Consumer Decision Models - (Nicosia, Howard-Sheth, and Ekb) : Module - 2
Consumer Decision Models - (Nicosia, Howard-Sheth, and Ekb) : Module - 2
Consumer Decision Models - (Nicosia, Howard-Sheth, and Ekb) : Module - 2
MODELS – (NICOSIA,
HOWARD-SHETH, AND EKB)
MODULE - 2
INPUT-PROCESS-OUTPUT MODEL
• This is a simple model of consumer behavior, in which the input for the customer is the firm’s
marketing effort (the product, price, promotion and place) and the social environment.
• According to Kotler and Armstrong , the basic model of consumer decision making process
comprises of three major components
• Viz, marketing and other stimuli, these act as stimuli (influences), the buyer’s black box, buyer’s
response.
• 1. Marketing and other stimuli:
This stimuli is represented to the consumer by the marketer and the environment is then dealt with by the
buyer’s black box.
• The outcome of the thinking that takes place in the black box are the buyer’s responses
• These refer to buying attitude and preferences
• What does the consumer buy,, where, when and in what quantity?
NICOSIA MODEL
Field 1 Field 2
Attitude
Message Exposure Search & Evaluation
Motivation
Field 4 Field 3
Purchase
Decision
Feedback Decision or Action
FIELD 1
• It represents the exposure of a consumer to the messages
Field 1 • From the firm; and
• Its effects on consumers
Sub Field 2
Sub Field 1 • Sub Field 1
• Companies communications to the targeted audience
Firms
Customers
Attributes • Sub Field 2
Attributes
• What the consumer makes out of the communication and other
inputs.
• Outputs
Exogenous Variable
Solid line shows flow of
information. Dashed line
indicate feedback effects
HOWARD SHETH MODEL - INPUTS
• Input Variables consists of three distinct stimuli (information
sources)
• Significative Stimuli
• Proclaimed Brand Characteristics
• Symbolic Stimuli
• Verbal or visual product characteristics
• Social Stimuli
• Family, Reference Group and Social Class
• Perceptual blocking
HSM – LEARNING CONSTRUCT
• Learning Construct
• Category
• Consumer’s Goals
• Information about brands
• Criteria for evaluation
• Alternatives
• Preferences and buying intention
Perceptual Bias
LEARNING
• Learning refers to any change in the content • As per the Howard Sheth Model, Consumers Learn:
or organization of long-term memory • Criteria for evaluation
• Alternatives
• Consumer behavior is largely a learned • Category
behavior • Preferences
• Consumer Goals
• Learning is largely influenced by: • Information about brands
• Buying Intention
• Importance
• Involvement
• Mood
• Reinforcement
• Stimulus Repetition
HSM LEARNING CONSTRUCT
Routinized Response
Behavior
Intention
Confidence
Limited Problem Solving
Attitude
Brand
Extensive Problem Motive
Choice Comprehension
Solving Criteria
Perceptual Bias
Satisfaction
EXTENSIVE PROBLEM SOLVING Purchase
Intention
Intention
Confidence
Overt Search
Attitude Attitude
Brand
Comprehension
Stimulus
Brand
Ambiguity Comprehension
Choice
Motive Criteria
• Over the years it has been revised a number of times at improving its descriptive ability and clarifying
basic relationships between components and subcomponents.
• Information Search: Initially the information available with the consumer may be consistent to the
beliefs and attitude held by him or her.
• The Consumer will try to gather more information seeking or search stage.
• The individual get exposed to the stimuli which may catch his/her attention, and retained in memory
• The method of information processing is selective in nature and consumer will accept the information which is
conclusive to what is perceived by them.
• Alternative Evaluation
• Outcome
CONSUMER DECISION MAKING PROCESS
• Consumers’ buying decision and consumption process of products or services always take place in
the context of some specific situation.
• From a marketers’ point of view, it is extremely important to understand how situations and internal
and external source of influence affect the purchase process.
• Depending on set of circumstances, consumers’ behavior may take any number of directions.
• Ex: The type of gift the consumer may purchase for his son’s b’day might be well different from the type
of gift in the occasion of a friend’s marriage .
• The type of clothes bought for jogging will be most likely be different from those worn at a marriage party.
