1 Introduction Interaction Design-VRE
1 Introduction Interaction Design-VRE
01 Introduction to Interaction
Design
CII-4N3 Interaction Design
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Learning Outcomes
Students are able to explain the definition of interaction design, the
process of interaction design, and the relationship between IxD and
UX
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Topics
Introduction
What is interaction design?
IxD and UXD
The process of Interaction Design
Practical Issues
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Overview of Interactive
Product
Product in Everyday Use
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https://www.hsl.gov.uk https://grabitall.co.za
Many products that require users to interact with them, have been designed primarily with the
user in mind. They are generally easy and enjoyable to use.
Others have not necessarily been designed with the users in mind;
Fact…
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• The fact that much of today’s software suffers from the same interaction
errors that were around 20 years ago . (Alan Cooper - 2018)
• How can we rectify this situation so that the norm is that all new products
are designed to provide good user experiences? To achieve this, we need to
be able to understand how to reduce the negative aspects (such as
frustration and annoyance) of the user experience while enhancing the
positive ones (for example, enjoyment and efficacy). This entails developing
interactive products that are easy, effective, and pleasurable to use from the
users’ perspective.
Why Digital Product Fail?
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What is interaction
design?
Definition
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• User Interface (UI) Design, User Experience (UX) Design, and Interaction
Design (IxD) are three associated terms often used interchangeably.
By Definition
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In addition to the four basic activities of design, there are three key
characteristics of the interaction design process (Preece, et.al; 2002):
1. Users should be involved through the development of the project.
2. Specific usability and user experience goals should be identified, clearly
documented, and agreed upon at the beginning of the project.
3. Iteration through the four activities is inevitable. Designers never get it right
first time
Classic Lifecycle models
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Practical Issues
Practical Issues
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The discussion so far has highlighted some issues about the practical application
of user centered design and the simple lifecycle of interaction design introduced
earlier. These issues are listed here:
• Designers are trained to consider alternatives, software people generally are not.
• Quality thresholds: Usability goals lead to usability criteria set early on and check regularly
Reference
Alan Cooper, et. al. 2014. About Face - The Essential of Intraction Design - 4th
Edition. J. Wiley & Sons , Inc. Chapter 1
https://www.interaction-design.org/literature/article/what-is-interaction-design
https://uiuxtrend.com/ui-design-vs-ux-design-vs-interaction-design2/
Questions
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