Enumeration (sec 11.3)
#include <stdio.h>
enum computer {keyboard, CPU, monitor,
printer};
int main() {
enum computer comp;
comp=CPU;
printf ("%d \n", comp);
return 0;
}
Comma Operator (sec 11.9)
• Self Study
Home Work
• Given the radius of a circle, write a C program to calculate it’s area.
• Write a C program which convert temperature from Fahrenheit to Celsius.
• Find the values of x & n after each statement of the following code
segment:
x=n++;
x=++n;
Practice
• Examples & Exercises
• Mastery Skill Check
• Review Skill Check
Reference
• TEACH YOURSELF C
– Herbert Schildt
– Source code available in: http://www.osborne.com
• SCHAUM’s Outlines Programming With C
– Byron Gotteried
• The C Programming Language
– Brian W. Kernighan
– Dennis M. Ritchie
Reference
• TEACH YOURSELF C by Herbert Schildt (3rd Edition)
– Chapter 1 (1.1-1.7, 1.10)
– Chapter 2 (2.5-2.7)
– Chapter 4 (Full)
– Chapter 8 (8.4, 8.5)
– Chapter 11 (11.3, 11.5, 11.8-11.10)
Thank You 

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