10 Cache Memories
10 Cache Memories
1
Today
Cache memory organization and operation
Performance impact of caches
The memory mountain
Rearranging loops to improve spatial locality
Using blocking to improve temporal locality
2
Cache Memories
Cache memories are small, fast SRAM-based memories
managed automatically in hardware.
Hold frequently accessed blocks of main memory
CPU looks first for data in caches (e.g., L1, L2, and L3),
then in main memory.
Typical system structure:
CPU chip
Register file
Cache
ALU
memories
System bus Memory bus
I/O Main
Bus interface
bridge memory
3
General Cache Organization (S, E, B)
E = 2e lines per set
set
line
S = 2s sets
Cache size:
v tag 0 1 2 B-1 C = S x E x B data bytes
valid bit
B = 2b bytes per cache block (the data)
4
• Locate set
Cache Read • Check if any line in set
has matching tag
E = 2e lines per set • Yes + line valid: hit
• Locate data starting
at offset
Address of word:
t bits s bits b bits
S = 2s sets
tag set block
index offset
v tag 0 1 2 B-1
valid bit
B = 2b bytes per cache block (the data)
5
Example: Direct Mapped Cache (E = 1)
Direct mapped: One line per set
Assume: cache block size 8 bytes
Address of int:
v tag 0 1 2 3 4 5 6 7
t bits 0…01 100
v tag 0 1 2 3 4 5 6 7
find set
S = 2s sets
v tag 0 1 2 3 4 5 6 7
v tag 0 1 2 3 4 5 6 7
6
Example: Direct Mapped Cache (E = 1)
Direct mapped: One line per set
Assume: cache block size 8 bytes
Address of int:
valid? + match: assume yes = hit
t bits 0…01 100
v tag 0 1 2 3 4 5 6 7
block offset
7
Example: Direct Mapped Cache (E = 1)
Direct mapped: One line per set
Assume: cache block size 8 bytes
Address of int:
valid? + match: assume yes = hit
t bits 0…01 100
v tag 0 1 2 3 4 5 6 7
block offset
8
Direct-Mapped Cache Simulation
t=1 s=2 b=1 M=16 byte addresses, B=2 bytes/block,
x xx x S=4 sets, E=1 Blocks/set
10
E-way Set Associative Cache (Here: E = 2)
E = 2: Two lines per set
Assume: cache block size 8 bytes Address of short int:
t bits 0…01 100
v tag 0 1 2 3 4 5 6 7 v tag 0 1 2 3 4 5 6 7
v tag 0 1 2 3 4 5 6 7 v tag 0 1 2 3 4 5 6 7
v tag 0 1 2 3 4 5 6 7 v tag 0 1 2 3 4 5 6 7
11
E-way Set Associative Cache (Here: E = 2)
E = 2: Two lines per set
Assume: cache block size 8 bytes Address of short int:
t bits 0…01 100
compare both
v tag 0 1 2 3 4 5 6 7 v tag 0 1 2 3 4 5 6 7
block offset
12
E-way Set Associative Cache (Here: E = 2)
E = 2: Two lines per set
Assume: cache block size 8 bytes Address of short int:
t bits 0…01 100
compare both
v tag 0 1 2 3 4 5 6 7 v tag 0 1 2 3 4 5 6 7
block offset
No match:
• One line in set is selected for eviction and replacement
• Replacement policies: random, least recently used (LRU), …
13
2-Way Set Associative Cache Simulation
t=2 s=1 b=1
xx x x M=16 byte addresses, B=2 bytes/block,
S=2 sets, E=2 blocks/set
15
Spectrum of Associativity
For a cache with 8 entries
17
Intel Core i7 Cache Hierarchy
Processor package
Core 0 Core 3 L1 i-cache and d-cache:
32 KB, 8-way,
Regs Regs
Access: 4 cycles
L1 L1 L1 L1 L2 unified cache:
d-cache i-cache
… d-cache i-cache 256 KB, 8-way,
Access: 11 cycles
Main memory
18
Cache Performance Metrics
Miss Rate
Fraction of memory references not found in cache (misses / accesses)
= 1 – hit rate
Typical numbers (in percentages):
3-10% for L1
can be quite small (e.g., < 1%) for L2, depending on size, etc.
Hit Time
Time to deliver a line in the cache to the processor
includes time to determine whether the line is in the cache
Typical numbers:
1-2 clock cycle for L1
5-20 clock cycles for L2
Miss Penalty
Additional time required because of a miss
typically 50-200 cycles for main memory (Trend: increasing!)
