Ch11-Storage and File Structure
Ch11-Storage and File Structure
Prof. S. Sudarshan
(with changes made by P S Dhabe)
Storage and File structure, Files with Fixed / Variable Length Records,
Database System Concepts - 5th Edition 11.2 ©Silberschatz, Korth and Sudarshan
Memory hierarchy
Size Processor Cost per byte
registers
Secondary memory
(Hard Disk)
Database System Concepts - 5th Edition 11.3 ©Silberschatz, Korth and Sudarshan
Storage Hierarchy
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Classification of Physical Storage Media
Speed with which data can be accessed
Cost per unit of data
Reliability
data loss on power failure or system crash
physical failure of the storage device
Can differentiate storage into:
volatile storage: loses contents when power is switched
off
non-volatile storage:
Contents persist even when power is switched off.
Includes secondary and tertiary storage, as well as
battery-backed up main-memory.
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Physical Storage Media
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Physical Storage Media (Cont.)
Flash memory
Data survives power failure
Data can be written at a location only once, but location can
be erased and written to again
Can support only a limited number (10K – 1M) of
write/erase cycles.
Erasing of memory has to be done to an entire bank of
memory
Reads are roughly as fast as main memory
But writes are slow (few microseconds), erase is slower
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Physical Storage Media (Cont.)
Flash memory
NOR Flash
Fast reads, very slow erase, lower capacity
Used to store program code in many embedded devices
NAND Flash
Page-at-a-time read/write, multi-page erase
High capacity (several GB)
Widely used as data storage mechanism in portable
devices
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Physical Storage Media (Cont.)
Magnetic-disk
Data is stored on spinning disk, and read/written magnetically
Primary medium for the long-term storage of data; typically stores
entire database.
Data must be moved from disk to main memory for access, and
written back for storage
direct-access – possible to read data on disk in any order,
unlike magnetic tape
Survives power failures and system crashes
disk failure can destroy data: is rare but does happen
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Physical Storage Media (Cont.)
Optical storage
non-volatile, data is read optically from a spinning disk using
a laser
CD-ROM (640 MB) and DVD (4.7 to 17 GB) most popular
forms
Write-one, read-many (WORM) optical disks used for
archival storage (CD-R, DVD-R, DVD+R)
Multiple write versions also available (CD-RW, DVD-RW,
DVD+RW, and DVD-RAM)
Reads and writes are slower than with magnetic disk
Juke-box systems, with large numbers of removable disks, a
few drives, and a mechanism for automatic loading/unloading
of disks available for storing large volumes of data
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Physical Storage Media (Cont.)
Tape storage
non-volatile, used primarily for backup (to recover from disk
failure), and for archival data
sequential-access – much slower than disk
very high capacity (40 to 300 GB tapes available)
tape can be removed from drive storage costs much
cheaper than disk, but drives are expensive
Tape jukeboxes available for storing massive amounts of
data
hundreds of terabytes (1 terabyte = 109 bytes) to even a
petabyte (1 petabyte = 1012 bytes)
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Storage Hierarchy
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Storage Hierarchy (Cont.)
primary storage: Fastest media but volatile (cache, main
memory).
secondary storage: next level in hierarchy, non-volatile,
moderately fast access time
also called on-line storage
E.g. flash memory, magnetic disks
tertiary storage: lowest level in hierarchy, non-volatile, slow
access time
also called off-line storage
E.g. magnetic tape, optical storage
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Magnetic Hard Disk Mechanism
NOTE: Diagram is schematic, and simplifies the structure of actual disk drives
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Magnetic Disks
Read-write head
Positioned very close to the platter surface (almost touching it)
Reads or writes magnetically encoded information.
Surface of platter divided into circular tracks
Over 50K-100K tracks per platter on typical hard disks
Each track is divided into sectors.
Sector size typically 512 bytes
Typical sectors per track: 500 (on inner tracks) to 1000 (on
outer tracks)
To read/write a sector
disk arm swings to position head on right track
platter spins continually; data is read/written as sector passes
under head
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Magnetic Disks (Cont.)