STAGES IN CONSUMER DECISION MAKING
Problem Recognition
Ram realizes that he is fed-up with a
black-and-white TV that has bad sound
reproduction
Information Search
Ram surfs the internet to learn about TVs
Post-purchase action
Dissonance & Complex Evaluation
THE NATURE OF SITUATIONAL INFLUENCE
• Situational influence are temporary conditions or settings that occur in the environment at a specific time and
place.
• The consumptions situation can become the basis for developing and positioning new products for specific
consumer segments.
• Ex: Fitness Bands/Watches, Smart Watches, Casual/Formal Watches
• Purchase occasions can also be related to certain situations such as birth, marriage, buying a new house,
marriage anniversary, Diwali, Christmas, Mother’s Day, Valentine’s Day
THE COMMUNICATION SITUATION
• Whether the consumer is alone or in a group, in a good or foul mood, in a hurry or relaxed; it may
determine the degree to which the consumer will notice, understand and retain the information.
• The “mood of consumers” is also an important variable when they are exposed to marketing
communication.
LEVELS OF CONSUMER DECISION MAKING
• Not all consumers decision making situations receive the same degree of information search. If
all purchase decisions required extensive effort, then consumer decision making would be an
exhausting process that left little time for anything else.
• On continuum of effort ranging from very high to very low, we can distinguish three specific
levels of consumer decision making:
Realistically, however, consumers rarely have all of involvement or motivation to make so-called “perfect”
decision.
It has been argued that the classical economic model of an all-rational consumer is unrealistic for the following
reasons:
i. People are limited by their existing skills, habits and reflexes.
ii. People are limited by their existing values and goals
iii. People are limited by their extent of their knowledge
Consumers operate in an imperfect world in which they do not maximize their decision in terms of economic
considerations, such as price-quantity relationships, marginal utility etc.
Indeed, the consumer generally is unwilling to engage in extensive that is good enough.
For this reason, the economic model is often rejected as too idealistic and simplistic.
2. A Passive View
Quite opposite to the rational economic view of consumers in the passive view that depicts the consumers
as basically submissive to the self-serving interests and promotional efforts of marketers.
In the passive view, consumers are perceived as impulsive and irrational purchasers, ready ot yield to the
aims and into the arms of marketers
The principal motivation of the passive model is that it fails to recognize that the consumers fail to
recognize the consumers plays an equal, if not dominant, role in many business situations.
3. A Cognitive View
The consumer as a thinking problem solver. Within this framework, consumers frequently are pictured as
either receptive to or actively searching for products and services that fulfill their needs and enrich their lives.
Within the context of the cognitive model, consumers are viewed as information processors. Information
processing leads to the information of preferences and, ultimately, to purchase intentions.
The cognitive view also recognizes that the consumer is unlikely to even attempt to obtain available
information about some of the alternatives to make a ‘satisfactory’ decision.
The cognitive view describes a consumer who falls some where between the extremes of the l
4. Emotional View
When a consumer makes that is basically an emotional purchase decision, less emphasis is placed on the
search for pre-purchase information. Instead, more emphasis is placed on current mood and feelings (“Go for
it”).
Some emotional decisions are expressions that “you deserve it” or “treat yourself”.
For instance, many consumer buy designer-label clothing, not because they look any better in it, but because
status labels make them feel better. This is a rational decision.
ONLINE DECISION MAKING
Consumers are increasingly using the internet as a method of purchasing goods and services. We will the
typical objectives of marketers at each stage of the decision making process and show how they attempt to
influence each stage in the context of internet shopping, making reference to both high and low involvement
products and services.
Web Experience:
Online Controllable Marketing Factors
“ Problem recognition occurs whenever we see a significant difference between our current state of affairs
and our ideal state.”
• Product replacement
• Opportunity recognition
• Altered perception
• Previously unsatisfied need
• Trickle down – the purchase of one product offsets another
Information Search
Types of information search
Memory
All products / brands
• If there is too much or it is too complex the consumer is unlikely to make a decision.
• Evaluation of Alternatives
• Purchase
• Post-Purchase Evaluation
• It is important for the consumer to feel satisfied with their purchase in terms of;
• Price
• Function
• Style
• Acceptance from peers
• If customers are happy with the purchase they are more likely to make repeat purchases in the future.