19
Lets think about those numbers
Huge difference between a hit and a miss
Could be 100x, if just L1 and main memory
20
Average memory access time (AMAT)
AMAT = L1hit + PL1miss*(L2hit + PL2miss* Memory)
Each access costs L1 hit latency
If L1 misses (PL1miss), then multiply by time to access L2
Possible to add more cache levels
Can be specific to instructions or data
21
Writing Cache Friendly Code
Make the common case go fast
Focus on the inner loops of the core functions
22
Today
Cache organization and operation
Performance impact of caches
The memory mountain
Rearranging loops to improve spatial locality
Using blocking to improve temporal locality
23
The Memory Mountain
Read throughput (read bandwidth)
Number of bytes read from memory per second (MB/s)
24
Memory Mountain Test Function
/* The test function */
void test(int elems, int stride) {
int i, result = 0;
volatile int sink;
25
Intel Core i7
R e a d th ro u g h p u t (M B /s )
7000
6000
5000
4000
3000
2000
1000
16K
4K
256K
0
64K
s1
s3
1M
s5
16M
s7
4M
64M
s9
s11
s13
s15
s32
26
Intel Core i7
R e a d th ro u g h p u t (M B /s )
7000
6000
5000
4000
Slopes of
3000
spatial
locality
2000
1000
16K
4K
256K
0
64K
s1
s3
1M
s5
16M
s7
4M
64M
s9
s11
s13
s15
s32
27
Intel Core i7
R e a d th ro u g h p u t (M B /s )
7000
L1
6000
Ridges of
5000 Temporal
4000 locality
Slopes of L2
3000
spatial
locality
2000
L3
1000
16K
4K
256K
0
64K
Mem
s1
s3
1M
s5
16M
s7
4M
64M
s9
s11
s13
s15
s32
28
Today
Cache organization and operation
Performance impact of caches
The memory mountain
Rearranging loops to improve spatial locality
Using blocking to improve temporal locality
29
Miss Rate Analysis for Matrix Multiply
Assume:
Line size = 32B (big enough for four 64-bit words)
Matrix dimension (N) is very large
Approximate 1/N as 0.0
Cache is not even big enough to hold multiple rows
Analysis Method:
Look at access pattern of inner loop
k j j
i k i
A B C
30
Matrix Multiplication Example
Variable sum
Description: /*
/* ijk
ijk */
*/ held in register
Multiply N x N matrices for (i=0; i<n; i++)
for (i=0; i<n; i++) { {
O(N3) total operations for
for (j=0;
(j=0; j<n;
j<n; j++)
j++) {{
sum
sum == 0.0;
0.0;
N reads per source for
for (k=0;
(k=0; k<n;
k<n; k++)
k++)
element sum
sum +=+= a[i][k]
a[i][k] ** b[k][j];
b[k][j];
N values summed per c[i][j]
c[i][j] == sum;
sum;
destination }}
but may be able to }}
hold in register
31
Layout of C Arrays in Memory (review)
C arrays allocated in row-major order
each row in contiguous memory locations
Stepping through columns in one row:
for (i = 0; i < N; i++)
sum += a[0][i];
accesses successive elements
if block size (B) > 4 bytes, exploit spatial locality
compulsory miss rate = 4 bytes / B
Stepping through rows in one column:
for (i = 0; i < n; i++)
sum += a[i][0];
accesses distant elements
no spatial locality!
compulsory miss rate = 1 (i.e. 100%)
32
Matrix Multiplication (ijk)
/*
/* ijk
ijk */
*/ Inner loop:
for
for (i=0;
(i=0; i<n;
i<n; i++)
i++) {{
for
for (j=0;
(j=0; j<n;
j<n; j++)
j++) {{ (*,j)
sum
sum == 0.0;
0.0; (i,j)
for
for (k=0;
(k=0; k<n;
k<n; k++)
k++) (i,*)
sum
sum +=+= a[i][k]
a[i][k] ** b[k][j];
b[k][j]; A B C
c[i][j]
c[i][j] == sum;
sum;
}}
}}
Row-wise Column- Fixed
wise
Misses per inner loop iteration:
A B C
0.25 1.0 0.0
33
Matrix Multiplication (jik)
/*
/* jik
jik */
*/ Inner loop:
for
for (j=0;
(j=0; j<n;
j<n; j++)
j++) {{
for
for (i=0;
(i=0; i<n;
i<n; i++)
i++) {{ (*,j)
sum
sum == 0.0;
0.0; (i,j)
for
for (k=0;
(k=0; k<n;
k<n; k++)
k++) (i,*)
sum
sum +=+= a[i][k]