Head-disk assemblies
multiple disk platters on a single spindle (1 to 5 usually)
one head per platter, mounted on a common arm.
Cylinder i consists of ith track of all the platters
Earlier generation disks were susceptible to “head-crashes”
leading to loss of all data on disk
Current generation disks are less susceptible to such
disastrous failures, but individual sectors may get corrupted
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Disk Controller
Disk controller – interfaces between the computer system and
the disk drive hardware.
accepts high-level commands to read or write a sector
initiates actions such as moving the disk arm to the right track
and actually reading or writing the data
Computes and attaches checksums to each sector to verify
that data is read back correctly
If data is corrupted, with very high probability stored
checksum won’t match recomputed checksum
Ensures successful writing by reading back sector after writing
it
Performs remapping of bad sectors
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Disk Subsystem
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Performance Measures of Disks
Access time – the time it takes from when a read or write request
is issued to when data transfer begins. Consists of:
Seek time – time it takes to reposition the arm over the correct
track.
Average seek time is 1/2 the worst case seek time.
– Would be 1/3 if all tracks had the same number of
sectors, and we ignore the time to start and stop arm
movement
4 to 10 milliseconds on typical disks
Rotational latency – time it takes for the sector to be accessed
to appear under the head.
Average latency is 1/2 of the worst case latency.
4 to 11 milliseconds on typical disks (5400 to 15000 r.p.m.)
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Performance Measures (Cont.)
Data-transfer rate – the rate at which data can be retrieved from
or stored to the disk.
25 to 100 MB per second max rate, lower for inner tracks
Multiple disks may share a controller, so rate that controller can
handle is also important
E.g. ATA-5: 66 MB/sec, SATA: 150 MB/sec, Ultra 320 SCSI:
320 MB/s
Fiber Channel (FC2Gb): 256 MB/s
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Performance Measures (Cont.)
Mean time to failure (MTTF) – the average time the disk is
expected to run continuously without any failure.
Typically 3 to 5 years
Probability of failure of new disks is quite low, corresponding to
a theoretical MTTF of 500,000 to 1,200,000 hours for a new
disk
E.g., an MTTF of 1,200,000 hours for a new disk means that
given 1000 relatively new disks, on an average one will fail
every 1200 hours
MTTF decreases as disk ages
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Optimization of Disk-Block Access
Block – a contiguous sequence of sectors from a single track
data is transferred between disk and main memory in
blocks
Typical block sizes today range from 4 to 16 kilobytes
Disk-arm-scheduling algorithms order pending accesses to
tracks so that disk arm movement is minimized
elevator algorithm : move disk arm in one direction (from
outer to inner tracks or vice versa), processing next request
in that direction, till no more requests in that direction, then
reverse direction and repeat
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Optimization of Disk Block Access (Cont.)
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Optimization of Disk Block Access (Cont.)
Nonvolatile write buffers speed up disk writes by writing blocks to
a non-volatile RAM buffer immediately
Non-volatile RAM: battery backed up RAM or flash memory
Even if power fails, the data is safe and will be written to disk
when power returns
Controller then writes to disk whenever the disk has no other
requests or request has been pending for some time
Database operations that require data to be safely stored
before continuing can continue without waiting for data to be
written to disk
Writes can be reordered to minimize disk arm movement
Database System Concepts - 5th Edition 11.24 ©Silberschatz, Korth and Sudarshan
Optimization of Disk Block Access (Cont.)
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Storage Access
A database file is partitioned into fixed-length storage units
called blocks. Blocks are units of both storage allocation and
data transfer.
Database system seeks to minimize the number of block
transfers between the disk and memory. We can reduce the
number of disk accesses by keeping as many blocks as
possible in main memory.
Buffer – portion of main memory available to store copies of
disk blocks.
Buffer manager – subsystem responsible for allocating buffer
space in main memory.
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Buffer Manager
Programs call on the buffer manager when they need a block from
disk.
