Chapter 1 - Introduction
Chapter 1 - Introduction
Introduction to Multimedia
OVERVIEW
Introduction to multimedia.
Definition
Types of multimedia
Delivering multimedia
Why multimedia?
Applications of multimedia.
Examples of multimedia application
Summary
OBJECTIVES
At the end of this chapter, students should be able to:
define basic terms and concepts related to multimedia
technologies
distinguish between the types of linear and non-linear
multimedia systems
identify various applications of multimedia
INTRODUCTION TO MULTIMEDIA
The definition of Multimedia :
Tay Vaughan
Multimedia : Making it work 7th Ed.
MULTIMEDIA IS A COMBINATION OF
INTRODUCTION TO MULTIMEDIA
Multimedia becomes interactive multimedia when a
user is given the option of controlling the elements.
Immersive experience
Better understanding
Cost effectiveness
More fun
APPLICATIONS OF MULTIMEDIA
Home
Most multimedia projects reach the homes via television sets
or monitors with built-in user inputs.
APPLICATIONS OF MULTIMEDIA
Public places
Multimedia will become
available at stand-alone
terminals or kiosks
to provide information
and help.
APPLICATIONS OF MULTIMEDIA
Business
Business applications include presentations training,
marketing, advertising, product demos, databases, catalogues,
instant messaging, and networked communication.
Schools
Educational software can be developed to enrich the learning
process
EXAMPLES OF MULTIMEDIA
APPLICATION
Digital video editing and production systems
Electronic Newspapers/Magazines
Games
Groupware
Home shopping
Interactive TV
Multimedia courseware
Video conferencing
Video-on-Demand (VoD)
Virtual reality
VIRTUAL REALITY
Virtual reality is an extension of
multimedia.
It uses the basic multimedia
elements of imagery, sound, and
animation.
It requires terrific computing
horsepower to be realistic.
(CONT.) VIRTUAL REALITY
In VR, cyberspace is made up of thousands of geometric
objects plotted in three-dimensional space.
The standards for transmitting VR in Virtual Reality
Modeling Language (VRML) documents have been
developed on the World Wide Web.
SUMMARY
Multimedia is a combination of text, graphic art, sound,
animation, and video.
There are two types of multimedia projects : linear or
nonlinear.
Multimedia projects are often stored on CD-ROM or
DVDs. They can also be hosted on the Web.
Multimedia is widely used in business, schools, public
places, and at home.
Virtual reality is an extension of multimedia