a[i][k] ** b[k][j];
b[k][j]; A B C
c[i][j]
c[i][j] == sum
sum
}}
}}
Row-wise Column- Fixed
wise
Misses per inner loop iteration:
A B C
0.25 1.0 0.0
34
Matrix Multiplication (kij)
/*
/* kij
kij */
*/ Inner loop:
for
for (k=0;
(k=0; k<n;
k<n; k++)
k++) {{
for
for (i=0;
(i=0; i<n;
i<n; i++)
i++) {{ (i,k) (k,*)
rr == a[i][k];
a[i][k]; (i,*)
for
for (j=0;
(j=0; j<n;
j<n; j++)
j++) A B C
c[i][j]
c[i][j] +=+= rr ** b[k][j];
b[k][j];
}}
}} Fixed Row-wise Row-wise
35
Matrix Multiplication (ikj)
/*
/* ikj
ikj */
*/
for
Inner loop:
for (i=0;
(i=0; i<n;
i<n; i++)
i++) {{
for
for (k=0;
(k=0; k<n;
k<n; k++)
k++) {{ (i,k) (k,*)
rr == a[i][k];
a[i][k]; (i,*)
for
for (j=0;
(j=0; j<n;
j<n; j++)
j++) A B C
c[i][j]
c[i][j] +=+= rr ** b[k][j];
b[k][j];
}}
}}
Fixed Row-wise Row-wise
36
Matrix Multiplication (jki)
/* Inner loop:
/* jki
jki */
*/
for
for (j=0;
(j=0; j<n;
j<n; j++)
j++) {{ (*,k) (*,j)
for
for (k=0;
(k=0; k<n;
k<n; k++)
k++) {{
rr == b[k][j];
(k,j)
b[k][j];
for
for (i=0;
(i=0; i<n;
i<n; i++)
i++) A B C
c[i][j]
c[i][j] +=+= a[i][k]
a[i][k] ** r;
r;
}}
}}
Column- Fixed Column-
wise wise
37
Matrix Multiplication (kji)
/*
/* kji
kji */
*/ Inner loop:
for
for (k=0;
(k=0; k<n;
k<n; k++)
k++) {{
for
for (j=0;
(j=0; j<n;
j<n; j++)
j++) {{ (*,k) (*,j)
rr == b[k][j];
b[k][j]; (k,j)
for
for (i=0;
(i=0; i<n;
i<n; i++)
i++)
c[i][j]
c[i][j] +=+= a[i][k]
a[i][k] ** r;
r; A B C
}}
}}
Column- Fixed Column-
wise wise
Misses per inner loop iteration:
A B C
1.0 0.0 1.0
38
Summary of Matrix Multiplication
for (i=0; i<n; i++) {
for (j=0; j<n; j++) {
sum = 0.0; ijk (& jik):
for (k=0; k<n; k++) • 2 loads, 0 stores
sum += a[i][k] * b[k][j]; • misses/iter = 1.25
c[i][j] = sum;
}
}
60
50
40
ijk / jik j
k
30 i
k
ji
20
10
kij / ikj
0
50 100 150 200 250 300 350 400 450 500 550 600 650 700 750
41
Example: Matrix Multiplication
c = (double *) calloc(sizeof(double), n*n);
j
c a b
=i *
42
Cache Miss Analysis
Assume:
Matrix elements are doubles
Cache block = 8 doubles
Cache size C << n (much smaller than n)
n
First iteration:
n/8 + n = 9n/8 misses
= *
Afterwards in cache:
(schematic)
= *
8 wide
43
Cache Miss Analysis
Assume:
Matrix elements are doubles
Cache block = 8 doubles
Cache size C << n (much smaller than n)
n
Second iteration:
Again:
n/8 + n = 9n/8 misses
= *
8 wide
Total misses:
9n/8 * n2 = (9/8) * n3
44
Blocked Matrix Multiplication
c = (double *) calloc(sizeof(double), n*n);
j1
c a b c
=i1 * +
Block size B x B
45
Cache Miss Analysis
Assume:
Cache block = 8 doubles
Cache size C << n (much smaller than n)
Three blocks fit into cache: 3B2 < C
n/B blocks
First (block) iteration:
B2/8 misses for each block
2n/B * B2/8 = nB/4
(omitting matrix c) = *
Block size B x B
Afterwards in cache
(schematic)
= *
46
Cache Miss Analysis
Assume:
Cache block = 8 doubles
Cache size C << n (much smaller than n)
Three blocks fit into cache: 3B2 < C
n/B blocks
Second (block) iteration:
Same as first iteration
2n/B * B2/8 = nB/4
= *
Total misses: Block size B x B
nB/4 * (n/B)2 = n3/(4B)
47
Summary
No blocking: (9/8) * n3
Blocking: 1/(4B) * n3
48
Concluding Observations
Programmer can optimize for cache performance
How data structures are organized
How data are accessed
Nested loop structure
Blocking is a general technique
All systems favor “cache friendly code”
Getting absolute optimum performance is very platform specific
Cache sizes, line sizes, associativities, etc.
Can get most of the advantage with generic code
Keep working set reasonably small (temporal locality)
Use small strides (spatial locality)
49