Buffer manager does the following:
If the block is already in the buffer, return the address of the
block in main memory
1. If the block is not in the buffer
1. Allocate space in the buffer for the block
1. Replacing (throwing out) some other block, if required,
to make space for the new block.
2. Replaced block written back to disk only if it was
modified since the most recent time that it was written
to/fetched from the disk.
2. Read the block from the disk to the buffer, and return the
address of the block in main memory to requester.
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Buffer-Replacement Policies
Most operating systems replace the block least recently used (LRU
strategy)
Idea behind LRU – use past pattern of block references as a
predictor of future references
Queries have well-defined access patterns (such as sequential
scans), and a database system can use the information in a user’s
query to predict future references
LRU can be a bad strategy for certain access patterns involving
repeated scans of data
e.g. when computing the join of 2 relations r and s by a nested loops
for each tuple tr of r do
for each tuple ts of s do
if the tuples tr and ts match …
Mixed strategy with hints on replacement strategy provided
by the query optimizer is preferable
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Buffer-Replacement Policies (Cont.)
Pinned block – memory block that is not allowed to be written
back to disk.
Toss-immediate strategy – frees the space occupied by a block
as soon as the final tuple of that block has been processed
Most recently used (MRU) strategy – system must pin the block
currently being processed. After the final tuple of that block has
been processed, the block is unpinned, and it becomes the most
recently used block.
Buffer manager can use statistical information regarding the
probability that a request will reference a particular relation
E.g., the data dictionary is frequently accessed. Heuristic:
keep data-dictionary blocks in main memory buffer
Buffer managers also support forced output of blocks for the
purpose of recovery (more in Chapter 17)
Database System Concepts - 5th Edition 11.29 ©Silberschatz, Korth and Sudarshan
File structure
File info
-size
-Pointer to actual
Header data
-Encryption
-Compression
-Version
Actual data
Trailer
Database System Concepts - 5th Edition 11.30 ©Silberschatz, Korth and Sudarshan
File Organization
The database is stored as a collection of files. Each file is a
sequence of records. A record is a sequence of fields.
e.g. (e_id, dept_no, salary)
(101,10, 20000)
One approach:
assume record size is fixed
each file has records of one particular type only
different files are used for different relations
This case is easiest to implement; will consider variable length
records later.
Database System Concepts - 5th Edition 11.31 ©Silberschatz, Korth and Sudarshan
Fixed-Length Records
Simple approach:
Store record i starting from byte n (i – 1), where n is the size
of each record.
Record access is simple but records may cross blocks
Modification: do not allow records to cross block boundaries
Deletion of record i:
alternatives:
move records i + 1, . . ., n
to i, . . . , n – 1
move record n to i
do not move records, but
link all free records on a
free list
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Free Lists
Store the address of the first deleted record in the file header.
Use this first record to store the address of the second deleted record,
and so on
Can think of these stored addresses as pointers since they “point” to
the location of a record.
More space efficient representation: reuse space for normal attributes
of free records to store pointers. (No pointers stored in in-use records.)
Database System Concepts - 5th Edition 11.33 ©Silberschatz, Korth and Sudarshan
Variable-Length Records
Variable-length records arise in database systems in
several ways:
Storage of multiple record types in a file.
Record types that allow variable lengths for one or more
fields.
Record types that allow repeating fields (like arrays)
(used in some older data models).
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Variable-Length Records: Slotted Page
Structure
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Sequential File Organization
Suitable for applications that require sequential
processing of the entire file
The records in the file are ordered by a search-key
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Sequential File Organization (Cont.)
Deletion – use pointer chains
Insertion –locate the position where the record is to be inserted
if there is free space insert there
if no free space, insert the record in an overflow block
In either case, pointer chain must be updated
Need to reorganize the file
from time to time to restore
sequential order
Database System Concepts - 5th Edition 11.38 ©Silberschatz, Korth and Sudarshan
Multitable Clustering File Organization (cont.)
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Multitable Clustering File Organization
depositor=(name, A_no)
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Clustering File Structure With Pointer Chains
Database System Concepts - 5th Edition 11.41 ©Silberschatz, Korth and Sudarshan