Creating Animations, Working With Graphics, and Accessing Data
This document covers various JavaScript skills and concepts for creating animations, working with graphics, and accessing data, including coding animations using recursion and setTimeout, drawing on canvases, sending and receiving data via XMLHttpRequest, loading and saving files, validating user input, and using cookies and local storage. The document provides examples for animation, parsing data, accessing local files, app caching, form validation, and working with cookies and local storage. It also discusses recursion, the createElement method, and JavaScript data types.
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Creating Animations, Working With Graphics, and Accessing Data
This document covers various JavaScript skills and concepts for creating animations, working with graphics, and accessing data, including coding animations using recursion and setTimeout, drawing on canvases, sending and receiving data via XMLHttpRequest, loading and saving files, validating user input, and using cookies and local storage. The document provides examples for animation, parsing data, accessing local files, app caching, form validation, and working with cookies and local storage. It also discusses recursion, the createElement method, and JavaScript data types.
We take content rights seriously. If you suspect this is your content, claim it here.
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Creating Animations, Working with
Graphics, and Accessing Data
Lesson 9 Exam Objective Matrix Skills/Concepts MTA Exam Objectives Coding Animations by Using Code animations by using JavaScript. (4.3) JavaScript Working with Images, Shapes, Code animations by using JavaScript. (4.3) and Other Graphics Sending and Receiving Data Access data access by using JavaScript. (4.4)
Loading and Saving Files Access data access by using JavaScript. (4.4)
Using JavaScript to Validate Access data access by using JavaScript. (4.4)
User Form Input Understanding and Using Access data access by using JavaScript. (4.4) Cookies Understanding and Using Access data access by using JavaScript. (4.4) LocalStorage Animation • Animation is the display of a sequence of static images at a fast enough speed to create the illusion of movement. • Regarding the user interface, animation has to do with changing a display to make it dynamic —not just a one-time change but a seamless one. • JavaScript can produce spectacular animation effects. Recursion • Recursion is a programming technique in which a function calls itself. • Recursion is a key part of animation. • The most effective way to introduce a “timing element” into JavaScript is to use setTimeout recursively. – Have it invoke another execution of the same function from which the setTimeout() was called. A Simple Animation Example A Simple Animation Example (Continued) A Simple Animation Example (Continued) createElement Method • You can use the JavaScript createElement method to display an image when a button is clicked or some other event occurs. Canvas Element • To draw a canvas object, use: – getElementById() function to find the canvas element – canvas.getContext to create the canvas object • Then use a variety of methods to draw shapes, include images, and so on. Canvas Example: Analog Clock Canvas Example: Analog Clock (Continued) Sending and Receiving Data • One of the most essential techniques for data transfer involves the XMLHttpRequest API. – Sometimes abbreviated as XHR • XMLHttpRequest enables you to use JavaScript to pass data in the form of text strings between a client and a server. XMLHttpRequest • General syntax: XMLHttpRequest • The XMLHttpRequest object creates a call to the server. • The open method specifies the HTTP method for contacting the server and provides the server’s Web address. • The callback function gets a response from the server. • xhr.send(data) sends the data. Accessing Data Example Accessing Data Example Parsing • Parsing is a term used to describe analysis of complex information into constituent parts. • Use parsing for extracting information from a data stream of stock quotes and similar tasks. Parsing Example Parsing Example JSON • You can also use JSON.parse and JSON.stringify APIs to exchange JavaScript objects with a server. Loading and Saving Files • JavaScript can access files on a local computer and, using HTML5, validate the file type before loading, which greatly reduces errors. Access a Local File Example Access a Local File Example (Continued) Access a Local File Example (Continued) • Application accepts image files but not other formats Access a Local File Example (Continued) • Application accepts image files but not other formats AppCache • AppCache saves a copy of Web site files locally, in a structured form. • AppCache is not the same as a browser’s cache. Whereas a browser’s cache saves all Web pages visited, AppCache saves only the files listed in the cache manifest. AppCache Example Data Types • A data type is JavaScript’s interpretation of the kind of data a program can work with. • Data types include: – string – Number – Array – Boolean – Null – Object – undefined User Input Form Validation • As end users enter data in a form, JavaScript can instantly validate entries and suggest alternatives. Client-side Validation Example Client-side Validation Example (Continued) Cookies • Cookies are small text files that Web sites save to a computer’s hard disk that contain information about the user and his or her browsing preferences. • The content of cookies change as a user revisits a site and selects different items or changes preferences. • In JavaScript, a cookie is a variable. • JavaScript can create and retrieve cookies. Use Cookies Example Local Storage • HTML5’s Local Storage feature has better security and makes programming easier than with cookies. Recap • Animation • Recursion • createElement method • Canvas • Sending and receiving data • XMLHttpRequest API • Accessing a local file • AppCache • Data types • User input form validation/client-side validation • Cookies • Local Storage