Synchronous and Asynchronous Transmission: Unit-IV Lect - 1 Serial Transmission
Synchronous and Asynchronous Transmission: Unit-IV Lect - 1 Serial Transmission
Asynchronous Transmission
Unit- IV Lect_1
Serial Transmission
4-3 TRANSMISSION MODES
• Example:
– The connection of keyboard to a computer
Asynchronous (diagram)
Asynchronous - Behavior
• In a steady stream, interval between characters is
uniform (length of stop element)
• In idle state, receiver looks for transition 1 to 0
• Then samples next seven intervals (char length)
• Then looks for next 1 to 0 for next char
Figure 4.34 Asynchronous transmission
Synchronous Transmission
Synchronous - Bit Level
• Block of data transmitted without start or
stop bits
• Clocks must be synchronized
• Can use separate clock line
– Good over short distances
– Subject to impairments
• Embed clock signal in data
– Manchester encoding
– Carrier frequency (analog)
Synchronous - Block Level
• Need to indicate start and end of block
• Use preamble and postamble
– e.g. series of SYN (hex 16) characters
– e.g. block of 11111111 patterns ending in
11111110
• Appln:
– Useful for high speed applications such aa the
transmission of data between from one computer to
another computer.
– Byte synchronization is accomplished in data link
layer.
• There may be uneven gaps between the frames.
Isochronous
• In real time audio and video, in which uneven delays
between frames are not acceptable, synchronous
transmission fails.
• Ex: TV broadcast images are broadcast at the rate of 30
images per second, they must be viewed at the same
rate.
• If each image is sent by using one or more frames, there
should be no delays between frames.
• For this type of application, entire stream must be
synchronized.
• So isochronous transmission guarantees that the data
arrive at a fixed rate.