The document discusses different types of variables in Java including local variables, instance variables, and static variables; local variables are declared within methods and blocks while instance variables are declared within a class but outside methods and static variables are declared similarly but with the static keyword; it provides details on how each type of variable is declared, initialized, accessed, and destroyed.
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Unit I - Inheritance
The document discusses different types of variables in Java including local variables, instance variables, and static variables; local variables are declared within methods and blocks while instance variables are declared within a class but outside methods and static variables are declared similarly but with the static keyword; it provides details on how each type of variable is declared, initialized, accessed, and destroyed.
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UNIT I - INHERITANCE
•Inheritance can be defined as the process
where one class acquires the properties (methods and fields) of another. •Information is made manageable in a hierarchical order. •extends Keyword •keyword used to inherit the properties of a class UNIT I - INHERITANCE • Syntax: • class Super { ..... ..... } class Sub extends Super { ..... ..... } UNIT I - INHERITANCE class Calculation { int z; public void addition(int x, int y) { z = x + y; System.out.println("The sum of the given numbers:"+z); } public void Subtraction(int x, int y) { z = x - y; System.out.println("The difference between the given numbers:"+z); } } UNIT I - INHERITANCE public class My_Calculation extends Calculation { public void multiplication(int x, int y) { z = x * y; System.out.println("The product of the given numbers:"+z); } public static void main(String args[]) { int a = 20, b = 10; My_Calculation demo = new My_Calculation(); demo.addition(a, b); demo.Subtraction(a, b); demo.multiplication(a, b); } } UNIT I - INHERITANCE • Output: • javac My_Calculation.java • java My_Calculation • The sum of the given numbers:30 • The difference between the given numbers:10 • The product of the given numbers:200 UNIT I - ENCAPSULATION • /* File name : EncapTest.java */ • public class EncapTest { • private String name; • private String idNum; • private int age;
• public int getAge() {
• return age; • }
• public String getName() {
• return name; • } UNIT I - ENCAPSULATION public String getIdNum() { return idNum; }
public void setAge( int newAge) {
age = newAge; }
public void setName(String newName) {
name = newName; }
public void setIdNum( String newId) {
idNum = newId; } } UNIT I - ENCAPSULATION /* File name : RunEncap.java */ public class RunEncap { public static void main(String args[]) { EncapTest encap = new EncapTest(); encap.setName("James"); encap.setAge(20); encap.setIdNum("12343ms"); System.out.print("Name : " + encap.getName() + " Age : " + encap.getAge()); } } Output: Name : James Age : 20 UNIT I - POLYMORPHISM /* File name : Employee.java */ public class Employee { private String name; private String address; private int number; public Employee(String name, String address, int number) { System.out.println("Constructing an Employee"); this.name = name; this.address = address; this.number = number; } public void mailCheck() { System.out.println("Mailing a check to " + this.name + " " + this.address); } UNIT I - POLYMORPHISM public String toString() { return name + " " + address + " " + number; } public String getName() { return name; } public String getAddress() { return address; } public void setAddress(String newAddress) { address = newAddress; } public int getNumber() { return number; } } UNIT I - POLYMORPHISM /* File name : Salary.java */ public class Salary extends Employee { private double salary; // Annual salary
public Salary(String name, String address, int number, double salary) {
System.out.println("Within mailCheck of Salary class "); System.out.println("Mailing check to " + getName() + " with salary " + salary); } UNIT I - POLYMORPHISM
public double getSalary() {
return salary; } public void setSalary(double newSalary) { if(newSalary >= 0.0) { salary = newSalary; } } public double computePay() { System.out.println("Computing salary pay for " + getName()); return salary/52; } } UNIT I - POLYMORPHISM /* File name : VirtualDemo.java */ public class VirtualDemo { public static void main(String [] args) { Salary s = new Salary("Mohd Mohtashim", "Ambehta, UP", 3, 3600.00); Employee e = new Salary("John Adams", "Boston, MA", 2, 2400.00); System.out.println("Call mailCheck using Salary reference --"); s.mailCheck(); System.out.println("\n Call mailCheck using Employee reference--"); e.mailCheck(); }} UNIT I - POLYMORPHISM UNIT I – LOCAL VARIABLES • Local Variables • Local variables are declared in methods, constructors, or blocks. • Local variables are created when the method, constructor or block is entered and the variable will be destroyed once it exits the method, constructor, or block. • Access modifiers cannot be used for local variables. • Local variables are visible only within the declared method, constructor, or block. • Local variables are implemented at stack level internally. • There is no default value for local variables, so local variables should be declared and an initial value should be assigned before the first use. UNIT I – LOCAL VARIABLES public class Test { public void pupAge() { int age = 0; age = age + 7; System.out.println("Puppy age is : " + age); }
public static void main(String args[]) {
Test test = new Test(); test.pupAge(); } } Output: Puppy age is: 7 UNIT I – INSTANCE VARIABLES • Instance variables are declared in a class, but outside a method, constructor or any block. • When a space is allocated for an object in the heap, a slot for each instance variable value is created. • Instance variables are created when an object is created with the use of the keyword 'new' and destroyed when the object is destroyed. • Instance variables hold values that must be referenced by more than one method, constructor or block, or essential parts of an object's state that must be present throughout the class. • Instance variables can be declared in class level before or after use. • Access modifiers can be given for instance variables. • The instance variables are visible for all methods, constructors and block in the class. Normally, it is recommended to make these variables private (access level). However, visibility for subclasses can be given for these variables with the use of access modifiers. • Instance variables have default values. For numbers, the default value is 0, for Booleans it is false, and for object references it is null. Values can be assigned during the declaration or within the constructor. • Instance variables can be accessed directly by calling the variable name inside the class. However, within static methods (when instance variables are given accessibility), they should be called using the fully qualified name. ObjectReference.VariableName. UNIT I – INSTANCE VARIABLES
import java.io.*; public class Employee1 {
// this instance variable is visible for any child class.
public String name;
// salary variable is visible in Employee1 class only.
private double salary;
// The name variable is assigned in the constructor.
public Employee1 (String empName) { name = empName; }
// The salary variable is assigned a value.
public void setSalary(double empSal) { salary = empSal; } UNIT I – INSTANCE VARIABLES // This method prints the employee details. public void printEmp() { System.out.println("name : " + name ); System.out.println("salary :" + salary); } public static void main(String args[]) { Employee1 empOne = new Employee1("Ransika"); empOne.setSalary(1000); empOne.printEmp(); } } Output: name : Ransika salary :1000.0 UNIT I – STATIC VARIABLES • Class variables also known as static variables are declared with the static keyword in a class, but outside a method, constructor or a block. • There would only be one copy of each class variable per class, regardless of how many objects are created from it. • Static variables are rarely used other than being declared as constants. Constants are variables that are declared as public/private, final, and static. Constant variables never change from their initial value. • Static variables are stored in the static memory. It is rare to use static variables other than declared final and used as either public or private constants. • Static variables are created when the program starts and destroyed when the program stops. • Visibility is similar to instance variables. However, most static variables are declared public since they must be available for users of the class. • Default values are same as instance variables. For numbers, the default value is 0; for Booleans, it is false; and for object references, it is null. Values can be assigned during the declaration or within the constructor. Additionally, values can be assigned in special static initializer blocks. • Static variables can be accessed by calling with the class name ClassName.VariableName. • When declaring class variables as public static final, then variable names (constants) are all in upper case. If the static variables are not public and final, the naming syntax is the same as instance and local variables. UNIT I – STATIC VARIABLES