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Expert Systems

The document discusses expert systems and their key components. It describes how expert systems work by storing domain knowledge as rules and facts, and using an inference engine to apply the rules to solve problems. The structure and main elements of an expert system are explained, including the knowledge base, database, inference engine and explanation facilities.
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0% found this document useful (0 votes)
21 views38 pages

Expert Systems

The document discusses expert systems and their key components. It describes how expert systems work by storing domain knowledge as rules and facts, and using an inference engine to apply the rules to solve problems. The structure and main elements of an expert system are explained, including the knowledge base, database, inference engine and explanation facilities.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PPT, PDF, TXT or read online on Scribd
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Expert Systems

Knowledge-based Systems
• Knowledge
– Understanding of a subject or domain
– Sum of what is currently known
– Sort of information that people use to solve problems.
• Knowledge includes:
– facts, concepts, procedures, models, heuristics, examples.
• Knowledge may be:
– specific or general
– exact or fuzzy
– procedural or declarative
• Expert
– Someone who possess knowledge
– Specifically, “Domain Expert”
– Possess deep knowledge i.e both facts and rules
What is an Expert System ?
• A computer system which is capable of
performing at the level of a human expert in a
narrow domain.
• Therefore, an expert system can, to a certain
extent, act as a substitute for the expert from
whom the knowledge was taken.

• Usually a rule-based system.


Things Needed to Build an Expert
System
• Substantial domain knowledge base
• Reasoning mechanism to apply knowledge to
the problems
• Mechanism to explain how a solution has
been reached.
Knowledge Base Database

Rule: IF-THEN
Fact

Inference Engine

Explanation facilities

User Interface

Basic Structure of an
Expert System User
Structure of an Expert System
• Knowledge Base
– Contains domain knowledge useful for problem
solving
– Knowledge is represented as a set of rules
• Database
– Includes set of facts used to match against the IF
condition
• Inference Engine
– Carries out the reasoning to reach a solution
– Links rules in KB with facts in database
Structure of an Expert System
• Explanation facilities
– Enables users to ask the expert system how a
particular solution has been reached and why a
particular fact is needed.
– System must explain its reasoning and justify its
advice
• User Interface
– Means of communication between user and
expert system
Some additional components
• External Interface
– For the expert system to interact with external
programs, data, files etc.
• Developer Interface
– Knowledge base editors
• For logging facilities
– Debugging aids
– Input/output facilities
• Runtime knowledge acquisition
External
Database External program

Inference Engine

Explanation facilities

Developer
User Interface
Interface

Knowledge
User Expert
Engineer
Main Players in Expert System
Development
• Domain Expert
– Expert in the field
– Willing to devote time and share knowledge
• Knowledge Engineer
– Designing, building and testing
– Selects appropriate task for the expert system
– Interview domain expert and establishes reasoning
used by the expert and tries to model it for the
program
– Selecting development software
– Testing, revising and integrating
Main Players in Expert System
Development
• Programmer
– Writes programs to develop knowledge-base ,
database, inference engine and user interface
• Project Manager
– Leader of the development team
– Keeps the project on track
• End-User
– Persons who will use the expert system
Expert System Shell
• It is an expert system without the knowledge
base and the database
• Ready made program where the knowledge
engineer encodes the rules and facts
Important Characteristics of Expert
Systems
• Narrow, specialized domain
• Apply heuristics (thumb rules) to guide reasoning
• Clear separation of knowledge from control
structures
• Can trace the rules applied and provide
explanation
• Allows inexact reasoning
• Are allowed to make mistakes
• Allows improvement of quality through
addition/modification of rules
Inference Techniques in an Expert
System
• Knowledge-base : Rules and Database : Facts
• Inference Engine : compares rules in KB with
fact in DB and if match the rule is fired.
• The inference engine must decide which rules
have to be fired.
• Two ways
– Forward Chaining
– Backward Chaining
Forward Chaining
• Data driven reasoning
– Reasoning starts from known data and proceeds
– Each time only topmost rule is executed
– Fired rule adds new fact to database
– A rule can be executed only once
– Process stops when no further rule can be added.
Database

A B C D E

Knowledge base
Y&DZ

X&B&EY

AX

CL

L&MN
Database

A B C D E

Knowledge base
Y&DZ

X&B&EY

AX

CL

L&MN
Database

A B C D E

Knowledge base
Y&DZ

X&B&EY

AX

CL

L&MN
Database

A B C D E

L X

Knowledge base
Y&DZ

X&B&EY

AX

CL

L&MN
Database

A B C D E

L X

Knowledge base
Y&DZ

X&B&EY

AX

CL

L&MN
Database

A B C D E

Y L X

Knowledge base
Y&DZ

X&B&EY

AX

CL

L&MN
Database

A B C D E

Y L X

Knowledge base
Y&DZ

X&B&EY

AX

CL

L&MN
Database

A B C D E

Y L X z

Knowledge base
Y&DZ

X&B&EY

AX

CL

C&LN
Disadvantage of Forward Chaining
• Many rules may be executed which may not
be related to the goal.
Backward Chaining
• Goal-Driven Reasoning
• Expert system starts from the goal and
matches with rules which has the goal in the
THEN side
• If such a rule is found and its IF part matched
the facts in the database, then the rule is fired
and the goal is proved.
More of Backward Chaining
• If the facts matching the IF side is not found,
then put rule in a stack and set up a sub-goal
which is the IF part of the selected rule.
• Process continues till no more rules are found
to prove the sub-goal.
Database

A B C D E

Knowledge base
Y&DZ

X&B&EY

AX

CL

Goal : Z
C&LN
Database

A B C D E

Knowledge base
Y&DZ

X&B&EY

AX

CL

Sub Goal :
C&LN
Y
Database

A B C D E

Knowledge base
Y&DZ

X&B&EY

AX

CL

Sub Goal :
C&LN
X
Database

A B C D E

Knowledge base
Y&DZ

X&B&EY

AX

CL

Sub Goal :
C&LN
X
Database

A B C D E

X Y

Knowledge base
Y&DZ

X&B&EY

AX

CL

Sub Goal :
C&LN
Y
Database

A B C D E

X Y Z

Knowledge base
Y&DZ

X&B&EY

AX

CL

Sub Goal :
C&LN
Z
Conflict Resolution
• If two or more matching rules are found then
determine which rule will be fired
• For Example,
(1) A  B
(2) A  C
What is the order in which the rules will be fired?
If Forward Chaining, then order is (1) and (2)
• Ordering of rules is important.
Conflict Resolution Methods
• Stop when goal is reached.
Eg. (1) A  B
(2) A  C
If B is goal then do not fire (2)
• Assign priorities to rules and fire according to
priorities
Eg.(1) A  B (Priority 100)
(2) A  C (Priority 99)
Fire (1)
Conflict Resolution Methods
• Longest Matching Strategy :Fire most specific rule
Eg. (1) A & B & C  D
(2) A  X
Fire (1)
• Fire data most recently entered : attach time tags
Eg (1) A & B & C  D [12.25 PM 09/11/09]
(2) A  X [12.55 PM 09/11/09]
Fire (2)
Advantages of Rule-Based Systems
• Natural Language Representation
• Uniform Structure
• Separation of knowledge from processing
• Dealing with incomplete and uncertain
knowledge
Disadvantages of Rule-Based Systems
• Opaque relations between rules
• Ineffective search strategy
• Inability to learn

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